
DM Azure_Zero |

we are looking for two replacement players
This PBP game is about expanding one's horizons and taking what fate gives you and using it.
Setting will be in Golaron
!Note your Class, and race will be semi-random as you pick 8 classes and 4 races and I'll randomise which one is used.!
I'll be looking at the results to find a module (1st or 2nd level) that will be chosen.
Stats: 20-point Buy
Traits: 2
Classes allowed: All but Summoner and Gunslinger and see below
Races Allowed: Core + Assimar, Tiefling, Changeling, Dhampir, Suli and see below.
Starting Cash: Max
Starting HP: Max
Is 3PP or 3.5 material allowed: Limited and Requires GM approval
You pick 8 classes, 2 from each sub grouping *(Assault,Skilled,Divine,Arcane) and you can't use the same class twice if it appears in more than one group.
you pick 4 Races.
I'll randomise the selection for both.
then you pick 4 archetypes, that you like.
I'll randomise it and the character's gender.
Then the player comes up with their backstory.
To make up for some of the control removed, I'll allow each player up to two feats or spells from 3PP I own or from 3.5 books (pending that I find it not broken.)
What our your thoughts on this.
*Definitions
Assault = Full BAB, or 3/4 with combat boosting abilities.
Skilled = any class with 6 or 8 skill points per level.
Divine = Any class with divine magic or can cast Cure XX Wounds
Arcane = Any class with arcane magic (Alchemists are in this list)
*Classes in each group
Assault = Alchemist, Barbarian, Bard, Cavalier, Cleric, Druid, Fighter, Magus, Monk, Paladin, Ranger.
Skilled = Bard, Inquisitor, Ranger, Rogue.
Divine = Bard, Cleric, Druid, Inquisitor, Oracle, Paladin, Ranger, Witch
Arcane = Alchemist, Bard, Magus, Sorcerer, Wizard, Witch.
Ninja == Rogue
Samurai == Cavalier

Dal Selpher |

This PBP game is about expanding one's horizons and taking what fate gives you and using it.
lol! What fate gives you indeed! Sounds interesting - I'll bite!
Classes
Assault: Alchemist, Magus
Skilled: Bard, Inquisitor
Divine: Paladin, Witch
Arcane: Sorcerer, Wizard
Races
elf, dwarf, gnome, dhampir
Wow. This has the potential to be whacky! (I'm looking at you Ms. Possible Assault-alchemist-gnome-gal!)

DM Azure_Zero |

Ass/Skill 4d100 ⇒ (74, 84, 23, 20) = 201 Alchemist, *Magus, Bard, Inquisitor
Div/Arc 4d100 ⇒ (11, 65, 15, 33) = 124 Paladin, *Witch , Sorcerer, Wizard
Final: 2d100 ⇒ (43, 11) = 54 *Witch / Magus
Race1: 2d100 ⇒ (33, 9) = 42 *elf, dwarf
Race2: 2d100 ⇒ (12, 66) = 78 gnome, *dhampir
Race: Final 2d100 ⇒ (1, 79) = 80 dhampir / *elf
Result: Elf Witch,
Now I need 4 archetypes, (normal counts as an archetype)

DM Azure_Zero |

I was not expecting a bracket in determining these - interesting.
So an elf witch, eh? I guess I'll go with the following archetypes then (presuming all paizo material is cool):
Archetypes
Normal, Dimensional Occultist, Hedge Witch, Winter WitchPS - I legitimately lol'd at "Ass/Skill" =P
I see it now and can't stop laughing.
Archetype1 2d100 ⇒ (17, 7) = 24 *Normal, Dimensional Occultist
Archetype2 2d100 ⇒ (67, 65) = 132 *Winter, Hedge,
Archetype F 2d100 ⇒ (43, 25) = 68 *Winter / Normal
Gender: 2d6 ⇒ (1, 5) = 6 Female
End result: a Female Elf Witch(Winter)

DM Azure_Zero |

Ass/Skill 4d100 ⇒ (66, 22, 31, 36) = 155 *Cavalier, Monk, Ranger, Rogue.
Div/Arc 4d100 ⇒ (22, 37, 87, 52) = 198 Cleric, Paladin, *Bard, Sorcerer
Final: 2d100 ⇒ (54, 84) = 138 Cavalier / *Bard
Race1: 2d100 ⇒ (41, 87) = 128 Dhampir, *Half-elf,
Race2: 2d100 ⇒ (55, 45) = 100 *Human, Gnome
Race: Final 2d100 ⇒ (7, 46) = 53 Human / *Half-elf
Result: Half-elf Bard
please select 4 archetypes.

