Aubrey's Rise of the Runelords campaign (Inactive)

Game Master Aubrey the Malformed


1,501 to 1,550 of 15,789 << first < prev | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | next > last >>

male Human Shoanti Fighter 10 xp 80962

I channeled Sylvester Stallone in the final fight scene from Rocky.


Steal from the best.

Initiative reprised and updated:
Vethran 20
Flappings things 18
Dravite 17
Illes 15
Larken 14
Hudak 14
Lo'j 10
Alwyn 9
Elisile 6

Lo'j and Gurney.


Male Human Marshal 4

Lo'j is going to take a single shot with his short bow, and...

Inherit Trose's luck, rolling a 5.

Gurney, will growl menacingly.


Male Human (Shoanti) Cleric 11

Looking at Hudak's unnaturally messed-up face, Alwyn realises that the flying heads might actually pose a real danger. However, as he can't get to it with his sword, he pulls a javelin from its sheath on his backpack and hurls it at the flapping monstrosity.

Attack roll 14+2=AC 16. Is the last head actually in melee, or is this the screamer? If it is in melee with Hudak, I take an additional -4 for shooting into close combat, and then probably hit nothing. If, on the other hand, it is a hit, the head receives 4+2=6 points of damage.


Alwyn's javelin punches into the monster, and it thuds squashily to the floor.

End of combat. 180 xp each.


Male Human (Shoanti) Cleric 11

Xp! Huzzah!

Alwyn steps forward and retrieves his javelin. After trying to wipe away the worst of the flying head's noisome filth, he resheathes it.

"You are absolutely right", he mutters to Larken. "Goblin-freaks, flying head-freaks, wrathbeast-freaks... Hell, even the demon was something of a freak. This temple has a malign warping quality to it." He turns to Hudak. "What's wrong with your face? You're not usually this ugly. D'you think you've been poisoned or something?"


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Elisile turns to Illes and quickly bows her head. “My thanks for your timely intervention Illes Elandru,” she says. “That could have gotten nasty.” She then looks to Larken. “Are you well?” she asks. “Did the creature kiss you?”


male Human Shoanti Fighter 10 xp 80962

We'll search the room, then head out the far door.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4
Hudak wrote:
We'll search the room, then head out the far door.

Hang on - Veth said the platform looked unstable, we should head over it two by two. Get down to the cells and look inside, see if there's any prisoners.


male Human Shoanti Fighter 10 xp 80962

I'll go first.


The party explores the rest of the complex, but finds no more threats. In the jail area they find cells filled with dusty skeletons, some disturbingly malformed but nevertheless inanimate. In the next they find a room with 10’ pits sunk into the floor. In each pit a leathery zombie shuffles about, oblivious to the visitors above and unable to climb out. These are swiftly dispatched at range with little effort and no danger. Another side corridor heads off to a spiral staircase, but this is blocked with impacted rubble from thousands of years past.

Gain another 50 xp each from offing the zombies.

With seemingly little more to find, the party re-emerge in the basement of the glassworks. They are immediately rushed, bloody and filthy (especially Hudak) to see Mayor Deverin. After assurances that the threat from below has been neutralized, she sighs with relief and sends the party off to recuperate from their ordeal. Wounds are healed, and Hudak receives special care from High Priest Xantus to purge the vargouille venom from his system and allow his wounds to heal completely.

The party have saved Sandpoint once more from invasion and horror. They are acclaimed the town’s heroes once more, and are clapped on the shoulder by passing citizens, young women flutter their eyelashes coquettishly, and they don’t have to buy their own beer for days.

Gain another 150xp, which should put you up a level. You have three days to heal up and do whatever before you are summoned back to see the mayor once more.


male Human Shoanti Fighter 10 xp 80962

How much does it cost to get that poison crap outta me? Or can Alwyn do that yet?


Alwyn would need to be able to cast Neutralise Poison to do it - I'm not too sure what level that is. But they do it gratis for Hudak - more out of pity than anything else. Oh, Hudak may wish to purchase new clothes, considering.


male Human Shoanti Fighter 10 xp 80962

Sweet. New wardrobe to go with his new face.
"I'll buy the GRANDEST CODPIECE in ALL O" SANDPOINT!!!"

Now the vacillation begins; I'll need a day to determine if I wanna take 1 level of barbarian, or stay the fighter route.
I'm thinking improved bullrush for my new feat, unless PHB II or COMPLETE WARRIOR has something snazzier.
Too bad I can't take vile feats. I want to pull bats out of people like the wrestler The Undertaker does in this one video game.


male Human Shoanti Fighter 10 xp 80962

I'll spring 100 g.p. myself to get the axe identified; we'll sell all the other loot besides the wand for all I care.


As a party, could you let me know what items you want identified so we can have a central point of reference.


