Baldwin the Merciful's: We Be Goblins (Inactive)

Game Master baldwin the merciful

We be Lick toads! We make raid!
Put the longshank s to the blade!♫ ♪♫
Burn them up from feet to head,
Mak e them hurt, then make them dead!♫
Cut the parents into ham,
Smush the babies into jam,
All the rest in pot get stewed,
We be Lick toads - you be food!
♪ ♪ ♪ ♫

A We Be Goblins Adventure Addyv'nture.


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This be place to chat about goblin stuff.


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.

Sparque looks around carefully, and happening to notice something of interest casually picks a leftover lizard innard speck off his sleeve. He drops it on the ground, lets it rest the appropriate five or so seconds then picks it up and eats it.

"Guud." he smiles honestly at Chief Gutwad, completely unaware of what the future holds...

Will get Sparque statted up tonight Oz time.


Evil GM

Check out the Campaign Info Tab I have few things posted over there.


Male Goblin Rogue 1 | HP 10/10 | AC 18/15/14 | Init +4 | Perc +3 | CMB +1 CMD 15

Alias for Zunk is completed. Background is short and to the point, if you want an expansion on it let me know.


Evil GM

No need for anything extensive for a background.


Evil GM

I did open the game thread - I put up a village map - if you all want to dot it or grunt and each other. But like I mentioned we won't really get started till tomorrow evening.


I will ask that each player put under a spoiler on their character sheet a few non-weapons items that are in two or three of their pockets. Fun and interesting items...like the smooshed frog, lint, or pickled toad stools.

We'll play a little game.


Male Goblin Alchemist: 1 | HP: 10/10 | AC:17 T:15 FF:13 | CMB +0 | CMD:12 | Fort: +5 Ref: +6 Will:-1 | Init: +4 | Perc: +3

BOOM

Wasn't me...okay it was. HAHAHAHA


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.

Sparque is done.

@GM

* Please check you are ok with Sparque's spells (one 1st level spell is from Ultimate Magic and one Cantrip is from Ultimate Combat). If they are not ok I can choose others...

* I took an alternate goblin racial trait from the ARG.

* I bought four of the Paper Candles mentioned in the Campaign Tab… :)


Evil GM

Sqarque your fine.

Everyone has checked which is good, we'll start this evening.


Mogmurch goblin alchemist
Burn Teeth Biter - as sneaky fire/darkness cleric
Sparque, goblin Bard
Zong -fat goblin rogue
Freigaar - goblin barbarian

Make sure you put a few random, nonsensical items in your pockets.


Male Goblin Rogue 1 | HP 10/10 | AC 18/15/14 | Init +4 | Perc +3 | CMB +1 CMD 15

I have a few items at the end of my character sheet under their own spoiler.


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.

pockets filled


Evil GM

Happy New year!


Human Warpriest (cult leader) of Besmara 7 / HP 52 of 52 / F+6 R+6 W+9 / AC 23.19.15 / Init. +4 / Perc +12

Just a reminder that Freigaar's unarmed attack deals nonlethal damage.

Happy new year!


Evil GM

Dare results:

Freigaar - killed Nord; Prize: Dragon Brew Gourd
Sparque - Hide and clobber, Prize: Ring That Lets You Climb Real Good
Zunk - ear biter: Prize: Personal Very Useful Robe That Is Useful.
Biter - Hide and clobbered in dare; Prize: none
Mogmurch -sickened from bad apple; eats slugs; Prize: none


Male Goblin Rogue 1 | HP 10/10 | AC 18/15/14 | Init +4 | Perc +3 | CMB +1 CMD 15

Soooo...what exactly does that robe do? Haha


"It has pockets with some useful items of course....you silly. Er...but only has four pockets left."

robe:

This is a robe of useful items that has only four patches left—a ladder, a three-legged turtle, a horseshoe, and a bullhorn.


Evil GM

I ran We Be Goblins for my gaming group last night and it was loads of fun. For much of the night they caused more damage to themselves then the critters did, it was entertaining.


Male Goblin Rogue 1 | HP 10/10 | AC 18/15/14 | Init +4 | Perc +3 | CMB +1 CMD 15

Haha that's fantastic! This might be one of my new favorite quick campaigns.


Pocket song results:

Freigaar - pocket 3
Sparque - pocket 4
Zunk - pocket 7
Biter - pocket 1
Mogmurch -


Male Goblin Alchemist: 1 | HP: 10/10 | AC:17 T:15 FF:13 | CMB +0 | CMD:12 | Fort: +5 Ref: +6 Will:-1 | Init: +4 | Perc: +3

I get a pocket? Pocket: 1d10 ⇒ 3
Pocket: 1d10 ⇒ 2


Evil GM

Since there are five in the group and some appear to have played this before, I'm going to make a few tweaks to keep it interesting to for you.


Human Warpriest (cult leader) of Besmara 7 / HP 52 of 52 / F+6 R+6 W+9 / AC 23.19.15 / Init. +4 / Perc +12

Freigaar is willing to part with the two paper candles if Mogmurch asks... he'll want something in return. ;)


Evil GM

pick a pocket. ha. He probably has good squished rat or something to eat.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

I will be heading out of town tomorrow for the weekend. Don't know what my computer service will be like but I'll try to post if I can.


