Beacons of Hope: Wrath of the Righteous!

Game Master JohnnyBlack

The Grey Garrison Map
Aberu's Loot Spreadsheet
Old Loot Spreadsheet


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Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

I imagined that was the case. Azura's dedicated, both for this game and seemingly IRL, so I think she'll be back.


Campaign maps: Team Wrath map: Crusaders' Camp | Team Wardens map: Truestone quarry tunnels

So, I have some bad post-holiday news.

My S.O. is starting chemo this month and I'll likely be spending time keeping her intact. The good part is it's a fairly short treatment and caught early, but, y'know, this is never good, and the medicine itself is sooo toxic...

Anyway, long story short, I just won't have the bandwidth to keep running a bunch of games on here. I will probably still be able to play here and there as long as I can keep my time investment low, but managing campaigns is just going to be too much. :(

Regardless, I enjoyed our time together for what little we were able to accomplish, and if you can find a new GM to take over, I hope you are able to carry on!


Male 1/2 Elf Warsighted Oracle 3 Perct +11 Intit +3 ( roll twice ) AC 19 touch 13 flat-footed 18 hp 30 / 30 Fort +3 Ref +2, Will +3

I have deeply appreciated and applauded your taking up these campaigns. I hope that all goes well for you and your SO.

Thank you all for the games!


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

I hope so too, Azura. Thank you for taking us so close to the end, a Herculian effort considering you not only ran this AP, but made up your own spinoff as you went. I hope your S.O.'s chemo goes well, and that we may play together in the future!

In the meantime, what steps should we begin to take if we want to keep going? We've sort of gone off the AP's rails to mitigate our inability to damage demons regularly, and I don't know how best to pitch this to a prospective GM to pick up, but I really would like to keep going, if only because virtually all the new WotR threads I see seem to use Gestalt rules and I've never liked that. I feel like it makes characters just way too gonzo, like playing Exalted instead of Pathfinder.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5
Arloric Dziergas-Highbough wrote:

I hope so too, Azura. Thank you for taking us so close to the end, a Herculian effort considering you not only ran this AP, but made up your own spinoff as you went. I hope your S.O.'s chemo goes well, and that we may play together in the future!

In the meantime, what steps should we begin to take if we want to keep going? We've sort of gone off the AP's rails to mitigate our inability to damage demons regularly, and I don't know how best to pitch this to a prospective GM to pick up, but I really would like to keep going, if only because virtually all the new WotR threads I see seem to use Gestalt rules and I've never liked that. I feel like it makes characters just way too gonzo, like playing Exalted instead of Pathfinder.

Do you think we have leveled at least? That might help us?


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Azura,Acura, thank you for all of your effort and time. May your SO heal quickly.


F Halfling Barbarian 5 | HP 48/56 | AC19 (T15 FF15) CMD17 | F+7 R+6 W+3(+2 vs Fear) | Init +6 | Perception +11 | Rage 10/14

Thanks for running this for so long! Hope everything works out for you and yours.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Has someone tried recruiting a new GM?


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

Alright, show of hands: who wants to try and get a new GM and keep going? If there's enough interest, I'll put up a GM recruitment thread. I'll also ask in the Wardens thread to see if anyone there wants to rejoin us.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

I do.


Human Druid; HP 42/42 | AC 15 | T 12 | FF 14 | CMD 16 | Fort +6 | Ref +2 | Will +8 | Init +2 | Perc +11 (Darkvision 60ft)

HOw many people do you think the GM would take though?


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

That is a good question. I would ask just for the members of this group.


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Azura, best wishes to your S.O. through their treatment, and to the both of you as you deal with the procedure. I know how hard this can be on families and relationships.

And thank you for picking up after our first GM disappeared. That was very generous, especially given the demands on your time.


Male Angelkin Aasimar Paladin 5 Init +2; darkvision 60 ft.; Perception +4; AC 21, touch 12, flat-footed 19 (+7 armor, +2 Dex, +2 Shield, +1 Insight vs. Evil Outsiders); hp 51/51; F +9, R +6, W +7; +2 vs. evil

Thanks for all the effort you did put in, Azura. I'll pray for you and your SO.

