Blood Under Absalom -- A Multitable PbP special (GM Hmm's table) (Inactive)

Game Master Hmm

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The Exchange

1 person marked this as a favorite.
Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Yorad is about to reply but closes his mouth as the ladies break out into song. Gorrr...they took me seriously?

He moves up next to Mort, shaking his head in disgust. Perception: 1d20 + 3 ⇒ (20) + 3 = 23

Silver Crusade

1 person marked this as a favorite.
HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

So catchy is the Princess' tune that Corona even joins in singing for the last few lines, delighted to have learned a new song even if the actual execution left something to be desired. "Oh that was wonderful! Maybe we should take turns. Why, I once heard a song about...er..."

Sense Motive (Mort/Yorad): 1d20 + 2 ⇒ (11) + 2 = 13

"Okay, maybe I'd better wait and sing it to you later," she whispers, glancing nervously at the two men.

Sovereign Court

1 person marked this as a favorite.
Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sheela bounces back and forth happily as the Princess sings. "Oh, why are you stopping? What about Mort and Yorad?"

Sense Motive: 1d20 ⇒ 15

"Bah! Oh, fine. Let's find those vases. We can sing later."


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

You're all singing! You know how to make your GM smile, don't you?
___

As you happily sing and travel west, you discover what appears to be a pump shaft. It's a vertical tube of metal that vibrates, and has all sorts of levers, a gauge, a rotating camshaft above and at least one bright red button.

Whirr.
Thump-thump.
Slosh-chug.

These sounds repeat.

Knowledge Engineering, DC 24:
Wouldn't it be great if anyone in this tier could actually make this check?

If you made this check, you are AWESOME, and know exactly how to work this pump to control the level of sewer water.
___

Do you mess with the levers and buttons?

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

"Ummmm... what's that?" Questions Mort as he looks at the large noise maker. Please don't let one of them push that button...

The Exchange

Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

"Not sure what that is. I say we leave it alone." Mort comments as he peers down the other corridor.

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

What? No way, i save the singing for the victory of getting a vase.
One voice to out sing them all.

Sophia saves her energy, but enjoys the others' musical vibe anyway.

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sheela tilts her head, confused. "Uh...maybe we can mess with the buttons a little..." One angry glare from Mort later, Sheela shrugs. "Oh, fine. Let's keep heading South."

The Exchange

1 person marked this as a favorite.
Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Tiffany is ecstatic when Sheela and Corona join in with her singing, and happily marches along towards the noisy pipes, where she grows quiet and listens closely. "That sounds kinda weird. I wanna press them too Sheela, but maybe Yorad is right. Maybe this is the vase destruction button!" She gasps dramatically and backs away.

Sovereign Court

2 people marked this as a favorite.
Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sense Motive: 1d20 ⇒ 11

"A button to destroy vases? How dreadful!" Sheela is shocked and dismayed by this revelation. "Best to keep exploring then. We'll get a vase first, THEN hit the button!"

Sense Motive DC 19:

Bluff: 1d20 + 8 ⇒ (11) + 8 = 19

Sheela gets a kick out of pretending to be dumb. People underestimate her that way.

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

Sense Motive?: 1d20 ⇒ 10
Perception, anything to be heard/seen aside from compatriots?: 1d20 + 6 ⇒ (11) + 6 = 17

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort listens to Tiffany and Sheela go back and forth about the button and grins a bit Well hopefully that'll keep them from hitting it anyhow.

Sense Motive: 1d20 + 4 ⇒ (9) + 4 = 13

"Lets keep moving and looking. Quietly." He continues down to the next area. Continue taking 10 to move quietly and looking for anything that looks like tracks. 10 and 15.


1 person marked this as a favorite.
"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

The group keeps heading south, and finds a room marked Processing Bins.

