DAardvaRK SUN DM |
It is a normal day like any other on Athas. The immense sun overhead beats down with an oppressive heat, the light of it reflected off the sand causes you to squint and shade your eyes as best you can. You sweat but it evaporates almost before you can tell that it’s there. Every once in a while a cooling bead may make it down to your temple or the middle of your back before it completely dries up. Periodically, a small gust of wind passes by, bringing with it the heat of a potter’s kiln and a gritty reminder of Athas’ ever-present sand. The sand is not only everywhere, but after each little gust, it’s even more so in the miniscule collections of moisture at the corners of every eye and mouth. If you could gather enough liquid you could spit or blink it away, but what’s the point in wasting the moisture over just a little grit?
“What’s your business in Urik.” The forward templar asks. It is difficult to tell if he’s asking as the one with the most authority amongst the three, or as the one with the least.
“I think I should escort her to wherever you are taking her, your Justice.” Hlanast suggests heavily.
In response the new man yanks the binding from off Hlanast’s arm, “I think I can handle it. It has only known the soft of the walls inside, so it doesn’t pose a threat.” At this he walks away pulling the braid behind him. He will make an awful hunter, with the way he stomps like a mekillot as he walks.
After a little ways he speaks, “DO…YOU… UNDERSTAND… WHAT… I’M.. .SAYING?” so loud a blind Kestrekel could find him. Mumbling afterwards “or are you just another stupid savage like the rest of your kind?”
Averel |
Looking up at the dwarf Averel says "Yes that would be me. I would like to get some information on a group of mercenaries that use a bloody claw symbol. Could you give me that information?" Looking at the dwarf closely Averel starts to assets how dangerous he is a left over from his years of training.
Morthak the Mad |
"With them?" Morthak looks around, side-to-side. "Where? I don't see them! I am here to find them, and pay them justice for stealing my family. But I am certainly not with them!"
At the mention of goods, he squints at the half-giant. "I have no goods. I am not a merchant. I am... Morthak."
Xanyon |
Calodas you fool we could've both made it.
Xanyon flees through the yard, making good his escape.
Who betrayed us? Who has cost Calodas his life? I'll need to track them down. Perhaps they will only imprison Calodas, I can try to save him.
We'll need to free these slaves. Two half-giants and three templars. What other defenses does this place have? I need a planner for this. Calodas was always good at this.
Calodas you fool
K'z'k |
"You are understood," K'z'k replies. "But Master would not appreciate his servants being called stupid savages. Do you think Hlanast is that stupid?"
K'z'k otherwise falls in line, mentally noting how this new one is added to the diagram. He seems rather prey-like, despite waving the clutch-identification. What does this mean?
Anton Oasil |
Anton looks at the templar, the sight of his uniform adding fire to his hatred, thinking I've come to kill you and your brethren...
Rather than answering, he raises a finger asking the Templar to wait, coughs and rinses his mouth with water, buying himself some time to take a breath. He then spits the water into the sand, and puts the near-full skin away, delaying his reply further.
"I am a simple traveler who comes to the great city to trade for supplies... and hopes to spend some time with a childhood friend I have not seen in years."
Sinorei |
Galoro? Was that his name?
Sinorei sized up the man. She preferred not to fight if she didn't have to.
*He could be useful, although he doesn't look too pleasant* Quib's voice resounded in her thoughts, always willing to offer guidance.
"Killed?" Sinorei sounded genuinely concerned.
Best to think quick here
"Galoro was attacked, but not by me." She hoists her longspear. "This is more for show, do you really think I could kill him?"
Bluff 1d20 + 11 ⇒ (1) + 11 = 12
"What you say is true, as I fled I grabbed what I could. Would you do any less?"
Sinorei smiles at the man.
Diplomacy (to adjust from Hostile to Indifferent?) 1d20 + 8 ⇒ (16) + 8 = 24
DAardvaRK SUN DM |
DAardvaRK SUN DM |
Just a reminder, since I did not make it clear before. I'm not saying you have or will, just that I wanted to make it clear in case it ever came up, but CN isn't carte blanche to act CE or NE. I see you playing, based off your story, as if he just doesn't quite know delusion from reality sometimes.
