Azure_Zero's Hollow's Last Hope Campaign (Inactive)

Game Master Azure_Zero

Pathfinder game


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The fox is healed, and then runs off into the Vale, but looks back at the group before disappearing with a face that seems to say thank you.


Male Half-Elf Cleric (Glory and Restoration Domains) 1

"Well, that was an oddity."

Tamnir sheaths his scimitar and crouches down by the body of the slain hobgoblin.

Perception:1d20 + 7 ⇒ (6) + 7 = 13

"I'll admit I'm asking this a lot and must seem ignorant, but... What exactly is this? I've never seen one before."


It a Hobgoblin, wearing studded leather armour, has a long bow, 12 arrows, and a short sword.


Male Human Cavalier (Order of the Shield) 1

"From descriptions I've heard in the past, I'd guess it is a hobgoblin. Bigger and nastier than a goblin, smarter than an Orc," Demlan nudges the corpse with his armoured boot.

"Leave it for the elements, time is pressing," Demlan moves to remount Thunder.


Male Half-Elf Cleric (Glory and Restoration Domains) 1

Tamnir stands, removing his shield and follows Demlan wordlessly, attaching it to Thunder's saddlebags.

"Correct me if I'm wrong, but now we have to cross that."

Tamnir points towards the riverbank.


I believe you are at the shore of the Vale's internal lake, no swimming required.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Nay jus a short hike is all."


Male Human Cavalier (Order of the Shield) 1

"We can skirt the lake shore and should end up in the right place to cut across the forest and emerge near the monastery, if Milon's map was correct, " Demlan sits up in his saddle as he prepares to move off.

"Keep an eye out for those goblins, especially as night closes in on us," Demlan casts his eye about, just in case.

Perception 1d20 + 1 ⇒ (2) + 1 = 3


Night comes, in one more day you'll reach the ruins.

you set up camp

the order of the watch?


Male Human Ranger/2

"I'll take the second watch."
"And if anyone has any more healing, I'm still pretty badly hurt."
down 6hp from the hob's arrows.

I'm also going to be away camping this weekend from sometime this afternoon to late Sunday. No internet likely. Feel free to NPC me in fights or skills as needed.


Male Half-Elf Cleric (Glory and Restoration Domains) 1

"Ah, forgive me Bertrand, I couldn't see the fight that well with the trees in the way."

*CPE x2*
1d6 ⇒ 1
1d6 ⇒ 6

Midnight to dawn watch as before with prayers and whetstone.

Perc:1d20 + 7 ⇒ (19) + 7 = 26


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"I got tha first watch with Grung."

Perception 1d20 + 2 ⇒ (19) + 2 = 21


KenderKin, I think you just crossed refed your game.


Male Human Ranger/2

For my shift:
Perception: 1d20 + 5 ⇒ (4) + 5 = 9


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

With that perception score I can see him from here!


lol, good point


Male Human Cavalier (Order of the Shield) 1

Demlan takes the third shift, his blanket drawn around his shoulders for warmth.

Perception 1d20 + 1 ⇒ (8) + 1 = 9


Nothing happen that night.


Male Half-Elf Cleric (Glory and Restoration Domains) 1

Tamnir finishes his prayers and stows his whetstone. He wakes each of the others in turn, before gathering the rations together for breakfast.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"A new day!"

"Make ready friends."


The day starts with the azure sky having some cloud cover.


If any of you have the survival skill,
you can check the weather forcast.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Knowledge nature
1d20 + 9 ⇒ (6) + 9 = 15


Male Human Ranger/2

Survival Take 10: 15


Check passed:
Rain is coming in at around evening


Male Human Ranger/2

"We should be on our way. Looks like rain tonight. Maybe we can reach the old monastery and shelter there."


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Barnabus looks directly at first Sir Demlan and then at Tamnir...

"Lead on I am here to back you up!"


You walk for about 2 hours

Perception DC: 17:

a wolf is following the group

Perception DC: 20:

2 wolves are following the group


Male Half-Elf Cleric (Glory and Restoration Domains) 1

Perception: 1d20 + 7 ⇒ (1) + 7 = 8

Ho hum.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Perception 1d20 + 2 ⇒ (14) + 2 = 16

"Shalt we break or march on till lunch?"


