An Attican Adventure (Inactive)

Game Master Gilthanis

For those of you selected for DM Drako's Coin of Attica, this is the complementary campaign thereto.


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Female Human Bard | HP: 24/24 | F/R/W: 2/6/5 | AC: 16 FF: 14 TCH: 12 | Spells (1) 0/3 I OWN NO COPYRIGHTS TO THE IMAGES I USE TO ENHANCE THE POSTS I MAKE

This place is confusing; dead end after dead end. How did the horrible people who did such a thing navigate such a place? Maybe they didn't know about the statue and it's secret area?Hmm

So, now where do we go? I am beginning to hate this place, just as much as the people abducting others


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Where else can we go? Maybe we should leave this place and just head to the steel door


Male Human Warrior/3 | An Attican Adventure

"Not that we'd necessarily want to go through that way, but I seem to recall an archway and a door in the north wall of the torture chamber. Just so we have all the options in front of us before choosing." It's clear the Captain couldn't care less what they did, he was just excited to be out in the field again.

However, judging from his facial expressions and body language, it's clear that Chase still would like to leave as soon as possible.

Map updated


well if Dominic wants me to press through I will head that way, smart to follow the Captains directive

with dominic's hand on his shoulder Taldo heads past the team and retreats back the way they came and heads to the door in the north wall to the torture chamber as Captain Iyers had directed, when they arrive at the door Taldo makes an effort to open it.

str.: 1d20 + 4 ⇒ (1) + 4 = 5


Kingmaker Table 1

Directed is kind of a strong word.

Back in the torture chamber, Taldo's attempt to open the door in the north, but he underestimates the necessary force by quite a bit, as it fails to even groan under his force.

Map Updated


"directed" in the sense that Taldo wants to please the Captain to get a recommendation for the army, so he is totally sucking up. :)

I can't appear weak in front of the captain

taldo replants his feet and pushes on the door again

strength: 1d20 + 4 ⇒ (8) + 4 = 12

maybe the next time he tries he will just take 10 :)


Kingmaker Table 1

With strength redoubled, Taldo tries it again and again giving you the T10, at which point it becomes painfully clear that the door is stuck solid.


I can't even open a door, how am I supposed to impress the captain if I can't even open a door

after pushing on the door a couple of times Taldo stops and looks around at the team and then at his feet and says
"s..s..s..stuck, n..n..now wh..wh..what?"


Female Human Bard | HP: 24/24 | F/R/W: 2/6/5 | AC: 16 FF: 14 TCH: 12 | Spells (1) 0/3 I OWN NO COPYRIGHTS TO THE IMAGES I USE TO ENHANCE THE POSTS I MAKE

What if you and the captain both try to push it open?

That give a total of 16? With the max of aiding we can get 20.


would he help a foreigner or will he have me step aside?

Taldo shrugs and looks at the captain expectantly...

is that another door in this wall to the west?


Kingmaker Table 1

The strength DC for that door is 23, so if you want to keep trying, you don't have to wait for me to say you got through. It is wooden though, so if you want to risk lighting it on fire, you can. And yes, there's an archway immediately to the left of the stuck wooden door.

The captain gives Taldo a hand, but shows his age when he's unable to help very much. Aid another strength: 1d20 + 2 ⇒ (3) + 2 = 5


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Let's go through the other entry way. Maelius says pointing.


at least I won't be standing here looking like and idiot

Taldo nods his head as Maelius orders and points, quickly moves to the other door and begins to head that way

perception: 1d20 ⇒ 4


Kingmaker Table 1

I'm going to assume Dominic holds the torch through the archway for you.

As Taldo steps through the archway, he sees that it opens out onto a hallway running east-west. To his right, he can see the corridor makes an abrupt turn to the north. To his left, he sees another statue of an armored warrior. The armor is different from the other, likely indicating a different warrior, but it is the same size and it also carries a sword.

map update pending

-Posted with Wayfinder


Taldo looks into the room and sees another statue of an armored warrior

need to ssy something

as he ethers the hall he points to the left saying

A..a..another s...s...statue h..h..h..here

then facing to the right to make sure nothing attacks them from that direction


Kingmaker Table 1

Map Updated


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Maelius looks over the statue
Perception: 1d20 + 3 ⇒ (8) + 3 = 11

If he doesn't see anything he'll just say Let's see what's down the passageway.


