AZ's Broadened Horizons G1 (Inactive)

Game Master Azure_Zero

A PBP game where the characters are Randomly generated


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mathpro18 wrote:

I'm interested as well:

Assault = Fighter, Barbarian
Skilled = Rogue, Bard
Divine = Cleric, Inquisitor
Arcane = Sorcerer, Witch

Races: Human, Dhampire, Halfling, Elf

Ass/Skill 4d100 ⇒ (72, 70, 20, 58) = 220 *Fighter, Barbarian, Rogue, Bard

Div/Arc 4d100 ⇒ (48, 43, 11, 5) = 107 *Cleric, Inquisitor, Sorcerer, Witch

Final: 2d100 ⇒ (33, 1) = 34 Fighter

Race1:2d100 ⇒ (15, 86) = 101 Dhampir, Human
Race2:2d100 ⇒ (44, 15) = 59 Halfling, Elf
Race: Final2d100 ⇒ (95, 43) = 138 ?

Result: Human Fighter

Please select 4 Archetypes


therealthom wrote:

Aasimar ranger:

I haven't played any ranger archetypes or even read through them so a quick selection based on the PRD descriptions.

Archetypes: Spirit Ranger, Skirmisher, Guide, Infiltrator

2d100 ⇒ (66, 78) = 144Spirit Ranger, *Skirmisher

2d100 ⇒ (42, 29) = 71*Guide, Infiltrator
2d100 ⇒ (57, 94) = 151Guide, *Skirmisher

Gender: 2d4 ⇒ (2, 3) = 5

Result: Male Aasimar ranger(Skirmisher)


Cornielius -> Male Human Ranger(Shapeshifter)
Tilnar -> Female Assimar Inquisitor(Preacher)
DukeRuckley -> Female Dwarven Bard(Arcane Duelist)
nightflier -> Male Human Oracle(Outer rift)
donato -> Female Half-Elf Bard
sunshadow21 -> Male Human Oracle of the Wind
RoidRage -> Female Dhampir Witch(Winter)Patron: Winter, Familiar: Hawk
therealthom -> Male Aasimar ranger(Skirmisher)
jacetms87 -> Male Dwarven Wizard(Primalist, abjuration)

Data:

Male: 5
Female: 4

Rangers: 2
Inquisitor: 1
Bard: 2
Oracle: 2
Witch: 1
Wizard

Human: 3
Assimar: 2
Dwarf: 2
Half-Elf: 1
Dhampir: 1


Does the data post mean the selections are done or do we still have time to jump in the randomizer? If the latter, my selections are:

Assault = Cleric, Monk
Skilled = Ranger, Rogue
Divine = Inquisitor, Witch
Arcane = Alchemist, Sorcerer

Race: Human, Half-Orc, Gnome, Dwarf

Many of those are classes and races I never play, but now I can blame the randomizer!


robertness wrote:

Does the data post mean the selections are done or do we still have time to jump in the randomizer? If the latter, my selections are:

Assault = Cleric, Monk
Skilled = Ranger, Rogue
Divine = Inquisitor, Witch
Arcane = Alchemist, Sorcerer

Race: Human, Half-Orc, Gnome, Dwarf

Many of those are classes and races I never play, but now I can blame the randomizer!

Ass/Skill 4d100 ⇒ (71, 24, 66, 17) = 178 *Cleric, Monk, Ranger, Rogue

Div/Arc 4d100 ⇒ (60, 37, 93, 6) = 196 Inquisitor, Witch, *Alchemist, Sorcerer

Final: 2d100 ⇒ (71, 6) = 77 Cleric

Race1:2d100 ⇒ (41, 44) = 85 Half-Orc, Human
Race2:2d100 ⇒ (37, 14) = 51 Gnome, Dwarf
Race: Final2d100 ⇒ (78, 33) = 111 ?

Result: Human Cleric

Please select 4 Archetypes.


