5E-Ravenloft - Hour of the Knife (Inactive)

Game Master Dennis Harry

Hour of the Knife 5e.

An Elegant Brawl Room

How About a Dip?

Initiative:

Dramatis Personae
Derrick [dice]1d20 + 4[/dice]
Bannock [dice]1d20 + 2[/dice]
Khalid [dice]1d20 + 2[/dice]
Wyatt [dice]1d20 + 1[/dice]
Marco [dice]1d20 + 3 [/dice]

Perception:

Dramatis Personae
Derrick [dice]1d20 + 6[/dice]
Bannock [dice]1d20 + 3[/dice]
Khalid [dice]1d20 + 1[/dice]
Wyatt [dice]1d20 + 6[/dice]
Marco [dice]1d20 + 0 [/dice]


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Shadow's Status

Inspector Logan bends down to study the body further.

He brings one of the men with a lantern closer to inspect the wounds in the light, they are quite ghastly indeed, "Precision cuts. Whoever did this knows the craft of cutting and the human anatomy, you see there are no errant slices, the fiend knew where to go to get what it wanted.

Anything else gentlemen, anything at all?"


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

So, yer sayin' he wanted the blood?

Marco begins to search the area around the body to determine if he can pick up a trail of the perpetrator by identifying prints dissimilar to those in attendance.

Investigation: 1d20 + 4 ⇒ (16) + 4 = 20


Shadow's Status

Marco, this killer left no traces, not even a trace of blood on a boot, this confirms your suspicion that o blood was left in the body even before the incisions were made.

Logan shakes his head, "I am not saying that but it is possible.
Still, how would our man get the blood without spilling a single drop?

And what is his motivation for wanting blood?

We know the killer is cold blooded so he must be one who has some experience in slicing up people, a soldier or doctor perhaps? A butcher as the cuts were so precise but that seems an odd suspect. Perhaps even an undertaker.

I will have to compile a list of those who dwell in the city and may fit this description.

Did you gentlemen get a look at the killer the other night? Any features that stood out to you?"

Logan stands and looks to his underlings, "Contact Mort to come haul the body away, we do not want any citizens seeing this a second night in a row".


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

It could be that the lady was killed elsewhere and dumped here - would account for the lack of blood, Duncan offers looking away from the grizzly sight.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick stands by as the others talk, and he shifts his weight and looks to Inspector Logan when he asks about the murderer's features. Giving it a moment for the others to speak up, he finally clears his throat. "Well, there were some identifiers. Black cape and hat, clearly upper-class in appearance. Got away in a carriage. And it wasn't human."


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid stokes his beard as he watches the magic aura ebb away from the body. "There is something here in fact. This body is suffused with a dark magic. Necromancy to be exact."

Any chance of greater detail?

Intelligence: Arcana: 1d20 + 5 ⇒ (10) + 5 = 15


Shadow's Status

Inspector Logan rubs his chin thoughtfully, "A carriage eh? Then perhaps a Doctor is the only suspect that fits with what we know. How do you know the killer is not human?"

Turning to Khalid, "Necromancy magic? Do you think this woman will rise again?" he looks a bit dismayed by the thought and his constables pale at the suggestion.

Khalid:
Good roll. You would say that the removal of the organs had nothing to do with the taint of Necromancy. The removal of the blood was completed through magical means.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

"We suspect the killer is not a man as spells specifically geared towards stopping men in their tracks failed to stop him. Not only at the scene of the crime, but later on when he came after Gavin and I".


Shadow's Status

Inspector Logan's eyes get wide, "Are you saying that this killer targeted some of you after the fact last night!? Did any of you know last night's victim? What about this woman here before us, do any of you know who she is?"


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Aye, I'm from Blackchapel, and this is, or was, Annie Smitters. She is a local molly. I just seen her on the streets last night on my way home.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid raises a calming hand to Inspector Logan. "No Inspector, nothing like that. It seems though, that this is how her blood was removed. I know of now spell that could do such a thing, but the taint of necromancy runs clearly through her arteries."

Khalid looks grimly to his companions. "We knew before that we were dealing with something inhuman, but that it is wielding dark magics is truly disturbing."


Shadow's Status

The Inspector looks at you all, "If the killer targeted someone you know man you should warn your friends to keep their wits about them.

