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I have a seeking bow, I don't have to worry about concealment. If I know the square, I can hit him. Actually I can just do a perception check DC 20 (auto) to figure out his square as he's not trying to hide and just relying on his invisibility. Just waiting my turn for now.

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HP 43/116- which means I'm riled and I can't take another of those
Ok, just to get my attack in.
Declare ranger focus on the humanoid. Perception to locate square (easy enough since he blasted me from it, check is only 20, and I cannot fail that). He will also declare his inspired moment (+4 to hit, AC, and a few other things which don't really matter at the moment).
deadly aim, many shot, rapid shot, seeking
to hit: 1d20 + 30 ⇒ (5) + 30 = 35 damage: 2d8 + 40 + 2d6 ⇒ (4, 7) + 40 + (3, 6) = 60
to hit: 1d20 + 30 ⇒ (5) + 30 = 35 damage: 1d8 + 20 + 1d6 ⇒ (3) + 20 + (5) = 28
to hit: 1d20 + 25 ⇒ (13) + 25 = 38 damage: 1d8 + 20 + 1d6 ⇒ (2) + 20 + (5) = 27
to hit: 1d20 + 20 ⇒ (17) + 20 = 37 damage: 1d8 + 20 + 1d6 ⇒ (5) + 20 + (4) = 29
total damage 144, if DR is present, it applies once

GM Choon |

1:96
3:
4:144
1d20 + 23 ⇒ (16) + 23 = 39
2d8 + 8 ⇒ (6, 1) + 8 = 15
1d20 + 23 ⇒ (2) + 23 = 25
1d20 + 23 ⇒ (11) + 23 = 34
2d8 + 8 ⇒ (4, 5) + 8 = 17
1d20 + 23 ⇒ (2) + 23 = 25
The elemental Corso "diplomatically" gestured toward steps into range and strikes furiously at the fighter. The first punch gets lucky, but the second is easily deflected.(take 15 + the routine save or burn)
Rathis is also attacked. Once again, Corso's presence is instrumental in preventing a second hit. (take 17 + the save)
Valeria's arrow flies true, causing a bit of damage, but not enough to get the bonfire's attention.
Ferod/Corso up!

Corso Altaire |

Corso will Intimidate the elemental that he is not adj. to, while maintaining focus on the one that he is adj. to.
Intimidate (DC is 10 +Hit Dice +Wisdom Modifier): 1d20 + 14 ⇒ (8) + 14 = 22

Ferod Coulserk |

Here's the windup, Ferod pulls his hands in close, lifts a leg, and twists sideways as he then lunges his raised foot forward and throws his arm out, and the pitch!
A ball of mud flies from his hand across the room, and splatters across the face of the invisible humanoid.
ranged touch: 1d20 + 13 ⇒ (18) + 13 = 31
target blinded, start of its turn reflex DC 19 or standard action
Might I suggest aiming at the floating ball of mud, while you can...

GM Choon |

1d20 + 11 ⇒ (11) + 11 = 22
2d6 + 15 ⇒ (5, 1) + 15 = 21
2d4 ⇒ (1, 3) = 4
1d4 ⇒ 2
3d20 ⇒ (8, 19, 19) = 46
4d6 + 4d6 + 4d6 ⇒ (4, 6, 3, 1) + (2, 3, 4, 3) + (4, 1, 4, 1) = 36
The humanoid growls and shakes the mud off his face. His eyes lock with Ferod and he casts a spell. Immediately a wall of violet fire springs to life under Ferod's feet, blocking your clear escape route! Just after that, scalding rays of heat burst from his hand. The first misses by inches, but the other two connect on the shoulder and thigh.
Ferod: 21 damage from the Wall of Fire, Valeria/Omar take 4, Rathis take 2. Ferod then takes an additional 22 from the ray attacks.
Corso/Rathis up, then Omar!

GM Choon |

I noted it but forgot to narrate it. Sorry
The magic of Zayid's bow negates the advantage of the invisibility and the humanoid becomes a flying pincoushin. He doesn't go down, but he can be better for the experience.
Ferod- you know he locked eyes with you mostly because of your spell, but also because of the mud now covering his face. You are now fighting a collection of floating arrows and a angry looking mud mask.