As the title goes I'm expanding my horizons as the only PF cleric I've played has been plain vanilla. Choosing four from the Ultimate Magic and Ultimate Combat lists with no idea what they do just cause they sound cool:

Crusader, Merciful Healer, Separatist, and Undead Lord

RPG Superstar 2009 Top 16

Assault = Barbarian, Monk
Divine = Oracle, Inquisitor
Arcane = Witch, Sorceress
Skilled = Bard, Ranger

Race = Human, Half-elf, Asimar,Elf


robertness wrote:

As the title goes I'm expanding my horizons as the only PF cleric I've played has been plain vanilla. Choosing four from the Ultimate Magic and Ultimate Combat lists with no idea what they do just cause they sound cool:

Crusader, Merciful Healer, Separatist, and Undead Lord

2d20 ⇒ (12, 15) = 27Crusader, *Merciful Healer,

2d20 ⇒ (4, 2) = 6Separatist, and Undead Lord

2d20 ⇒ (20, 19) = 39*Merciful Healer, Separatist

Gender: 2d4 ⇒ (4, 3) = 7

Result: Male Human Cleric(Merciful Healer)


Mark Thomas 66 wrote:

Assault = Barbarian, Monk

Skilled = Bard, Ranger
Divine = Oracle, Inquisitor
Arcane = Witch, Sorceress

Race = Human, Half-elf, Asimar,Elf

Ass/Skill 4d100 ⇒ (59, 71, 52, 20) = 202 Barbarian, *Monk, Bard, Ranger

Div/Arc 4d100 ⇒ (56, 100, 27, 90) = 273 Oracle, *Inquisitor, Witch, Sorcerer

Final: 2d100 ⇒ (73, 46) = 119 Monk

Race1:2d100 ⇒ (77, 67) = 144 *Human, Half-elf
Race2:2d100 ⇒ (26, 28) = 54 Asimar,*Elf
Race: Final2d100 ⇒ (80, 97) = 177 Elf

Result: A Elven Monk

Please select 4 Archetypes.


Human, Male, Cleric (Merciful Healer) gotcha. I take it we have our choice of Golarion ethnicity for humans?


If you want, or I could randomise it?

Sovereign Court

RANDOMISE IT! RANDOMISE IT! RANDOMISE IT!


This part is his choice to have me Randomise it, or he picks it.


Cornielius -> Male Human Ranger(Shapeshifter)
Tilnar -> Female Assimar Inquisitor(Preacher)
DukeRuckley -> Female Dwarven Bard(Arcane Duelist)
nightflier -> Male Human Oracle(Outer rift)
donato -> Female Half-Elf Bard
sunshadow21 -> Male Human Oracle of the Wind
RoidRage -> Female Dhampir Witch(Winter)Patron: Winter, Familiar: Hawk
therealthom -> Male Aasimar ranger(Skirmisher)
jacetms87 -> Male Dwarven Wizard(Primalist, abjuration)
robertness -> Male Human Cleric (Merciful Healer)

Data:

Male: 6
Female: 4

Rangers: 2
Bard: 2
Oracle: 2
Inquisitor: 1
Witch: 1
Wizard: 1
Cleric: 1

Human: 4
Assimar: 2
Dwarf: 2
Half-Elf: 1
Dhampir: 1

Sovereign Court

I know just cheering for Randomising it! Hehe okay I'll settle down now.


And enjoying your results of the randomisation.


In the spirit of this craziness: Randomize me, Captain!


4d100 ⇒ (34, 21, 21, 63) = 139 Chelaxian, Kellids, Shoanti, *Taldans
3d100 ⇒ (98, 81, 81) = 260 *Tian, Ulfen, Varisian

2d20 ⇒ (8, 13) = 21 Tian

Dark Archive

Id like to throw my hat in the ring.

Assault = Fighter, Monk
Divine = Paladin, Inquisitor
Arcane = Wizard, Magus
Skilled = Rouge, Ranger

Race: Human, Half-Orc, Tiefling, Asimar

Wont you please tell me who I am?


