| Alwyn Agnarrson |
Demiarchos is unhurt. I was down 25 and Hudak had taken 90 hp damage. With Illes' healing, I'll fix all that with wands - I'll save the channeling attempts for more urgent situations. That'll take 20 CLW wand charges, done while walking towards the trap room. So by the time we cross it, we're all 100%.
| Alwyn Agnarrson |
Will save Demiarchos: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
He didn't make it with a roll of 17 going the other way, so I don't have much hope here. Thankfully it's mostly an inconweeenience.
| Elisile Starbrow |
Once everyone is across the room, Elisile quickly looks about for any signs of ambush or recent passage by a giant Perception: 1d20 + 18 ⇒ (16) + 18 = 34, then leads the way up the ramp, continuing to stay alert, particularly as they approach the trolls’ former hiding places.
| Sefayll Valerian |
Demiarchos is unhurt. I was down 25 and Hudak had taken 90 hp damage. With Illes' healing, I'll fix all that with wands - I'll save the channeling attempts for more urgent situations. That'll take 20 CLW wand charges, done while walking towards the trap room. So by the time we cross it, we're all 100%.
Are you including Sefayll's 25 points of damage in your wand usage? If you have a second wand, she can make use of it to heal herself and save a couple of rounds of casting as we move.
Periodically, the signifier pauses to focus on her helm's senses and reach forward down the tunnel for signs of intelligent thought. Other than that, she is working to keep up with the rest of the party.
| Illes Elandru |
Illes follows cautiously and with his shield out for the first time in weeks while the realizes for the first time that there is no easy way out of here whether Mokmurian lives or not. How the hell are we going to get out of here even if we take this guy out? Maybe Conna can help? Vethran would know what to do, but Desna always provides. It will work itself out... somehow.
So did Demiarchos shrink?
| Aubrey the Demented/Malformed |
Funny you should say that...
The group turn the last turn of the spiral ramp and approach the troll lair. However, they find the place is not deserted. Mokmurian is taking his final stand. With him are three stone giants, plus Conna, and a massive giant whose skin is covered with crudely tattooed runes.
Mokmurian doesn't bother with preamble. "Lokansir - kill them."
Please place yourselves on the ramp around M-Q/40-41, and roll initiative.
| Elisile Starbrow |
Init: 1d20 + 4 ⇒ (8) + 4 = 12
O40 please.
“Oh … this could present a challenge,” Elisile murmurs, peering around the corner.
Aubrey, how long would you say its been (in rounds or minutes) since the end of the last encounter with Mokmurian?
As Camlo is currently incapacitated, would it make sense for Nevynxxx to run Hudak or Demiarchos for this fight if all parties are ok with that?
| Alwyn Agnarrson |
Three named NPCs? This could get... interesting.
"Damn. How did the big guy even get down here?"
Alwyn starts in P41. Hudak is in O41. Demiarchos is in M-N 40-41.
Initiative Alwyn: 1d20 + 1 ⇒ (15) + 1 = 16
Initiative Hudak: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative Demiarchos: 1d20 + 2 ⇒ (11) + 2 = 13
| Elisile Starbrow |
“Squeezed?” Elisile suggests.
Does the rune tattooed giant appear of the same ‘type’ as the one we fought earlier – in or near the cauldron room I think?
Also, is Conna the giant that the party came to some sort of understanding with before (prior to Elisile rejoining)? If so, is there any chance she’ll help us? Or at least not help Mokmurian?
| Sefayll Valerian |
Sefayll is near the front, but I'm having trouble with the map on this browser. I will be near Elisile, please.
Initiative: 1d20 + 3 ⇒ (13) + 3 = 16
| Sefayll Valerian |
P40 may be the nearest you can get to the front.
That's fine. I'm hoping some of these giants are weak-willed. We will know soon, but I have not had good luck with stone giants so far.
| Aubrey the Demented/Malformed |
Initiatives
Mokmurian 1d20 + 10 ⇒ (8) + 10 = 18
Lokansir 1d20 - 2 ⇒ (7) - 2 = 5
Conna 1d20 + 2 ⇒ (17) + 2 = 19
Galenmir 1d20 + 2 ⇒ (17) + 2 = 19
Stone Giants 1d20 + 2 ⇒ (16) + 2 = 18
Initiative
Illes 21
Conna 19+
Galenmir 19-
Mokmurian 18+
Stone Giants 18
Sefayll 16+
Alwyn 16-
Demiarchos 13
Elisile 12
Hudak 8
Lokansir 5
Illes.
| Illes Elandru |
At first confirmed sighting, Illes burst out into a filthy pirate shanty he learned years ago in Riddleport. He weaves enough magic into the song to amp up his allies and grant them inhuman speed.