Many odd things stalk the lands outside of Paridon, if some malevolent creature has come here to strike at us all this is disturbing news indeed. I shall out together a list of suspects that may have knowledge and resources to do such a things.

That at least is somewhere to start. If something else is doing this, may the Divinity help us all..."

One of the Constables turns to you all, "We will take it from here citizens. Come to the precinct house tomorrow if you find anythings else of use".


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt nods, "Will do".

As the group begins to walk away Wyatt states, "Do we all return home or do we stick together?"


Shadow's Status

Kensignton shrugs, "I've a rental in Riverside while on leave. It will be cramped but can accommodate all present".


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Gavin looks down in frustration. How are we ever going to get the drop on a beast as vile as this one? he wondered to himself. Hearing Kensington's offer, Gavin returns to the moment at hand. "Yes, I think stayin' together would be wise... at least then if'n there be another crime, we can respond en masse..."


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion
Dark Powers wrote:
Kensignton shrugs, "I've a rental in Riverside while on leave. It will be cramped but can accommodate all present".

That sounds capital, he says weakly. Lead on.


Shadow's Status

Exhausted, the group of investigators heads to Riverside trading narrow alleys and hovels for wide avenues and manses. Despite the fog, the streets are well lit by many a street lamp unlike Blackchapel where often the lamps have gone out.

As the group steps into the lobby the desk clerk eyes Marcus dubiously and is almost aghast at the sight of Khalid but as you are with Kensignton he says nothing as you all walk on by up the stairs.

The room is a bit cramped for so many but if the Inspector is correct and some of you are targets for this killer there is safety in numbers, especially in a neighborhood like Riverside.

Dunstan's sleep is fitful, moreso than the rest of you.

Dunstan, make a Will saving throw DC 10.

As the sun rises Wyatt is the first up and out. Within 30 minutes he is back with food to break the groups fast.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt munches on his food absentmindedly as he speaks, "We know that our killer strikes at or around midnight two nights in a row is certainly a pattern.

We know it is experienced in both anatomy and bladework.

We also know that it is not human.

Through Khalid we know that it employs dark magic.

What we do not know is why it is motivated to kill. Certainly if the pattern of the last several set of murders holds true there will be at least three more victims. This leaves us with three more nights to stop his fiend.

Could this possibly be the same murderer from the last several sets of killings, one of the undead perhaps? There is no blood in the body of the victims after all..."


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion
Dark Powers wrote:


Dunstan's sleep is fitful, moreso than the rest of you.

Dunstan, make a Will saving throw DC 10.

I think you mean wisdom save - the saves are made vs. stats now

Wisdom 1d20 + 2 ⇒ (6) + 2 = 8

Mwhahahahahaaha


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Well put, Wyatt. We need t'be lookin' around at any blokes with those skill sets during daylight. The murderer is sure to strike again in Blackchapel tonight.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Can Khalid glean any info from his Gypsy background? Maybe rumors of a necromancer nearby or a surgeon with a known nasty streak? He probably learns a bit from people through his crystal ball and tarot readings.

If so: Intelligence: 1d20 + 3 ⇒ (15) + 3 = 18


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Not sure how the dark powers mess with me


Shadow's Status

Dunstan:
You slept fitfully, -1 to all dice rolls for the remainder of the day. The image of the dead woman haunts your dreams.

Khalil:
You know of no Necromancers who practice, openly, in Paridon. There are a few surgeons in the city but the rumors you have heard of them are all favorable, still, you could probably get a few addresses if you contacted the right people it could not hurt to interview them...


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

"Should we meet with your mortician friend again Marco? Perhaps he will have new insights with a new victim".


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

That is not a bad idea, but the bloke will likely say the pattern's the same.


Shadow's Status

In the late morning the group heads to the mortician's location looking to speak with him regarding the condition of the body. It takes persistent knocking to bring Mort to the door.

He flings the door open obviously aggravated to be disturbed, "Who the hell is it I am busy workin'...."

He seems a bit surprised to see you all assembled at his door, "I take it yer not 'ere for tea?"


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Quite... we are here to discuss the bodies bought in for the Blackchapell murders.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

...Again. Now don't be puttin' on airs, Mort. If'n ya have anythin' new, come clean.


