Broken Towers

Game Master JonGarrett

The Glorious Website
Underground Fortress


Current Leads:

Varisian ships appear

A strange figure has appeared at night but no one has been able to catch them.

People using powerful telescopes appear to be watching Khalharum

Khalharum Sketch Map by an Aibek:

Central Island: Nexus & Council space
Azerna's Thirsty Dryad: Western side, near Southwest bridge.
7 Towers and their defenses: See Tower notes for more details
Nest of Glass Dragons
Pump station
Barracks, repaired
Housing area, repaired and expanded. Further repairs required.
Fountains: 4 Total, 4 Functioning

Southwest: Nexus & Council space
Main Docks
Market: Kara and Dosa's shop, Quera's store, Pelar's Smithery, Alchemist Shop run by Helm and his father, Transient Stalls weekly
Duval's inn
Main village housing
Granary ruins
Temple ruins, previous owners unknown
Defenses: 3 Gatehouses ruins, Wall sections in need of repair
Fountains: 4 Total, 4 Functioning

Southeast: Uncontained & Unknown
New village with "Father", Teija and her brothers
Fountains: ? Total, ? Functioning

East: Uncontained & Unknown
Fountains: ? Total, ? Functioning

Northeast Island: Sanctified, Uncontained
Aroden's temple at Northern tip, home of That Which Walks Beside, the Zelekhut Inevitables Construct.
-- acacia trees, may be able to get seeds
Graveyard 1, currently Phrasman
6 Temple Ruins which appear to be have previouly been for Shelyn, Nethys, Callistra, Sarenrae, Gorum, Abadar.
Fountains: ? Total, ? Functioning

Northwest Island: Uncontained
Treasure hunters were camping here
Former industry buildings in ruins: factories, warehouses, broken water wheels
Arsenal Vault
-- magic circle
-- The vault is only one quarter full. More lightly rusted bars of iron, cut planks of wood preserved by the cool air. Stacks of adamantium bars and ingots of mithral sit, much smaller piles, but enough to make several weapons of each each. Several racks contain part finished weapons, only part way through enchanting, that could be finished.
Granary ruins
Fountains: ? Total, ? Functioning

West: Uncontained & Unknown
Fountains: 4 Total, ? Functioning

Also:
Circle of protective celestial runes encompassing each island's edge.

Other places of note vaguely marked:
Magma kobolds & magma dragons main area on larger main island east of the city
Gnolls/Shattered Glass main camp - Southeast of city on larger main island.
Mountains - Mining - Southeast of city on larger main island beyond Shattered Glass camp
Okeno - South of city, across mountains on opposite side of larger island.
Katapesh - Southwest across ocean, need to come to docks from North/gates when sailing from Katapesh.

Note on The Towers:

Central Tower- Main Tower:
Floor 1 - Main Entrance, Lower Level Entrance, stairs up and down.
Floor 2 - Meeting and Banquet Halls
Floor 3 - Bridge to South East Tower [Remains of battle, Interesting non-native flora and fauna]
Floor 4 - Bridge to North East Tower (Ruined) Spider Nest, [Interesting non-native flora and fauna]
Floor 5 - Bridge to North Tower, Library
Floor 6 - Bridge to North West Tower, Bridge to South East Tower, Garrison
Floor 7 - Bridge to South West Tower - crumbling, Bridge to Nort East Tower, Kitchens
Floor 8 - Bridge to South Tower, Bridge to North Tower
Floor 9 - Bridge to South East Tower, Bridge to North West Tower, Council Chambers, Waiting area
Floor 10 - Bridge to North East Tower, Bridge to South West Tower, Bell Tower, Nexus main area

North Tower: crystal core still inoperative
Floor 1
Floor 2
Floor 3
Floor 4
Floor 5 - Bridge to Central Tower, Bridge to North East Tower
Floor 6 - Bridge to North West Tower
Floor 7
Floor 8 - Bridge to Central Tower, Bridge to North East Tower [Appears set up arcane research/work]
Floor 9 - Bridge to North West Tower,
Floor 10 - Aviary?

North East Tower: crystal core still inoperative
Floor 1
Floor 2
Floor 3
Floor 4 - Bridge to Central Tower, Bridge to South East Tower
Floor 5 - Bridge to North Tower
Floor 6
Floor 7 - Bridge to Central Tower, Bridge to South East Tower. Ruined
Floor 8 - Ruined
Floor 9 - Ruined
Floor 10 - Bridge to Central Tower, Bridge to South East Tower, Ruined

South East - Druid's Tower: Sealed and unsafe, covered in plants and vines. Crystal core still inoperative
Floor 1
Floor 2
Floor 3 - Bridge to Central Tower. Clogged with plantlife.
Floor 4 - Bridge to North East Tower. More Clogged with plantlife.
Floor 5 - Central section of the Crystal Pillar. Clogged with plantlife
Floor 6 - Bridge to Central Tower, Bridge to South Tower, Flooding, Very Clogged with plantlife, canopy creeper.
Floor 7 - Bridge to North Tower, Melted Floor, Upper section of Crystal pillar.
Floor 8 - Illusion trap, Freezing, bodies...
Floor 9 - Bridge to Central, Bridge to South Tower, The Shadow Collector demise.
Floor 10 - Bridge to North East

South Tower: crystal core still inoperative
Floor 1
Floor 2
Floor 3
Floor 4
Floor 5
Floor 6 - Bridge to South East
Floor 7
Floor 8 - Bridge to Central Tower - crumbling, Bridge to South West
Floor 9 - Bridge to South East
Floor 10

South West Tower: crystal core still inoperative
Floor 1
Floor 2
Floor 3
Floor 4
Floor 5
Floor 6
Floor 7 - Bridge to Central Tower, Bridge to North West
Floor 8 - Bridge to South Tower
Floor 9
Floor 10 - Bridge to Central Tower, Bridge to North West

North West Tower: crystal core still inoperative
Floor 1
Floor 2
Floor 3
Floor 4
Floor 5
Floor 6 - Bridge to Central Tower, Bridge to North Tower
Floor 7 - Bridge to South West Tower
Floor 8
Floor 9 - Bridge to Central Tower, Bridge to North Tower
Floor 10 - Bridge to South West Tower

Underground Vault

Second Basement: Still sealed by unknown means.

Note - some of the ruined areas are beginning to be repaired by the Nexus and others. A new check will need to be done at some point to update and expand these notes as well as attempt to address concerns regarding the damaged crystals, sealed basement, the druid tower, and the possibility of repairing the damaged and/or building more Tower guards. Also, reports of quarters for councilors appear in some local stories may interest the others.