A storm over Tethyr (Inactive)

Game Master JohnLocke


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Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

just had a very evil thought about what dm might be up to.


Hezar wrote:
just had a very evil thought about what dm might be up to.

Do tell!

Also, am just waiting for Ariael to respond to the subplot hook I've dangled, then we can fast forward to the morning. After you all have had a nice, relaxing sleep. I think the ghostly cleric Andrea will be wanting to hold council with you guys. Maybe Xanathos too.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

no way! I am afraid it will happen!


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

Sorry, trying to think of how Ari will respond. Also, was Jan next to me when Hannah spoke? We were sitting together at the table.


Janiries may have been close, but Hannah leaned in close enough that only you would have heard her say her piece.


Ariael seems to be taking his time! He's obviously quite the smooth operator. Just a quick note:

Ariael:
There may be more to the lovely Hannah than meets the eye - a lot more!

I'm going to retire for the night, tomorrow morning I'm going to continue with the narrative whether Ariael has responded or not. Watchghost cleric Andrea will be wanting to talk with you about your next steps. And ... other things may happen, as well!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Temp HP roll1d8 ⇒ 6

What CL is the spell DM, you also get +1 hp per two CL's


Lady Andrea's caster level is 18, just fyi. I'm not ANTICIPATING any combat at the moment, but I suppose keeping track of your temp hp is wise in any case! :-)


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

I had written up a rather nice response last night, but hit cancel by accident and lost it.

I'll post my reaction to Hannah after work.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Almost seems a shame to not fight something right now with all these hp


I'm sure you could pick a fight with someone if you tried hard enough! Maybe not the Spectator or the ghostly cleric though. He could probably disintegrate you; she'd probably cast implode or something, lord knows what an 18th level watchghost cleric can do....


Male Human Inquisitor 2 / Paladin 1 | Init +3 | Per+7 | AC 23/21/12 | HP 33/33 | For +7 | Ref +1 | Will +7

Sorry but sick kid kept me from posting last night. Ill hopefully be able to sit down and read/post tonight if i can get to to sleep.


Sorry to hear about your little one not feeling well! I hope everything is okay, and you have some time to take care of yourself too!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

hmmm might be taking Favored Enemy Elf next!

:P

Ariael really has Hezar's goat


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

You're so not gonna be able to out duel me in a war of words. You've really pissed Ariael off, and now he his lashing out, and, though it is very much out of character for him, it is a testament to how angry he is.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

meh, not trying to out duel. After all I am not playing a bard.

Looking at this as a player not character, quite frankly I think both of us have lost.

Only so much a CHA 10 is going to do.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

The DRAMA! the CONFLICT! and the great mediator! CHA dumped dwarven fighter trying to defuse a fight between an elf and a human. That's one for the books. roleplaying at it's finest.


Guys - please - could you tone it down a bit? Conflict between characters is fine, to a point, but some of the words exchanged were hotphrases that I think we should avoid.

And holy crap, Belgrin, stifle it? You're channeling Archie Bunker now? Guess that works for a dwarf with a CHA of 8....


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

I warned you I didn't like Hezar randomly speaking Elven. Also, my initial response was pretty much a striaght forward reaction. Hezar was the one who flung about insults first, and there was no way Ariael was letting that slide, consdiering.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

ok completely OOC here.

Anyone actually upset?

If so I apologize.

That said, since it seems like Ariael's PLAYER might be actually getting worked up-at least that is how I read the above-I will make a point to avoid character conflict in the future.

sorry to all.


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

Not overly so, though the whole part about Hezar seemingly speaking Elven just to show off is true.

I have yet to see any time he has spoken it with any good reason, and it always comes across as random.

I also felt that in makes Jan and I a little less special that you speak both Elven and Sylvan, robbing her and I of any way to speak in public, but privately.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

um i didnt until you pulled out the elvish insult this time.

At least I dont think I did.

Also it has nothing to do with showing off. Just like if I speak Spanish and I meet a native spanish speaker I would speak to them in Spanish.


Look, I can understand where Ariael is coming from on this, but I think he's misinterpreting the data. People do pick up other languages, in real life and especially in the realms, which is this massive, magnificent multicultural mosaic of a gameworld. It's not unreasonable for a ranger, one who spends time in the sylvan woodlands, to have learned the language of the people he loves (the elves) and of the woodland beings (sylvan).

What Ariael perceives as showing off, has always seemed to me to be a show of respect from Hezar. He's trying to show respect by addressing Ariael in his native tongue, showing that he respects elves and their culture. That's not a bad thing! You're seeing it as showing off but I think you're misinterpreting his actions.

For Hezar's part, it's important to recognize that every player needs to feel there are things only their character can do, things they are special at. I've no problem with you speaking elvish at all; but I'm sure you understand that, for example, were your party to encounter a band of wild elves, it would be Ariael and Janiries that would be primarily engaged as spokespeople, even though Hezar speaks their tongue.