Gollen wrote:

Id like to throw my hat in the ring.

Assault = Fighter, Monk
Skilled = Rogue, Ranger
Divine = Paladin, Inquisitor
Arcane = Wizard, Magus

Race: Human, Half-Orc, Tiefling, Asimar

Wont you please tell me who I am?

Ass/Skill 4d100 ⇒ (56, 8, 60, 11) = 135 Fighter, Monk, *Rogue, Ranger

Div/Arc 4d100 ⇒ (62, 23, 78, 60) = 223 Paladin, Inquisitor, *Wizard, Magus

Final: 2d100 ⇒ (10, 55) = 65 Wizard

Race1:2d100 ⇒ (69, 41) = 110 *Human, Half-Orc
Race2:2d100 ⇒ (46, 34) = 80 *Tiefling, Asimar
Race: Final2d100 ⇒ (93, 29) = 122 Human

Result: A Human Wizard

Please select 4 Archetypes and 4 schools.


+1 to Gollen for "Logical Song" reference.

Have the stat block stuff for Tran Duc Lao, Male, Human (Tian), Cleric (Merciful Healer)

stats:

TRAN DUC LAO CR 1/2
Male Human (Tian-Shu) Cleric (Merciful Healer) 1
NG Medium Humanoid (Human)
Init +0; Senses Perception +4
--------------------
DEFENSE
--------------------
AC 17, touch 10, flat-footed 17. . (+6 armor, +1 shield)
hp 9 (1d8+1)
Fort +3, Ref +0, Will +8
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Gauntlet (from Armor) +1 (1d3+1/20/x2) and
. . Mace, Heavy +1 (1d8+1/20/x2) and
. . Unarmed Strike +1 (1d3+1/20/x2)
Spell-Like Abilities Rebuke Death (7/day)
Cleric (Merciful Healer) Spells Known (CL 1, 1 melee touch, 0 ranged touch):
1 (2/day) Cure Light Wounds (DC 15), Entropic Shield (DC 15), Bless
0 (at will) Light, Detect Magic, Stabilize
--------------------
STATISTICS
--------------------
Str 12, Dex 10, Con 12, Int 11, Wis 18, Cha 14
Base Atk +0; CMB +1; CMD 11
Feats Iron Will, Persuasive
Traits Birthmark, Poverty-Stricken
Skills Acrobatics -6, Climb -5, Diplomacy +4, Escape Artist -6, Fly -6, Heal +10, Intimidate +4, Knowledge (Religion) +4, Ride -6, Spellcraft +4, Stealth -6, Survival +9, Swim -5
Languages Common, Tien
SQ Aura (Ex), Channel Positive Energy 1d6 (5/day) (DC 12) (Su), Cleric (Merciful Healer) Domain: Healing, Combat Medic (Ex), Spontaneous Casting
Combat Gear Buckler, Lamellar, steel, Mace, Heavy; Other Gear Backpack (5 @ 5 lbs), Healer's kit (10 uses), Holy symbol, wooden: Qi Zhong, Ink (1 oz. vial, black), Inkpen, Pouch, belt (8 @ 0.12 lbs), Rations, trail (per day) (5), Rice Paper (sheet) (5)
--------------------
SPECIAL ABILITIES
--------------------
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Birthmark +2 save vs. charm & compulsion
Channel Positive Energy 1d6 (5/day) (DC 12) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleric (Merciful Healer) Domain: Healing Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Combat Medic (Ex) A merciful healer does not provoke attacks of opportunity when using the Heal skill to stabilize another creature or casting healing spells.
Rebuke Death (7/day) (Sp) Heal 1d4 damage to creatures at negative HP.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.

I'll be back with background stuff tomorrow.


This is definitely an unusual way of creating characters. Interesting none the less, but I already have a plate full of adventures already. So skipping.

Dark Archive

archetypes:
Arcane Bomber
Primalist
Siege Mage
Scroll Scholar

schools:
Evocation
Creation
Admixture
Void


Couple questions:

If we pick a class under a certain heading, do we have to make a build with that in line? For example if I put cleric under assault can I instead decide to do a cleric build that's more of a divine caster?