Male Human (Shoanti) Cleric 11

Over the next few days, Alwyn sets up an obstacle course of sorts in the woods outside of town and generally spends his time smashing things and honing his sword skills. The evenings are spent having a few beers and chewing the fat with his buddies. Good times!

Edit: Ooooh! 900 gold! Hello there, masterwork greatsword! Also, any chance of getting my mail enchanted by some local wizard?


Important! Mayor Deverin plunders the coffers and, specifically, sqeezes the rich merchants in town to get you all a bonus of 900gp each in addition to any treasure values. (This is to even up the amount of treasure you have with your levels.)


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Heh. Take that rich merchants!

The battleaxe, the wand ... was there anything else we needed to get ID or valued?


Well, there is the tiny dagger from the quasit, which is also magical. There is the scroll too, and various non-magical bits and pieces - there is a masterwork shield from the freaky goblin, for example. I suggest you put it all in a list, and volunteer someone to compile it. Sheesh - I'm not keeping track of your treasure; if you forget it, you lost it.

There isn't anyone in town who can enchant items. The wizardly and clerical community can handle scrolls and potions, but that is about it. In any case, the gp limit for Sandpoint is 800gp and the town assets are about 50,000gp - this crisis and its solution (you guys) are having a fairly severe impact, even if you are spending a lot of your loot in town too.

More expensive items can obviously be had down the road in Magnimar, but you are not yet free enough agents to venture there - there are still goblins to fight.


Male Human (Shoanti) Cleric 11

OK. Alwyn got himself a nice new greatsword. Also, I'll compile a loot list tomorrow morning. Now I'm off to bed, though.


male Human Shoanti Fighter 10 xp 80962

wrt selling gear; identifying mitems, etc,....I'll do all the bookkeeping on that at home either tonight or Friday night.
THEN, when that's done, I will post a proposal to identify certain objects, and to sell certain objects, and how this will all be divided equitably. THEN, I will leave a certain amount of time before the identify spells are purchased, AFTER WHICH, there will be a second discussion of what items to keep and which to sell, again allowing a certain amount of time to give everyone time to put their 2 cp's in.
I don't want a repeat of the bad karma from the healing wand purchase.

So...post the first, and then the second reckoning, how much time to allow? 1 day each sound feasible?


Male Dwarf Ranger/7 XP- 35674

Sounds good, Heathy.


Male Human (Shoanti) Cleric 11

Lessee... We have:
-Tsuto's shortbow, which is a Mwk shortbow (+1 Str). I think Elisile has it; if she wants to upgrade to a longbow, both Larken and Illes could use this bow.
-The statue's polearm, which is a Mwk glaive with some extra decorations.
-The goblin-freak's stuff - a Mwk (heavy wooden?) shield and a magical battleaxe.
-The quasit had a magical tiara ans a tiny magical dagger.
-The magical iron wand from the weightlessness room.
That should be about it.


male Human Rogue 3 / Fighter 1

By my reckoning:

Tsuto's mwk shortbow (with Elisile)
Tsuto's mwk thieves' tools (with me)
statue' glaive (mwk at least)
mutant's Battle Axe (mwk at least)
mutant's Short Sword
mutant's Shield (mwk at least)
quasit's pendant
quasit's Tiara
quasit's Dagger
wand from the anti-gravity room
scroll (from the antigravity room?)

Have these items all been detected for magic?


male Human Rogue 3 / Fighter 1

Larken buys a Masterwork Rapier (any chance of a mwk. cold-iron rapier in this burg?) a Masterwork Light Crossbow w/ 10 bolts, a flute, a new (not covered in monster goo) explorer's outfit, and a set of Masterwork Studded Leather armor. He also kicks in 50gp toward the identify spells. Total expenditure = 871gp (or 891gp if cold-iron weapon is available)
He spends his down-time hanging out with his friends, talking to girls, learning the basics of the flute and doing rapier practice with Illes.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Tsuto's mwk shortbow
Tsuto's mwk thieves' tools (with Larken)
statue' glaive (mwk)
mutant's Battle Axe (magical)
mutant's Short Sword
mutant's Shield (mwk)
quasit's pendant (holy symbol of Lamashtu)
quasit's Tiara (worth 50gp - appraised by Elisile)
quasit's Dagger (magical)
wand from the anti-gravity room (weak evocation)
scroll (from the antigravity room - with Vethran)

Still in the "pot" from earlier:
2 mwk dogslicers
2 potions of clw (unclaimed I beleive)


male Human Shoanti Fighter 10 xp 80962

Q1: Vethran can just figure the scroll out right?