"Get off my ass you wee bitty f*%!
if I pull out the claymore you're s++$ outta luck
who's that girl, that pretty young thing
after I f@+~ her she'll get up and sing...
MA: Inspire Courage with Badge of Valor +5/+5
SA: Extended Haste (via rod)
Hope that's not too crude, ya'll I've wanted to throw it out there before but hesitated.
From Ween's "The Blarney Stone"
Conna
| Aubrey the Demented/Malformed |
Conna was about to turn on Mokmurian, but Illes' filthy tune has offended her so much she instead throws in her lot with the giant wizard.
Just kidding!
"Mokmurian, you defile the stone with your presence," booms Conna, "Prepare to die! Join me, brothers!" She stabs at him with her spear, but while she fails to connect she certainly surprises and distracts him.
Conna attacks Mokmurian with her spear
1d20 + 20 ⇒ (1) + 20 = 21 to hit, damage 1d8 + 7 ⇒ (1) + 7 = 8
1d20 + 15 ⇒ (12) + 15 = 27 to hit, damage 1d8 + 7 ⇒ (4) + 7 = 11
1d20 + 10 ⇒ (10) + 10 = 20 to hit, damage 1d8 + 7 ⇒ (4) + 7 = 11
The giant Galenmir pitches a rock past Lokansir at Demiarchos.
1d20 + 17 ⇒ (12) + 17 = 29 to hit, damage 2d8 + 16 ⇒ (7, 3) + 16 = 26
Mokmurian snarls in fury at Conna, "I should have dealt with you when I killed your husband, witch!" But his spell fizzles before it is cast.
Mokmurian drops a quickened Haste on his allies and then tries to get Conna with a Disintegrate spell. Concentration check 1d20 + 20 ⇒ (6) + 20 = 26 v DC 27 = fail. Sad!
"Mokmurian is weak - see, the gods take away his powers!" shouts one of the giants.
"Idiot, her is our warleader!" shouts the other. They immediately begin attacking each other.
G1 attacks G2 and G2 attacks G1 with their clubs
G1 Attack 1 1d20 + 13 ⇒ (16) + 13 = 29 to hit, damage 2d8 + 12 + 9 ⇒ (5, 2) + 12 + 9 = 28
G1 Attack 2 1d20 + 8 ⇒ (20) + 8 = 28 to hit, damage 2d8 + 12 + 9 ⇒ (7, 5) + 12 + 9 = 33
G2 Attack 1 1d20 + 13 ⇒ (14) + 13 = 27 to hit, damage 2d8 + 12 + 9 ⇒ (5, 1) + 12 + 9 = 27
G2 Attack 2 1d20 + 8 ⇒ (4) + 8 = 12 to hit, damage 2d8 + 12 + 9 ⇒ (3, 1) + 12 + 9 = 25
Edit G1 possible crit
G1 Attack 2 1d20 + 8 ⇒ (11) + 8 = 19 to confirm, extra damage 2d8 + 12 + 9 ⇒ (4, 5) + 12 + 9 = 30 Not confirmed.
Initiative
Illes 21
Conna 19+
Galenmir 19- (Hasted)
Mokmurian 18+ (Hasted)
Stone Giants 18
Sefayll 16+
Alwyn 16-
Demiarchos 13
Elisile 12
Hudak 8
Lokansir 5 (Hasted)
Sef.
| Sefayll Valerian |
Grr... don't dare get in front of the divine doggy.
Sefayll readies an action to step into the hall when Demiarchos advances and cast a spell. Unless that's too many actions, in which case she will cast sheild on herself now.
| Sefayll Valerian |
Sefayll moves into the hall behind Gorum's hound (beside Alwyn's position last round, N41, I think) and casts a spell, targeting the giant spellcaster. Feeblemind, Will DC 23 before the +4 penalty for arcane casters, so effectively DC 27.
| Aubrey the Demented/Malformed |
Mokmurian's saving throw 1d20 + 15 ⇒ (2) + 15 = 17 Whoops!
Mokmurian eyes glaze over and his jaw goes slack. Then he gives a wordless howl as Sefayll steals his mind.
Lokansir's saving throw 1d20 + 5 ⇒ (9) + 5 = 14
Meanwhile, the huge giant takes the full force of Demiarchos' fire breath. Enraged, it forces itself into the - for it - narrow corridor to reach the impertinent warhound.