I don't have any 3rd edition stuff, could there be some other "benefit?"

Hit me!

Assault: paladin, magus
skilled: ninja, Ranger
Divine: inquisitor, druid
Arcane: sorcerer, bard

races: changeling, suli, halfling, half-elf


Ok, I'll bite. This sounds like fun.

Assault: Fighter, Monk
Skilled: Inquisitor, Bard
Divine: Druid, Paladin
Arcane: Alchemist, Magus

Race: Elf, Human, Half-Orc, Dwarf


Why not I'm in.

Classes
Assault: Cleric, Monk
Skilled: Inquisitor, Bard
Divine : Druid, Oracle
Arcane : Sorcerer, Wizard

Races : Aasimar, Changeling, Elf, Gnome

I tried to pick classes I haven't played before, or haven't really looked at much.


Pathfinder Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber

Let's give it a roll...

Assault - Barbarian, Monk
Skilled - Ranger, Rogue
Bard - Bard, Inquisitor
Arcane - Alchemist, Magus

Race - Aasimar, Gnome, Halfling, Tiefling


MyTThor wrote:

Couple questions:

If we pick a class under a certain heading, do we have to make a build with that in line? For example if I put cleric under assault can I instead decide to do a cleric build that's more of a divine caster?

I don't have any 3rd edition stuff, could there be some other "benefit?"

1)If cleric is in assault you can build him more as a divine caster,

2)the only other benefit is accessing 3PP stuff (but it has to be stuff I own and can review)


Gollen wrote:

archetypes:

Arcane Bomber
Primalist
Siege Mage
Scroll Scholar

schools:
Evocation
Creation
Admixture
Void

4d100 ⇒ (56, 88, 1, 35) = 180Arcane Bomber, *Primalist, Siege Mage, Scroll Scholar

4d100 ⇒ (20, 80, 64, 5) = 169Void, *Evocation, Creation, Admixture

Gender: 2d6 ⇒ (1, 1) = 2

Result: A Female Human Wizard(Primalist, Evocation)


MyTThor wrote:

...

Hit me!

Assault: paladin, magus
skilled: ninja, Ranger
Divine: inquisitor, druid
Arcane: sorcerer, bard

races: changeling, suli, halfling, half-elf

Ass/Skill 4d100 ⇒ (15, 43, 52, 92) = 202 paladin, magus, ninja, *Ranger

Div/Arc 4d100 ⇒ (11, 58, 69, 65) = 203 inquisitor, druid, *sorcerer, bard

Final: 2d100 ⇒ (32, 57) = 89 sorcerer

Race1:2d100 ⇒ (31, 30) = 61 *Changeling, Suli
Race2:2d100 ⇒ (91, 41) = 132 *Halfling, Half-elf
Race: Final2d100 ⇒ (66, 4) = 70 Changeling

Result: A Changeling sorceress

Please select 4 Bloodlines


Enchanter Tim wrote:

Ok, I'll bite. This sounds like fun.

Assault: Fighter, Monk
Skilled: Inquisitor, Bard
Divine: Druid, Paladin
Arcane: Alchemist, Magus

Race: Elf, Human, Half-Orc, Dwarf

Ass/Skill 4d100 ⇒ (83, 17, 83, 13) = 196 Fighter, Monk, Inquisitor, Bard

2d100 ⇒ (78, 78) = 156Fighter / Inquisitor
2d10 ⇒ (9, 2) = 11Fighter / Inquisitor
Div/Arc 4d100 ⇒ (34, 56, 83, 55) = 228 Druid, Paladin, Alchemist, Magus
2d100 ⇒ (14, 12) = 26 Druid/Paladin

Final: 2d100 ⇒ (55, 7) = 62 Fighter

Race1:2d100 ⇒ (12, 30) = 42 Elf, Human
Race2:2d100 ⇒ (85, 30) = 115 Half-Orc, Dwarf
Race: Final2d100 ⇒ (35, 21) = 56 Human

Result: A Human Fighter

Please select 4 Archetypes


AdamWarnock wrote:

Why not I'm in.

