Special Attacks channel negative energy 2/4 per day (DC 11, 1d6)
5/5 per day-Touch of Darkness (20% Miss chance)
0/5 per day—fire bolt (1d6 fire)
Knowledge Religion: +4
Hard Head, Big Teeth: Goblins are known for their balloon like heads and enormous maws, but some have even more exaggeratedly large heads filled with razor-sharp teeth. Goblins with this trait gain a bite attack as a primary natural attack that deals 1d4 points of damage.
Wand of Cure light wounds x5 charges
Gourge Prize: a +1 dogslicer that functions as a bane weapon when utilized against horses (improving to a +3 dogslicer that inflicts an additional 2d6 points of damage on a successful hit).
Studded leather armor, mace, leather belt, Hide bag, Handful of shirt buttons, extra iron studs,
Items in Pocket:
Dried out, burnt bat,
Holy symbol of Asmodeus. (Also burnt)
Gnomish pinwheel toy.