Ferod Coulserk |

hmm, thought I was at the top of the round, not the bottom.
taking 43 damage less 15 from resistance against each attack, leaves me with 14.
Ferod dances hot, hot, hot.
AC 31, touch 18, flat-foot 24 AC boosted from shield spell duration 14 minutes from the first fight
fort +9, ref +11, will +12; CMD 26
HP: 14(84)

Rathis Thrice-Scorned |

Reflex: 1d20 + 13 ⇒ (12) + 13 = 25
Feeling the burns starting to overcome him, Rathis backs up and, pulling a couple vials from his belt pouch, mixes them together before tossing it at the mud and arrows.
Using force bomb: Creatures that take a direct hit from a force bomb are knocked prone unless they succeed on a Reflex save.
bomb touch: 1d20 + 13 ⇒ (3) + 13 = 16
7d4 + 2 ⇒ (3, 3, 2, 3, 2, 1, 2) + 2 = 18

Valeria Ingrid Bridgette |

Valeria fires her shots
Atk: 1d20 + 20 ⇒ (19) + 20 = 39
Damage(Silver): 1d6 - 1 + 3 ⇒ (4) - 1 + 3 = 6
Frost(Cold): 1d6 ⇒ 2
Atk: 1d20 + 15 ⇒ (2) + 15 = 17
Damage(Silver): 1d6 - 1 + 3 ⇒ (6) - 1 + 3 = 8
Frost(Cold): 1d6 ⇒ 5
Atk: 1d20 + 10 ⇒ (12) + 10 = 22
Damage(Silver): 1d6 - 1 + 3 ⇒ (2) - 1 + 3 = 4
Frost(Cold): 1d6 ⇒ 6

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I'll load him up again if he's still standing, If not I will switch to the south elemental.
rapid shot, deadly aim, many shot
to hit: 1d20 + 26 ⇒ (17) + 26 = 43 damage: 2d8 + 40 + 2d6 ⇒ (6, 2) + 40 + (5, 2) = 55
to hit: 1d20 + 26 ⇒ (15) + 26 = 41 damage: 1d8 + 20 + 1d6 ⇒ (2) + 20 + (4) = 26
to hit: 1d20 + 21 ⇒ (13) + 21 = 34 damage: 1d8 + 20 + 1d6 ⇒ (3) + 20 + (1) = 24
to hit: 1d20 + 16 ⇒ (17) + 16 = 33 damage: 1d8 + 20 + 1d6 ⇒ (6) + 20 + (5) = 31
If it's the humanoid, 136 damage.
If it's the elemental, it is -6 on the to hits, and damage is 30 less (106).

GM Choon |

With his location compromised, the humanoid comes under heavy fire. Within a few seconds a hail of arrows and an explosion send him to the ground. His life-fires flicker weakly, then fade.
Edit: Omar changes targets at the last moment and feathers the as yet unhurt elemental. Not all his shots hit, but several do.
Ferod/Corso up

Corso Altaire |

gonna antagonize the close one this time, since I already landed it on the far one.
Diplomacy (DC 10 +HD +wisdom mod): 1d20 + 14 ⇒ (12) + 14 = 26

Rathis Thrice-Scorned |

"Kill it first," Rathis growls, "then we can heal. Otherwise it's just got more time to attack!"
Grimacing, he throws another force bomb into the heart of the elemental, the reagents exploding as they reach the center of the fire.
bomb: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 7d4 + 2 ⇒ (3, 4, 2, 1, 1, 2, 2) + 2 = 17
If I read it right, no extra damage for critting, so not bothering to confirm

GM Choon |

It was a long day yesterday and I still tried to update while dead tired. That'll teach me. Valeria's action got things turned around in my head and I forgot them. Go for it anyway, Omar. Youall are pretty much in the clear now barring a couple surprise crits.
The elementals stand agape for a moment in shock that these puny meat bags killed their magic casting ally.