GM Screen:

Perception, Corona: 1d20 + 2 ⇒ (10) + 2 = 12
Perception, Mort: 1d20 + 4 ⇒ (1) + 4 = 5
Perception, Princess: 1d20 + 8 ⇒ (18) + 8 = 26
Perception, Sheela: 1d20 + 0 ⇒ (15) + 0 = 15
Perception, Sophia: 1d20 + 6 ⇒ (9) + 6 = 15
Perception, Yorad: 1d20 + 3 ⇒ (12) + 3 = 15

In this area stand three large straining tubs for sifting through waste. On the walls hang several nets and rakes used to clean the sewers. There are unidentified brown and green stains splashed on the walls here and there, along with the unpleasant smell of old waste. A soft carpet of gray fungus grows under and around the bins, and along the east wall.

Tiffany:
Your height allows you to notice the shadows under things better. Beneath the fungus along the east wall you see a wooden plaque entitled "P MP OPER TING INSTRUC IONS." Some of the letters on the plaque are obscured by grey mold, but you're pretty sure you could clean it off and be able to read the thing. You even see arrows pointing to pictures of levers and such, though the pictures are obscured by the fungus.

Mort:
There are lots of old tracks through this area, but none in this area from today. You suspect that the other teams went down different trap doors, but who knows where these sewer passages might meet up?

The Exchange

1 person marked this as a favorite.
Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Sense Motive: 1d20 + 5 ⇒ (12) + 5 = 17
Tiffany simply nods and keeps backing away from the button as Sheela agrees with her.

In the Processing Bins room, she notices something. "Guys, there's something here," Tiffany says as she points to the eastern wall. "It says P-M-P O-P-E-R-T-I... Oh! It must have said Pump Operating Instructions! Nice job, Tiffany, very deductive of you." She scrapes off the grey mold with her scimitar. "Let's see what these instructions are!"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Tiffany scrapes off the soft grey fungus easily. Underneath is a wooden plaque with full operating instructions for the Pump, including instructions on how to drain sewage from cesspools in order to allow for pipe and tunnel maintenance, and how to restore normal operations.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

"So that's what that sloshing thing is back there? A big sewage pump?" Mort lets out a hearty laugh before remembering he's supposed to be quiet. "Looks like today is your lucky day Sheela! I'm starting to think we're going to spend some time crawling around in some fresh sewage!" He then heads around the corner to peek in the room to their Southwest. Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sheela groans and frowns. "Ugh. Again...fine. How do we drain the water?"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Are you heading back to the pump shaft to try it?

The Exchange

Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Yorad looks over at Tiffany. "As long as you can shut the damn thing off when it is finished then we can try it!"

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort was going to take a quick look at the final room before hand.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Mort, do you wish to scout ahead while the others are at the pump shaft?

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

No he'll stay with the group.

The Exchange

Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

"Well, let's hope so. It does mention how to restore it to normal after we press it. I hope no vases get ruined though! That would just be awful." Tiffany says as she eagerly begins to head back towards the pump shaft. "Come on, let's try it!"

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

"I wouldn't worry so much over that. Worry more about whatever people we don't yet see."

The only singing Sophia does, is a lullaby, keeping things ahead at a -5 perception, if they fail DC 15 willsave.


1 person marked this as a favorite.
"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Tiffany, proud of having uncovered the operating instructions, tries it out. With a combination of lever pulls and a push of the BIG RED BUTTON, she successfully sets things in motion. The camshaft turns rapidly. The pump starts rattling and vibrating with the sounds of grinding gears followed by huge slurping noises.

Rrrrrrrrrrrrrrrrr

Whirrr CHUGGA-CHUGGA-CHUG-CLUNK

Sluuuuuuurp

Whatever she did... It is clear Tiffany did something. However, no imminent explosion follows. You also hear nothing that sounds like the crunching or popping of vases.

Mort, do you scout to the last room ahead of the rest of the group, or do you all go together?

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Ya Mort can head in first but keeps the rest of the crew close behind.