Averel |
Averel looks the dwarf in the eyes than says "I had heard that they were some of the best around. I am pretty good myself and looking for work. As for the reason I asked you to give me information was because I had also heard you were the best man to talk to for work." He than thinks over what he said hoping that he did not say anything wrong since this was a good lead.
DAardvaRK SUN DM |
DAardvaRK SUN DM |
DAardvaRK SUN DM |
DAardvaRK SUN DM |
Xanyon |
This is bad. We've been betrayed, but revenge won't do me any good if I can't get out of this city.
Xanyon will begin looking for alternative routes out of the city. He'll start by heading to the market or an area where many strangers come and go every day.
Anton Oasil |
"I would not say that I am 'weighed down' by the coin that I carry...", he trails off slightly, making sure the guard's interest remains, "...however, I might need to lighten my load slightly here, just to help ensure I am not overburdened in the markets."
Sinorei |
Sinorei pauses for a moment, realizing the man is about as attractive to her as a sand howler.
She wasn't sure she had a lot of choice. If he was about in Urik, likely other members of his camp would be, too - and she wasn't interested in repeating this whole process each day as she was recognized.
*And I know you won't change your appearance, you like the advantages you know it's bringing you - just like I told you it would.*
She didn't reply to the crystal, it knew what she was thinking.
Sinorei swallowed the bile that had risen to her mouth at the thought of the man and responded. "Yes, I could use someone brave as yourself to accompany me ." She forced a smile.
"I can't seem to recall your name?"
As they begin walking, she will also ask about how he came to Urik and what happened to the other men of his camp.
EDIT - Forgot to add the +1 trait bonus, made a DC25 for the Diplomacy check last post!
Morthak the Mad |
Morthak appears confused by the templar's questioning. "These men? Oh no! I am after the slavers who stole my family. I have nothing to do with this group here - I was just standing behind them in line!"
"I didn't know there was more than one gate. I followed the rest here. Where is the common gate?"
DAardvaRK SUN DM |
Reminder: Being a combination of Athas and a sandbox style campaign, not all encounters will be level appropriate. It is vital that you choose your battles wisely.
Sorry for the rule change, but to maintain the idea of the world, I will have to limit the Create Water spell some more. I didn't think about the unlimited cantrips/orisons nature of PF rules. So I'm going to say that it can only be cast 1/day. It's crazy how powerful that 1 little orison can become here on Athas.
Anton Oasil |
Sorry for the rule change, but to maintain the idea of the world, I will have to limit the Create Water spell some more. I didn't think about the unlimited cantrips/orisons nature of PF rules. So I'm going to say that it can only be cast 1/day. It's crazy how powerful that 1 little orison can become here on Athas.
Right. Well, that might have changed my plans a bit... I was thinking not so much of infinite water, but more than a single skin per day. (One waterskin = 1/2 gallon, which is my creation limit because of the quartering of the spell effect). Ah well, I'm kind of committed now... c'est la vie.
Seeing their eyes on the skin, Anton smiles and nods. He reaches into his pouch and withdraws 3 ceramic coins (one for each), pressing them against his waterskin. He hands the nearly-full waterskin (and coins) to the templar that was questioning him. He then stands up somewhat straighter and says, "That feels better. Thank you kindly, Templar."
Averel |
Nodding Averel says "Of course." He than turns to look for a barmaid or a server seeing one he calls over saying "A few mugs of Broy."
I am guessing that Broy is pretty much ale so would cost 4 cp per mug or 2 sp for a gallon.I do not if it is higher because of the lack of water.
K'z'k |
K'z'k grows silent at the latest response. Now that her master has declared the practice for the hunt over, the time has come to look for prey in earnest. That braid will be a problem, though, and the new master seems awefully slow and ponderous. A good hunt will involve getting off this braid.
For the time being, she will follow calmly, and look for targets. Perhaps we are going to a better hunting ground?
Sinorei |
*He's trying to...
