Hobgoblin

Burn Teeth Biter's page

54 posts. Alias of Patrick Bailey.


Full Name

Burn Teeth Biter

Race

Goblin

Classes/Levels

Cleric 1, Hp: 8/8, Initiative: +2, Perception +2, CMB: +0, CMD: 12

Gender

Male

Size

Small

Age

10

Special Abilities

Aura (Evil), Channel Energy 1d6, Domains- Fire/Darkness

Alignment

Neutral Evil

Languages

Goblin,

Occupation

Shaman

Strength 12
Dexterity 14
Constitution 10
Intelligence 10
Wisdom 14
Charisma 12

About Burn Teeth Biter

Defense

Spoiler:

===== Defense =====
AC= 16 (10 base, +3 armor +2 dex, +1 size)
Touch= 13, Flat Footed= 14,
CMD= 12(10 base, BaB +0, Str +1, Dex +2, size -1)

HP: 8/8
Fort +2, Ref +2, Will +4,

Class Abilities:

Special Attacks channel negative energy 2/4 per day (DC 11, 1d6)
5/5 per day-Touch of Darkness (20% Miss chance)
0/5 per day—fire bolt (1d6 fire)

Skills:

Heal: +6
Knowledge Religion: +4
Stealth: +6

Feats:

(B)Blind Fight,
Channel Smite

Trait(s):
Hard Head, Big Teeth: Goblins are known for their balloon like heads and enormous maws, but some have even more exaggeratedly large heads filled with razor-sharp teeth. Goblins with this trait gain a bite attack as a primary natural attack that deals 1d4 points of damage.

Offense

Spoiler:

Speed: 30 ft.
Initiative: +2 Total = 2Dex
Melee: +2=(0Bab+1str+1size)
Ranged: +3=(0Bab+2Dex+1size)
-----Melee-----
Dagger (small), P/S, +2 attack, 1d3+1 19/20x2
Bite, P, +2 attack 1d4+1 x2,
Mace, B, +2 attack, 1d4+1, x2,
-----Ranged-----
Dagger, P/S, +3 attack, 10ft. 1d3+1 19/20x2
Sling, B, +3 attack, 50 ft. 1d4+1, x2

Racial Abilities:

Goblinoid: Goblins are humanoids with the goblinoid subtype.

Small: Goblins are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.

Fast: Goblins are fast for their size, and have a base speed of 30 feet.

Darkvision: Goblins can see in the dark up to 60 feet.

Spells:

Cleric Spells Prepared (CL 1st; concentration +3)
1st—burning handsD (DC 13) Divine favor, Bless,
0 (at will)—Spark, detect magic, guidance
D Domain spell; Domains Darkness, Fire

Combat Gear:

Wand of Cure light wounds x5 charges
Gourge Prize: a +1 dogslicer that functions as a bane weapon when utilized against horses (improving to a +3 dogslicer that inflicts an additional 2d6 points of damage on a successful hit).

Equipment:

Studded leather armor, mace, leather belt, Hide bag, Handful of shirt buttons, extra iron studs,

Items in Pocket:

Dried out, burnt bat,
Holy symbol of Asmodeus. (Also burnt)
Gnomish pinwheel toy.