Kingmaker Table 1

Seeing nothing out of the ordinary, Maelius faces the passageway, ready to head on.


since the other statue had a lever can we try this statue the same way without a perceptions check? It would be in game knowledge right?


Kingmaker Table 1

go for it!

-Posted with Wayfinder


might be stupid to try, but I can't look any more incompetent after not being able to open the door

Taldo, looking at the statue from across the room, then goes and turns the sword of the statue to see if it turns like the previous one.


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Should we wait to see if the lever pull did anything or move on?


Kingmaker Table 1

sorry, RL junk going on...

As Taldo observes the sword, he notices it's off-kilter like the other one had been, turning it causes a very similar sound mechanical movement as the last one had. When the statue moves, it reveals an iron door which no amount of handle turning and pushing can open.

you can try to break down the door if you want to get through

-Posted with Wayfinder


fool me once, I've already embarrassed myself on too many doors, there's a hall I can go up and all I have to do is make sure I don't trip

seeing the door is secured and no one will be attacking them from that direction, Taldo turns and proceeds up the hallway that heads north, making sure he moves slow enough that Dominic can stay close with the light.

"Th..the d..d..door is s..s..secure."


Kingmaker Table 1

As Dominic reaches the torch around the corner to allow Taldo to see, the tanner sees yet another hallway, paved in the same marble, lined with the same stone, and echoing with the same uneasiness.

Map updated


why did I think staying here was a good idea

Taldo, short spear and shield poised, continues moving forward hoping they find who or what they are looking for, looking around as best he can in the dim light.

perception: 1d20 ⇒ 9


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Maelius follows the strong young warrior that's leading them through the maze.


Kingmaker Table 1

As Taldo nears the corner, and the end of the fading light, he hears something he's not unfamiliar with: the sound of metal grating against stone.


what is that? metal grating on stone?

Taldo stops, cocks his head sideways, drops down in a crouch, turns and waves the group to move forward. He awaits for more light and the party to hear the noise and see the corner as well.

maybe we've found our kidnapper and we will be able to leave this stygian darkness

since he is waiting and listening until the party joins him

perception: 1d20 ⇒ 11


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Perception: 1d20 + 3 ⇒ (13) + 3 = 16


Female Gnome Commoner/1

Maelius hears the scraping too, and that it's getting closer.

-Posted with Wayfinder


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

What is that? What do we do? Maelius whispers to the others. Should we try and talk?


crap I think it's getting closer, I should return to the group

since the sound was getting closer and the group has not gotten any closer or Dominic moved the torch up, Taldo retreats back the hall, nearer to the team.

"I..I h..h..heard s..s..s...s...somth..th..thing"


Male Human Warrior/3 | An Attican Adventure

Iyers comes up behind Maelius, "We've gotten past three of these things already, it can't be that bad. Push on! Or would you rather I lead?"


I cannot be a coward in front of the captain

Taldo stops in front of the group, looking at the ground, shuffling his feet, he says

I...I h..h..have a..a..a...a sh..shield, I..I will s..s..stay in f..f..f..front, s..s..some o..one b..b..bring th..the torch, o..o..ok?

with the captains presence moving him forward and the close proximity of the torch Taldo continues moving forward carefully looking around.

perception: 1d20 ⇒ 10


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

While he doesn't have a torch Maleius follows Taldo around the corner with a sling at the ready.


Female Human Bard | HP: 24/24 | F/R/W: 2/6/5 | AC: 16 FF: 14 TCH: 12 | Spells (1) 0/3 I OWN NO COPYRIGHTS TO THE IMAGES I USE TO ENHANCE THE POSTS I MAKE

Sarenrae, please keep these boys safe. I cannot bring them back from the dead

Sera, follows along just far enough back where the torch light allows her to see in the darkness.

Boys remember one thing...I can't heal dead, okay


Male Human Warrior/3 | An Attican Adventure

Iyers gratefully accepts Dominic's torch and follows Taldo around the corner where they both see a metallic cobra dragging a sack by its pull-strings. Seeing them, the serpent lets the sack go and hisses at them!

Serpent Initiative: 1d20 + 2 ⇒ (9) + 2 = 11

if your initiative beats its, you're up!