DM Azure_Zero |

Ass/Skill 4d100 ⇒ (97, 33, 21, 91) = 242 *Barbarian, Monk, Inquisitor, Ranger
Div/Arc 4d100 ⇒ (20, 48, 45, 76) = 189 Cleric, Oracle, Bard, *Magus
Final: 2d100 ⇒ (63, 1) = 64 *Barbarian / Magus
Race1: 2d100 ⇒ (76, 57) = 133 *Human, Halfling
Race2: 2d100 ⇒ (92, 64) = 156 *Dwarf, Gnome
Race: Final 2d100 ⇒ (43, 26) = 69 *Human / Dwarf
Result: Human Barbarian
given me 4 archetypes (normal counts as archetype)

DM Azure_Zero |

this system can generate common characters and interesting characters equally pending your selections and fates hand.
Archetype1 2d100 ⇒ (32, 2) = 34 *Normal, Drunken Brute
Archetype2 2d100 ⇒ (91, 92) = 183 Wild, *Invulnerable
Archetype F 2d100 ⇒ (17, 48) = 65 Normal / *Invulnerable
Gender: 2d6 ⇒ (1, 1) = 2 Female
End result: a Female Human Barbarian(Invulnerable)
want to see, if the urban archetype goes in as well?

DM Azure_Zero |

Assault = Alchemist, Barbarian
Skilled = Inquisitor, Ranger
Divine =Druid, Oracle,
Arcane = MagusWitch.Races=Human, Aasimar, Tiefling, Elf
Edit: removed bard from skilled.
Ass/Skill 4d100 ⇒ (72, 62, 64, 36) = 234 *Alchemist, Barbarian, Inquisitor, Ranger
Div/Arc 4d100 ⇒ (83, 41, 24, 13) = 161 *Witch, Magus, Druid, Oracle,Final: 2d100 ⇒ (4, 42) = 46 Alchemist / *Witch
Race1: 2d100 ⇒ (77, 58) = 135*Human, Aasimar,
Race2: 2d100 ⇒ (86, 84) = 170*Tiefling, Elf
Race: Final 2d100 ⇒ (66, 49) = 115 * Human / Tiefling
Result: Human Witch
please select 4 arcetypes

DM Azure_Zero |

why, thank you.
Ass/Skill 4d100 ⇒ (14, 88, 79, 65) = 246 Bard, *Fighter, Bard, Inquisitor
Div/Arc 4d100 ⇒ (36, 57, 12, 55) = 160 Paladin, *Witch , Sorcerer, Wizard
Final: 2d100 ⇒ (48, 75) = 123 Witch / *Fighter
Race1: 2d100 ⇒ (23, 96) = 119 Tiefling, *Aasimar,
Race2: 2d100 ⇒ (22, 26) = 48 Half-Orc, *Human,
Race: Final 2d100 ⇒ (26, 38) = 64 Human/*Aasimar
Result: Aasimar Fighter
please select 4 archetypes

DM Azure_Zero |

alignment is non-evil.
Ass/Skill 4d100 ⇒ (76, 47, 47, 94) = 264 Paladin, Druid, Inquisitor, *Ranger
Div/Arc 4d100 ⇒ (14, 15, 26, 3) = 58 Cleric, Oracle, *Sorcerer, Wizard
Final: 2d100 ⇒ (3, 45) = 48 Ranger / *Sorcerer
Race1: 2d100 ⇒ (26, 100) = 126 Human, *Aasimar
Race2: 2d100 ⇒ (15, 73) = 88 Elf, *Tiefling
Race: Final 2d100 ⇒ (14, 88) = 102 Aasimar / *Tiefling
Result: Tiefling Sorcerer,
please select 4 bloodlines,
and do you wish to randomise which type of tiefling you are
List
or do you want to select it?