Sandpoint Deputies' Business Proposal #1
To sell:
308 gp 2mwork dogslicers
? gp pendant-Lamashtu holy symbol
150+gp masterwork shield(what type?)
5 gp shortsword
154 gp mwork glaive
187.5 gp mwork short comp bow
12.5 gp studded leather armor

gives us
817 g.p. plus the value of the (50gp)tiara, holy symbol pendant, and the mwork shield. I don't know what type of shield this is; we're talking 2-10 gp here.

from this, I propose...

we will spend 300 g.p. to identify the battleaxe, dagger, and the wand,

leaving us with 517 g.p. + about 2-10 gp depending on type of shield and the value of the (50gp)tiara and the holy symbol.

I will take the battleaxe once it's identified; it isn't my weapon of choice, but I think it might be good to be able to hit DR X/magic foes.
Somebody take the dagger; somebody take the wand.
Once we're divvied, I propose with my cash to subsidize others' purchases of mwork weaponry and/or spellbook stuff if needed; I have a masterwork bastard sword and a magic battleaxe so don't really need much cash. Or, I'll duck out of the divvying of the gold garnered from sale of items. I don't need much cash if people are buying me beer and the girly's are winking their coquettes at me.
I also want Larken and Veth to each take a clw potion. They're low on hp's comparatively, and Larken's mobile as hell; who knows when he could save some bleeding schmuck that somebody else can't get to.
Thoughts? I earnestly want to include everybody in this.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Elisile sells her longbow and composite longbow and purchases a masterwork comp. longbow.

She will chip in 50gp to get things identified (more if required).

She will also try to rustle up some silver and/or cold iron arrows, if such are available in town (though I doubt it).

On a spare day, she will scribe a scroll of magic weapon.

Elisile votes not to sell the tiara, tiny dagger or holy symbol of Lamashru – she’s worried about them falling into the wrong hands. If there is not a general agreement with this, she claims them as part of her share of the loot.

If the wand radiates evocation, Elisile cannot use it – it should probably go to Veth (depending on what it is).


male Human Shoanti Fighter 10 xp 80962

You can hold the 50 g.p.; I think we can identify it all with sale of items. My figure doesn't include the tiara's value or the dagger's value. The pendant doesn't run THAT much cashola.


Male Human (Shoanti) Cleric 11

Good plan! Wouldn't Hudak want the shield, though?

Liberty's Edge

Manwolf Werewoof testing upper middle class twit 5

Naaah.


Larken wrote:
(any chance of a mwk. cold-iron rapier in this burg?)[/ooc]

Nope.


The holy symbol is worth 50gp. The shield is a Heavy Wooden shield. The dagger is tiny (i.e. practically useless as a weapon) but identifies as a +1. A bit of experimentation reveals that it has the Returning ability (in other words - it is worth LOTS of money - don't keep it) too. The battleaxe is +1. The wand is one of Shocking Grasp (CL 1, 28 charges) and the scroll, already identified by Vethran using Spellcraft, is Burning Hands, CL 3.

Unusual materials like Cold Iron and Adamantine are not really available here - maybe two or three arrows, nothing more.

Sovereign Court

Tiny weapons do 1d2, yah? As the character most likely to get much use out of a +1 returning dagger, I'm for selling it. We'll certainly be ble to get better weapons once we're not tied down to Sandpoint.


male Human Shoanti Fighter 10 xp 80962

Sandpoint Deputies' Business Proposal #2
To sell:
308 gp 2mwork dogslicers
50 gp pendant-Lamashtu holy symbol
155.5 gp masterwork shield(what type?)
5 gp shortsword
154 gp mwork glaive
187.5 gp mwork short comp bow
12.5 gp studded leather armor
50 gp tiara
1,151 gp +1 returning tiny dagger

2,069.5 g.p. minus 300 g.p. identify charges
Mothy wants to keep the pendant,tiara,and tiny dagger(?)

1,769.5 g.p. how do we want to split this?
+1 battleaxe (1,155 g.p. wholesale) me--is that okay, or do you want me pay for it?
wand shocking grasp (375 g.p. wholesale) who wants it?
scroll (burning hands) who wants it?
2 potions of clw who wants them?


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Elisile’s rationale for keeping that stuff (tiara, dagger, holy symbol) is that they’re things used / worn by a demon – they may be tainted, and she doesn’t want them to fall into the wrong hands. If someone (Alwyn?) were to cast detect evil on them and they came up negative, that would make her feel much better about selling them. She’ll still kick in 50gp of her own to keep the holy symbol though, even if she just ends up burying it somewhere or something.
Can we even find a buyer for a tiny magical dagger in town though?
Apart from that, Elisile doesn’t want any of the other stuff.


male Human Shoanti Fighter 10 xp 80962

Right on. Waiting for the word from our fearless d.m. on the possibility of sale of tiny dagger, though I think the fact that he sorta told us to sell it would imply the possibility is good; also we'd like to detect evil on the 3 items in question, to assuage Elisile's (not unwarranted) fears.