Classes
Assault: Cleric, Monk
Skilled: Inquisitor, Bard
Divine : Druid, Oracle
Arcane : Sorcerer, Wizard

Races : Aasimar, Changeling, Elf, Gnome

I tried to pick classes I haven't played before, or haven't really looked at much.

Ass/Skill 4d100 ⇒ (99, 92, 39, 95) = 325 *Cleric, Monk, Inquisitor, Bard

Div/Arc 4d100 ⇒ (26, 53, 17, 37) = 133 Druid, *Oracle, Sorcerer, Wizard

Final: 2d100 ⇒ (70, 53) = 123 Cleric

Race1:2d100 ⇒ (80, 85) = 165 Aasimar, Changeling
Race2:2d100 ⇒ (71, 88) = 159 Elf, Gnome
Race: Final2d100 ⇒ (64, 10) = 74 Aasimar

Result: A Aasimar Cleric

Please select 4 Archetypes


Joshua Hirtz wrote:

Let's give it a roll...

Assault - Barbarian, Monk
Skilled - Ranger, Rogue
Divine - Bard, Inquisitor
Arcane - Alchemist, Magus

Race - Aasimar, Gnome, Halfling, Tiefling

Ass/Skill 4d100 ⇒ (43, 16, 70, 82) = 211 Barbarian, Monk, Ranger, *Rogue

Div/Arc 4d100 ⇒ (62, 13, 16, 84) = 175 Alchemist, Magus, Inquisitor, *Bard

Final: 2d100 ⇒ (5, 41) = 46 Bard

Race1:2d10 ⇒ (2, 7) = 9 Aasimar, Gnome
Race2:2d100 ⇒ (11, 12) = 23 Halfling, Tiefling
Race: Final2d20 ⇒ (2, 13) = 15 Tiefling

Result: A Tiefling Bard

Please select 4 Archetypes


Azure_Zero wrote:
Enchanter Tim wrote:

Ok, I'll bite. This sounds like fun.

Assault: Fighter, Monk
Skilled: Inquisitor, Bard
Divine: Druid, Paladin
Arcane: Alchemist, Magus

Race: Elf, Human, Half-Orc, Dwarf

Ass/Skill 4d100 Fighter, Monk, Inquisitor, Bard

2d100Fighter / Inquisitor
2d10Fighter / Inquisitor
Div/Arc 4d100 Druid, Paladin, Alchemist, Magus
2d100 Druid/Paladin

Final: 2d100 Fighter

Race1:2d100 Elf, Human
Race2:2d100 Half-Orc, Dwarf
Race: Final2d100 Human

Result: A Human Fighter

Please select 4 Archetypes

Archetypes:

Tactician
Unarmed Fighter
Lore Warden
Thunderstriker


Enchanter Tim wrote:

Archetypes:

Tactician
Unarmed Fighter
Lore Warden
Thunderstriker

2d100 ⇒ (28, 12) = 40*Tactician, Unarmed Fighter

2d100 ⇒ (7, 10) = 17Lore Warden, *Thunderstriker
2d100 ⇒ (17, 32) = 49Thunderstriker.

Gender: 2d4 ⇒ (3, 3) = 6

Result: A Female Human Fighter(Thunderstriker)


Cornielius -> Male Human Ranger(Shapeshifter)
Tilnar -> Female Assimar Inquisitor(Preacher)
DukeRuckley -> Female Dwarven Bard(Arcane Duelist)
nightflier -> Male Human Oracle(Outer rift)
donato -> Female Half-Elf Bard
sunshadow21 -> Male Human Oracle of the Wind
RoidRage -> Female Dhampir Witch(Winter)Patron: Winter, Familiar: Hawk
therealthom -> Male Aasimar ranger(Skirmisher)
jacetms87 -> Male Dwarven Wizard(Primalist, abjuration)
robertness -> Male Human Cleric (Merciful Healer)
Gollen -> Female Human Wizard(Primalist, Evocation)
Enchanter Tim -> Female Human Fighter(Thunderstriker)