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alignment is non-evil.
Ass/Skill 4d100 Paladin, Druid, Inquisitor, *Ranger
Div/Arc 4d100 Cleric, Oracle, *Sorcerer, WizardFinal: 2d100 Ranger / *Sorcerer
Race1: 2d100 Human, *Aasimar
Race2: 2d100 Elf, *Tiefling
Race: Final 2d100 Aasimar / *TieflingResult: Tiefling Sorcerer,
please select 4 bloodlines,
and do you wish to randomise which type of tiefling you are
List
or do you want to select it?
Bloodlines: Abyssal, Infernal, Draconic, Elemental
Looking at Tiefling types

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and do you wish to randomise which type of tiefling you are
List
or do you want to select it?
Random Tiefling types sound fun. I assume you want 4, or do you want to consider all 10?
Here are 4:
Rakshasa-Spawn
Kyton-Spawn
Demon-Spawn
Demodand-Spawn
If I was picking I would pick Rakshasa-Spawn because I have always loved those devils.

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alignment is non-evil.
Ass/Skill 4d100 Paladin, Druid, Inquisitor, *Ranger
Div/Arc 4d100 Cleric, Oracle, *Sorcerer, WizardFinal: 2d100 Ranger / *Sorcerer
Race1: 2d100 Human, *Aasimar
Race2: 2d100 Elf, *Tiefling
Race: Final 2d100 Aasimar / *TieflingResult: Tiefling Sorcerer,
please select 4 bloodlines,
and do you wish to randomise which type of tiefling you are
List
or do you want to select it?
If you want Sorcerer Archetypes I choose:
Normal, Crossblooded, Tattooed Sorcerer, and Wildblooded.

DM Azure_Zero |

Bloodline1 2d100 ⇒ (43, 14) = 57 *Abyssal, Infernal
Bloodline2 2d100 ⇒ (91, 26) = 117 *Draconic, Elemental
Bloodline F 2d100 ⇒ (65, 79) = 144 Draconic
Tiefling 4d100 ⇒ (30, 7, 5, 64) = 106 Kyton/Demon/Demodand/*Rakshasa
Archetype1 2d100 ⇒ (33, 86) = 119 Tattooed Sorcerer, and *Wildblooded
Archetype2 2d100 ⇒ (38, 6) = 44 *Normal, Crossblooded
Archetype F 2d100 ⇒ (17, 25) = 42 Normal
Gender: 2d6 ⇒ (6, 2) = 8 Female
1d10 ⇒ 8
End result: a Female Tiefling(Rakshasa) Sorceress(Draconic (Red))

DM Azure_Zero |

Witch Arch-types
hedge Witch, White Haired Witch, Gravewalker, Normal
Archetype1 2d100 ⇒ (73, 50) = 123 *hedge, White Haired
Archetype2 2d100 ⇒ (38, 68) = 106 Gravewalker, *NormalArchetype F 2d100 ⇒ (53, 62) = 115 *Normal
Gender: 2d6 ⇒ (2, 6) = 8 Female
End result: a Female Human Witch(Normal)

DM Azure_Zero |

Suli, Changeling, Tiefling, HumanAssault = Cavalier, Fighter
Skilled = Bard, Rogue
Divine = Paladin, Ranger
Arcane = Magus, Sorcerer
Ass/Skill 4d100 ⇒ (44, 82, 52, 74) = 252 Cavalier, *Fighter, Bard, Rogue
Div/Arc 4d100 ⇒ (82, 23, 74, 97) = 276 Paladin, Ranger, Magus, *SorcererFinal: 2d100 ⇒ (45, 5) = 50 *Fighter / Sorcerer
Race1: 2d100 ⇒ (37, 22) = 59 *Tiefling, Human
Race2: 2d100 ⇒ (68, 8) = 76 *Changeling, Suli,
Race: Final 2d100 ⇒ (34, 57) = 91 Tiefling / *Changeling
Result: Changeling Fighter
please select 4 Archetypes