I know what he wants!
*I'm betting he followed you and has been dreaming of this moment all morning...*
Sinorei gave Adder an uneasy smile. "It is my first time in Urik, I had hoped to visit the markets first. I haven't decided where I'm staying tonight but am open to recommendations."
Which was true, and bore a resemblance to an invitation.
She flashed him a smile, a reflex she had been practicing all the more often since she met Quib.
"You didn't say - what brings you here, and where are the others?"
She'll follow Adder for a bit and converse, however not to anywhere that looks like an ambush (an alley, a seedy tavern, etc).
Morthak the Mad |
Morthak leaves the line and turns towards the King's Gate. Something tickles his humor and he laughs again as he walks away.
DAardvaRK SUN DM |
Since I made the call after the fact, I'm fine with you having not cast it yet today.
As she walks away from the table the dwarf takes a swig with a grimace, before he continues. "That's better, now where were we? Ah, yes getting in with the one of the groups." He cups his chin in thought, before he continues "Here's what I can do, I will set up a meet for you. Their usual recruiter will meet you, at the front of the potter's shop 'The Day's Clay'. He's an elf, and will be standing to the north side of the building wearing a red scarf around his leg." he drinks more broy before continuing. "Now to set up this meet, I will need to bring them a buy-in. It will take fifteen ceramic, and that's where we get to the meat of it. I get a twenty percent meeting fee, so it will run you eighteen ceramic." He holds out his hand before you.
Broy: Broy is made from fermented kank nectar. Spiced broy and watered-down broy are also available. When served plain, it is potent and foul tasting. However, broy can be served warm and spiced with a pungent herb that disguises its sourness, as well as enhanced its enrapturing powers.
Xanyon |
If Xanyon could reasonably disguise his weapons he'd do so. If not he'll ditch them. Of course this isn't ideal but if necessary he'll think of something.
Perception +5
1d20 + 5 ⇒ (7) + 5 = 12
Is somebody watching me? Have I been followed?
Anton Oasil |
Anton lets his false smile fade as he walks toward the inner gateway, and into the City.
Now, to find news of Oasir.... I can't just go up to a Templar and ask where they keep their prisoners that they've been torturing for three years.... I am going to need to work my way to that information, and get it from less official sources.... or at the very least, learn who the right Templar is to... persuade to part with the information. Oasir had contacts in the city, but I never met them... and for all I know, they're the ones who sold him out.
He sighs at the thought..
After wandering the desert for three years, it seems almost unfair that I am just now starting my quest... but I must make some contacts... possibly even allies... and to do that, I will need blend into the city... to sleep indoors... and these things will require coin... something I am unaccustomed to worrying about.
Anton attempts to get his bearings as he walks, looking for street kids. Perhaps I can find a less than official guide...
Morthak the Mad |
He smiles at the templar, "How are you, this fine day?"
K'z'k |
This master has ended the practice and begun the hunt, but he will never catch anything this way, K'z'k thinks. Perhaps he needs to be taught.
Surmising that the master will not simply let the braid go, and will be unhappy with it removed, K'z'k walks a little closer to give the braid some slack, then tries chewing through it, still holding onto the end and following him.
Sinorei |
Sinorei wasn't sure what to do. Join the camp of thieves and murderers, or take her chances that she could lay low in Urik until they departed?
*Perhaps you should just join them, you could trade your gifts for food*
I hope you're talking about my powers...
The psycrystal didn't answer, but she felt it smiling back at her.
"I think I will take you up on Kirre's Horn." Sinorei stops moving as she eyes various ways to move in a different direction than Adder.
"I'm going to do some shopping first, I'll see you there."
She mentioned this last statement with confidence, as if there were no be no discussion whether or not he'd want to come along as a woman shopped.
There is strength in numbers, I only wish I could find numbers that I could trust more than Adder...
