...And Hell Came with Them! - DM Vengeant's Hells Vengeance Campaign Thread (Inactive)

Game Master Dennis Harry

Initiative:

Dramatis Personae
Corven [dice]1d20 + 7[/dice]
Alicarus [dice]1d20 + 4[/dice]
Castiel [dice]1d20 + 5[/dice]
Cole [dice]1d20 + 4[/dice]
Hel [dice]1d20 + 4[/dice]
Pelleas [dice]1d20 + 4[/dice]

Perception:

Dramatis Personae
Corven [dice]1d20 + 7[/dice]
Alicarus [dice]1d20 + 7[/dice]
Castiel [dice]1d20 + 5[/dice]
Cole [dice]1d20 + 6[/dice]
Hel [dice]1d20 + 8[/dice]
Pelleas [dice]1d20 + 6[/dice]

The Tannery


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Storyteller Shadow wrote:
FYI, I will be off of the boards on Wednesday and likely Thursday due to my daughters impending surgery. Likely I will be distracted with hospital visit and aftercare those days.

Take your time shadow, family is very important


GM Grog wrote:
Storyteller Shadow wrote:
FYI, I will be off of the boards on Wednesday and likely Thursday due to my daughters impending surgery. Likely I will be distracted with hospital visit and aftercare those days.
Take your time shadow, family is very important

ditto hope all goes well!


Alexander Malicdor, NE Male Human Necromancer Lv 1 | HP: 11/11 (NL 0) | AC: 12 (+8 with spells 19AC)(11 Tch, 11 Fl) | CMB: +1, CMD: 12 | F: +1, R: +1, W: +1 | Init: +3 | Perc: -3, SM: -3 | Speed 30ft | Bolster (8/8) Command Undead (8/8) | Spells 1st 4/4 Cantrips N/A | Active conditions: NA
Dragonofashandflame wrote:
GM Grog wrote:
Storyteller Shadow wrote:
FYI, I will be off of the boards on Wednesday and likely Thursday due to my daughters impending surgery. Likely I will be distracted with hospital visit and aftercare those days.
Take your time shadow, family is very important
ditto hope all goes well!

Same here. Hope everything goes well.

Dark Archive

take care :-)


Shadow's Status

The surgery went well but she needed another day and night of TLC so no posting for me yesterday.

Updates now.


Male Human Antipaladin of Urgathoa (Knight of the Sepulcher) 1 | HP: 13/13 | AC: 16, Touch 11, Flat-Footed 15 | Fort: +4, Reflex: +1, Will: +3 | Init: +1 | Perception +0

That's great news!


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

YAY!!!! Great to hear!!


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Good to hear things went well!


Shadow's Status

Updates tomorrow folks, trying to get into the swing of things now that I am back but I am very backed up!


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will
DM Vengeant wrote:
Updates tomorrow folks, trying to get into the swing of things now that I am back but I am very backed up!

Take your time! Kids come first!

Dark Archive

Just waiting for my cue :-)


Shadow's Status
Radavel wrote:
Just waiting for my cue :-)

Argog or Pelleas or a combination of both might open that gate this round :-)


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11
Castiel Vasago wrote:
And then, Sir Agelmore ended up in bed. With his horse!

Careful, Castiel, we don't want Gameplay turning into another thread about what's grounds for a paladin falling.


Ah, but here's the question; is it really beastiality if you Awaken the horse? When you think about it, there are probably laws about that in Golarion.


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

That assumes that I want to think about it.

Do I?:
I really don't.


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

Wait.. Umm I never said the paladin was doing something the horse


Shadow's Status
Castiel Vasago wrote:
Wait.. Umm I never said the paladin was doing something the horse

What horse?


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

The one in Castiel's story


Shadow's Status
Vadim Graveseeker wrote:
I'm like 99% sure that someone moved my token on the map because I was definitely not adjacent to the dog at the end of my last turn, but whatever.

That might have been me sorry 'bout that!


Shadow's Status

A few players have not posted in a few weeks. If they go two more weeks I'll just write them out and we will move forward with 5 players.

Dark Archive

Male Soldierborn Hp 14/14 Ac 18 TouchAC 10 FlatFlood 18 Fort: 5,Reflex 0,Will 0 ]Fighter [Polearm] Speed] 20ft

Sorry Paizo con +school starting has been hecktect as all getout for me. Started teaching a new class that I have never had to teach before is beyond nerve


I'm not sure if it's just me, but the base of the map is refusing to load. I'm not really sure where anything is or if I'm actually in range to attack or move after anyone. If it is me, I'll try again in a bit and see if it loads; if not, I'll wait until it's fixed to post my action.


Shadow's Status
Pelleas Markov wrote:
I'm not sure if it's just me, but the base of the map is refusing to load. I'm not really sure where anything is or if I'm actually in range to attack or move after anyone. If it is me, I'll try again in a bit and see if it loads; if not, I'll wait until it's fixed to post my action.

Not sure way that happened, will fix it tomorrow.

