| Vethran Tallomane |
Vethran rolls up his sleeve, the Varisian dragon tattoo beginning to glow menacingly.
Delaying until I get a good grouping.
"Back up! Let them come to us..."
I got a fireball for that ass... Of course, if they're weak enough, Alwyn might be able to dust them with a turn attempt and save me the slot.
| Aubrey the Demented/Malformed |
"Brainssss...." The zombies shuffle out after Dravite, seeking their warm-blooded prey.
OK, zombies in A10, B9, B15, B16, B13 move to C11, D11, C13, C14 and B13 respectively. The one in D11 provokes an AoO from Dravite. They all attack, though the one in B13 is attacking through the bars which counts as cover (-4 to hit) for Dravite. Two hits, for 2 damage each.
As they shuffle forward, there is the twang of crossbow bolts from the opposite direction. Three cloaked figures appear in the cells on the opposite side, emerging from a glamour of invisibility. Over their heads they wear horrid masks resembling horrid patchwork faces with a single bulbous, staring eye, not disimilar to that found on the late, unlamented Aldern Foxglove. They hastily move to reload.
Three cultists are at O3, T8 and Q19. Three attacks on Vethran, Alwyn and Illes. Attack on Alwyn hits - 5 damage.
Hudak.
| Vethran Tallomane |
Grumbling as his shot is fouled, Vethran rushes forward onto the walkway.
"Dravite, archers! We need your bow!"
The Varisian stretches out a finger and unleashes a pair of sizzling bolts at some of the undead harrassing the dwarf.
I'm acting now. Move to H12, casting scorching ray. First target: C13. Touch attack: 14. Damage: 19. Second target: C11. Touch attack: 12. Damage: 16.
| Alwyn Agnarrson |
Alwyn runs towards the melee, brandishing his greatsword. "Begone, foul beasts! The Warmaster commands it!"
Move to E12 before turning undead. I got a bonus domain with my Ordained Champion PrC; I took Glory, so Alwyn's even more of a undead-turning hardass. Turn check 11+5=16, so I can turn undead with up to 6 HD. Damage 19 HD, if they have 2 or less (or 3 or less if we round up, as I turn undead like a 5th level cleric) HD, they are destroyed.
| Dravite Schorl |
Dravite drops his Ogre Hook at his feet(free action), un-shoulders his bow(move action), and fires off an arrow at one of the cult member archers (the one in Q18) but the shot goes wide. 1d20+8=10 to hit, 1d8+5(+3 str, +2 favored human)=11 damage.
"DAMN!! Steady-eyed, da ol' ranger said, steady-eyed..."
| Illes Elandru |
"Ah, now we're talking," Illes draws an arrow and pulls it back in his bow, "Finally someone who'll notice an arrow sticking out of their chests! Five gold each to the first to drop one?! Who's in?"
So saying Illes immediately proceeds to cheat by firing at the same one Elisile hit.
Shortbow vs O3 8+7 = 15
Unlikely damage: 1+2 = 3
Inspire Courage Round 1 of 5
| Vethran Tallomane |
Vethran winces as the bolt bites into his hip, but intones a spell through clenched teeth to protect himself. Cast mage armor on myself. He then unlimbers his crossbow and moves to the side of the walkway nearest his attackers. Move to N11, drawing crossbow as part of that movement.
| Hudak |
I.....will run to N3; I think I can do it; however running is 4 times your move rate in a straight line; though I note that Carl Lewis and Jesse Owens could run pretty quick around a circular edge of a track; however, if I can just do a double move, (which I think the RAW would imply) I think I can make it to i3. This counting edges is somewhat tricky.
| Elisile Starbrow |
Elisile runs towards the edge of the platform, leaps off into space, growing leathery dragon wings briefly that guide her towards the cultist at T8. She touches down in T9, the wings disappearing again. Used Sudden Shift to gain fly speed and then double move. Note that Elisile’s AC is currently 25 in terms of this dude attacking her.
| Alwyn Agnarrson |
Here's the MAP again.
Alwyn runs along the southern walkkway towards the masked cultist.
Double move to I19.
| Elisile Starbrow |
I.....will run to N3; I think I can do it; however running is 4 times your move rate in a straight line; though I note that Carl Lewis and Jesse Owens could run pretty quick around a circular edge of a track; however, if I can just do a double move, (which I think the RAW would imply) I think I can make it to i3. This counting edges is somewhat tricky.
I’ve always felt that the “run in a straight line” thing is to prevent using the run action to effectively give you extra movement in manouvering around the battle field and behind enemies. Changing direction whilst running is clearly a no-no, but running around a curve seems in the spirit of the rules, if not actually by the RAW. IMO.
| Dravite Schorl |
"Cayden Cailean, guide me arrows to their mark!" Rapid shot at the one in Q18-1d20+6=18 to hit, 1d8+5=7 damage, 1d20+6=26 possible crit, 1d8+5=7 damage, 1d20+6=15 reconfirm roll, 1d8+5=6, 1d8+5=12. So if the Crit is confirmed with 15, then it does 25 damage.
| Illes Elandru |
"What the hells?" Illes looks down at the gash where an arrow grazed him, but but the time he looks up both Hudak and Elisile are closing on his target. As he rotates scanning for another masked freak, he sees Dravite drop the first one. "Oh you dwarven bastard! Nice shot beardy." Then he fires on the remaining gimp masked face-faker(?).
Shortbow vs T8: 17+7 = 24
Damage: 4+2 = 6
Inspire Courage Round 2 of 5
| Aubrey the Demented/Malformed |
Vethran's bolt is deflected by a bar and pings away into the pit below.
The cultist (sorry - person of unusual religious affiliation) nearest Elisile drops his bow, flicks open his war razor and slahes at the elf. Only her hardened, scaly new integument stops her getting her throat slashed open from the wicked cut. (Rolled a 20 but didn't confirm the crit - 5 damage.) The other fires at Alwyn as he approaches, the bolt thudding into his forearm. (Another 20, confirmed, but lousy damage: 4.)
Hudak.
| Dravite Schorl |
Dravite.
I think it's Elisile's turn but...
Rapid shot the last dude-1d20+6=22to hit, 1d8+5=8 damage, 1d20+6=20 to hit, 1d8+5=6 damage.
"Too bad it ain't 5 gold each!"
| Elisile Starbrow |
Yeah, I think Elisile got missed.
Elisilizard hisses, the leaps at the cultist, savagely clawing and biting, most unlike her normal refined fighting style. Claw 1: 17+8+1 = 26. Damage: 4+1+1 = 6, Claw 2: 3, Bite: 14+6+1 = 21. Damage: 1+1+1 = 3.