DAardvaRK SUN DM |
As you walk the streets you find that is unnaturally well kept. Yes there is the expected amount of city filth, but it is at a minimum. Even more so, there is no sign of beggar or urchin. It could just be that they try to keep them from the entryways, but you feel that based on the way they rigorously questioned everyone entering the city, that they might not suffer vagrants too lightly. Does it mean there won't be any, not likely, it just may be they know how to stay out of sight or out of trouble.
Up ahead on your right is a gateway to another section of the city, this one, though, is not laid out in neat lines and orderly rows. Also, most of the buildings here look older and of differing makes and styles. As you near you see an attractive young woman parting ways with her companion, a rough skeevy looking man.
Perception: 1d20 + 3 ⇒ (10) + 3 = 13, Sense Motive: 1d20 + 3 ⇒ (13) + 3 = 16
Unfortunately, for you, it doesn't take him long to grow curious to why there is too much slack or why you are walking so close. He turns and notices you chewing, and jerks the braid away. "Trying to escape are you?" he growls "Well, that's not happening, you walk in front from now on, where I can see you. I'll tell you when to turn." As he's talking you see your prey turn down a side street, going further away from you. He turns, to look, the look of prey that think they are being stalked. He probably heard the noisy master.
Xanyon |
That's strange. I should follow. I need allies if I am to escape Urik, it's obvious that my usual contacts can not be trusted. If I free this thri-kreen he may prove useful.
Xanyon follow the thri-kreen and templar.
Anton Oasil |
But I'm a prepared caster -- there are no orisons I can spontaneously cast - which meant that if I prepare 2 Create Waters, that's 2 slots that I *can't* cast infinite spells from... However, your call.
Well, this is not what I expected in the great corruption of the city... I guess the tyrant is a big believer in law and order, at least for other people...
Noticing the gateway, he smiles to hismelf, Now that is more along the lines of what I expected...
Anton makes his way into this section of town, and when the woman is parted from her companion, approach.
First he says "Hail" in Druidic, quickly coughing and continuing in common, hoping for understanding, but trying to hide the gesture, "Pardons. I am a traveller new to the city, and wondered if I could trouble you for directions?"
Averel |
Averel shrugs "I do not really know what is around my old home but I am from an outpost south of here. My ex-master trained me to be a fighter that is all I know. I would rather not become someones slave again to join the arena so I thought going with merc work would play to what I know. I have a question for you how did you get in on the merc life?"
K'z'k |
K'z'k moves in front and continues down the street, wondering just how this new master expects to catch any prey with that loudness. He is clearly fat enough to have had enough success.
K'z'k replies, "No escape, master, the hair is good for my brushes. These patterns, today, they will make an interesting new painting."
Recall the diagram, K'z'k thinks. Where is the new prey? And how can I not get stopped by this loud one.?
Sinorei |
*I'm saddened by the departure of our toothless friend...*
Quiet Quib, where do we go now?
The psycrystal took her request seriously, and didn't respond. He had tended to be literal like that.
Not wanting to follow Adder too closely, Sinorei turned and headed to the end of the roadway.
She'll follow sounds to a market, or somewhere there is a lot of people if there is an obvious way to go.
Morthak the Mad |
DAardvaRK SUN DM |
You see the young lady look slightly undecided, before beginning to head off in the direction opposite of her traveling companion. You approach her and begin to speak.
@Sinorei
As you resign yourself to head off away from Adder, you hear someone approach and turn to see a tall young man. He has a powerful build and skin the colour of worn mahogany. His sand-coloured hair is shaggy and slightly unkempt, somewhat reminiscient of a sandstorm, while his dark brown eyes shine a little too brightly, revealing the passionate fervor within. He looks expectant as he begins to speak.
First, he says "He'lo" in some weird language quickly coughing and continuing in common, hoping for understanding, but trying to hide the gesture, "Pardons. I am a traveller new to the city, and wondered if I could trouble you for directions?"
Feel free to talk amongst yourselves, and include each other in the responses.
Averel |
Averel listens as the dwarf speaks once he is done he nods than say "Thank you for the help. I will make sure that I will be there on time." Once the dwarf leaves Averel stays in the tavern to wait for the time to go see the elf. While waiting he thinks to himself "I am so close now in a few more hours I can find out who this group is."