K (Arcana) DC 20:
The serpent is an iron cobra

-Posted with Wayfinder


init: 1d20 + 1 ⇒ (15) + 1 = 16
crap, oh crap, oh crap

not knowing what to do Taldo panics and throws his shortspear at the metal snake and then draws the club as he moves forward.

shortspear attack: 1d20 + 2 ⇒ (13) + 2 = 15 for damage: 1d6 + 4 ⇒ (4) + 4 = 8


Female Human Bard | HP: 24/24 | F/R/W: 2/6/5 | AC: 16 FF: 14 TCH: 12 | Spells (1) 0/3 I OWN NO COPYRIGHTS TO THE IMAGES I USE TO ENHANCE THE POSTS I MAKE

initiative: 1d20 + 2 ⇒ (7) + 2 = 9


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

Init: 1d20 + 2 ⇒ (3) + 2 = 5


Kingmaker Table 1

Taldo's spear clangs off the surface of one of the plates that make up the snake's back.

I'll go ahead and roll for everyone else...I thought that would work a little better than it did...

Initiative:

Iyers: 1d20 + 1 ⇒ (11) + 1 = 12 Chase: 1d20 + 3 ⇒ (5) + 3 = 8 Dominic: 1d20 + 2 ⇒ (20) + 2 = 22

Iyers drops the torch and fires around the corner at the cobra. The ball tears through the serpent's neck. It let's out an unnatural and metallic squeal, one of its red-light eyes grows dim and it moves with less fluidity, but remains.

Attack: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d12 ⇒ 12

Dominic is up


Kingmaker Table 1

K (arcana): 1d20 + 1 ⇒ (4) + 1 = 5

Dominic's expertise on the creature before them is miniscule, but he shouts at Taldo, "Go for the other eye!" As he stands by, expecting the creature to fall very soon. Combat Advice, +2 on Taldo's next attack roll

The serpent sways a bit under it's damage, but quickly darts at Taldo's leg.

Attack: 1d20 + 3 ⇒ (15) + 3 = 18

Fortunately, it gets a mouthful of shield and a bad headache, but nothing more.

Chase moves forward from his spot in the back, and fires an arrow between his allies at the strange creature.

Attack, Into Melee: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14

Unfortunately, it takes a page from Taldo's spear and ricochet's off the creature's back.

Party up!


swing hard and fast, club speed is important

Not sure how the snake missed, Taldo moves his foot away from the snake and aims for its head as Dominic instructed. He quickly lifts his knotted root club and slams it even faster at the iron snake.

club attack: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 for damage: 1d6 + 4 ⇒ (3) + 4 = 7


Kingmaker Table 1

The serpent's head shatters about the ground, leaving his cache unguarded.

end combat. Loot list pending

-Posted with Wayfinder


need to protect the group

Taldo move further up the hall, to the edge of their light source, just in case anything comes down the hall way. Keeping a keen eye out.

perception: 1d20 ⇒ 1 or not


Male Human Expert/1-Court Bard/1 HP 8/14 | AC 16 T 12 FF 14| F 0 R 4 W 3 | Int +2 | Per +3 | Bard Perform 6/7

That was an amazing hit Taldo. Maeliuis praises the young warrior. There's so many things here, but no torturers

Per: 1d20 + 3 ⇒ (13) + 3 = 16


Kingmaker Table 1

still pending on the loot. Sorry, busy weekend. You will find a helpful letter in it, however...

-Posted with Wayfinder


Kingmaker Table 1

In the sack, you find an iron pot, a halberd and 2 spears, a grappling hook, a potion, and a bunch of gems and coins. full breakdown in discussion

Spellcraft DC 15:
The potion is a potion of Jump (1st)

Also among the loot, you find a notebook. In it you find page after page of notes on magic. Especially summoning magic.

The last entry reads thusly:

We've all expended the amount of summons we have in our power. The ancient magic of this temple keeps them here until they perish, but we need more magical souls. It's clear we'll have to begin collecting other magical beings: elementals, magical beasts and constructs, even gnomes and elves if it comes down to it. This will take all of us, but leaving a temple full of angry magical creatures unattended doesn't seem like a big risk.


Maeliuis is so nice, he might help me. If I have the halberd I will look like a real soldier

As Maeliuis is taking inventory of the things in the snakes bag Taldo returns to the group. Putting his shield on it harness on his shoulder and returning the short spear and club to his belt he picks up the halberd and turns first to Maeliuis and then the captain and asks

"M...M...May I..I..I..?"

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