
DM Azure_Zero |

Complete
Thundering Dawn -> Lanthen "Lan" A'dar -> rogue (acrobat) half-elf
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
STR Ranger -> Aden of the Shield -> Human Cavalier.
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Incomplete
me'mori -> Augrok Manyteeth -> Half-orc Bear shaman Incomplete
Belsin -> Jund -> Aasimar Monk No Data found in profile
e-terah earthenchild -> E-Terah Deepheavy -> dwarven oracle of stone No Data found in profile
IknowMagic -> Aaralyn -> Human Sorcerer(Verdant) Incomplete
Something is invalid
Rasputin17 -> Solomon Knox-> Human Inquisitor(Spell breaker) A Stat below 10, Evil Alignment
Needs alias
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Mark Thomas 66 -> ??
Faelax1188 -> -> Human Cavalier
Arknight -> ?? -> Dwarf Ranger (skirmisher) / Rogue
Nostrus -> ?? -> Dwarven Bard (Archaeologist)

DM Azure_Zero |

Complete
Thundering Dawn -> Lanthen "Lan" A'dar -> rogue (acrobat) half-elf
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
STR Ranger -> Aden of the Shield -> Human Cavalier.
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Incomplete
me'mori -> Augrok Manyteeth -> Half-orc Bear shaman Incomplete
Belsin -> Jund -> Aasimar Monk No Data found in profile
e-terah earthenchild -> E-Terah Deepheavy -> dwarven oracle of stone No Data found in profile
IknowMagic -> Aaralyn -> Human Sorcerer(Verdant) Incomplete
Arknight -> Hardal Gilortek -> Dwarf Ranger (skirmisher) / Rogue Incomplete
Something is invalid
Rasputin17 -> Solomon Knox-> Human Inquisitor(Spell breaker) A Stat below 10, Evil Alignment
Needs alias
Mark Thomas 66 -> ??
Faelax1188 -> -> Human Cavalier
Nostrus -> ?? -> Dwarven Bard (Archaeologist)

DM Azure_Zero |

Complete
Thundering Dawn -> Lanthen "Lan" A'dar -> rogue (acrobat) half-elf
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
STR Ranger -> Aden of the Shield -> Human Cavalier.
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Arknight -> Hardal Gilortek -> Dwarf Ranger (skirmisher) / Rogue
Mark Thomas 66 -> Arianna Willowwood -> Half-elf Ranger(Guide)
Incomplete
me'mori -> Augrok Manyteeth -> Half-orc Bear shaman Incomplete
Belsin -> Jund -> Aasimar Monk No Data found in profile
e-terah earthenchild -> E-Terah Deepheavy -> dwarven oracle of stone No Data found in profile
IknowMagic -> Aaralyn -> Human Sorcerer(Verdant) Incomplete
Something is invalid
Rasputin17 -> Solomon Knox-> Human Inquisitor(Spell breaker) A Stat below 10, Evil Alignment
Needs alias
Faelax1188 -> -> Human Cavalier
Nostrus -> ?? -> Dwarven Bard (Archaeologist)

Arianna Willowwood |

How old is the town of Falcon's Hollow, just a factor in her background. Idea is to have her raised by her parents as a naturalist, mostly being in the city, after her human mother dies, her father spends years teaching her the finepoints of woodcraft and survival then sends her to learn to interact with the human half of her heritage.
She functions as a guide for those who need to go into the Darkwood, occasionally working for the town's herbalist or the logging scouts, as well as other travelers.