Shadow's Status

Mort looks around and waves your group inside.

He brings you to the foyer where rests the body covered by a dark sheet.

"I shouldn'a bring yer lot in 'ere as yer not constables but this lass was one I knew. Poor girl was not deservin' a this fate".

Mort seems genuinely effected by the death of the young girl.

"These cuts were real professional like, I'm not sure I could'a pulled 'em off, even with time. Not sure why it was done, seemed like the blood was already gone a'fore the cuttin' began. This took time to be sure..."


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

" I am sorry for your loss Mort, truly, but maybe your familiarity with this victim can help us catch this bastard. What can you tell us about her?"


Shadow's Status

"She was a street walker. You know th' type just struggling ta get by. Nice kid".

Everyone make a knowledge Medicine or Investigation roll DC 12


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Medicine 1d20 + 3 ⇒ (18) + 3 = 21


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Inv: 1d20 + 4 ⇒ (13) + 4 = 17


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Investigation: 1d20 + 1 ⇒ (19) + 1 = 20

"Just a street walker. One of the faceless, nameless masses, huh?" Derrick sighs and leans back on a wall, careful not to touch anything in the room. "Damn shame, yeah. No one deserves this."


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Investigation: 1d20 + 5 ⇒ (8) + 5 = 13


Shadow's Status

This poor victim's body was either murdered somewhere else and carried to the Butcher shop or the Necromantic powers that Khalid identified drained the blood from her body as there was simply no blood at the spot where her corpse was discovered.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt scratches his head, "This whole ordeal seems odd. Why is the killer performing some sort of odd surgery on the victim? Is it me or is the killer trying very hard to make the attacks appear to be perpetrated by a creature that drains blood?"


Shadow's Status

Mort looks towards Wyatt darkly, "The same two incisions were in this victim's neck now that you mention it. Look like bite marks..."


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Well, are they bite marks, or aren't they, Mort? Can ya tell from the wound?


Shadow's Status

Sorry site has been erratic and Halloween weekend was very busy.

Mort shrugs, "They look like bites ta' me..."

Does anyone want to inspect the marks closer?


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Dunstan peers closer at the wounds.

Bites you say?

Percept: 1d20 + 2 ⇒ (15) + 2 = 17

Just back from Holiday


Shadow's Status

Dunstan looking closely at the puncture wounds while keeping the rest of the body mercifully covered you would concur, they do appear to be bite marks.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Bigod! It is bite marks... but what does it mean?


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

"We know that the killer is not human as neither Gavin nor spells seemed to effect him in any way. Still, were he a Vampire as the legends tell, why would he utilize Necromancy in these killings and why remove the organs? We may need to catch this fiend to discover these answers."


Shadow's Status

Kensignton shrugs, "We'll not catch this Killer standing here, we should go and see if anyone saw anything last night near the Butchery where the poor lass was discovered".


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid nods to Kensignton. "Indeed. Maybe we can find an eyewitness to clear some of this up."


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Aye, let's turn over some rocks and see what scurries out.


Shadow's Status

The odd assortment of allies stroll from Mort's business to the seedy streets of Blackchapel looking for eyewitnesses to the horrific murder of the previous night.

Everyone make Investigation rolls DC variable. Marco, you have Advantage on this roll as you are from this part of town and likely know many faces and places and more importantly, they know you.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Investigation 1d20 + 1 ⇒ (1) + 1 = 2

Killing it...


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Inv: 1d20 + 4 ⇒ (15) + 4 = 19
Inv Adv: 1d20 + 4 ⇒ (8) + 4 = 12

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Opening for Discussion


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Dot


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Dot.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Dotting in. Looking over some of the other characters submitted, it seems possible for Derrick and Marcos to have known each other in the past. I haven't quite decided where Derrick grew up, but Blackchapel seems at least as likely as anywhere else, so they very well could have run together when they were younger. Probably fell apart a little around the time Marcos started getting assassin work and Derrick took up with the Divinity of Mankind... although it's quite possible Derrick would be willing to assist Marcos in his work, whether providing direct backup, a second blade, a lookout, or just gathering information on the target and area.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt and Derrick may have met in passing as Wyatt's parents were members of the Divinity actively preaching the word before they were slain.


male Dire Halfling Spl 1st (2), Luck (9), Adapt (3); HP 8, In +3, Per +5, AC 17, T 14 ,FF 14, Fort +0, Ref +5, Will +1; CMB +0, CMD 13; sword +2, 1d6+1, bow +4, 1d6; Acro +6, Blff +7, Dipl +7, DsDv +3, Kn(loc) +7, Kn(other) +3, Prf +7, SlHn +6, Stl +6, UMD +7

Are we doing rolled wealth or starting packages from class and background?