Morthak the Mad |
Bluff: 1d20 ⇒ 2 ...lol!
Shifting serious again, "<Ahem> I mean only to see justice done. Slavery may be protected under the laws of great Hamanu, but murder and kidnapping freemen are certainly crimes."
K'z'k |
Perhaps that is the trap, K'z'k thinks. Lure the prey somewhere secluded and remove him there, where the others will not notice.
K'z'k carefully looks for alleyways and abandoned buildings, somewhere he can lead his new master and hopefully bring the prey to capture.
Sinorei |
Sinorei's heart races for a moment as she runs into yet another stranger in Urik.
*He may be more helpful, he seems to have all his teeth*
He's asking me for directions, how helpful can he be?
*Strength in numbers, my dear*
Quib had a point. If she could find someone to accompany her, she would be less of a target.
Sinorei eyed the obsidian scimitar pinned to the tall man's belt.
Hopefully he can use that.
She smiled, and untying her hair, she pushed her bangs back while reapplying the tie.
"I am afraid I am new here today, as well. Urik is a dangerous place to travel alone, where are you headed?"
Anton Oasil |
She did not react to the Druidic... and I should be wary about trying that trick too often. I imagine there are some, at least, who would recognize the sound of it being spoken, even if they did not understa--
Anton's thoughts stop as the lady fixes her hair and he is struck by her beauty... at least for a moment before he tries to push it away. Careful.. Oasir taught you that the most dangerous things in the desert are almost always the most beautiful. He could almost hear his old master's voice in his head saying "Keep your wits about you.", just as he had so many times before. "..and answer the girl's question before she thinks you simple."
Anton smiles apologetically, "To be honest, I know not. I was hoping to find a place to stay, one which would not empty my coinpurse, either by its cost or its clientelle... and to visit the city's gardens, if only to admire them briefly." ...and see if I can't find any other druids about.
Sinorei |
Of course, and DM too...
I'm going to save rolling a Sense Motive to see how trustworthy Anton is and presume he passes.
Sinorei nods, half-laughing at the mention of a place to stay with trustworthy clientele.
"Well, perhaps we can begin this quest together," she suggests with a charming smile.
I don't want to walk the streets alone, and surely if I am with someone, any more bandits I've angered will be less likely to approach us.
"It is assuredly better to walk the streets as a pair. I barely escaped a..." She fumbles for her next word, "situation earlier, as I was walking about by myself."
She holds her arm out, as if to suggest a gentleman should be escorting her.
"I am Sinorei."
*He doesn't appear to have that much coin, if we are going to rob someone, shouldn't we find someone wealthier?* Quib offered.
Quiet... I'm not robbing this one!
Anton Oasil |
Anton nods, feeling some concern about the woman's safety, despite the old half-elf's voice repeating itself in his head to keep his wits about him. That, truly, is a remarkable smile...., and then he catches himself.
"I would like that... I must admit, I know little of cities, having grown up in the wilds."
He looks at her arm quizzically for a moment, and then realizes the intent. If I keep this up, she will think me simple. He responds with a small bow, and taking the offered arm.
"I am Anton, and in this matter at least, at your service."
DAardvaRK SUN DM |
The walk seems much more pleasant, despite the heat, with an amiable companion to share the trip with. Heading down the road finds you coming out into a large area, that actually seems to be devoid of as much activity as seen elsewhere in the rest of the city. After a little more of a discerning eye, you notice that the majority of the structures seem to be supporting unfired kilns. It makes sense that they wouldn't be lit during the day. The merchants are still out hawking their wares, though, pots, urns, vases, art and tiles, many items bearing the symbol of Hamanu.
Not long after the dwarf leaves, the barmaid approaches your table again. She's about average looking, with the assets that help in her line of work, but not much to look at beyond that. She asks "Hey there sweetie, will ya be having anythin' else, or are ya just taking up a table?" looking at you, you see a guilt in her eyes. She sighs heavily and asks "Ya didn't give him money did ya? Please, tell me you didn't."