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Davashuum

Jund's page

230 posts. Alias of Belsin.


Full Name

Jund

Race

Aasimar

Classes/Levels

Monk 2 (HP:13/16; 15 strength)

Gender

Male

Size

Medium

Age

20

Special Abilities

Daylight 1/day; Damage Resistance Acid, Cold & Electricity (5); Darkvision (60ft)

Alignment

LN

Deity

Irori, Korada

Languages

Celestial, Common

Strength 16
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 15
Charisma 12

About Jund

Jund
Hit Points: 16
Init: +6

Melee: +4
Dagger (1d4+3/19-20/x2/S-P)
Hanbo (1d6+3/20/x2)
Kama (1d6+3/20/x2)
Nunchaku (1d6+3/20/x2)
Unarmed Strike (1d6+3/20/x2)

Range: +3
Shuriken (1d2+3/20/x2)
Dagger (1d4+3/19-20/x2/10ft/S-P)

Special Attacks:
Flurry of Blows +3/+3(melee) +2/+2(shuriken)
Stunning Fist (2/day)

AC 16

Skills:

Monk = 4+INT+FC= 10
ACP = 0 //Armour Check Penalty
Format: Total = ranks + stat + trained(?) +other(noted) -ACP

Acrobatics: 7 = 2 + DEX Mod + 3 - ACP
Appraise: 0 = 0 + INT Mod + 0
Bluff: 1 = 0 + CHA Mod + 0
Climb: 3 = 0 + STR Mod + 0 -ACP
Diplomacy: 3 = 0 + CHA Mod + 0 +2(Aasimar trait)
Disable Device: NA = NA + DEX Mod + 0 -ACP
Disguise: 1 = 0 + CHA Mod + 0
Escape Artist: 2 = 0 + DEX Mod + 0 -ACP
Handle Animal: NA = NA + CHA Mod + 0
Heal: 2 = 0 + WIS Mod + 0
Intimidate: 5 = 1 + CHA Mod + 3
Knowledge(History): 4 = 1 + INT Mod + 3
Knowledge(Religion): 4 = 1 + INT Mod + 3
Linguistics: NA = NA + INT Mod + 0
Perception: 8 = 1 + WIS MOD + 3 +2(Aasimar trait)
Ride: 2 = 0 + DEX Mod + 0 -ACP
Sense Motive: 7 = 2 + WIS Mod + 3
Sleight of Hand: NA = NA + DEX Mod + 0 -ACP
Spell Craft: NA = NA + INT Mod + 0
Stealth: 7 = 2 + DEX Mod + 3 -ACP
Survival: 2 = 0 + WIS Mod + 0
Swim: 3 = 0 + STR Mod + 0 -ACP
Use Magical Device: NA = NA + CHA Mod + 0

Class features, Feats, Traits and Racial Traits:

Class Features
Monk:
AC Bonus (Wis)
Flurry of Blows
Stunning Fist (Feat)
Improved Unarmed Strike (Feat)
Dodge (Feat)
Improved Grapple (Feat)
Evasion (Feat)

Feats:
Improved Initiative

Racial Traits:
Darkvision (60ft)
Skilled: +2 Diplomacy and Perception checks.
Celestial Resistance 5 (acid, cold, electricity)
Spell-like ability: Daylight

AC, Saves, Attacks:

AC:
AC: 16 = 10 + 1(Armor) + 2(Dex) + 1(Dodge) + 2(Wis)
Touch: 15 = 10 +2(Dex) + 1(Dodge) + 2(Wis)
Flat: 14 = 10 + 1(Armor) + 1(Dodge) + 2(Wis)

Saves:
Fort: 4 = 3(base) +1(CON)
Ref: 5 = 3(base) + 2(DEX)
Will: 5 = 3(base) + 2(WIS)

Attack:
Melee: 3 = 1(base) + 3(STR)
Range: 2 = 1(base) + 2(DEX)
CMB: 4 = 1(base) + 3(STR)
CMD: 19 =10 + 1(base) + 3(STR) + 2(DEX) + 2 (WIS) + 1(Dodge)
CMB 6/CMD 21 for grapples

Equipment:

Weapons:
(2) Dagger (1d4+3/19-20/x2/S-P)
Hanbo (1d6+3/20/x2)
Kama (1d6+3/20/x2)
Nunchaku (1d6+3/20/x2)
(20) Shuriken (1d2+3/20/x2)
--Weight:10.0, 11gp

Armor:
Bracers of Armor, +1
--Weight:1.0, 1000gp

Misc:
Pathfinder's Kit
(3)Potion of Cure Light Wounds
Potion of Mage Armor
--Weight:22.0, 212gp

Clothes:
Monks Outfit

Weight Total:33.0
Light: 76, Med: 153, Heavy: 230

Cash: (37gp)
1260gp - 1223gp = 37gp
-8cp (meal)
36gp 9sp 2cp

Background:

Jund never knew where he was born or where he came from. The monastery in Jalmeray is all he has known. That empty part of his soul has made him decide that in order to truly know himself he must go out and experience the world. His travels have crossed the Obari Ocean and the Inner Sea. He has been to Katapesh, Osirion and Absalom seeking more introspection. His latest travels have brought him to the land of Andoran. His exploration of the land has led him to Falcon's Hollow, curious to see the the legendary Darkmoon Vale.

Description:

Jund stands at 5'9" and a little over 120lbs. His small stature and lithe frame hide his deceptive strength and prowess. His Aasimar heritage is apparent in his gun metal grey hair and metallic blue eyes. His skin is a light tan cooler but if the sun catches it at the right angle is sometimes seems to glint like steel.

Jund is a friendly fellow but tends to keep to himself. He speaks directly. He never uses two words when one will do.

He believes in rules and regiment. People are responsible for their actions and should be held accountable. He helps those who truly deserve it and shuns those who try to pass on others generosity.


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