Nalita Bakji |

I've made some changes to Nalita but nothing major. DM can I have a little time to get an alias updated...don't know if I can do it this afternoon but I'll try. I've had 2 job interviews this week that have eaten up time.
Below is the up to date stat block.
Nalita
Female Samsaran Cleric (Cloistered Cleric) 2
LG Medium Humanoid
Init +1; Senses Low-Light Vision; Perception +4
--------------------
DEFENSE
--------------------
AC 15, touch 11, flat-footed 14. . (+4 armor, +1 Dex)
hp 14 (2d8)
Fort +3, Ref +1, Will +5
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Quarterstaff +2 (1d6+1/20/x2) and
. . Scimitar +2 (1d6+1/18-20/x2) and
. . Unarmed Strike +2 (1d3+1/20/x2)
Cleric (Cloistered Cleric) Spells Known (CL 2, 2 melee touch, 2 ranged touch):
1 (2/day) Cure Light Wounds (DC 13), Remove Sickness (x2) (DC 13)
0 (at will) Light, Detect Magic, Guidance (DC 12)
--------------------
STATISTICS
--------------------
Str 13, Dex 13, Con 11, Int 13, Wis 15, Cha 15
Base Atk +1; CMB +2; CMD 13
Feats Noble Scion of Lore, Scribe Scroll
Skills Diplomacy +7, Heal +9, Knowledge (Arcana) +9, Knowledge (Dungeoneering) +2, Knowledge (Engineering) +2, Knowledge (Geography) +2, Knowledge (History) +2, Knowledge (Local) +7, Knowledge (Nature) +7, Knowledge (Nobility) +4, Knowledge (Planes) +2, Knowledge (Religion) +9, Perception +4, Spellcraft +6
Languages Celestial, Common, Samsaran, Tien
SQ Aura (Ex), Barbed Vest, Breadth of Knowledge +1, Channel Positive Energy 1d6 (5/day) (DC 13) (Su), Cleric (Cloistered Cleric) Domain: Restoration, Lifebound (Ex), Restorative Touch (5/day) (Su), Shards of the Past: Knowledge (Arcana), Knowledge (Religion) (Ex), Spontaneous Casting, Well-Read (Ex)
Combat Gear Mithral Shirt, Quarterstaff, Scimitar; Other Gear Backpack, Masterwork (empty), Barbed Vest, Bedroll, Everburning torch, Grappling hook, Healer's kit (10 uses), Holy symbol, silver: Sarenrae, Rations, trail (per day) (8), Rope, silk (50 ft.), Waterskin
--------------------
SPECIAL ABILITIES
--------------------
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Barbed Vest Those injuring you with an unarmed or natural attack must make a DC 15 Ref save or take 1 damage.
Breadth of Knowledge +1 Add + 1 to all knowledge skill checks.
Channel Positive Energy 1d6 (5/day) (DC 13) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleric (Cloistered Cleric) Domain: Restoration Associated Domain: Healing
Lifebound (Ex) Samsarans gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit po
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Restorative Touch (5/day) (Su) Remove the dazed, fatigued, shaken, sickened, or staggered conditions by touch.
Shards of the Past: Knowledge (Arcana), Knowledge (Religion) (Ex) A samsaran's past lives grant her bonuses on two particular Knowledge skills. A samsaran chooses two Knowledge skills - she gains a +2 racial bonus on both of these skills, and they are treated as class skills regardless of what class she actually ta
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Well-Read (Ex) +2 to skills, CL checks, or saves if pertain to glyphs, symbols, or writings.
--------------------
This is only the second life that she's had which makes her very young in comparison to others of her race. Originally born a male mage by the name of Bakji he made his way across the crown of the world and into the and of the Linnorm Kings before meeting his end when his magic shop was raided in Lasthome.
The new incarnation, a female by the name of Nalita, was adopted by a family of humans. Her new father was a priest of Pharasma and her mother was a merchant. Her father traveled to the land of the linnorm kings to spread the faith of phrasma but finding that his teachings were not taking hold amongst the brutish people of the north he soon grew tired of this life. When Nalita was two years old they decided to begin a new life. They wanted to settle somewhere where there daughter would have a good life and wouldn't be judged for her odd appearance.
They eventually settled in the tiny town of Courtaud where her family still resides today. Her father started up his own church of Pharasma in town and her mother started her own shop. When she was six Nalita started developing a profound curiosity about all things magical and would often sneak into her father’s office in the church and play with his holy symbol and other magical components that he kep there. At first this caused her father great concern since she would often get in over her head and end up causing damage to his office but he soon found that no matter how much he protested she was going to continue to explore her magical inclinations.
When she was old enough Nalita started working towards getting ordained as a priestess in her father’s church. It was hard work that took up most of her free time which was good since she didn't really fit in with the locals. She spent all of her time locked up in the church studying books on religion and the arcane arts.

DM Azure_Zero |

Complete
Thundering Dawn -> Lanthen "Lan" A'dar -> rogue (acrobat) half-elf
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
STR Ranger -> Aden of the Shield -> Human Cavalier.
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Arknight -> Hardal Gilortek -> Dwarf Ranger (skirmisher) / Rogue
Mark Thomas 66 -> Arianna Willowwood -> Half-elf Ranger(Guide)
Incomplete
me'mori -> Augrok Manyteeth -> Half-orc Bear shaman Incomplete
Belsin -> Jund -> Aasimar Monk No Data found in profile
e-terah earthenchild -> E-Terah Deepheavy -> dwarven oracle of stone No Data found in profile
IknowMagic -> Aaralyn -> Human Sorcerer(Verdant) Incomplete
Something is invalid
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae A Stat below 10
Rasputin17 -> Solomon Knox-> Human Inquisitor(Spell breaker) A Stat below 10, Evil Alignment