Dark Archive

hey guys sorry I havent been posting. got the flu and i am still trying to beat it.


Alexander Malicdor, NE Male Human Necromancer Lv 1 | HP: 11/11 (NL 0) | AC: 12 (+8 with spells 19AC)(11 Tch, 11 Fl) | CMB: +1, CMD: 12 | F: +1, R: +1, W: +1 | Init: +3 | Perc: -3, SM: -3 | Speed 30ft | Bolster (8/8) Command Undead (8/8) | Spells 1st 4/4 Cantrips N/A | Active conditions: NA
DM Vengeant wrote:
Pelleas Markov wrote:
I'm not sure if it's just me, but the base of the map is refusing to load. I'm not really sure where anything is or if I'm actually in range to attack or move after anyone. If it is me, I'll try again in a bit and see if it loads; if not, I'll wait until it's fixed to post my action.
Not sure way that happened, will fix it tomorrow.

I think it's my mistake. I tried to move my pawn, and both the map and pawn vanished. I'm sorry, and I'm not sure how I did it, but I am sorry.


Shadow's Status

Between a busy work week and trying to find a new place to live I have been quite busy this week. I will update as soon as I am able.


Shadow's Status
Alexander Malicdor wrote:
DM Vengeant wrote:
Pelleas Markov wrote:
I'm not sure if it's just me, but the base of the map is refusing to load. I'm not really sure where anything is or if I'm actually in range to attack or move after anyone. If it is me, I'll try again in a bit and see if it loads; if not, I'll wait until it's fixed to post my action.
Not sure way that happened, will fix it tomorrow.
I think it's my mistake. I tried to move my pawn, and both the map and pawn vanished. I'm sorry, and I'm not sure how I did it, but I am sorry.

Hah, no worries, I might not fix it as this guy is just about done now with both dogs dead and all of you all over him...


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

gasp! all is well take time!

Sovereign Court

Male Ifrit crossblooded sorcerer (Rakshasa/Efreeti bloodline) 1

This is a fun campaign so far, even if all I have done so far is roll a 1 on a climb check and fire a magic missile ;)


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Yeah, it's been a good time. I'm still very grateful that someone was willing to step up and run a campaign for our offbeat villains, and I'm even more grateful that it was our GM in particular. Take your time and post when you can, man! We'll definitely be waiting.


Shadow's Status

FYI, I will be packing and moving and then unpacking again over the next 35 - 40 days so if I have intermittent unexplained absences from the boards this is why.

Updates will take place between tonight and tomorrow night.

Sovereign Court

Male Ifrit crossblooded sorcerer (Rakshasa/Efreeti bloodline) 1

Great, my friends are haveing the same problem ;)


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

Im having tons of fun, too. I just need to have a life that's not pulling me in 8 directions at once ;)

Sovereign Court

Male Ifrit crossblooded sorcerer (Rakshasa/Efreeti bloodline) 1

Was just thinking, this song is perfect for Darkin's attitude when he first meets you all ;P

Dark Archive

Feeling better now. Reading the posts first before posting.

Dark Archive

I recommend we the players leave no witnesses alive not what we have been tagged as devil worshipers.

Sovereign Court

Male Ifrit crossblooded sorcerer (Rakshasa/Efreeti bloodline) 1

Well... I may have :P


Male Human Antipaladin of Urgathoa (Knight of the Sepulcher) 1 | HP: 13/13 | AC: 16, Touch 11, Flat-Footed 15 | Fort: +4, Reflex: +1, Will: +3 | Init: +1 | Perception +0

If you think he should die, go right ahead. Vadim has no particular desire to murder everyone he meets for fun. After all, he needs survivors to spread tales of his brutality. But if you think he's better off dead, I'm not going to stop you.

Dark Archive

Robert can perform the final sanction once he gets inside the compound lol


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

Castiel has no problem with killing off the survivors. It helps him hide.


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Due to his... particular beliefs, Alic won't be super happy with killing the man, and wouldn't be the one to do it, but he won't be unduly put out or anything.


Male Human Antipaladin of Urgathoa (Knight of the Sepulcher) 1 | HP: 13/13 | AC: 16, Touch 11, Flat-Footed 15 | Fort: +4, Reflex: +1, Will: +3 | Init: +1 | Perception +0

Hey everyone. I'm toying with the idea of playing a different character (assuming that our GM doesn't mind me switching), but I'm not sure if I want to stick with Vadim or try something different. Would people mind giving me some feedback on my other character idea?


Shadow's Status
Radavel wrote:
Robert can perform the final sanction once he gets inside the compound lol

He's inside already :-)


Shadow's Status
Vadim Graveseeker wrote:
Hey everyone. I'm toying with the idea of playing a different character (assuming that our GM doesn't mind me switching), but I'm not sure if I want to stick with Vadim or try something different. Would people mind giving me some feedback on my other character idea?

Sure, you can switch if you want to. Not a problem.


Male Human Antipaladin of Urgathoa (Knight of the Sepulcher) 1 | HP: 13/13 | AC: 16, Touch 11, Flat-Footed 15 | Fort: +4, Reflex: +1, Will: +3 | Init: +1 | Perception +0

Short version: He's a Strix Serial Killer Vigilante.