DM Azure_Zero |

Quote:Result: Aasimar Fighter
please select 4 archetypes
Unbreakable, Armor Master, Free-handed Fighter, Two-handed Fighter.
Let fate spin his course !
Archetype1 2d100 ⇒ (99, 48) = 147 *Unbreakable, Armor Master
Archetype2 2d100 ⇒ (38, 43) = 81 Free-handed, *Two-handedArchetype F 2d100 ⇒ (55, 68) = 123 Unbreakable / *Two-handed
Gender: 2d6 ⇒ (4, 6) = 10 Female
End result: a Female Aasimar Fighter(Two-handed)

Magenta |

Introducing Magenta. (Rakshasa) Tiefling Dragon Blooded Sorcerer.
Story is still to be worked out but stats are mostly final. I will want to know a little more about your setting to do my story.
I am not sure about your comment about choosing two feats. I assume you mean when feats are earned, and not extra feats, correct?
Also I will happily roll on the Variant Tiefling Abilities to replace my ability to cast Darkness if it fits within your desire for randomness. :)

Dal Selpher |

Here is Eliannador, elven winter witch, for your consideration. Crunchy, foundational bits and background/personality are in her profile.
This totally randomized make-a-character-within-these-parameters thing was fun!

DM Azure_Zero |

Introducing Magenta. (Rakshasa) Tiefling Dragon Blooded Sorcerer.
Story is still to be worked out but stats are mostly final. I will want to know a little more about your setting to do my story.
*I am not sure about your comment about choosing two feats. I assume you mean when feats are earned, and not extra feats, correct?
Also I will happily roll on the Variant Tiefling Abilities to replace my ability to cast Darkness if it fits within your desire for randomness. :)
*quote the post, and I can answer it better
you can roll the Tiefling Abilities if you want.

DM Azure_Zero |

Shisa wrote:Assault = Cavalier, Monk
Skilled = Ranger, Rogue.
Divine = Cleric, Paladin
Arcane = Bard, SorcererRace: Dhampir, Half-elf, Human, Gnome
Half-elf bard.. so.. archtypes:
Arcane Duelist, Sandman, Court Bard, Street Performer
Archetype1 2d100 ⇒ (18, 91) = 109 Arcane Duelist, *Sandman
Archetype2 2d100 ⇒ (79, 98) = 177 Court Bard, *Street PerformerArchetype F 2d100 ⇒ (14, 56) = 70 Sandman / *Street Performer
Gender: 2d4 ⇒ (2, 3) = 5 Male
End result: a Male Half-elf bard(Street Performer)

DM Azure_Zero |

Here is Eliannador, elven winter witch, for your consideration. Crunchy, foundational bits and background/personality are in her profile.
This totally randomized make-a-character-within-these-parameters thing was fun!
this is how I make all my characters and some NPCs

DM Azure_Zero |

Seems like a fun way to get the creative juices flowing. I'll bite.
Assult: Druid, Cavalier
Skilled: Bard, Ranger
Divine: Oracle, Cleric
Arcane: Sorcerer, WizardRaces: Human, Half Orc, Aasimar, Tiefling
Ass/Skill 4d100 ⇒ (60, 65, 56, 14) = 195 Druid, *Cavalier, Bard, Ranger
Div/Arc 4d100 ⇒ (31, 37, 1, 42) = 111 Oracle, *Cleric , Sorcerer, WizardFinal: 2d100 ⇒ (54, 92) = 146 Cavalier / *Cleric
Race1: 2d100 ⇒ (2, 26) = 28Human, *Half-Orc
Race2: 2d100 ⇒ (19, 39) = 58Aasimar, *Tiefling
Race: Final 2d100 ⇒ (43, 81) = 124Half-Orc / *Tiefling
Result: a Tiefling Cleric
please select 4 archetypes, and 4 types of tiefling