DM Azure_Zero |

Complete
Thundering Dawn -> Lanthen "Lan" A'dar -> rogue (acrobat) half-elf
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
STR Ranger -> Aden of the Shield -> Human Cavalier.
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Arknight -> Hardal Gilortek -> Dwarf Ranger (skirmisher) / Rogue
Mark Thomas 66 -> Arianna Willowwood -> Half-elf Ranger(Guide)
Belsin -> Jund -> Aasimar Monk
Incomplete
me'mori -> Augrok Manyteeth -> Half-orc Bear shaman Incomplete
e-terah earthenchild -> E-Terah Deepheavy -> dwarven oracle of stone No Data found in profile
IknowMagic -> Aaralyn -> Human Sorcerer(Verdant) Incomplete
Something is invalid
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae A Stat below 10
Rasputin17 -> Solomon Knox-> Human Inquisitor(Spell breaker) A Stat below 10, Evil Alignment

DM Azure_Zero |

Complete
Thundering Dawn -> Lanthen "Lan" A'dar -> rogue (acrobat) half-elf
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
STR Ranger -> Aden of the Shield -> Human Cavalier.
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Arknight -> Hardal Gilortek -> Dwarf Ranger (skirmisher) / Rogue
Mark Thomas 66 -> Arianna Willowwood -> Half-elf Ranger(Guide)
Belsin -> Jund -> Aasimar Monk
Something is invalid
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae 3 points over 20 point buy

DM Azure_Zero |

Nothing personal, but I don't want to create an entire character with the possibility of being chosen. Should I end up not chosen, the exercise was just that. If the concept is chosen, I'll bang out a character and coordinate.
The reason I want it filled out is so I can see background, quirks, traits, etc, when I start deciding as I look at it's many parts.
And even if not selected you have a template for another character.

DM Azure_Zero |

Those with Incomplete or empty alias are not in the selection as is
Rasputin17 -> Solomon Knox-> Human Inquisitor(Spell breaker) -> For a Stat below 10 and Evil Alignment and did not fix it over the last few days.
Chainmail -> Luther Lightblade -> Aasimar fighter/cleric Iomedae is safe from the first chopping block because he fixed his stat below 10 issue, but forgot to double check his point buy while fixing that issue.

DM Azure_Zero |

Final 6 nearing the Final 4
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
Ridge -> Maglok Slagsun -> Dwarf Rogue
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Mark Thomas 66 -> Arianna Willowwood -> Half-elf Ranger(Guide)
Belsin -> Jund -> Aasimar Monk
The final 4 is going to be the toughest call I have to make as each of these is really well made.

DM Azure_Zero |

I can seem to cut the last person off and make the final 4, so I'll open a extra spot, and in doing so I will upgrade the party's foes some. Evil GM grin.
Final 5
Mathpro18 -> Nalita Bakji -> Samsaran Cleric
Deevor -> Carnider "Stinky" Dravonic -> Gnome Alchemist
Tilnar -> Dennvyn Fealthan -> Halfling Bard (Detective)
Mark Thomas 66 -> Arianna Willowwood -> Half-elf Ranger(Guide)
Belsin -> Jund -> Aasimar Monk
Please go to the Discussion area.

Shuriken Nekogami |

Lumiere Argence Solaras Dawnbringer, angeltouched desceandant of Saint Eclair Dawnbringer.
Female Aasimaar life oracle of Sarenrae 2
Stats; Str 10 Dex 14 con 14 int 14 wis 12 cha 16
Revelations (Channel positive energy)
Feats; extra channel
Skills
perception +5
diplomacy +10
Heal +6
Survival +6
sense motive +6
spellcraft +7
knowledge (religion) +6
knowledge (nature) +6
class abilities
channel positive energy 8/day
haunted curse
spells
orisons
create water
light
mending
predestigitation (am i allows to take this one?)
purify food and drink
mage hand*
ghost sound*
1st level spells 5/day
cure light wounds*
detect undead*
protection from evil
magic weapon
gear.
masterwork backpack, chain shirt, hanbo, 4 days rations, waterskin, flint and steel, 25 gold pieces unspent.
a young acolyte who grew up in the temple spending her life polishing altars and performing basic duties. quite inexperienced with the outside world and an airhead at times.

DM Azure_Zero |

overwrite the combat numbers with this piece below (click reply on the post copy the text, and remove the ?)
[?spoiler=AC, Saves, Attacks]
AC:
AC: 16 = 10 + 4(Armour) +2(Dex);
Touch: 12 = 10 +2(Dex);
Flat: 14 = 10 + 4(Armour) +0(Dex);
Saves:
Fort: 2 = 0(base) +2(CON);
Ref: 2 = 0(base) + 2(DEX);
Will: 4 = 3(base) + 1(WIS);
Attack:
Melee: 1 = 1(base) + 0(STR);
Range: 3 = 1(base) + 2(DEX);
CMB: 1 = 1(base) + 0(STR);
CMD: 13 =10 + 1(base) + 0(STR) + 2(DEX);
[/spoiler]

DM Azure_Zero |

after that's fixed your good to go,
I would then use this character's profile format as a template for future characters as it has fills the the basic needs for GMs and is organised.
edit:
your melee atk rolls are at +1 and your ranged atk rolls are at +3.
I'll be dropping you in combat in the game.