Single attack on Demiarchos from Lokansir with club and using Vital Strike and Improved Vital Strike
1d20 + 28 - 4 - 5 ⇒ (18) + 28 - 4 - 5 = 37 to hit, damage 9d8 + 19 + 15 ⇒ (4, 3, 3, 8, 4, 8, 6, 1, 2) + 19 + 15 = 73
Illes.
| Illes Elandru |
Illes continues his drinking song, "Aye aye aye, sharpen your boot, and bludgeon your eye
Aye aye aye, Desna's kiss brings a tear to me eye"
Inspire Courage +5/+5 (13 rnds remaining)
Extended Haste Rnd 2
Good Hope +2
I think I don't have any more buffs that are worth using right now and can't see anyone to target. So I'll leave it at a move action.
| Sefayll Valerian |
It was my next move last fight, but I felt like I had to do what I could to save Hudak from a big fall, which took two rounds.
| Aubrey the Demented/Malformed |
Conna stabs at the supporter of Mokmurian with her spear.
Conna attacks G1
Attack 1 1d20 + 20 ⇒ (7) + 20 = 27, damage 1d8 + 7 ⇒ (8) + 7 = 15
Attack 2 1d20 + 20 ⇒ (11) + 20 = 31, damage 1d8 + 7 ⇒ (5) + 7 = 12
Attack 3 1d20 + 20 ⇒ (3) + 20 = 23, damage 1d8 + 7 ⇒ (4) + 7 = 11
Galenmir throws another rock at Demiarchos.
1d20 + 17 + 1 ⇒ (7) + 17 + 1 = 25 to hit, damage 2d8 + 16 ⇒ (8, 1) + 16 = 25
Please keep an eye on Demiarchos' hit points, he's taking a pounding.
Mokmurian swings wildly at Conna.
Attack 1 1d20 + 23 + 1 ⇒ (4) + 23 + 1 = 28 to hit, damage 1d8 + 7 ⇒ (4) + 7 = 11
Attack 2 1d20 + 23 + 1 ⇒ (7) + 23 + 1 = 31 to hit, damage 1d8 + 5 ⇒ (7) + 5 = 12
Attack 3 1d20 + 13 + 1 ⇒ (15) + 13 + 1 = 29 to hit, damage 1d8 + 7 ⇒ (3) + 7 = 10
Attack 4 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15 to hit, damage 1d8 + 7 ⇒ (5) + 7 = 12
Meanwhile, the two giants continue to hammer at one another.
G1 attacks G2.
Attack 1 1d20 + 16 + 1 - 3 ⇒ (1) + 16 + 1 - 3 = 15 to hit, damage 2d8 + 12 + 9 ⇒ (8, 8) + 12 + 9 = 37
Attack 2 (Hasted) 1d20 + 16 + 1 - 3 ⇒ (8) + 16 + 1 - 3 = 22 to hit, damage 2d8 + 12 + 9 ⇒ (6, 8) + 12 + 9 = 35
Attack 2 1d20 + 11 + 1 - 3 ⇒ (4) + 11 + 1 - 3 = 13 to hit, damage 2d8 + 12 + 9 ⇒ (8, 5) + 12 + 9 = 34
G2 attacks G1
Attack 1 1d20 + 16 - 3 ⇒ (1) + 16 - 3 = 14 to hit, damage 2d8 + 12 + 9 ⇒ (8, 7) + 12 + 9 = 36
Attack 2 1d20 + 16 - 3 ⇒ (8) + 16 - 3 = 21 to hit, damage 2d8 + 12 + 9 ⇒ (5, 7) + 12 + 9 = 33
Sefayll.
| Sefayll Valerian |
The hellknight signifier casts again, targeting the giant in the middle, and tries to cloud his mind.
Casting confusion on Galenmir, Will save 22 negates
| Aubrey the Demented/Malformed |
Galenmir's Will save 1d20 + 9 ⇒ (12) + 9 = 21
Galenmir blinks and sways for a moment.
Initiative
Illes 21
Conna 19+
Galenmir 19- (Hasted, Confused)
Mokmurian 18+ (Hasted)
Stone Giants 18
Sefayll 16+
Alwyn 16-
Demiarchos 13
Elisile 12
Hudak 8
Lokansir 5 (Hasted)
Alwyn. Vatters is a bit distracted at the moment so someone take his turn, please. And then Demiarchos'.
| Alwyn Agnarrson |
Alwyn pokes his head around the corner and points a red wand at the big giant. Suddenly the corridor erupts into flame.
I'm using my Flame strike wand at Lokansir. He takes 9d6 ⇒ (4, 5, 6, 3, 3, 6, 2, 2, 5) = 36 damage; half is fire, half is Holy. Reflex save DC 21 for half damage.