Long version:
"They say a monster hunts in these parts. What? You don't know the stories? Pull up a chair and let me fill you in. They say it first struck down in a little village off to the west of Dekarium. Ha, you think just because that's halfway cross Cheliax, that it doesn't matter here? No, no, you shouldn't think like that. The more powerful the monster, the further it's reach. There was this little village chapel down there, not much to look at really, and it was run by a kindly old priest of Iomedae. Then one day they heard the screams. The town guard rushed to see what was happening. They found him pinned to the wall above the alter in his own chapel like a butterfly, his back flayed open and his skin and blood used to make some twisted representation of wings. Bloody wings. The sheriff looked in to it of course, but they never found who did it. Then it happened again in another village on the east bank of the Tomarsulk River. This time a dwarf who was part of the Erastil's clergy was found against the outside wall of his little shrine, bloody wing painted on the wall. The only witness said she saw a figure with massive black feathered wings flying away in to the night. And it's happened in half a dozen more villages. In every town, at least one member of one of the gods of good, mostly Iomedeans come to think of it, was found carved up and pinned to a wall. The last few have had several. And not just priests. Devout worshipers and acolytes too. And twice more someone told tales of a massive figure with black wings flying away with a bloody blade. Then in the last village, just west of here, there was something extra. The word 'vengeance', written in blood above its little art project. There's something out there, something coming this way that has a beef with the priests of the celestial deities. Some stories have started to spread... people think it's an angel. A fallen angel who's raging against heaven. Iomedae's very own Angel of Death. I don't know, but this is the next village in its path with a church to Iomedae. Maybe we'll get lucky and it will never appear."

"What's that? Who am I? Oh, I'm sorry. My name is Cole. Cole Sungazer. Not much of a name, I know. I'm no one important. Just a minor functionary from down in Egorian. You know how many of us they need to keep things running smoothly. I was sent here to file some reports and get a situation report on this whole Glorious Reclamation nonsense that's going on. You know, it might make my job a whole lot easier if this crazy fallen angel decided to kill them for me. It's easier to file the paperwork for announcing an enemy of the state's death than it is to file for support to stage a manhunt. Well good day to you. And be careful on your way to church."


Shadow's Status

I approve, interested to see the Vigilante class in action.


Male Human Antipaladin of Urgathoa (Knight of the Sepulcher) 1 | HP: 13/13 | AC: 16, Touch 11, Flat-Footed 15 | Fort: +4, Reflex: +1, Will: +3 | Init: +1 | Perception +0

I'm glad that it sounds interesting.

His actual backstory, rather than the BS he feeds people to frighten them:
Cole dreamed. And in his dreams, he remembered his home. He dreamed of Raven's Walk, at the foot of the Devil's Perch. It was a tiny village, barely home to a hundred of his kind. It was a simple life, with some farming the land and others, like himself, hunting the nearby wilderness for game.

He remembered his family. His father, one of the town's handful of guards, keeping careful watch over their small village to protect it from monsters and any humans who would dare intrude on his people's lands. His mother, the village's rokoa, who performed their people's sacred rights and provided wisdom and guidance to lead their people. And he remembered his sister Emmy, not even full grown but already a brave young lass.

And he remembered the humans. He remembered when they marched on his village, a full three score of soldiers armed and armored and led by a man in burnished silver plate, the Sword of Valor upon his chest. He remembered their demands to hand over the 'raiders' that had been harassing the human villages to the east. He remembered his father demanding that the fools get off their land and leave their village in peace. He remembered as the humans laid waste to everything he knew. And he remembered, every night, his sister's lifeless eyes, his father's headless body, and his mother's broken wings.

They would pay! Every one of them. They would pay, these humans and their gods of 'righteousness'. They would suffer. He would cut them down, one by one. He would tear them limb from limb. He would leave these monsters broken and afraid, trembling at the mere thought of his name. He would have vengeance.


As for killing people, Pelleas doesn't care about the man (he did threaten to burn him inside the tannery), but keeping the man alive and in fear could be more beneficial to us. That said, Pelleas isn't in a state to comment very logically. Pelleas, right now especially, would really rather not kill the dogs.


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

Interesting point. Keeping the man alive, and indebted to us, could prove... Useful. Especially with his dogs...

Castiel changes his vote to keeping the dogs and their owner alive.


Alexander Malicdor, NE Male Human Necromancer Lv 1 | HP: 11/11 (NL 0) | AC: 12 (+8 with spells 19AC)(11 Tch, 11 Fl) | CMB: +1, CMD: 12 | F: +1, R: +1, W: +1 | Init: +3 | Perc: -3, SM: -3 | Speed 30ft | Bolster (8/8) Command Undead (8/8) | Spells 1st 4/4 Cantrips N/A | Active conditions: NA

Alexander doesn't really care one way or the other. As long as he doesn't tell the sheriff who we are, or what we look like at least.

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