Silver Crusade

1 person marked this as a favorite.
HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

"You did it, New Friend Tiffany! We did it!" Corona smiles happily. Then she pauses, a slightly puzzled look creeping across her face. "Um...what exactly did we do? It doesn't seem very apparent, whatever it was..." she asks as Mort moves ahead to scout the last room.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Mort scouts ahead to the next room.

Mort's Fortitude Save: 1d20 + 3 ⇒ (19) + 3 = 22

The stench of sewage is so thick in here that his stomach threatens to upend itself and his eyes water. However, he is made of stern stuff, and is able hold his nose and slow his breathing to avoid the waves of nausea that threatened to overwhelm him.

Holding his sunrod high, he sees a thick pool of sewage that is now slowly draining out of the room. A walkway encircles a swampy pool of raw sewage and garbage.

Mort:
Watching the pool of filth lower, you think it will be another eight minutes or so before it drains. You also think it may be absolutely unbearable for many of your party until it does.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort comes back around the corner "Ladies you need to check that place out, great work on that pump! I think its going to bring quite a few antiquities and oddities to light."

GM:
Chaotic is as chaotic does... Mort does his best to delay Yorad from heading into the room

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

"Good job, Tiffany." Sheela catches a whiff of the sewage room.

Fort Save: 1d20 + 4 ⇒ (16) + 4 = 20

"Why am I used to this smell?" Sheela frowns as she follows Mort to the sewage room. "Maybe this is my calling?"


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Mort, the imp that he is, encourages everyone to come see the slowly draining cesspool!

Everyone but Sheela and Mort, please incorporate your fort saves in your next posts. If you don't make a DC 13, roll a d6 to determing how many rounds you are nauseated...

By the time Sheela rushes in to the cesspool room, half the pool is drained away, revealing a round metal door with some sort wheel on the front that looks like it may turn and open somehow.

The pool is continuing to drain. What do you do?

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

Fort: 1d20 + 2 ⇒ (5) + 2 = 7
1d6 ⇒ 6

Oh my....can i still take swift/free actions?

Sophia's delicate senses are horribly tormented by the stench of excrement and other filth.

"Hissss.....uurrkk."

>_<'..."I don't feel so good...."


Tears at Bitter Manor

Sopia: No you can't. See FAQ

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

"Hey look at that door there! Once this s*!# drains I guess that's where we're going so get your stomach's in order" He looks over to Sophia especially.

Mort will look around the room as the tank drains, hoping to see something other than hairballs, grease, and feces.... Perception: 1d20 + 4 ⇒ (2) + 4 = 6

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

Well, if combat starts, you can count me out. Unless we withdraw for 6 rounds right now.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

There is nothing that says you can't withdraw into the hallway to dry-heave while this thing drains.

Mort, in addition to grease, hairballs and feces, you see slime! This is such a great room.

The Exchange

Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Fort save DC 13: 1d20 + 1 ⇒ (5) + 1 = 6
1d6 ⇒ 1 Nauseated for 1 round.

Yorad swiftly moves to the side of the chamber and adds the contents of his breakfast to the sewage. After swaying briefly on his feet he shakes off the nausea and watches out for any other interested parties trying to sneak up on them.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11

Sovereign Court

1 person marked this as a favorite.
DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort watches Yorad toss his cookies over the rail and turns in surprise "I can't imagine the smell at the docks at low tide isn't much better than this man! I bet that's where this stuff is headed."

"Sophia come with me, catch your breath for a minute." Mort heads back around the corner to the sorting room to grab a net or a rake in case something interesting shows itself when the pool is completely empty. Also if there's anything to clean off the path to the door, as well as the door itself.

Sovereign Court

1 person marked this as a favorite.
Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Sheela will use Mage Hand to help clear off any junk in the way.

Note to self: Pray to the gods to grant me an unseen servant... Although Mort doesn't mind doing the dirty work, here.

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

Sophia happily follows Mort to a proper distance away from the filthy sludge.

"Yes....i need a breather..for sure."

Once her stomach has calmed down, and the nausea has faded away, Sophia strokes back her hair.

"I'm good now, thank you."