Data:

Male: 6
Female: 6

Rangers: 2
Bard: 2
Oracle: 2
Inquisitor: 1
Witch: 1
Wizard: 2
Cleric: 1
Fighter: 1

Human: 6
Assimar: 2
Dwarf: 2
Half-Elf: 1
Dhampir: 1


Here is kazmucks background and crunch, Will create a profile on request.

background:
Kazmuck was born in the city of highhelm. Unlike many of his kindred he had a special knack for schooling, and study. His father rogar, encouraged him as he himself had to carve out a lif with his ax, and wanted something better for his son. Kazmuck has the utmost devotion for his family, and clan. To this day he carries his war ax with him, as it bears his family crest. Being tough ( even for a dwarf) helped him in dealing with other who were not accepting of his higher mental prowess. He studied with a human mage at high held that had settled there as he hated the company of other humans, he got along better with dwarves and was an old friend of his fathers. His teach metis taght him in the ways of wizardry at Kazmucks request. He studied with metis for many years, before finally, beliveing it his time to move on. With many hardy handshake, and embraces he was off, to make his own way in the world.

And the boreing crunch although I have never had a wizard with 13hp at level 1 before. :)

Crunch:

Kazmuk CR 1/2
Male Dwarf Wizard (primalist) 1
Lawful good Medium Humanoid (Dwarf)
Init +2; Senses Perception +2
--------------------
DEFENSE
--------------------
AC 12, touch 12, flat-footed 10. .
hp 13 (1d6+3) +1 favord class. +3 toughness
Fort +3, Ref +2, Will +5
--------------------
OFFENSE
--------------------
Spd 20 ft.
dwarven war ax ( 1d0-2)

Wizard (Primalist) Spells Known 1st level, grese,magearmour,protection from evil, color spray, shield, abjuring step
--------------------
STATISTICS
--------------------
Str 8, Dex 14, Con 16, Int 16, Wis 14, Cha 8
Base Atk +0; CMB -2; CMD 10
Feats , scribe scoll, toughness.
Traits
Skills Spell craft +7, kn. planes +7 Kn. religion, +7, kn nature+7 Kn arcane +7

Combat Gear , dwarven war ax,
Gear, bed roll, back pack,

100gp
--------------------
SPECIAL ABILITIES
--------------------
arcane school( abjuration) +1 Abj spell per level
Opposing schools, evocation, enchantment takes two spell slots
Darkvision 60ft
Hardy : +2 against poison, spells,& SLA


Even I am surprised at the 13HP Dwarf Wizard


I am so sick of my wizards getting dieing from a stiff breeze. Oh well, this is a really awesome way to create chracters, im hopign to see some of the odder combinations, and even if I am not selected I will definatly be reading this one.

BTW Kazmuck will be focused on protective magic, for others and him self, he is lawful good and will act as such, too his companions, his sense of honor is very important to him.


Archetypes: Archer, Two weapon fighter, Two handed fighter, Tactician


mathpro18 wrote:
Archetypes: Archer, Two weapon fighter, Two handed fighter, Tactician

2d100 ⇒ (89, 70) = 159*Archer, Two weapon fighter

2d100 ⇒ (73, 1) = 74*Two handed fighter, Tactician
2d100 ⇒ (4, 82) = 86Two handed fighter

Gender: 2d4 ⇒ (2, 2) = 4

Result A Female Human Fighter (Two-handed)


Excellent...wow we've been getting a lot of females lately lol. Perfect though because I have a lot of female aliases I can canabalize for this lol.

I'll get a build up possibly this afternoon but more likely tomorrow.


