Broken Towers (Inactive)

Game Master JonGarrett

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Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

If that's because I'm right about selling stuff to complete the room, it's just that I grew up playing Point and Click adventures: this is easy when compared with the random stuff I had to go trough playing those. :P
Now that the genre has gotten a little easier (read: the puzzles aren't written by the inhuman mind of a Great Old One), I usually plow trough those games like its nothing.

Speaking of your keys, they're probably lodged into the subway track near your house: you'll get them by tying clothes around a rubber ducky (that you retrieved after trowing bread crumbs on it so seagulls would poke holes in it, propelling it to the nearby canal) and putting a clamp around it (that you took after repairing the water pumping station of your building by using a gold ring, given to you by your father years ago, as a conductor). Now, you just inflate the ducky, put the clamp around it, and use clothes to descend the apparatus in the track: the duck slowly deflates, the clamp closes, and you got the keys!
There, easy!

*Speaking of which, are there items that we have in the ledger like Aibek asked? Also, now that I thought about it, we probably have to sell things to equal the cost of what we bought or something.


Male. Mostly. Human. Mostly. Archaeologist

There is quite a lot in the ledger, yes.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

As we'll have to go there eventually, any ideas on what we should do in the Beggar and Hunter rooms? Shoot arrows at the mural?


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Hunter-related things often accept sacrifices, especially if you caught a creature yourself. Presenting a hunted creature's skin, for example.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
Azri, the Lich of Khalharum wrote:
Presenting a hunted creature's skin, for example.

Awww, but I wanted to make a bikini out of that Basilisk skin. :(

Jokes aside, I think that that would work.
Maybe there's somewhere in the beggar room where we can offer money?


Male. Mostly. Human. Mostly. Archaeologist

Of course, you all assume you're the ones doing the hunting...


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

I missed something: the Soldier's torch isn't lit up yet, no?


Male. Mostly. Human. Mostly. Archaeologist

It should be after you did the stuff there. You got a bruised rib for your trouble, which probably didn't actually pass your DR.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
Foxy wrote:

"I believe the city will need anything it can get. Surely, Aroden's successors won't begrudge us this help, would they? This wealth does no good collecting dust here. Is any of this magical?"

Mihara decidedly appears interested in the wealth of goods found here. Likely, these could be of sufficient value to help them acquire better equipment.

Yup, we need funds, now that I think of it, both us and the city.

Luckily, Selena's series of books will make us rich in no time. :P


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

I should probably note that Azri doesn't know Disable Device. XD


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Perhaps you can use Spellcraft for the same purpose, with Mihara providing the Disable Device roll?


Male. Mostly. Human. Mostly. Archaeologist

Something along those lines, yeah. I'll just add a spellcraft check to disable the magics along with a Disable Device to apply them correctly.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)
Overlord Jon wrote:

EXPLOSIONS!

The diary open, the spell broken and falling away harmlessly. A quick glance through the book is...worrying. It shows a normal man, slowly being eaten away by another being until nothing is left.

EXPLOSIONS?!

And after I read the sentence about the book the first time this morning, I thought it was literally like a gruesome flip book. <.<

By the way, we're going to try to complete all the rooms and get our extra, right?


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Obviously.

-Posted with Wayfinder


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Naturally. XD Azri's going to be trying to add some notes to the scholarly tomes. She thinks the "Twelfth Step" is the Scholar attribute of Aroden (could be wrong, but that one is usually listed last in his forms, I think), and if it "guides the hand" on a weapon, that could be a metaphor for having the knowledge to fight certain types of foes, so she wants to write in some stuff on fighting undead.

Azri: And if the temple doesn't like my interpretation of its obtuse selection process, it can- *MMMRPH!*

Sorry, she's a bit... opinionated... about all this. XD


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

"other things can be shorn"

... It dawns on me that Mihara has fur. Don't even think about it.

-Posted with Wayfinder


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Don't worry, Selena won't let anyone else get her Mihara's fluffyness. <3


Male. Mostly. Human. Mostly. Archaeologist
Yao Mihara wrote:

"other things can be shorn"

... It dawns on me that Mihara has fur. Don't even think about it.

-Posted with Wayfinder

...well I am NOW....


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek has fur as well...and likely about as unhappy at the idea of being shorn as Mihara.

Now to find people again.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Oooh, didn't expect a stat bump as a reward!

And most of the distance that Azri traversed in the temple was probably while being dragged/lifted around. :3


Male. Mostly. Human. Mostly. Archaeologist

No one ever expects stuff like that. It's one of the fun bits.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

So, assuming she's not smited when Selena drags her up, Azri'll raise INT. XD I might try to raise something else after, since 22 INT ought to be plenty for now. Probably Dexterity or Charisma.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

To the surprise of absolutely nobody, Little Miss Foxy McFluffkins will be getting a dexterity increase, bringing her to a ridiculous 24.

I'll update my sheet later, I just finished my character crunch for a game Jon is recruiting for, and I'm going to die if I have to do any more character math for tonight.

So, let's see what's in the box, shall we?


Male. Mostly. Human. Mostly. Archaeologist

Would I smite?

And yes, as Mihara mentioned, I have another game going. It's recruitment is utterly terrifying me, so you guys can come check it out too. Might as well know true and utter terror...

Here


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

What's scarin' ya? XD


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

So, who should take these spectacular spectacles? Ayreth? Aibek? You two have very good perception scores, maybe one of you two could do really well with them.

Is there a way for us to get a general idea of what the glasses do without someone bonding with them first?


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Nigrum is right there with Mihara, he won't stop til he can go toe to toe with a dragon on brute strength. JK his mythic stat boast are a little more spread out but I figure swordmaster in the making needs insane raw talent before he can get those skills. :P

Checking out your new game, I am curious what scares the terrifying one.