The Exchange

Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Fort save: 1d20 + 5 ⇒ (8) + 5 = 13

Tiffany balks at the nastiness of the chamber, but manages to hold onto her earlier meal of pasties and blowfly. "It's draining, guys! The vases will soon be revealed! ... And hopefully they aren't covered in slime..."


I am the tool of the GM

Click. Whirr.

You did not think that you could go the whole special without seeing me, did you?

___

BOTTING CORONA's FORT SAVE

Fort Save: 1d20 + 2 ⇒ (15) + 2 = 17

Corona blithely enters the room of stench, fascinated by the slowly draining pool, and without ill effects.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

The pool completely drains. Mort is able to fish out of it all sorts of interesting garbage -- emptied vials, tiny crocodile corpses, a hairbrush with horrid bits of effluvia stuck in the bristles, a spare guage for the pump and a pair of dentures.

Because you have nowhere else to go, I am assuming you go through the round metal door. Any last minute preparations?

Sovereign Court

1 person marked this as a favorite.
Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Metal door! Metal door!
"...down we go." Sheela holds her breath before going down.

Silver Crusade

1 person marked this as a favorite.
HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

Corona looks a little surprised as she strolls into the stench room, not really sure what the smell was that everyone else was complaining about. "It doesn't smell so bad in here, New Friends. Stinky socks, now that's horrible. Especially after they've been walking around in someone's boots for hours and hours. Twelve-hour feet, ughhh..."

"Anyway, it looks like this door is where we go next! Maybe if we move quick we won't get too much grime and slime on our boots," she calls cheerily.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Actually, let's make up for lost time today. If you have preparations to do, include them as part of your post.

GM Screen:

Perception, Corona: 1d20 + 2 ⇒ (5) + 2 = 7
Perception, Mort: 1d20 + 4 ⇒ (9) + 4 = 13
Perception, Princess: 1d20 + 8 ⇒ (10) + 8 = 18
Perception, Sheela: 1d20 + 0 ⇒ (12) + 0 = 12
Perception, Sophia: 1d20 + 6 ⇒ (6) + 6 = 12
Perception, Yorad: 1d20 + 3 ⇒ (20) + 3 = 23

Alert for traps, the team checks the door thoroughly and finds none. The sewer pipe is five foot in diameter, a wretched and cramped experience for everyone but Tiffany. Many of you are grateful for the light provided by Mort's sunrod as you wind your way through the pipe.

The group finally exits onto a narrow stairwell that goes ever upward. The stairs end in a clean and dry room labeled The Dry Room. Sitting above the lower floors, this small but elevated chamber serves as a safe-haven for sewer workers in times of flash flooding.

You see a sign with an arrow that says, This way to the Sewer Troughs. It points south. The small passage opens into a wide room with arched stone ceilings. On either end of the room, three channels allow sewage to flow into a mazelike series of channels that flow beneath stone walkways.

GM Screen:

Perception, Corona: 1d20 + 2 ⇒ (19) + 2 = 21
Perception, Mort: 1d20 + 4 ⇒ (17) + 4 = 21
Perception, Princess: 1d20 + 8 ⇒ (19) + 8 = 27
Perception, Sheela: 1d20 + 0 ⇒ (4) + 0 = 4
Perception, Sophia: 1d20 + 6 ⇒ (6) + 6 = 12
Perception, Yorad: 1d20 + 3 ⇒ (19) + 3 = 22

Princess, Corona, Mort and Yorad:
Just west of the center of the room, a small iron cage hangs from the ceiling, suspended 8 feet above the level of the floor. Precariously fixed to the ceiling by a five-foot length of chain hangs a small iron cage. Within balances a small porcelain vase.

If you are going into the room, note that the walkways are a bit slippery. You can walk at normal speed just fine, but if you run, you may need an acrobatics check. Where do you go and how do travel there? Also, let's confine ourselves at this point to the actions you can do round by round. You may post two rounds of actions at once.

