And Then a Skeleton Popped Out: subSPUF Carrion Crown

Game Master Rynjin


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

If you need any help, hit me up.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

The original party dies with Zeke.

I sure hope Steef and Moose found a nice dwarven village to live out the rest of their lives in safety.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Your turn BTW. If you can deal 9 damage (after DR) Zin may yet live.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

I'm going to live anyways. I have no fear.

-Posted with Wayfinder


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones Studies the Elemental, then puts all his energy into a single strike.

Studied Strike: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 1d6 + 9 + 2d6 ⇒ (1) + 9 + (1, 6) = 17


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

elementals are immune to precision damage, fyi

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Unfortunately, she is correct. So after DR, you only dealt 3 damage. I was kind of hoping you would SHOOT him, or throw Alchemist's Fire or something, not step in to melee. Whirlwind is not limited to picking up one enemy. I really don't want to kill off half the party. Argh.

Jones Ref 1: 1d20 + 12 ⇒ (13) + 12 = 25

Safe!

Zin Ref: 1d20 + 5 ⇒ (16) + 5 = 21

Safe! Barely.

Elemental Ref vs Flaming Sphere: 1d20 + 13 ⇒ (17) + 13 = 30

Also safe. You guys are up.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Get rekt!

Scorching ray: 1d20 + 6 ⇒ (18) + 6 = 24

Damage: 4d6 ⇒ (5, 2, 6, 6) = 19

Scorching Ray: 1d20 + 6 ⇒ (2) + 6 = 8

Damage: 4d6 ⇒ (2, 5, 1, 1) = 9

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Zin finally takes down the elemental.

Congratulations! You have managed to get inside the front door (it's not locked any more).


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Obviously since only Jones and I were man enough to fight the elemental only we get the experience amirite? #level7omw

-Posted with Wayfinder


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

Friendly reminder that Ezekiel carried the team on his G L O R I O U S B A R B A R I A N B A C K even in death.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5
Ezekiel Andervalst wrote:
Friendly reminder that Ezekiel carried the team on his G L O R I O U S B A R B A R I A N B A C K even in death.

How is that level six power spike treating you?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23
Zin'Retatarianna Mor wrote:

Obviously since only Jones and I were man enough to fight the elemental only we get the experience amirite? #level7omw

-Posted with Wayfinder

Save the only reason it was even within hurt range was from the first arrow into it and The GM being nice with the hammer. Darius isnt stupid


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius opens the door to see Jones and Z still alive , " Hrmph.. it must have been a spell.. there is little other reason you two are still alive while Zeke had fallen. "


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

"Plenty of reason, we had the stomach to finish the fight."

Looking to Jones and Bulldozer, "Could Zeke have survived that fall? You all know him better that I. I assume him dead."

"If so, what is our course of action? Shall we continue on? "

-Posted with Wayfinder


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

"I only met him minutes before you and Darius did. I don't know him any better than you."

"In any case, alive or dead, there's nothing we can do for him now. Let's press onward."


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Z shrugs, "I've had to use a fair share of my magical reserves already, too many more rights like this and I'll need to rest."

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Remember that you are on a time limit, countdown until peasants come to torch this place and everyone in it. Sleeping is not an option.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

I'm not against fireballing a bunch of Bandits.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Go for it if you really want it. As for everyone else: So, onward?


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Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

Soon, you will be joined by the Most Badass Murderhobo Brawlsquatter in the Universe.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

" Are you questioning my ability to fight woman? I was no less ready to kill said creature, when safety was assured. But if you wish to continue we can, stop wasting all your spells before you become useless.. and unable to 'Finish the Fight' "


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Let's goooooooooooooooooo


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I'm just waiting for someone to say what they're doing.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

I guess Darius opens the door...


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones first checks the door for traps.

Take 10 + insp: 1d6 + 1 ⇒ (1) + 1 = 2 = 30.

If he doesn't find any, he (and presumably everyone else) will go through.


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Male Dwarf Monk (Zen Archer) 4 | HP 38/38 | AC 20, Touch 20, FF 17 | CMD 25 | Fort +6, Ref +6, Will +9 (+3 against Spells/Poison/SLA's) | Init +4 | Perception +9 | Sense Motive +9
Jones Shei'lac wrote:

The original party dies with Zeke.

I sure hope Steef and Moose found a nice dwarven village to live out the rest of their lives in safety.

Don't you worry, Steef's having the time of his life being a nasty-ass hobo with his buddy Moose, who's very much living up to his name, at least size-wise. He actually turned out to be one hell of a deterrent to muggers, so now Steef actually has some money to his name. Not much, but enough to get him back home to his family, who was unpleasantly surprised to find out he was still alive and kicking. Happy endings for everyone!

Also RIP Azrin and Zeke you shall be missed.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Jones finds no traps.

Not that a 30 would have detected the Air Elemental trap anyway.

