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Tanna moves to the west to cover that side of the pyramidand sees the Blue Hounder. Shouldering her crossbow, she shouts a warning and lets her bolt fly.
Heavy Crossbow, crit 19-20/x2
Ranged Hvy Xbow Atk vs. Blue: 1d20 + 2 ⇒ (6) + 2 = 8
Damage?: 1d10 + 2 ⇒ (6) + 2 = 8

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crossbow: 1d20 ⇒ 18
bolt dmg: 1d8 ⇒ 3
Before the hounder have a chance to surrender, Nemrok put him down with his wand.
Tanna did her best, but wasn't enough to hit the other thug with her crossbow.
On the east room, when another hounder shows his face on the makeshift guardhouse, Maran smashed its face with his quarterstaff, putting the thug to "sleep".
The blue hounder uses the corner of the building to provide cover to him, and shoots a bolt at Tomren's shoulder. 3 of damage.
From the west door, a pink hounder emerges and tries to hit Tanna with a sap, but his blow almost hit her, missing by a little.
Round 3 (bold may act)
Maran, Tomren (-3 dmg)
THE bad guy
Tanna, Xugra (-3 non-lethal), Nemrok
Bad guys

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Manran will move close to the door (5ft) and open it. He will ready an attack with an enemy come close to him.
Attack: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d6 + 4 ⇒ (6) + 4 = 10

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Cursing the wound in his shoulder, Tomren retreats up to Maran and casts a spell. Casting Mage Armor

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While Maran doesn't decide if he will just stay in front of the door, force it down or break it, I'll go ahead.
Tomren put his hand over the wound on his shoulder, and moved to the other corner, seeking for some cover while casts his spell.
1d8 ⇒ 3
Nemrok can see when an arrow flies from the upstairs and hits Xugra's chest, making the half-orc bleed. 5 of damage.
"Get away from my lair, bastards!", cries a strong man, with a longbow in his hands, who stands beside the door of the upper level, and which probably is the War Hounders' leader: Nessian.
Round 3 (bold may act)
Maran, Tomren (-3 dmg)
THE bad guy
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Bad guys

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Maran Stonefist wrote:He will try to bash it open!So, roll the hit and damage.
Maran tries to bash the door.
Attack: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d6 + 4 ⇒ (2) + 4 = 6

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The Cleric drops her crossbow and takes up her hammer, trying to impart Torag's anger upon the proximate hounders flesh and bones...
War Hammer, crit x3
Melee WarHammer Atk vs. Pink: 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19
Damage?: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7
-Posted with Wayfinder

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Xugra advances on the next foe that he can see, slashing with his full weight behind the blow, hoping to keep his one hit streak alive.
Attack: 1d20 + 6 ⇒ (9) + 6 = 152d6 + 7 ⇒ (1, 4) + 7 = 12
On my phone, can't edit the map, intent is to attack the remaining foe in the tower.

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Nemrok uses his wand again against the newcomer, trying to help Xugra in taking down Nessian.
Surrender, Nessian ! Stop your foul plan against Absalom before it's too late for everyone.
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3

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Maran gets close to the door and hits it with his quarterstaff, but despite his efforts, the damage wasn't enough to break the door, it will be necessary a more strong blow if the dwarf want to break it.
Tanna drops her crossbow on the ground, draws her hammer and crushes the chest of the pink hounder.
Xugra goes upstairs and tries to hit Nessian, but the man is very smooth and he dodges the blow.
The missile sent by Nemrok hits Nessian on the knee, making him scream in pain.
"Surrender? Are you kidding me, mongrel? I'll kill you, one by one! War hounders, formation inside here, NOW!"
After Nessian's words, Xugra and Nemrok can see that the vilain has an animated tattoo of a fiery hellhound, that leaps at the viewer.
The blue hounder gets close to the dog and kicks it, "wake up, stupid dog! Catch the intruders!", and the dog is waked up from his sweet dreams...
Round 4 (bold may act)
Maran, Tomren (-3 dmg)
Nessian (-3 dmg)
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Bad guys

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Tomren moves further back and level his wand against the blue hounder in front of him.
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3
Perhaps we should skip the organ encounter as that is an option in the scenario.

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Tomren moves further back and level his wand against the blue hounder in front of him.
[dice=Magic Missile]1d4+1
Perhaps we should skip the organ encounter as that is an option in the scenario.
The organ is already skipped, since it was between the encounter with Grandmaster Torch and this final scene.

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When it is Tanna's turn again...
The Cleric continues the assault against the next enemy she encounters.(be it the blue hounder or the dog)
War Hammer, crit x3
Melee WarHammer Atk vs. ?: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12
Damage?: 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7
-Posted with Wayfinder

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Before try to break the door again, bot-Maran looks through the makeshift guardhouse and notices that nobody is there, besides the hounder that he knocked down. So, he moves as fast as he can to help Nemrok and Xugra inside the main hall.
Tomren moves to a place that he can have a line of sight of the blue hounder, and hits him with a magic missile.
Nessian takes a short step back (5-foot step) inside the room at the upstairs and uses an alchemical item to create a thick and opaque smoke in the front door.
Tanna runs in the direction of the blue hounder and smashes his skull with her warhammer!
Round 4 (bold may act)
Maran, Tomren (-3 dmg)
Nessian (-3 dmg)
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Dog
You don't have line of sight in the yellow squares areas.

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[Xugra steps forward through the fog and swings his greatsword at Nessian, growling at the pain from the previous attack.
Attack: 1d20 + 6 ⇒ (12) + 6 = 182d6 + 7 ⇒ (6, 5) + 7 = 18
Miss on 1-20: 1d100 ⇒ 14Sigh

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@Xurga: As you are standing at the edge of the smoke attacking out, there is no concealment.