We're still on SLIDE FIVE

The Exchange

1 person marked this as a favorite.
Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Yorad points out the location of the cage holding the porcelain cage. "OK, first objective is down. Getting that vase out is not looking easy. I'm no expert but I'll bet there are more than a few trip wires on those walkways." He turns to Mort, "If you decide to take the lead here we had better go slow. Also I think taking the direct route is the wrong approach."

Presuming Mort holds off for the moment, Yorad will take out a piece of chalk and slowly move onto the walkway, on the lookout for any tripwires. He will mark the clear squares with chalk. His plan is to take the first bridge directly south, travel east 5' (to the wall), take the next bridge over the walkway, then 15' to the next bridge until he reaches the south-most walkway.
Perception: 1d20 + 3 ⇒ (15) + 3 = 18

The Exchange

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Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Tiffany gasps as she sees the vase inside the cage. "There it is! The vase!" She hops around in excitement. "Let's be careful. I think Yorad is right to take it slow, as much as I just want to run up and grab it. We wouldn't want to risk setting off some kind of trap and .. and.." her eyes grow wide and watery ".. smash it!"

Tiffany will follow behind Yorad and Mort, looking for traps. Is that filthy water very deep?

Perception: 1d20 + 9 ⇒ (11) + 9 = 20

Sovereign Court

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Mort and the group make their way along through the turd tunnel at rapid pace, doing their best to hold their noses and avoid stepping in any 'leftovers'. Quite relieved when they exit the cramped quarters, Mort stretches his back after the stooped trip. "There are some days when I wished to be short and small, not often, but today is for sure one." As he checks the top of his head for anything that hung on for the ride.

At the room with the thing..
Mort nods in agreement with Yorad "By the shine on those floors, this isn't the place to rush. That hanging cage sure does look like bait for a trap. Take a close look, I'll be right behind you with the light to make things easier." He proceeds to creep along slowly, doing his best to aid Yorad's searching.

Perception Aid: 1d20 + 4 ⇒ (15) + 4 = 19


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Mort and Tiffany, can you place yourselves where you are currently on the map? I would appreciate that from everyone who posts today as well.

Tiffany, the troughs are about four feet deep, and full of nasty looking water. By now, you're all acclimated to the stench, so no fort saves required as you breathe in the miasma.

Yorad, no trip wires so far.... Have you moved yourself fully?

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The Exchange

Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Haha, not necessarily a druid monk, but basically, what ended up happening was I applied Gallows chronicle 1 to Tiffany so she could be level 2. Then, my goal was to get my unchained rogue to level 4-5 to play with the Red Arm group, so I'd apply the last two Gallows chronicles to him. The problem was unless you apply all three chronicles to a single character, you won't get a bonus chronicle. I could have not taken a bonus chronicle, but I only play PbP and would hate to miss out on a full level chronicle!

With Hmm's help, we found a way to get Disable Device on Tiffany so that she'd be able to assist in the upcoming Red Arm's Sun Orchid Scheme, and worshiping Irori was one of the ways to get it, so I had to work in some flavor for it to make sense :)

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Oh, so you're bringing the frog then and not the faux wizard?

The Exchange

Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

... If you'll have her, yup!

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Also 80 gold for the fancy dress!

Sovereign Court

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DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

But of course! Mr Peppers laments the opportunity to outclass his 'rival' arcane weilder, but Tiff played out nicely. Very impressed with the KO fisticuffs during the opera!

PS HMM: Not sure if you put in feedback on how adventures are written up, but that opera scene and forcing someone to wear heavy armor... ouch. They should either have only 2 heavy armors out of the 8 choices or mix in some lighter armors. I was pretty surprised we didn't do much worse in that encounter. The punching frog was pretty amazing.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Go here. Find the tiny Write a Review Link, and write your review.

As you can tell, a lot of people think this special is on the wonky side.

Hmm

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

I had a lot of fun. Like you said, this was a combat heavy scenario, and it was easy for spell casters to run out of magic. So I kind of cheated and brought my Level 3 sorcerer. I remember playing the Sky Key Solution with my low level Magus and it was tough to choose spells.