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Ok, shooting away
Shooting at south elemental
deadly aim, rapid shot, many shot, clustered shots
to hit: 1d20 + 20 ⇒ (9) + 20 = 29 damage: 2d8 + 28 + 2d6 ⇒ (1, 7) + 28 + (4, 4) = 44
to hit: 1d20 + 20 ⇒ (1) + 20 = 21 miss
to hit: 1d20 + 15 ⇒ (3) + 15 = 18 miss
to hit: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d8 + 14 + 1d6 ⇒ (3) + 14 + (2) = 19

GM Choon |

The south elemental evaporates in a wave of heat. The last flares up in rage and attacks Corso blindly.
2d20 ⇒ (7, 9) = 16
But fails to damage the man through his armored shell.
Rest of you up! Those of you close to the wall of fire, take damage. 2d4 within 10'ft, 1d4 if within 20'

Rathis Thrice-Scorned |

Confirming crit on elemental from last round
touch: 1d20 + 13 ⇒ (4) + 13 = 17
extra force damage: 1d4 + 2 ⇒ (1) + 2 = 3
fire wall damage: 1d4 ⇒ 3
"This thing is done," he calls out, "even if it doesn't realize it yet."
He tosses his third bomb, hoping to take the thing out before it can do any more harm.
Bomb: 1d20 + 13 ⇒ (10) + 13 = 23
Force Damage: 7d4 + 2 ⇒ (4, 4, 2, 4, 2, 2, 1) + 2 = 21

Corso Altaire |

With the threat of two of three enemies dealt with, Corso will turn his attention on the remaining fire elemental.
Full Attack: 1d20 + 23 ⇒ (9) + 23 = 321d20 + 18 ⇒ (9) + 18 = 271d20 + 13 ⇒ (11) + 13 = 24
Damage: 1d6 + 11 ⇒ (3) + 11 = 141d6 + 11 ⇒ (3) + 11 = 141d6 + 11 ⇒ (1) + 11 = 12
I'm assuming as elementals they're not evil aligned. if they are, I will roll the holy damage.

Valeria Ingrid Bridgette |

Valeria fires her shots
Atk: 1d20 + 20 ⇒ (18) + 20 = 38
Damage(Silver): 1d6 - 1 + 3 ⇒ (4) - 1 + 3 = 6
Frost(Cold): 1d6 ⇒ 4
Atk: 1d20 + 15 ⇒ (10) + 15 = 25
Damage(Silver): 1d6 - 1 + 3 ⇒ (4) - 1 + 3 = 6
Frost(Cold): 1d6 ⇒ 6
Atk: 1d20 + 10 ⇒ (16) + 10 = 26
Damage(Silver): 1d6 - 1 + 3 ⇒ (6) - 1 + 3 = 8
Frost(Cold): 1d6 ⇒ 1
FireWall: 1d4 ⇒ 1

GM Choon |

The last elemental is overcome with the volume of attacks and bursts with a wave of fire.
Combat Over
The Efreeti's body decays away to ash with shocking speed, leaving behind a spectral version of itself. Where the previous was violent to madness, this is graceful and serene. His expression is deeply regretful. Thank you, brave folk, for freeing me from my phisical prison, and my mental prison of madness. My name is Bebulec, and my time here is short. Please, look for a hidden trove in the north wall behind that pannel just there. He points to one of the many snug fitting panels. It holds a chest of treasure and a key. This key is one of four items needed to activate a teleporter that represents the only access to the inmost vaults and resting place of Bartolomae Adella, the last head of the Daellum branch. From this crypt and the others of this family such capable men and women such as yourselves could garner a small fortune, I'm sure.
From my time locked up here I was able to glean a little from the Crematoriom Caretakers. The items are the key in the chest, a dagger befouled, Thrasillus’s voice, and a sister’s keepsake. What the others are exactly, I cannot say. I only heard of them by their titles and I know that they are all kept within this crypt.
Farewell, Adventurers. Give 'em to the Abyss.
With a sigh of release, he fades from sight.

Rathis Thrice-Scorned |

Rathis snorts -- apparently in amusement -- at Corso's remark.
"I can't say I've apologized to too many people I've attacked, though perhaps ..." he trails off, seemingly lost in thought.
"So we have one, maybe two of these items. Let's go find the rest."

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Omar will wait for the wall of fire to expire and lead everyone back outside.
"Ok, how do we want to do this? I'd suggest something systematic. Clockwise or counterclockwise and sweep every building. We're not on a schedule so we can take our time. Everyone still in decent shape? I don't want us getting killed because we didn't stop to rest. "