The door opens on a very comfortable looking great hall, with a picture of who you presume to be the Count himself, standing smiling with his hand placed proudly on the shoulder of the Beast, who kneels comfortably on one knee staring out at ythe camera.

Once inside you see a convenient switch labeled "Trap ON/OFF" next to the door. It has been planetd firmly in the ON position, and the lever snapped off.

A fireplace stands in the middle of the room, with a door a few feet to its left, and a set of stairs heading upwards set to the right.

A whirring noise comes from under the stairs and some...thing shows itself. It is a creature of whirring gears, wire, and some fleshy bits that seem more for decoration than purpose. It points one of its hook hands at the group and makes more whirring noises.

"Unauthorized visitors detected. Please leave at once. You have 6 seconds to comply." comes the sound from a pair of disgustingly fleshy lips on its chest.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

How far away about 20 ft?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It's 15 feet away, but it's large sized. I revealed the map currently. he's right by the stairs in the corner..


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius seems ready to whip the thing, though not sure yet what it may be able to do

Know Arcana(Monster Lore): 1d20 + 12 ⇒ (10) + 12 = 22


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It is an Animated Object made of iron. It has Hardness 10 and 2 slams, and is Large.

Otherwise unremarkable.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

" Ofcourse, this maniac is smitten with constructs.. Oh well.. Begone, we have to meet you master. " placing his hand out a blazing cross appears an out shoots a spiritual Scimitar to strike the creature as Darius steps back.

Spiritual Weapon: 1d20 + 7 ⇒ (13) + 7 = 201d8 + 2 ⇒ (1) + 2 = 3


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Darius whacks the construct for 0 damage.

Not even your max damage can bust Hardness 10 there, so I don't really see the point in mentioning it from here on.

4d20 ⇒ (14, 17, 12, 17) = 60

1d20 ⇒ 11

Initiative:

Darius (24)
Zin (21)
Jones (18)
Bulldozer (18)
Hobbling Hook-Clawed Apparatus (10)

Back to the top of the Init, everybody is up.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

I didnt hit it at all it was as a spell not a weapon. Not really sure if Fore does well or not against Hardness wanted to see. If It doesnt I would have used something else.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Hardness applies to ALL damage. Spell, energy, weapon, falling, whatever. It's like DR/Adamantine and ONLY Adamantine gets around it.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Actually DR doesnt apply to falling and falling objects dont get hardness against it I believe, Change the spell to Divine Favor. The only isue that came up was when I looked for Force... they didnt define it as an energy type... for some reason.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Okie dokie, you're favored up. And you have a turn. It was quite surprised you didn't listen to its countdown.

Also it's a bit fuzzy but the rules on Hardness simply state that it applies to all damage dealt, so I figured falling too. For that matter I've always found it kinda doofy DR doesn't apply too so if it ever came up I'd probably rule DR applied as well, I have in other games.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

The reason being that you being tough applies to weapons striking against you and whatnot, that has zero help when it comes to the force of the entire world impacting every portion of your body and transferring energy through said body equally.

Darius sighs and steps back a little more chugging an extract and growing to great proportions.

Enlarge person Extract


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Everyone?


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones drinks another Shield extract and Studies the construct.


Male Duergar Aegis (Aberrant) 6 | HP 7/52 | AC 21, Touch 13, FF 18 | CMD 24, FCMD 21 | Fort +8, Ref +6, Will +8 (+2 against Spells/Spell-likes, +4 for Invigorating Suit checks. Immune to paralysis, phantasms, poison. ) | Init +3, DR 4/-

Bulldozer flies up to the machine, pulls down, and proceeds to divebomb it with a Power Attack.

Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d10 + 17 ⇒ (9) + 17 = 26

"We aren't going on a windy walk here lads. Show some hustle."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Bulldozer brings the pain to the Hobbling Hook Clawed Apparatus.

Zin?


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

hmm it's got double cover on me and we're in tight spaces, so no scorching Ray, fireball or burning hands, must be time for BURNING SPHERE!

Burning Sphere: 3d6 ⇒ (2, 2, 1) = 5

Sigh. Damn this book and it's constructs.

-Posted with Wayfinder


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Sometimes it be like that; Sadly you cant even hurt it.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

ya'll should yell for help really loudly


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Zin lightly singes some of the construct's fleshy bits.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It retaliates against Bulldozer, trying to slam it with its awkward appendages.

2d20 ⇒ (2, 13) = 15

Damage: 1d8 + 6 ⇒ (6) + 6 = 12

Bulldozer takes 12 damage, and everyone is back up!


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Hrm? We aren't in trouble. Gunna kill it soo just needed to change tactics. Dozer is doing fine.

Darius moves up and gets into position, where he drops his whip pulling the longsword in both hands and slashing down.

Divine Longsword Slash: 1d20 + 12 ⇒ (9) + 12 = 212d6 + 12 ⇒ (5, 2) + 12 = 19

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