I was originally thinking Trickery domain (paired with Urchin background), but in playing up the 'good of heart' street urchin bit thought it might be cool if he was blessed with divine power by an unexpected benefactor of virtue. Thus, I am debating between Life domain and Light domain... any thoughts?

Hit Points: 2d8 + 11 ⇒ (6, 4) + 11 = 21

Wealth: 5d4 ⇒ (3, 4, 3, 2, 3) = 15 *10 = 150gp


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

I just took the starter package


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

I assumed we'd be doing the starter package. However, your other roll for hit points did raise the question for me of how we're doing that. I don't recall seeing anything on it in the recruitment thread, and it seems that among us recruits we've used a few different methods--I think I see a couple "half+1" folks, someone who went with max, and you rolling, wanderer82. DM, how would you like us to go about getting HP?


Hit points can either do half+1 or roll, your choice, but if you choose the dice, they fall where they may.

Gear, I'd rather you picked up the starter package, plus an additional item as noted above (potion of healing or climbing or 1 mundane item of up to 250gp value)


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Adjusted my HP to 1/2 + 1.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Alright, cool. I'll leave my HP at half+1, since it seems like a good amount. For my extra mundane item I took a silvered short sword, if that's acceptable.


male Dire Halfling Spl 1st (2), Luck (9), Adapt (3); HP 8, In +3, Per +5, AC 17, T 14 ,FF 14, Fort +0, Ref +5, Will +1; CMB +0, CMD 13; sword +2, 1d6+1, bow +4, 1d6; Acro +6, Blff +7, Dipl +7, DsDv +3, Kn(loc) +7, Kn(other) +3, Prf +7, SlHn +6, Stl +6, UMD +7

I rolled half plus 1 = haza! (6, 4 = 5, 5)

No worries, starting package works, though can I sub out items for others of equal or lesser value? A quarterstaff in place of a mace/warhammer? Studded leather in place of scale/chain mail?


Yes, no worries.


Wanderer82 Life or Light would be fine.
Healing is always good, on the other hand Light can be quite handy, especially in Ravenloft, and has a nice symbolism to it.

Jam412 Contacting certain creatures via telepathy in Ravenloft can lead to Madness checks, just to make you aware.

Looks like Derrick, Wyatt, Marco and Dunstan are natives. Wanderer82's Halfling is Faerunian and Khalid is of the Vistani.

Not seen anything that's likely to provoke issues in characters thus far.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3
AlexM wrote:


Jam412 Contacting certain creatures via telepathy in Ravenloft can lead to Madness checks, just to make you aware.

Heh, all part of the fun!

Sorry for being a slow poke, been pretty busy, plus this is the first time I've made a pbp character without the aid of a PDF or the PRD.

Khalid is mostly done mechanically, just have to write down gear and HP (though I am probably forgetting something).

I'll get cracking on his background too, but can continue to fill that in as we start if you like.


Yes, you're fine to fill out while playing. Just let me know if there are any major updates to your sheet.


How would people prefer checks done, are you all in the roll your own dice crowd, or should I roll certain checks to speed things along?

i.e. should I have just rolled Wyatt's check and give him the required info if he passes?

Should I roll up everybody's initiative/surprise at the start of a combat?

Just trying to get a feel for how the group likes to play things...

Also I don't know if anyone is actually familiar with the adventure, but I am by no means intent on making it run entirely as written (for a start it's written for 2e).

Finally in my note-splurge on here, I've not had a massive amount of experience with 5e & I'm the rules guy of my group - so I think everyone I play with tends to assume I'm doing it right, so if I do anything wrong, do feel free to call me up on it.


Shadow's Status

I am ok with you making rolls or us making rolls whatever seems smoother. I am a long time DiD player but a 5E noon so you will rarely be challenged by me on rulings.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Ditto


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Looking up victorian terms and found a great one I intend to use shortly in a post.