Edit- I love how Mihara just knows Nigrum is not going to bite on that symbol at all. xD

Edit edit- Wow going to have to check out your recruitment thread tomorrow that's alot of post to go through. But sounds interesting from skimming.


Male. Mostly. Human. Mostly. Archaeologist

Everything. Everything is scaring me. I wasn't expecting so many people to be interested in a social based game. It's awesome, but it's thrown me a little, and a lot of the concepts are really fun. And some are just scary as all hell.

As for the goggles...generally they help with eye stuff? Oh, right, details. Basically they'll help against sight based attacks, allow you to pick up some interesting sense abilities, and even allow a few tricks you wouldn't expect.

And if worn by total Mary Sues they can open up and fire lazy beams! PEW PEW!


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

XD

It's a neat base idea, so hey. Just pick whichever ideas you like?


Male. Mostly. Human. Mostly. Archaeologist

I always do.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Good plan. For my own part, I'm considering a plane-hopping game, since my expectation of that Barmy in Sigil one actually happening is hovering around 5% (given past experiences). XD It's quite amazing what you can construct if you have planar sourcebooks for three or four campaign settings...

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

My Con is sitting at 15, but I don't think I can resist a Cha bump.

As for the glasses, I'm not sure. Ayreth is a Cyclopean Seer oracle & I do like puns.

But a Witchwolf with spectacles tickles me, too. And she can do some neat tricks with shadows, too.

I think that Ayreth will grab them unless someone else is interested.


Male. Mostly. Human. Mostly. Archaeologist
Azri, the Lich of Khalharum wrote:
Good plan. For my own part, I'm considering a plane-hopping game, since my expectation of that Barmy in Sigil one actually happening is hovering around 5% (given past experiences). XD It's quite amazing what you can construct if you have planar sourcebooks for three or four campaign settings...

*Sigh* Do you really want me in yet another of your campaigns?

Well, which items are left...

1 - Weapon
2 - Book
3 - Goggles
4 - Staff
5 - Orb
6 - Armour
7 - Shield
8 - Companion
9 - Necklace
10 - Crown
11 - Rings
12 - Mount
13 - Special

And yes, I roll randomly each time you open one of those boxes. I do, however, tailor each item a little to whoever picks it up, if that makes you feel better.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

All the fun games are coming out at once :C

Sounds cool, Azri, I'll apply if I don't make the cut on Jon's latest.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Of course, if it's plane-hopping, I do need a substitute for Sigil...

*Starts working on a plane shaped like a multi-layer spherical Klein Bottle*

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Whoa, mount and companion are out there? That's awesome.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

That 'special', though.

Out of curiosity, once each member of the party has obtained a symbol of authority, will we still have the opportunity to acquire the remaining seven?

That would make two per party member, plus the 'companion' shared by everyone, possibly.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

No, no, Selena's probably going to want a companion all to herself... *Firm glare in her direction*

I see Rings, plural, that could be one for each of us. XD

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Nope. Obviously, our Overlord has a secret alias on which he is running an evil group in the same campaign, but neither group knows about the other yet. In the distant future, our groups will meet up in a huge conflict over control of the city.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

What a tweeest.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

And one of us is a spy. Obviously.

;)


Male. Mostly. Human. Mostly. Archaeologist

You'll be able to get some of them. But you can use only one.

THERE CAN BE ONLY ONE!


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

The idea I threw at Jon could fall into more then one of those categories. ;)


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Oh, this one is actually tempting,. It does seem it is between Ayreth and Aibek. I'll have Aibek ask for further information to see if we can find out more that can help us decide.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

OH WOW 24 POSTS.
I'll surely miss something.

@Stat Bump: That 17 Che bugs me, but I'll put the point into strength: I'm fine for now, but CMD escalates quickly at the later levels.
Speaking of which, Jon, are we using the rules to combine magic items?

@Other Campaigns: I'm completely full at the moment. Just started Hell's Rebels!
Though, speaking of that Barmy Sigil campaign, I'm surprised that people people are still giving that guy the benefit of the doubt. :/

@Companion: Nah, Selena would share. :P
Unless it was a fluffy critter: that would take some time to pry off her.

Completely unrelated to fluffy things, what do we do now? Are people still up with the mannequin sparring thing? And after that, what do you want to do? Go back to the armory to pick up the things in the vault? As Mihara pointed out, we do need funds and are a little behind on money, I think.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

"Benefit of the doubt" might be exaggerating it a bit. I'm more in the "I can use this as a prompt for making characters I can use as NPCs in the games I run, and if the game actually happens, that's a nice bonus" stage. XD

Speaking of money... *Wavewave* If we can get crafting materials, Azri can start making up the difference by making stuff.

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

That princess game is a cool idea. Good luck with that!

Just learned that my Giantslayer DM needs to quit after the first book for health reasons. Just as my druid hits level 4. =( for him and our party.


Male. Mostly. Human. Mostly. Archaeologist

There are rules for combining magic items now? Huh.

Yeah, you can plunder the vault...if you can beat it's security system.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Combining existing items? Not that I've seen. Is it in that new magic handbook?


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

I think there always have been?
I probably used the wrong word with combining, but in the Core Rulebook, Magic Creation chapter, there's the tab that tells you that to create an item that has "Multiple different abilities", you have to pay for both items plus 50% more of the cheaper item.
I usually have seen it in Thrower builds that combine a Blinkback belt (5000 GP) and a Belt of Mighty Hurling (14.000 GP) for 5000+14.000+2500= 21.500 GP.

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