An encounter that started us naked was very interesting. Or at the very least without armor. I also liked the opportunities to charm my opponents, since many scenarios don't use charm.

I'll add a review for this.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Okay, so I have the chronicles half done but am unlikely to finish them before Monday since I have a real life game to prep tonight. Is anyone in a super hurry to get theirs?

Hmm

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Messing around with my character but no rush. I assume its the standard 400ish gold, 2 PP and 1 XP correct?

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

I'm in no rush. By the way, I'll be on a business trip tomorrow until about Wednesday. It's at UCLA so I should have internet.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Never mind. I was able to put together the last ones. Please check!

BuA Chronicles

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Looks good, many thanks HMM. Love your GM style and flair. Please don't burn yourself out!

Man it still stings to lose out on 2PP/Fame and more than half the gold for that failed Confirmation :(

Now to find another game to get that last 1xp before having to decide on Mort...the final frontier... Gloomhollow!


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Venture Lieutenant Play by Post PBP GM kit

Mort, I will be running Master of the Fallen fortress, starting next week. Happy to have you (and others from this table if interested)


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Funny you should say that. I was feeling sort of burned out today. However, getting one of the little tasks that is hanging over my head done today helped a bit.

:)

I still have to report this, which means finding where they've hidden the reporting links this time. I think I have to look at my account to get there...

At any rate, that'll be the next step. I might put it together tonight when I am not prepping.

Hugs all.

Hmm

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

Sounds good G! Just send me a msg or however with the link when you're ready! (That is an evergreen correct? I've played it on another toon a little while ago fyi.)


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"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage
Magabeus wrote:
Mort, I will be running Master of the Fallen fortress, starting next week. Happy to have you (and others from this table if interested)

That's wonderful, Magabeus. Though Modules don't do much to repair fame, alas. I wish they counted for more prestige!

Hmm

PS Magabeus, working with you was one of the BEST parts of this special for me, and that is saying alot, since I had such an awesome group!

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Thanks for the chronicle! I notice you didn't take the 81 gp off of my sheet for the Courtier's Outfit + Jewelry.

The Exchange

Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Thanks for the chronicle and great game, Hmm.

Magabeus, I'm going to fry up a new character or bring my grapple monk... hah. May I join your MoFF table?


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage
Sheela Kolphan wrote:
Thanks for the chronicle! I notice you didn't take the 81 gp off of my sheet for the Courtier's Outfit + Jewelry.

Oops. The correction will have to wait until Monday. Unless you want to write it in on your next chronicle?

Hmm


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"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

And now we're reported!

I will likely close this shop on Monday, once everyone has their Easter Eggs in. Thanks for being the best group of players (and lurkers) a GM can ask for!

Hmm

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

I can wait until Monday, Sheela's in no rush.

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

A quick question... since you can change your character (and their gear) up as much as you want before starting your first game at level 2, do you really even need to keep track of gold spent? Seems like gold/PP gained is all you need to worry about until you get your first level 2+ chronicle sheet. Or am I missing something.


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"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

You're not. PP expended is important -- that cannot be taken back. But yes I should have left all the level 1's gold spent blank.

I am still getting used to the "Omaha" method. Sigh. I know that complete and resolved chronicles are important, but I am terrible at them.

Hmm

Silver Crusade

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HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

If there's still room, I'd be interested in MotFF too!

Also my chronicle looks good except Corona's faction is Silver Crusade instead of Sovereign Court! No rush on correcting it though, I know you're busy this weekend :)

*edit* Also, you Red Arm folks are fantastic and I'd be happy to play with any of you anytime. If you ever need an alternate or whatnot, give me a holler :)


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VC - Sydney, Australia

Gift Certificate

1d18 ⇒ 3
1d7 ⇒ 5

1d18 ⇒ 3
1d7 ⇒ 6

1 GM
2 Corona
3 Mort
4 'Princess' Tiffany
5 Sheela <---Winner
6 Sophia <---Winner
7 Yorad

Congrats Sheela & Sophia!
Check PMs.