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Nemrok follows Xugra in the room
unable to move my character on the map, double move if needed. Provoc AoO if needed.
If one move make me be able to see Nessian, Nemlak uses his wand of magic missile
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

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Nemrok follows Xugra in the room
unable to move my character on the map, double move if needed. Provoc AoO if needed.
If one move make me be able to see Nessian, Nemlak uses his wand of magic missile
[dice=Magic Missile]1d4+1
Unfortunately, you'll need a double move to have a line of sight of Nessian.
Fortunately, there will be no AoO, since he is still holding his longbow. :D

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Xugra gets close to Nessian and tries to hit him, but the enemy appears blurred, shifting, and wavering, which causes the half-orc to miss his target.
Nemrok runs through the stairs and reaches the upper level, and now he can see Nessian, clearly.
The dog tries to bite Tanna, but don't have success.
Round 5 (bold may act)
Maran, Tomren (-3 dmg)
Nessian (-3 dmg)
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Dog
For those outside the upper level: you don't have line of sight in the yellow squares areas.

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Tomren moves up to the corner and sends a bolt of arcane energy from his wand at the dog.
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2

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GM, is the guard dog (Snoppy) still tied up or did Blue free him before Tanna crowned him?
-Posted with Wayfinder

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On Tanna's turn...
Tanna will take a 5' step back, away from the mongrel as she has no interest in harming the creature as it is wild and restrained.
The rope that is attached to the dog is about 10 ft. of lenght. If Tanna makes a 5-foot step, she will still being threatened by the dog.

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Tomren hits the poor dog with his magic, hurting it a little.
bot again-Maran continues running to the upper level until reach Nessian and his friends and, despite he is inside the fog, the dwarf can see his enemy in front of him.
Xugra, Maran and Nemrok see when Nessian drops his longbow on the floor, draws a flail and swings it in Xugra's direction, "feel the weight of Auger, crossbred!", but his blow missed the half-orc by far.
Round 5 (bold may act)
Maran, Tomren (-3 dmg)
Nessian (-3 dmg)
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Dog (-2 dmg)

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Thanks for the reminder :)
To be sure to not miss his target, Nemrok continues to uses his wand against Nessian.
You will not win this fight, Nessian. It's my last warning.
Says Nemrok before using his wand.
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2

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Xugra takes a 5 foot step into the room and swings his greatsword again, growing more and more frustrated that he can't seem to hit his opponent. This time is, unfortunately, no different.
Attack: 1d20 + 6 ⇒ (2) + 6 = 82d6 + 7 ⇒ (1, 3) + 7 = 11

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Xugra takes a 5 foot step into the room and swings his greatsword again, growing more and more frustrated that he can't seem to hit his opponent. This time is, unfortunately, no different.
[dice=Attack]1d20+6;2d6+7
@Xugra: you can't take a 5-foot step to jump and stay on the table. You need an Acrobatics check to do this as a Movement Action, if you want. Or you can just stay where you are.

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I thought it was a rug, sorry about that, yes I'll stay where I was.

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Tanna takes a 5' step back away from the dog, but it still can reach her.
Xugra tries to hit Nessian, but fails miserably.
Fortunately, Nemrok was there to cause any damage to their enemy.
Despite still tied up, the dog tries to bite Tanna, and come very close to hit her shin!
Round 6 (bold may act)
Maran, Tomren (-3 dmg)
Nessian (-5 dmg)
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Dog (-2 dmg)

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Maran will flurry attack Nissan with his Staff.
Flurry 1: 1d20 + 2 ⇒ (11) + 2 = 13
Flurry 2: 1d20 + 2 ⇒ (18) + 2 = 20
damage 1: 1d6 + 3 ⇒ (5) + 3 = 8 damage 2: 1d6 + 3 ⇒ (1) + 3 = 4
You are surrounded, surrender now Nissan!

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Tomren screams "Down boy! Down" at the dog while blasting it with another Magic Missile.
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

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DC 17: 1d20 ⇒ 11
1d20 ⇒ 17
1d8 ⇒ 6
Maran misses his first blow, but the second hits Nessian on the forehead.
"You will pay for this!", Nessian plagues while swings his flail in the dwarfs' direction, smashing his torso with a very strong blow. 8 dmg!
Meanwhile, Tomren is taking care of the dog.
Round 6 (bold may act)
Maran (-8 dmg), Tomren (-3 dmg)
Nessian (-9 dmg)
Tanna, Xugra (-8 [3 non-lethal]), Nemrok
Dog (-4 dmg)

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"Just die already!" Xugra shouts as he swings his blade yet again.
Attack: 1d20 + 6 ⇒ (13) + 6 = 192d6 + 7 ⇒ (4, 3) + 7 = 14
if he still has Blur:Miss on 1-20: 1d100 ⇒ 79

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If Nemrok sees Nessian fall under Xugra's blow he will try to call an end to the fight
Taking his big voice, Nemrok says the louder he could.
Nessian has fall. Surrender of follows your master in death !
Intimidate (if needed): 1d20 + 13 ⇒ (10) + 13 = 23
Then he tries to find the codebook.
If Nessian don't fall, Nemrok will uses his wand
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

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Xugra cuts off Nessian's head, which kicks on the floor twice, before stop.
Without more efforts, Nemrok can find the codebook, and immediately he gives it to Yargos, that uses the abort code to end the "Silent Tide".
You all have the thanks of Yargos and his friends, and they ensure that your reputation within the Puddle District is deservedly enhanced. Yargos will prove to be a friend and ally that you can rely upon in the future. Finally, Grandmaster Torch, he may prove to be a valuable future business contact.
This is the end, my friends. Thank you for the game!