I'm down to continue, if we could find a GM. I've really enjoyed this campaign so far.


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

I know, but I didn't want to leave the Wardens players in the lurch, or have them think we just ditched them.


Male 1/2 Elf Warsighted Oracle 3 Perct +11 Intit +3 ( roll twice ) AC 19 touch 13 flat-footed 18 hp 30 / 30 Fort +3 Ref +2, Will +3

I am deciding to take my leave. I appreciate the game, and do hope that you may continue.
One of the Warden players may have my spot.

Thank you all and happy gaming.


Human Druid; HP 42/42 | AC 15 | T 12 | FF 14 | CMD 16 | Fort +6 | Ref +2 | Will +8 | Init +2 | Perc +11 (Darkvision 60ft)

Hopefully you had a good Time Merlin


F Halfling Barbarian 5 | HP 48/56 | AC19 (T15 FF15) CMD17 | F+7 R+6 W+3(+2 vs Fear) | Init +6 | Perception +11 | Rage 10/14

I'm in for continuing


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

That looks like most of us right?


Campaign maps: Team Wrath map: Crusaders' Camp | Team Wardens map: Truestone quarry tunnels

Incidentally, while I just can't spare the bandwidth to run games, if you need me to fill in a new DM on "what has come before," I would be happy to help in that regard.

I was planning to move you up to level 4 after you finished this encounter and got out of the area.


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

Thank you, Azura. I'll post a GM recruitment thread now.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Do you think being a higher level will help?


Campaign maps: Team Wrath map: Crusaders' Camp | Team Wardens map: Truestone quarry tunnels

Higher level always helps, but getting some more cold iron weapons was the real win of helping the crusader camp.


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

The GM Recruitment thread is up! Feel free to add your own statement! It's a good way to keep our thread afloat and demonstrate that we're still active.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Ok.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5
DM Azura wrote:
Higher level always helps, but getting some more cold iron weapons was the real win of helping the crusader camp.

That also makes sense.


Male Angelkin Aasimar Paladin 5 Init +2; darkvision 60 ft.; Perception +4; AC 21, touch 12, flat-footed 19 (+7 armor, +2 Dex, +2 Shield, +1 Insight vs. Evil Outsiders); hp 51/51; F +9, R +6, W +7; +2 vs. evil

Level 4 is a big power boost for Uriel. Not only do I get Smite 2/day, but Oath of Vengeance replaces Channel with the ability to spend 2 Lay on Hands to get an extra Smite, so I could in theory go from 1 smite/day to 4. Would really come in handy vs a big fight in the fortress.


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

I imagine now would be the perfect time to change Arloric to a Filidh.


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

Apologies for being quiet over the last couple of weeks. Both my wife and I were extremely sick over the holidays.

I am for continuing if we can find a GM. Arloric, thank you for posting the recruiting thread.


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

I'd advise posting in the thread to let prospective GMs know you're one of the other players. I didn't mention you in the initial post. *blush*


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Is there a link to the thread?


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

I found it and posted in it :)

I liked your descriptors of the party :)


Male Human (Taldan) Cleric 5 | Loot
Status:
AC: 16/10/16, HP 31/40; Init 0

I expect that the search for a GM could take a few weeks.


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Most likely.


WotR Combat Map

Hello, everybody. I understand you're looking for a new GM. :)

How many players should I expect?


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10

I believe out of the ten or so players that were left by the end of 2018, there are 6 of us definitely still looking to play: Uriel, Kelly, Sario, Telerin, Aberus and me.

Specifically, Sario appears to be the last one still interested from the Wardens side of the campaign, while the rest of us were playing in this one.


DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 5|HP: 26/33|AC: 16/12/14|Saves: +2 Fort, +6 Ref, +3 Will (+5 vs. charm/compulsion)|Init: +2|Perc: +8

I’m still here. Been busy with school. :)


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

Maybe the groups could combine.