I take responsibility for not having given everyone enough subplots and additional things to do, so I feel this conflict partly has resulted of my mistakes. I apologize to all; I've told some of you privately, and now all of you collectively, that I really do enjoy gaming with you and I really do strive to show you all a good time. I think you're all good people who just want to enjoy a fun game together. For my part, I'm going to keep striving to do better, and when you have feedback I'll do my best to adjust to it. For your part, please, I think we have a good game going here, let's try to keep it a fun and happy place. In between TPK's, of course ;-)

I've been posting a lot more in the past couple of weeks; I've just been laid off, so in between job search activities I have a lot more time for the game. Just in case anyone was wondering about the uptick in my posting rate.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

spot on about hezar

and i also understand the second point as well. i think hezar just wrote himself into a corner and was stuck.

really sorry about the job! any good prospects I hope!


1 person marked this as a favorite.
Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

I, for one, think it's all pretty on the mark. The characters are acting about like they would in a real situation like this. I find the character conflict rather juicy for plotmeat, as long as we don't let it erupt into party violence I'm ok with it. And as mentioned, there's something hilarious about the prospect of an uncharismatic dwarf trying to break up arguments between an elf and a human.

Part of the trick, and a high recommendation, is to be very particular about when you refer to "you" as having an opinion, and "your character" when we come to OOC chat. While it's great to bring real emotions into your character choices, it's critical to remember where the line is between you and your hero so nobody gets confused.

Long as everybody remembers that, I say it's all good roleplaying.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

yup it is why I apologized when Ariael said he was slightly upset er"not overly" upset.

Not my intention, since it seemed like the line blurred i wanted to back off.

I do think that we have to be areful about what characters say, because TOO much further and I think we hit a point of fighting is the realistic step.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

not sure if i want the ghost to come talk to me or i should be worried about the ghost talking to me...probably going to smack me upside the head and tell me to stop causing trouble.

@ Belgrin, i think we need to find time for a side plot where belgrin teaches hezar the intricacies of dwarven drinking


Everyone's gettin' a visit from the ghost! It'll be fun, you'll like it - mostly :-)


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Yeah, hezar, Dwarves and drink are about synonymous. Won't be much intricacy to it, I think. Just gettin the lightweights used to stronger ale, heh.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

well hezar does not know that...yet


A quiet day in the Helmite bunker! Everyone must be marshaling their strength for the mighty quest ahead!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

I've been lurking


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

Me too, also Locke, sent you a PM


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Indeed, all the spoilers and hush hush talk.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

hey hezar and belina came to drink w u!


The watchghost is taking everyone in for private talks, so the spoilers seem appropriate to me. But I think everyone is walking out a little happier than when they walked in. Also, fyi, you can always roleplay amongst yourselves. Especially if you're finding things too quiet.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

cricket cricket cricket

Hezar attempts to shoot the crickets

1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 for a cricket splattering amount


1 person marked this as a favorite.

Belgrin's clankin' about must have scared away the crickets. Funny, I was going to do a post earlier with crickets and tumbleweed. Great minds, huh? ;-)


Just a quick note to everyone - please make sure to keep your character sheets scrupulously up to date. You've all been updated with new equipment, and I should hope that your sheets will reflect this, along with updated info for your saves, AC, spells, etc. I need that info just as much as you do while playing the game. Spoiler them if you don't want other players seeing them, but do stay up to date, please.

On a related note, please remember that spoilered entries are only for the parties indicated. We're working on the honour system here, so I trust that you will all respect this rule.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

dm. Heroes feast gave me +4 vs fear so I should have made that save shouldn't I?


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

Command isn't a fear effect, its a compulsion.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

ah yes of course. Ty.

one of thise that never made sense in my brain.


@ Ariael - Forgive me, but how did you know Hezar was affected by a Command? That was under a spoiler, and not mentioned by any other character.

I'm going to ask one more time: please, if the spoiler isn't marked for you, DON'T read it.


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

What's wrong with reading spoilers if you never mention that knowledge in game??

In this game, I usually do not read the spoilers, but I was curious about the scout trip. But I would never use that information in game.

Notice I answered his question in the out of game/character thread??


Male Mountain man Woodsman/6

Haven't read a one that doesn't pertain to Duvall, and I don't know what the hell is going on! I guess that's a good thing - now, my character and I are on the same page.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

:)


The problem with reading spoilers is severalfold:

1) I've asked you not to;

2) If you were to know the information, it wouldn't be spoilered. While I appreciate the sentiment that you can separate your out of character knowledge with what your character knows, in practice, metagaming like that gives you an edge you shouldn't have. You shouldn't be privy to a whispered conversation between two characters unless they want you to be. Have you checked out other characters' sheets, even if spoilered?

3) I've stated before that we're on the honour system, and that clearly isn't going to work if you don't think the rules apply to you. If my rules aren't to your satisfaction, then reconsider your involvement in the game.

@ Duvall: It's not that there's really anything hush hush going on. But if your character were to have a whispered conversation with another character regarding, say, Hezar, wouldn't it affect your actions if you knew Hezar was going to be reading, as well?

I make no apologies for asking this of each of you.


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

So I totally want to go to the undead side...


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

ok, ok, let's pump the brakes. minor infraction, well intention though it may have been. Let's just re-dedicate ourselves to respecting the spoilers for storytelling's sake.

And no, ariael, you're not joining Lassathor. No more party loss, eh?


Male Elf Ranger(Demon Slayer)3/Inquisitor(Cold Iron Warden)3

But but, I wanna be a vampire!!

Or a lich!!

OOOOH, maybe a death knight!!

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