Podsnappery

This term, Forrester writers, describes a person with a “wilful determination to ignore the objectionable or inconvenient, at the same time assuming airs of superior virtue and noble resignation.”


Mutated Animal Turtle Smasher 10

Yep, same here!


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Roll away good sir!


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Also perfectly fine with you rolling for us. Especially things like random Perception checks (beyond Passive Perception, not that I'm any good at that or anything, ahem), Knowledge, and Initiative, I think it usually goes faster if the DM rolls them, and I'm fine with you doing that. After all, it's not like you can really fudge the dice or anything on here.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Are we still playing?


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

I hope so! Sometimes as a ST/DM on these boards I have lulls, RL happens. Let's hope it is just a lull.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Yet another dead game I think.

Hope the GM is ok though


Shadow's Status

I hope so as well!

Unfortunate but these things happen, happy gaming all :-)


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Sent email to Paizo to change the DM from Alex M to me.


Shadow's Status

My Avatar as DM. I will leave Wyatt as a DMPC and keep the party as is.


Mutated Animal Turtle Smasher 10

I'm up for continuing! Thanks for taking the reins on this.

Question for you though. Would you mind if i switch Khalid over to a wizard? I kinda just want him to be a class that is in the PDF. Working out of the physical book has been a pain in the butt.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

We could always use a wizard. They're fun.


Shadow's Status

Go for it! A wizard I think is always helpful in Ravenloft.

FYI, I ran a LOT of Ravenloft campaigns back in high school so I am fairly familiar with the theme and mood of the setting. Let's see how this module plays out.

Its funny, I was going to convert this to 3.5 and run it in my FR table top campaign but had too much content so I did not bother. It seems fate has stepped in and I will be running it after all!


Shadow's Status

I ordered the Monster Manual 5E and I am just waiting for Paizo to get back to me on switching this game over to me as DM. Then we can begin (again).


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Sounds great!


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion
Dark Powers wrote:
I ordered the Monster Manual 5E and I am just waiting for Paizo to get back to me on switching this game over to me as DM. Then we can begin (again).

Dont be afraid of 'reskinning' some monsters to the description of one while using the stat block of another.

I am about to run one game with the olde D&D crystal statues. Golems would be waaaay too hard core for the party so I am using the Gargolye stat blocks and changing the claw attacks to fist attacks.


Shadow's Status

Amazon Prime has delivered to me the 5E Monster Manual.

Thanks for the advice Dunstan, I will try to keep this simple so we can move through it relatively fast. If at the end seems seem to be flowing well, who knows, maybe we will run another one.


Shadow's Status

Still waiting for Paizo to respond to the request I sent on Sunday. I may start the game tonight so we can just finally move on, if I do not hear from them by tomorrow I wills end another follow up email.


Mutated Animal Turtle Smasher 10

Cool! I'll try to get my wizard stats fully in place today.


Shadow's Status

And we're off like a prom dress in May...


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Okay, I think Khalid should be fully changed out to a wizard.


Shadow's Status

I sent another request to Paizo to switch control of the campaign to me.

OK great Khalid, I will not be checking so I will assume you did everything right.

I will try to post once per night to update the campaign thread. The weekends if I can I will as well. That should keep things moving along well enough. Interesting plot in this adventure though I need to adjust away from some of the 2ED module railroading that was pervasive in Ravenloft releases.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Some Railroading is not necessarily a bad thing in pbp games


Shadow's Status

I am now officially Game Master of this campaign. :-)


Shadow's Status

Just finished my table top session. Too beat to post anything I/C.

Will update tomorrow.


Shadow's Status

Long day, will update in the evening tomorrow. Plus giving Khalid and Gavin a bit more time to chime in.


Mutated Animal Turtle Smasher 10

Sorry for the absence, I was out of town for a few days and it was much harder to post than I thought it would be.


Shadow's Status

No worries, this is a slow rate posting game anyway :-)


Shadow's Status

Will give another day for responses before moving on.


Shadow's Status

Had a hectic weekend, will post my updates to the thread tonight. Looks like everyone is on board for facing evil!


Shadow's Status

Waiting for the other PC's to post before I update the last event of the night...

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