Male Human Ranger/2

Perception: 1d20 + 5 ⇒ (8) + 5 = 13

"Continue on. I still don't like the look of those clouds."


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Tis a quiet an lonely wood...."


Ser Demlan Hemlyth, perception please?


Male Human Cavalier (Order of the Shield) 1

Perception 1d20 + 1 ⇒ (14) + 1 = 15

Demlan turned his thoughts inwards on how he could overthrow the Consortium once the town was healed of sickness.


You get ambushed by 2 wolves

1d4 ⇒ 4

Wolf 1 @ Ser Demlan Hemlyth
Bite1d20 + 2 ⇒ (12) + 2 = 14
Damage1d6 + 1 ⇒ (6) + 1 = 7
Trip1d20 + 2 ⇒ (10) + 2 = 12

1d4 ⇒ 1

Wolf 2 @ Tamnir Allefort
Bite1d20 + 2 ⇒ (4) + 2 = 6
Damage1d6 + 1 ⇒ (4) + 1 = 5
Trip1d20 + 2 ⇒ (11) + 2 = 13

Inits:
Wolves1d20 + 2 ⇒ (20) + 2 = 22 I think they go first, unless someone beats it.

Wolf 1 @ Ser Demlan Hemlyth
Bite1d20 + 2 ⇒ (15) + 2 = 17
Damage1d6 + 1 ⇒ (3) + 1 = 4
Trip1d20 + 2 ⇒ (9) + 2 = 11

1d4 ⇒ 1

Wolf 2 @ Tamnir Allefort
Bite1d20 + 2 ⇒ (4) + 2 = 6
Damage1d6 + 1 ⇒ (2) + 1 = 3
Trip1d20 + 2 ⇒ (20) + 2 = 22


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Initative
1d20 + 4 ⇒ (6) + 4 = 10

"Wild dingos!"


Male Human Ranger/2

"Wolves! Where did they come from?"
Initiative: 1d20 + 2 ⇒ (2) + 2 = 4

Bertrand steps and strikes at the first Wolf.

Favored Enemy bonus included
Power Attack: 1d20 + 5 + 2 - 1 ⇒ (16) + 5 + 2 - 1 = 22
Damage: 1d12 + 9 + 2 ⇒ (3) + 9 + 2 = 14


one down.


Male Half-Elf Cleric (Glory and Restoration Domains) 1

Rolling initiative with this system is pointless with only +1 -_-

**DELETED DUE TO SLOW BRAIN**


no trip occurred, because bite did not hit.


Male Half-Elf Cleric (Glory and Restoration Domains) 1

Whoops.

Tamnir draws his scimitar and aims at the wolf snapping at his heels.

Whetstone bonus included:
Attack:1d20 + 1 ⇒ (11) + 1 = 12
Damage:1d6 + 1 ⇒ (5) + 1 = 6


the wolf dodges the sword, all the while glaring at Tamnir Allefort.


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

Puts an evil eye hex upon the wolf
will save DC 17 or else -2 to attack rolls!

"Pox upon you dingo!"


Volf
Will: 1d20 + 1 ⇒ (11) + 1 = 12

-2 ATK status added


Male Human Cavalier (Order of the Shield) 1

Demlan roars in pain, pulling out his longsword and swinging down at the beast from atop his mount.

Attack 1d20 + 4 ⇒ (13) + 4 = 17
Damage 1d8 + 3 ⇒ (6) + 3 = 9


The Volf yelps as you hit it.


The Volf Attacks Tamnir Allefort

Bite:1d20 ⇒ 13
Damage:1d6 + 1 ⇒ (2) + 1 = 3
Trip:1d20 ⇒ 19


Male Human Witch 3|| AC 14 /17 (mage armor) || hp 20/20|| Init +4 || Fort +1 Ref +2 Will +4 || Perception +5 || Condition: Normal

"Double pox upon yer head o flee from here!"

Evil eye again this time
will save or -2 to Armor class


Volf
Will: 1d20 + 1 ⇒ (5) + 1 = 6

-2 AC status added


Male Human Ranger/2

Bertrand moves in to attack the other Wolf.

Attack: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Damage: 1d12 + 6 + 2 ⇒ (10) + 6 + 2 = 18
Maybe if I'm flanking it? Probably not.

Wolves attacking a group in broad daylight seems strange
Know Nature: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16

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Current Characters


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