Race |
HP 78/67, AC 26, T 14, FF 23, CMD 21 Performance 37/37 CHA DAMAGE: 5 |
About Illes Elandru
ACTIVE SPELLS and Effects:
Illes Elandru
Male human (Varisian)
CG Bard 11, xp: yep.
Init +2; Senses Perception +10
Languages Common (Taldan), Varisian, Shoanti, Infernal, Goblin, Giant, Sylvan, Gnome
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AC 26, Touch 14, Flat Footed 23
Without Buckler: 23, Touch 14, Flat Footed 20
Dex +3
Armor +8 (+2 Elven Chain)
Deflection +1 (Ring of Protection +1)
Shield +3 (+2 buckler)
Natural +1 Amulet of Natural Armor
Dodge 0
Size 0
hp 78, Damage taken 0Temp hp 0
Fort +8 (+3 Base, +2 Con, +1 Trait, +2 Resist), Ref +12 (+7 Base, +3 Dex, +2 Resist), Will +8 (+7 Base, -1 Will, +2 Resist)
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Spd 30 ft
Melee
+1 keen rapier +10/+5, (1d6+2 15-20/x2)
Ranged +1 Composite Shortbow (Str +1) +11/+6, (1d6+2, 20/x2) Rng 60 ft
Base Atk +8/+3; CMB +9 CMD 21
Atk Options
Spells
DC 10+7+SL +1 Enchantments +2 Ench/Illusion with Captivating Melody
0 Level (DC 16)
Read Magic, Ghost Sound, Message, Summon Instrument, Open/Close, Mage Hand
1st Level (DC 18/20) [x], [ ], [ ], [ ], [ ], [ ], [ ]
Silent Image, Cure Light Wounds, Hideous Laughter, Grease, Charm Person, Saving Finale, Liberating Command
2nd Level (DC 19/21) [x], [ ], [ ], [ ], [ ], [ ]
Suggestion, Tongues, Silence, Cacophonous Call, Mirror Image, Disguise Other, Pugwampi's Grace
3rd Level (DC 20/22) [x], [x], [ ], [ ], [ ]
Good Hope, Haste, Charm Monster, Major Image, Tiny Hut, Confusion
4th Level (DC 22/24) [x], [ ], [ ]
Virtuoso Performance, Freedom of Movement, Break Enchantment
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AbilitiesStr 12, Dex 14 (16), Con 14, Int 14, Wis 8, Cha 20 (24)
SQ Bardic Knowledge (Ex), Bardic Performance: Rounds/Day: 37
Performance DC: Will vs DC 23 (10 +1/2 bard level + cha mod +1 song of the heart)
Countersong (Su) (Wind) 30' Perform vs Sonic or language dependent magical attack, Perform for new save each round.
Distraction (Su) (Act, Comedy, Dance) 30' Perform vs Illusion (pattern or figment)
Fascination (Su) 90', 3 targets
Inspire Courage (Su) +4 att/dam, charm/fear (bumped by song of the heart)
Inspire Competence (Su) 30', one target (not self), +4 competence on checks with one skill
Versatile Performance (Ex) Can sub-
Perform: Wind for Diplomacy or Handle Animal
Perform: Dance for Acrobatics or Fly
Perform: Oratory for Diplomacy or Sense Motive
Perform: Sing for Bluff or Sense Motive
Well Versed (Ex) +4 save vs bardic, sonic, or language dependent
Lore Master (Ex) Can take 10 on any Kn with ranks. Take 20 2/day as a standard action.
Suggestion (Sp) As spell. Must fascinate first. Does not require performance rounds.
Dirge of Doom (Su) 30' Must see and hear. Duration: performance and target within 30' range. Targets are shaken.
Inspire Greatness (Su) 1 target, 2d10+con mod temp hps, +3 attack, +2 fort (increased by song of the heart)
Jack of All Trades (Ex) Can use any skill, even if the skill normally requires him to be trained.
Traits
Gregarious: 1/day choose to reroll a diplomacy check to change attitude. Must take second roll.
