
Sidhe the Prowler |

The play I am stage managing is going into tech week right now, so I've been pulling some very long days, and at the moment my posting rate is down. I will try to fix that as soon as I can.

Sidhe the Prowler |

Jer - I'm sorry, I've been working 9am to 11pm days on the play, plus schoolwork and homework. I've posted something, but I'm afraid that I literally haven't enough time right now to read my emails or eat. I will try to do my best, but until the play is officially open, the theatre owns my soul and all accessories therein implied.

Sidhe the Prowler |

I'm not sure, I thought we were speaking somewhat privately in the carriage, should Sionna and I have done all that in spoiler to each other? Or was Dekke close enough to overhear?

Ulfrik Frostmane |

I'm not sure, I thought we were speaking somewhat privately in the carriage, should Sionna and I have done all that in spoiler to each other? Or was Dekke close enough to overhear?
Maybe like this? They can't hear us, d'ya think? (The [smaller] text formatting.)
Or even smaller bold text in italics?

Sidhe the Prowler |

Gotcha. Didn't realize it was an option. Thank you for the heads up. Sorry for my long hiatus all. I'll do my best to keep up, but I may be a bit sporadic until the show is up and running.

Ulfrik Frostmane |

And now, of course, Sionna's seen how quickly he's dismissed the returning of the jewelry, and it's just gonna be miles and miles of "I told you so," and goodness only knows how anyone else feels about not getting a cut and...
HEYYYYYY! What's the big idea? Ulfrik said "Many thanks. My uncle will be grateful..."!! That's "dismissed"?? What - you expect him to gush: "Oh thank you for not scavenging off the person we're trying to rescue!"?? I feel a RAGE coming on!!!

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I'm not sure, I thought we were speaking somewhat privately in the carriage, should Sionna and I have done all that in spoiler to each other? Or was Dekke close enough to overhear?
Here's my take on this:
Sometimes, you want people to know what's going on with a scene to help them know what your character is about. So it's good to not spoiler it to help that process. It seems like that's what you two were doing; keeping players involved even though their characters were not. I'm lucky, though, I am allowed to read all.
=)
Sidhe wrote:And now, of course, Sionna's seen how quickly he's dismissed the returning of the jewelry, and it's just gonna be miles and miles of "I told you so," and goodness only knows how anyone else feels about not getting a cut and...HEYYYYYY! What's the big idea? Ulfrik said "Many thanks. My uncle will be grateful..."!! That's "dismissed"?? What - you expect him to gush: "Oh thank you for not scavenging off the person we're trying to rescue!"?? I feel a RAGE coming on!!!
I think that's just a perception thing. It's a perfectly reasonable response from Ulfrik, but Sionna really likes shinies, so Sidhe expects to hear it from her.

Sidhe the Prowler |

Please please please don't be offended, Darling Ulfrik. Sidhe has a bad habit of second guessing herself and reading too much into things. I thought you were perfectly gracious and polite. She's just sensitive to how much crap she is bound to get from Sionna for restricting shiny access. And, it looked like you were looking at Sionna, so there was an eensy bit of jealousy. =D

Ulfrik Frostmane |

Please please please don't be offended, Darling Ulfrik. Sidhe has a bad habit of second guessing herself and reading too much into things. I thought you were perfectly gracious and polite. She's just sensitive to how much crap she is bound to get from Sionna for restricting shiny access. And, it looked like you were looking at Sionna, so there was an eensy bit of jealousy. =D
Just havin' fun wichas. I'm only aware of it because of the Meta. Ulfrik has no idea what you were thinking of him. Just remember: Ulfrik starts to get a little CHOPPY when he gets angry.
:)

Ulfrik Frostmane |

Ulfrik moves forward at greater than half speed, despite his knowing that such movement may be unwise given the ice and snow underfoot.
Acrobatics: 1d20+6 -> (1)+6 = 7
Oh no! He stumbles, arms flailing wildly as he tries to keep himself upright. His greatsword slips from its hangar, landing beneath him as he falls upon it. Greatsword:1d20 -> (20) = 20! Crit confirmation: 1d20 -> (19) = 19! Crit confirmed! Ulfrik lands upon his blade in the most unfortunate way possible, severing his head from his neck. His head tumbles away like the two halves of the wyrm just moments before.
Instant karma.
Ulfrik's last thoughts are of his mother as she shouts at him: "Don't run with a sword in your hands! You'll cut your head off!"
Truer words were never spoke, Mother...
Just feeding my posting monkey.