Hudak wrote:
1,151 gp +1 returning tiny dagger

The price for this should be 4,151gp. It detects as expensive, but not evil (nor does anything else - what were you expecting, the One Ring?). Frankly, it is a fascinating curio that the chap at the Feathered Serpent would happily take off your hands - apart from being an interesting weapon utility-wise, it is a Thassilonian relic with an interesting backstory. Still want to keep it?


male Human Shoanti Fighter 10 xp 80962

Sandpoint Deputies' Business Proposal #2 (revised dagger.glaive,wand)
To sell:
308 gp 2mwork dogslicers
50 gp pendant-Lamashtu holy symbol
155.5 gp masterwork shield(what type?)
5 gp shortsword
400 gp mwork glaive
187.5 gp mwork short comp bow
12.5 gp studded leather armor
50 gp tiara
4,151 gp +1 returning tiny dagger

5,315.5 g.p. minus 300 g.p. identify charges
Mothy wants to keep the pendant,tiara,and tiny dagger(?)

5,015.5 g.p. how do we want to split this?
+1 battleaxe (1,155 g.p. wholesale) me--is that okay, or do you want me pay for it?
wand shocking grasp (210 g.p. wholesale) who wants it?
scroll (burning hands) who wants it?
2 potions of clw who wants them?


male Human Shoanti Fighter 10 xp 80962
Aubrey the Demented/Malformed wrote:
Hudak wrote:
1,151 gp +1 returning tiny dagger
The price for this should be 4,151gp. It detects as expensive, but not evil. Frankly, it is a fascinating curio that the chap at the Feathered Serpent would happily take off your hands - apart from being an interesting weapon utility-wise, it is a Thassilonian relic with an interesting backstory. Still want to keep it?

I don't want to keep it. Thanks for the math help; I'm tired and people are hollering a lot...

Just waiting for any and all qualms on the 2nd (revised) proposal.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4
Aubrey the Demented/Malformed wrote:
Hudak wrote:
1,151 gp +1 returning tiny dagger
The price for this should be 4,151gp. It detects as expensive, but not evil (nor does anything else - what were you expecting, the One Ring?). Frankly, it is a fascinating curio that the chap at the Feathered Serpent would happily take off your hands - apart from being an interesting weapon utility-wise, it is a Thassilonian relic with an interesting backstory. Still want to keep it?

Heh. We'll sell it.


Oh, the glaive is worth 400gp - again, a Thassilonian relic.


male Human Shoanti Fighter 10 xp 80962

Money talks, and b~&$*+#! walks. That's a saying we're fond of stateside in surlier venues.


male Human Shoanti Fighter 10 xp 80962
Aubrey the Demented/Malformed wrote:
Oh, the glaive is worth 400gp - again, a Thassilonian relic.

edited above to reflect.

Anybody read Conan the Internal Auditor? Me neither.


Hudak wrote:
Anybody read Conan the Internal Auditor? Me neither.

One of REH's lost classics. The bit of dialogue where he explains corporate governance to the High Priest of Thoth is golden.

EDIT: the cost of the wand is out too - its price needs to be reduced to reflect the number of charges remaining.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4
Aubrey the Demented/Malformed wrote:
It detects as expensive, but not evil (nor does anything else - what were you expecting, the One Ring?).

Metagame-wise I wasn’t expecting anything like that …. in character, I get the feeling that Golarion elves are a bit twitchy when it comes to demons, so was trying to play up that aspect - you know, possesions of a demon picking up some sort of taint, that sorta thing.

Liberty's Edge

Male Engineer Geek 6/Engineer 5/Engineseer 1

While we are checking availability, can a get masterwork full plate in town?

If yes, Does anyone want my scale mail?


male Human Shoanti Fighter 10 xp 80962
Aubrey the Demented/Malformed wrote:
Hudak wrote:
Anybody read Conan the Internal Auditor? Me neither.

One of REH's lost classics. The bit of dialogue where he explains corporate governance to the High Priest of Thoth is golden.

EDIT: the cost of the wand is out too - its price needs to be reduced to reflect the number of charges remaining.

I guess 210 g.p.? Crom!!!

(edit) Aub's...I'm gonna do U1 Saltmarsh (maybe in a month IDK). I know you don't want to play due to DMing, but the offer's open to ye.
I'll try to take all comers from our games, but I have six allready.


Male Dwarf Ranger/7 XP- 35674
Dragonmann wrote:

While we are checking availability, can a get masterwork full plate in town?

If yes, Does anyone want my scale mail?

I believe we have an 800gp limit in town.

Also no one can use the tiny dagger. It is too small. The penalties would be ridiculous for using it so it should be sold also.

1,501 to 1,550 of 15,789 << first < prev | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Aubrey's Rise of the Runelords campaign All Messageboards

Want to post a reply? Sign in.