Cornielius -> Male Human Ranger(Shapeshifter)
Tilnar -> Female Assimar Inquisitor(Preacher)
DukeRuckley -> Female Dwarven Bard(Arcane Duelist)
nightflier -> Male Human Oracle(Outer rift)
donato -> Female Half-Elf Bard
sunshadow21 -> Male Human Oracle of the Wind
RoidRage -> Female Dhampir Witch(Winter)Patron: Winter, Familiar: Hawk
therealthom -> Male Aasimar ranger(Skirmisher)
jacetms87 -> Male Dwarven Wizard(Primalist, abjuration)
robertness -> Male Human Cleric (Merciful Healer)
Gollen -> Female Human Wizard(Primalist, Evocation)
Enchanter Tim -> Female Human Fighter(Thunderstriker)
mathpro18 -> Female Human Fighter(Two-handed)

Data:

Male: 6
Female: 7

Rangers: 2
Bard: 2
Oracle: 2
Wizard: 2
Fighter: 2
Inquisitor: 1
Witch: 1
Cleric: 1

Human: 7
Assimar: 2
Dwarf: 2
Half-Elf: 1
Dhampir: 1


other than with races your randomization experiment seems to be working rather well.


Recruitment is closed

----------------------------------------------------

MyTThor, I'll need the 4 picks of Bloodlines

AdamWarnock and Joshua Hirtz, I need 4 archetypes

-----------------------------------------------------

I'll give until Thursday, Feb 24, at noon to have the characters ready with an alias.

Sample Alias Layout

And try not to have stats below 8 before racial ability modifications.

And given the number of entries, I may make two games.


mathpro18 wrote:
other than with races your randomization experiment seems to be working rather well.

And we have a few very interesting class race combos


Have you decided what level you want us to be. I believe you said in your opening post either first or second level.


First level.


Cornielius -> Male Human Ranger(Shapeshifter)
Tilnar -> Female Assimar Inquisitor(Preacher)
DukeRuckley -> Female Dwarven Bard(Arcane Duelist)
nightflier -> Male Human Oracle(Outer rift)
donato -> Female Half-Elf Bard
sunshadow21 -> Male Human Oracle of the Wind
RoidRage -> Female Dhampir Witch(Winter)Patron: Winter, Familiar: Hawk
therealthom -> Male Aasimar ranger(Skirmisher)
jacetms87 -> Male Dwarven Wizard(Primalist, abjuration)
robertness -> Male Human Cleric (Merciful Healer)
Gollen -> Female Human Wizard(Primalist, Evocation)
Enchanter Tim -> Female Human Fighter(Thunderstriker)
mathpro18 -> Female Human Fighter(Two-handed)

Waiting on:
MyTThor -> Female Changeling sorceress (??)
AdamWarnock -> ?? Aasimar Cleric (??)
Joshua Hirtz ->?? Tiefling Bard (??)
Data:

Male: 6
Female: 7+1

Bard: 2+1
Rangers: 2
Oracle: 2
Wizard: 2
Fighter: 2
Inquisitor: 1
Witch: 1
Cleric: 1+1
Sorceress: +1

Human: 7
Assimar: 2+1
Dwarf: 2
Half-Elf: 1
Dhampir: 1
Changeling: +1
Tiefling: +1

RPG Superstar 2009 Top 16

Azure_Zero wrote:
Mark Thomas 66 wrote:

Assault = Barbarian, Monk

Skilled = Bard, Ranger
Divine = Oracle, Inquisitor
Arcane = Witch, Sorceress

Race = Human, Half-elf, Asimar,Elf

Ass/Skill 4d100 Barbarian, *Monk, Bard, Ranger

Div/Arc 4d100 Oracle, *Inquisitor, Witch, Sorcerer

Final: 2d100 Monk

Race1:2d100 *Human, Half-elf
Race2:2d100 Asimar,*Elf
Race: Final2d100 Elf

Result: A Elven Monk

Please select 4 Archetypes.

Quigong Monk, Weapon Adept, Monk of the 4 winds, Zen Archer

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