Ulfrik Frostmane |

Waiting on the results of my Knowledge rolls before responding to the awesome talking Stag
Yeah, on that; on the exchange between Khaleesi and Sidhe before that... I'm waiting!

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Sidhe is going to try to respond tonight. She is still very busy with the play.
Sorry that it has been slow recently. Things keep popping up. I might post something so that you can start kicking around ideas for interacting with the stag.

Sidhe the Prowler |

A million apologies, my darlings. Once the play officially opens this Friday, life should be sane again. Posting now.

Sidhe the Prowler |

Please forgive me for the monster post, I want to make sure I'm not holding up anything that would stop any gameplay posts. I'll be back in the Universe on Friday. I love you all, thank you for your patience.

Ulfrik Frostmane |

Please forgive me for the monster post, I want to make sure I'm not holding up anything that would stop any gameplay posts. I'll be back in the Universe on Friday. I love you all, thank you for your patience.
Don't worry about it, Danae. You're not the only one who needs to post.
I'm new to this PbP thing, and I don't know whether or not to just plow ahead or wait when someone opens up a dialogue. If the dialogue doesn't involve me, I've been holding for the others to post. It needs people to post more regularly if there is going to be a back-and-forth exchange, otherwise it holds things up - or we need to move ahead without waiting, which doesn't read as well.

Khaleesi Winterfell |

As a fun plot point, I noticed that all three of us have Si in our name {SIdhe, SIonna, KhaleeSI} so I thought it would be fun if we all called each other Si as a nickname. I know your character is more formal, and doesn't necessarily use nicknames much, but I know we're all besties and thought it might be fun.
I am so ok with this Si.

Ulfrik Frostmane |

Can one Aid Another on a Diplomacy check? How would that even work?
I didn't realize that Ulfrik actually has a little investment in Diplomacy! One of my traits grants a +2 on gathering local information, so I put a point into it. Hopefully, it will pay off!

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Can one Aid Another on a Diplomacy check? How would that even work?
I didn't realize that Ulfrik actually has a little investment in Diplomacy! One of my traits grants a +2 on gathering local information, so I put a point into it. Hopefully, it will pay off!
Indeed one can. Generally, I think of it as one participating in a conversation by either interacting with the target of the Diplomacy check or by suggesting something helpful to the AA target.

Ulfrik Frostmane |

Ulfrik Frostmane wrote:Indeed one can. Generally, I think of it as one participating in a conversation by either interacting with the target of the Diplomacy check or by suggesting something helpful to the AA target.Can one Aid Another on a Diplomacy check? How would that even work?
I didn't realize that Ulfrik actually has a little investment in Diplomacy! One of my traits grants a +2 on gathering local information, so I put a point into it. Hopefully, it will pay off!
I guess what I'm trying to figure out is: would I have added a +2 to Jer's roll (bumping it from an 18 to a 20), and then written something to suggest that I was supplementing Dekke's diplomacy? (Of course, since Dekke used Sylvan, I have no idea what he said. But just as an example.)

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The stag asked, "Who are you and why do you seek this doe?" Things can slip by when it's going slowly, so I'm just tossing it out as a reminder.
=)

Ulfrik Frostmane |

Unless I am mistaken, anyone can attempt a Diplomacy roll. You don't have to be trained in it, or have it as a Class skill. Those who are trained &/or have it as a Class skill will have a bonus, that's all.

Ulfrik Frostmane |

Pathfinder Aid Another: You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. If you roll a 10 or higher on your check, the character you're helping gets a +2 bonus on his or her check. (You can't take 10 on a skill check to aid another.) In many cases, a character's help won't be beneficial, or only a limited number of characters can help at once.
In cases where the skill restricts who can achieve certain results, such as trying to open a lock using Disable Device, you can't aid another to grant a bonus to a task that your character couldn't achieve alone. The GM might impose further restrictions to aiding another on a case-by-case basis as well.
You can also Aid Another in combat, though there are separate rules for that.
Aid Another bonuses stack, but the GM can limit how many people can contribute.