Male Tiefling (Pitborn) Bard (Filidh) 5|HP: 35/35|AC: 15/10/15|Saves: +2 Fort, +4 Ref, +4 Will|Init: +0|Perc: +10
Alexa Dorne wrote:
I’m still here. Been busy with school. :)

Hi, Dorne! I was aware of this, which is why I didn't wanna push you too hard with the re-recruitment. We ARE in multiple games together after all. I'm glad you're back though! :)


DR: 2/Evil|Female Aasimar (Emberkin) Rogue (Unchained) 5|HP: 26/33|AC: 16/12/14|Saves: +2 Fort, +6 Ref, +3 Will (+5 vs. charm/compulsion)|Init: +2|Perc: +8

I'm curious as to how the two groups will come back together, though.


WotR Combat Map

Are there specific players from the other campaign I should message to gauge their interest? I'm not opposed to running a large table, but taking on two campaigns at once is more work than I'm looking for.


Female Aasimar Paladin 5. HP 43/52; AC 19/10/19 (22/13/22 during SMITE); F+12 R+6 W+10; Init +0; Smite evil 2/day; LOH 8/day(0) Acid 5, Electricity 5, Cold 5

I'm interested, but if you just wanted to go forward with the main campaign I can definitely understand that. If it can work I'm all for it.


F Halfling Barbarian 5 | HP 48/56 | AC19 (T15 FF15) CMD17 | F+7 R+6 W+3(+2 vs Fear) | Init +6 | Perception +11 | Rage 10/14

Since we have a roughly party-sized number of people left, lumping us all together makes sense


Human Druid; HP 42/42 | AC 15 | T 12 | FF 14 | CMD 16 | Fort +6 | Ref +2 | Will +8 | Init +2 | Perc +11 (Darkvision 60ft)

I am interested but if it gets to big I can drop without issue for others to play


Male Angelkin Aasimar Paladin 5 Init +2; darkvision 60 ft.; Perception +4; AC 21, touch 12, flat-footed 19 (+7 armor, +2 Dex, +2 Shield, +1 Insight vs. Evil Outsiders); hp 51/51; F +9, R +6, W +7; +2 vs. evil

I'm still here. Glad to see Darya still here. We paladins of Ragathiel gotta stick together, so the demons can't pick us off one by one.


Female Human Bloodrager (Steelblood, Celestial Bloodline) 3 HP 27/31(33/37) | AC:18(16) | T:11 | FF:17 | cmd:17(19) | Fort +5(+7) | Ref +2 | Will +1(+3) | Init. +1 | Perc:+2 | Speed 30ft

I'm going to have to drop out of these campaigns. It's been great playing with this group, but I've been kinda losing the thread on this campaign as it is. Thanks for the good times, everybody!

GM Robogeisha, if you have the capability, could you please remove me from this campaign so I can clear it from my list? Otherwise, I'll just try to hide it from my side. Thanks!


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

What would the total number of players be?


WotR Combat Map

Based on the number of people that have replied so far, excusing Iomenna, it looks like eight: Telerin, Uriel, Sario, Kelly, Darya, Alexa, Arloric, and Aberus.

That's a big table, but it is workable.

Iomenna bet-Melkiel wrote:
GM Robogeisha, if you have the capability, could you please remove me from this campaign so I can clear it from my list? Otherwise, I'll just try to hide it from my side. Thanks!

I can't until Paizo gives me control of the campaign. I believe that GM Azura is still floating around the boards though. Try sending them a private message.


WotR Combat Map

In the meantime, I'm going to read through the gameplay threads of both games to try and get a good idea about them. It might take a few days, but I'll be around to ask and answer any questions you guys might have. :)


AC 16 Mage Amor, touch 12, flat-footed 10 (+2 Dex) hp 14 (3d6) Fort +1, Ref +3, Will +5 (+1 Trait bonus to disbelieve illusions); +2 vs. enchantments Defensive Abilities resistance; Immune sleep; Resist fire 5

If you have any questions, GM, we are here to help too!

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