Resilient: +1 Fort save
Feats
L1 Skill Focus: Perform
Human: Extra Performance (+6 rounds)
L3 Captivating Melody - Swift Perform (DC 15 + Spell Level) Spend 2 rnds of performance for +2 DC to Ench/Illusion
L5 Song of the Heart (+1 to all b. performance bonuses, +1 DC on music effects)
L7 Spell Focus (Enchantment)
L9 Greater Spell Focus (Enchantment)
L11 Bardic Masterpiece "The Canticle of Joy"
Skills ACP: 0 +favored class ranks
Acrobatics +8 (3r +3 class +2 Dex)
Diplomacy +18 (8r +3 class, +7 Cha)
Bluff +16 (6r +3 class +7 Cha)
Kn Arcana +15 (5r +3 class +2 Int +5 bard)
Kn Dungeoneering +11 (1r +3 class, +2 Int, +5 bard)
Kn Engineering +11 (1r +3 class +2 Int +5 bard)
Kn Geography +12 (2r +3 class +2 Int +5 bard)
Kn History +11 (1r +3 class, +2 Int, +5 bard)
Kn Local +11 (1r +3 class, +2 Int, +5 bard)
Kn Nature +11 (1r +3 class, +2 Int, +5 bard)
Kn Nobility +11 (1r +3 class, +2 Int, +5 bard)
Kn The Planes +15 (1r +3 class +2 Int +5 bard)
Kn Religion +15 (1r +3 class +2 Int +5 bard)
Perception +11 (9r +3 class -1 Wis)
Linguistics +11 (6r +3 class +2 Int)
Perform Wind +25 (10r +3 class +7 Cha +2 MW +3 Skill Focus)
Perform: Dance +21 (11r +3 class +7 Cha)
Perform: Oratory +12 (2r + 3 class + 7 Cha)
Perform: Sing +17 (7r, +3 class, +7 Cha)
Profession: Astrologer +4 (2r +3 class -1 Wis)
Sense Motive: Versatile Perform Oratory
Spellcraft +11 (6r +3 class +2 Int)
Stealth +10 (5r +3 class +2 Dex)
UMD +20 (10r +3 class +7 Cha)
Handle Animal or Diplomacy, can sub Perform: Wind for +24
Fly or Acrobatics can sub Perform Dance for +19
Equipment: Explorer's Outfit, +2 Elven Chain (20lb), +2 buckler, +1 Comp Shortbow (Str+1), 17 arrows, Mw Rapier (2lb), MW Whip (2lb), MW Pipe (3lb) (Joyful Noise 3/day), Caltrops, Ring of Protection +1, Headband of Alluring Charisma +4, Lesser Rod of Extend [ ], [ ], [ ], Lesser Rod of Piercing Spell [ ], [ ], [ ]
Backpack: Flint and Steel, Waterskin, Everburning Torch, Oil of Magic Weapon, Scrollcase
Scrollcase: Silent Image x4, Sleep, Whispering Wind, Comprehend Lang, Minor Image, Cat's Grace (CL 3), Eagle's Splendor x2 (CL 3), Rage x 2 (CL 3), Page of Spell Knowledge (Saving Finale), (Liberating Command)
Flask Belt: Alchemist's Fire, Tanglefoot Bag
Armor: +2 Elven Chain
Belt: +2 Belt of Incredible Dexterity
Body:
Chest:
Eyes:
Feet:
Hands:
Head:
Headband: Headband of Alluring Charisma +4
Neck: +1 Amulet of Natural Armor
Rings: Ring of Protection +1
Shield: +2 Buckler
Shoulders:
Wrists:
Potions:
Wands:
CMW: 4
Enlarge Person: 46 (UMD 20 to activate)
Ray of Eneeblement: 28
To sell:
Emerald worth 2000gp
Large Sihedron Medallion
Not Carried: Entertainer's Outfit, Torch x2
Total Weight: 25.5lb Money: 91 gp 3 sp, 3 cp
Load--- Light 0-33, Med 34-66, Hvy 67-100, Lift 100, Push 500