Ulfrik Frostmane |

Ulfrik Frostmane wrote:It would be helpful to know whether the trail we would be following to catch the kidnappers is in the same direction as the river. Would searching for the lady's body take us out of our way? (And yes, at this point, Ulfrik considers that going out of the way.)DM Slyness wrote:They threw the carcass in the river that you would cross if you were to go further.If the kidnappers dumped the body in the river, it seems logical that their tracks will lead to the river. Whether you choose to search for the body is up to you. Do you have something in mind that doesn't involve following the trail?
I don't see how a map would change things. And I do feel that it would break immersion since you don't have a bird's eye view for following the trail.
By "map" I mean: where am I? I have no idea where the river is in relation to the scene - and if the tracks only lead to the river vs. tracks also leading further south, off to our left or right, what-have-you (i.e., are we being forced to make a choice: pursue the kidnappers or look for the lady's body). If they dumped her in the river which is just a few dozen yards to our right, but their tracks then go on south or to our left, it makes a difference. Just because we know they had to head toward the river before they continued on doesn't mean we can keep going in one direction to pursue both goals.
If it were my design, I'd have written this as a choice-point: go after the bad guys, or rescue the lady (retrieve her body).

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I still don't understand . As of right now, there is ONE set of tracks. How can you know if that changes without following the trail? The characters don't have much idea where the river is in relation, other than further ahead. You haven't yet been presented with divergent options. Other than Sidhe who just took off for the river (I assume by following the tracks), you're still in front of the stag. What are you looking for in regards to information?

Ulfrik Frostmane |

Because of this:
Sidhe neither waits for permission nor prompting, she runs off towards the river as if she might find the lady still alive and just chilly within it.
Sidhe seems to know exactly where to head vs. following the tracks.
If she was simply charging off down the tracks, which is what Ulfrik was planning to do (because that's where the baddies have gone), then that's what I would expect to read. Heading off toward the river came across to me like it was obvious where it was.
I felt like maybe I had missed something that made it clear enough to know vs. needing to continue following the tracks.

Sidhe the Prowler |

No, I made an assumption based on what the stag said. I just envisioned the tracks as leading towards the river, because of the information we'd been given, so I took that information as granted.

Ulfrik Frostmane |

Ah - the way characters want to be the way they are, and not how I imagined them to be...
Ulfrik is coming across a lot more stoic than I imagined when we first started. He's almost more paladin in his temperament. Oh well. Always interesting to watch how characters develop!

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Howdy all,
When I have a spoiler with a skill check (such as Perception), I'm saying go ahead and roll to see if you hit the DC. If you do, open the spoiler and enjoy your present. You can "preview" your post and see your roll before you write your reaction, if any.

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Not sure if I structured my post the way you like Fey. Let me know if its ok. (the one I cast murderous command in)
Because I am an egoist, I'm going to use a couple of examples of my own:
It's an out of combat post, but is the structure style that I favor at the moment: Strife
and
an example of one of my characters casting the same spell: Ayreth
--------------------
The structure that I use for posts is an evolving one. Try different things and see how they look to you. One of my priorities is to keep flavor as separate from mechanics as possible, but it isn't the only way to do things. I hope that answers the question.
The reason that I include the second example is that the PbP format really allows us the freedom to be descriptive. Mechanically, you cast Murderous Command. You are subverting a sentient creature's free will and causing it to attack its buddy. What is that process like for Dekkembe? How does he feel about it or justify it?
Please understand that I'm using this as an example of what I'd like to see, and am not trying to single you or anyone out.

Ulfrik Frostmane |

Just "For Your Awareness" (FYA): if Ulfrik has his Greatsword in hand, he has a very low, scaling Spell Resistance that is not optional (he can't choose to lower it) that may prevent him from benefiting from ally spells being cast upon him. You have to make a caster check vs a SR:6 right now, which should be fairly easy, but is not automatic. (Your spell should only fail on a roll of 4 or lower.) It will go up +1/lvl as he levels up.
Caster check = 1d20 + Caster level. DC = SR of creature.

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It's not my favorite thing to do, but in combat, I will DMPC a character that hasn't responded. [I]Please[/I don't make me do that in RP situations.