Evil GM

Can everyone put your: HP, AC, initiative, Perception, CMB/CMD in your profile stat line. Thanks


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

And I'm back.


Male Goblin Alchemist: 1 | HP: 10/10 | AC:17 T:15 FF:13 | CMB +0 | CMD:12 | Fort: +5 Ref: +6 Will:-1 | Init: +4 | Perc: +3

Perception: 1d20 + 3 ⇒ (12) + 3 = 15


Male Goblin Alchemist: 1 | HP: 10/10 | AC:17 T:15 FF:13 | CMB +0 | CMD:12 | Fort: +5 Ref: +6 Will:-1 | Init: +4 | Perc: +3

Had to post here, wouldn't post on gameplay.


Male Goblin Alchemist: 1 | HP: 10/10 | AC:17 T:15 FF:13 | CMB +0 | CMD:12 | Fort: +5 Ref: +6 Will:-1 | Init: +4 | Perc: +3

Perception: 1d20 + 3 ⇒ (15) + 3 = 18

having difficulty posting in Gameplay again.


Evil GM

I'll get an update done over the weekend.


Evil GM

I'm not feeling well, I'll get a post up tomorrow.


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.

'sokay. Sorry for my lack of posting - had to put my dog down on Sunday. Been a bit blue since. Had him for 13 years.


Evil GM
Sparque Darktongue wrote:
'sokay. Sorry for my lack of posting - had to put my dog down on Sunday. Been a bit blue since. Had him for 13 years.

That stinks. I have one that is 13 now and he is starting to look he age.


Evil GM

I'm going to be offline till tomorrow late afternoon or the evening... work.


Evil GM

I've a busy morning, so I won't be online till the afternoon. I'll update then.


Evil GM

i injured my thumb today and its super hard to type. its bundled in ice right now.


GRRRRRRRRRRRRWWRR Chief Gutwad mad...very very mad, bad site gobbled up post!


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.
baldwin the merciful wrote:
i injured my thumb today and its super hard to type. its bundled in ice right now.

Ack! oWWW!


Male Goblin Rogue 1 | HP 10/10 | AC 18/15/14 | Init +4 | Perc +3 | CMB +1 CMD 15

Today is national GMs day, thanks for running such a hilarious game baldwin!


Evil GM
Zunk wrote:
Today is national GMs day, thanks for running such a hilarious game baldwin!

Thanks.

Well heck, I should have taken the day off work. I better leave early today and nudge this game along towards it's conclusion. :-)

I'll get a map up when I get home and set the stage for the finale.


Human Warpriest (cult leader) of Besmara 7 / HP 52 of 52 / F+6 R+6 W+9 / AC 23.19.15 / Init. +4 / Perc +12

Fellow, as you have noticed, I've been somewhat absent, and I'm sorry I didn't give a heads up before. I'm currently swamped with freelance work and have barely had the time to check the message boards; things should get back to normal for me next week, but I feel like the module is reaching the conclusion, so in case I cannot rejoin you, I apologize. Just use Freigaar as cannon foddder, in that case.


Evil GM

No problem, life happens. I've been DMPC'ing Friegaar unfortunately a frog has been frustrating him to no end. Yes, this is the final battle and it may conclude in the next few days depending on the posting rate.


Evil GM

I was sidetracked with a bunch of yard work this morning. I'm going to take the day off from posting today. I'm resuming a table top game tonight and i need to prep for it. Plus, Chell is missing and I don't want to get too far ahead. I may get something up tomorrow morning.


M Goblin Rogue3HP 22/22,Init+4,F3R7W3Per8AC17T15FF13

Jus like a Gobbo! Time for da bakstabben!


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.

Pritty mutch...


Male Goblin Bard 1; HP 10/10; AC 17 T 13 FF 15; Fort +1; Ref +4; Will +2; Init +6; Per +8; CMB -1; CMD 11; Spd 30 ft.

So desire what he says, Sparque is not especially looking to go back to the goblin village.

He has his ring of make guud climbing AND the red slippers of awesome power as well as the new loot. GOing back will only lose him his ring. And place him under Gutwad's questionable power, authority and "patronage".

Question is - is this the end Baldwin? If the adventure/PbP is "over" then Sparque will make off with his share of the loot (however that is determined - theft, murder, scrum, skulltoss…) and thus awesomely prepared and freed fro goblinic despotism, wander into the wild red yonder.

If you are wanting to keep this PbP running I'm happy to return to Gutwad. Sparque won't be, but he will..


Yous be guud group of goluns, better than others except maybe me and Lick Toe, yous not kilt that be be guud too. Me thought fat one would die cuz he be fat, scrawny ones too becauze yous be scrawny. Nun of yous guud enouf for Chief job right now becuz I still have the teeterchair and yous don't. This be your conclusion of time with Licktoad Tribe.

This was fun but sadly it is the end of the adventure. If I ever decide to run We Be Goblins Too! I'll let you all know. That being said, I'm planning on running another finite one shot adventure on the PbP boards soon.


Male Goblin Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Thanks for the game it was fun.

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