**

Great table guys, looks like you had a blast!

Always good that people managed to have an excellent adventure and take it all in the spirit in which the scenario is intended :)


Venture Lieutenant Play by Post PBP GM kit

Link to MotFF discussion thread.

Mort and Corona: you have a place. I have also reserved a place for Gerald who asked for this module in the Flaxseed Lodge.

If other players also want a place: make sure you dot in discussion before Monday Morning (CET). If more than 3 from your table are interested I will select based on posting order, that is the most simple method for me, although I know it is not fair at all, my apologies for that.

Tomorrow morning I will select any further players from the sign-up in the Flaxseed Lodge and recruitment will be closed.

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

Hmm, i assume Shifty will mass process the reporting everything, similar to gameday?

As it's not in my sessions list.

I'm wondering if i should sign up for Magebeus' MotFF, for fun's sake.
Though i'm worried in advance about the last encounter, since saves.. ^^


Venture Lieutenant Play by Post PBP GM kit

Your GM handles reporting as a delegate. I assume Hmm will do that after the weekend. I did all the reporting for the last special and that was quite the chore.

As for MotFF: no guts, no glory! ;-)

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

(Hisssss)

Are you making fun of me, mammal? :P

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Wow, a certificate. Thanks!

Silver Crusade

HP: 52/52 l AC: 17, T 11, FF 16 l CMD 18 l F +5, R +4, W +8, +10 vs. madness/confusion l Aging Touch (2/2), Knowledge of the Ages (3/4), Speed/Slow Time (1/1), Time Flicker (7/7 min), Time Hop (70/70 ft.) l L1: 5/7, L2: 5/7, L3: 2/5 l Init +5 l Senses: Perception +2
Skills:
Diplomacy +10, Intimidate +15, Kn. History +8, Kn. Religion +7, Kn. Planes +13, Profession: Baker +12, Sense Motive +6, Spellcraft +7
Female Human Oracle (Dual-Cursed) 7 | Active Conditions:

Congrats on the prizes guys!

Thanks to Hmm for running a great game!

(And thanks to Magabeus for the invite to MotFF!)


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

That is ODD. I went through and reported, and now cannot find the game in my sessions. But swear it was there before.

I will report again.

Hmm


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Okay. Reported AGAIN.

It appears under the reported sessions, but it timetraveled back to January 18, the scenarios start date. Do you see it, Sophia?

Hmm


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Before I close this out, do all chronicles look good? Please check now!

The Exchange

Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Looks good here!

Sovereign Court

DEAD Human Slayer 3 HP 31/31 | AC 18, T 12, FF 17 | Fort +5, Ref +5, Will +2 (+2 vs Fear) | Init +1 | Perc +6 | SM +6 Effects:

si!

Sovereign Court

Spells -/3/3/2 | Laughing Touch 8/8 | Inspired |GM Reroll +2| HP 39/39 | AC 13 (T 13 FF 10) | Init +5 | Perception +0 | Saves 7/6/6 | CMD 15 | 6 Sorceress (Fey) | Female Aasimar

Thanks for correcting my chronicle. It looks great.

Sovereign Court

F HP: 10/10, AC: 16/12/14, F+2 +2 vs poison, R+4, W+2 +2 vs mind affecting///CMD 12, Perc+6, Init +4, Low light vision Nagaji Mesmerist 1

Looks ok to me, thanks.

The Exchange

Trade Princess Tiffany | Female grippli druid 6 | HP: 54/54 | AC: 17 / T: 13 / FF: 15 | Fort: +8, Ref: +5, Will: +9 | CMB: +6, CMD: 18 | Init: +4, Perception: +13 | Conditions: 1 Strength damage

Looks good to me and I've saved it. Thanks Hmm!


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ Shipyard Sabotage

Thank you, all!

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