(5A) Ancient Fortress of Kotelia - Table A (Inactive)

Game Master mdt

12 Grimmauld Place | World Map (Editable) | Local Map (Editable)

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Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Hmm seems to be bane agaisnt magic dog and other. Seems to be fading so won't have lasting effects. Kayniik heal you if needed?" he says to Cygnus


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

"Please... but after you take out the spear. I didn't see if it was barbed..." Cygnus responds, still quickly sweeping his vision across the woods to either side.


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Kayniik vil try his best. Afraid Kayniik don't have much strength though."

Kayniik tries to remove the spear carefully.
heal: 1d20 + 5 ⇒ (14) + 5 = 19


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Kayniik jerks the spear out, and jerks a bit as blood splatters him. But it is now out...


Male Ogre
VITALS:
AC: 23, T: 9, FF: 23; HP: 38/38; F9, R:1, W:3; CMB +12, CMD 22, Init: +0
None
SKILLS:
Climb +10, Craft (Beer) +5, Perception +7, Profession (brewer) +6

"Spear nasty.... rude tings dat just fro spears around... Mork should hit dem hard" he grumbles as he watches the spectical

-Posted with Wayfinder


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack returns to the others, frowning some, "We will if they come around again. Rough them up a little for their spear throwing. But let's get back to camp and rest up. They'll probably expect us today, but maybe they'll be ready tomorrow? Hmm." Mr. Pasternack scratched at his chest fur, "Perhaps we should scout out theses parts and see if our tosser has a base of opportunity nearby. That's where he's likely to run."


Female Doppleganger Sorcerer ( Celestial ) 0 AC/Touch/Flat 20/15/15 | Fort/Ref/Will +6/+8/+7 | Init +4

"Maybe a more subtle approach? I might be able to sneak back and find out more about them after we get Cygnus safe. Do you need us to carry you?"


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Kayniik think he should be good as new very soon again. Yes yes. " He says nodding his big head with a grin.


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

Cygnus yelps as Kayniik tugs out the spear, but otherwise seems more preoccupied with looking for the enemy. He makes a chuffing noise at the suggestion of being carried. "I don't really need to walk. But... we should go. Why did no one attack them when they attacked me?"


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Kayniik thought the look scared. Try calm down and have a talk, they calling you Demondog so they may have troubles with other kind of dog. He didn't answer and were to far away next."


Male Ogre
VITALS:
AC: 23, T: 9, FF: 23; HP: 38/38; F9, R:1, W:3; CMB +12, CMD 22, Init: +0
None
SKILLS:
Climb +10, Craft (Beer) +5, Perception +7, Profession (brewer) +6

"Mork not want fight if no need.... we scare em good... so maybe attak cause skared? But next Mork will bonk em on da head real hard" he cracks his head sized fists

-Posted with Wayfinder


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack smiled, embarrassed, "Honestly, I thought they missed and was waiting around for another to dodge, but it never came." He draws his head back, expression taken aback, "Sneaking by yourself after these hooligans? Sneaking with others is always more enjoyable, in my opinion. How 'bout I join you and we can observe them together?" Smiling some towards Ciaran, he quickly brushed off his clothes, "And you can trust me to stay curious; I won't utter a single word on our sneaking trip."


Female Doppleganger Sorcerer ( Celestial ) 0 AC/Touch/Flat 20/15/15 | Fort/Ref/Will +6/+8/+7 | Init +4

"In hopes of a misunderstanding. Fear can cause bad choices and if we both make the wrong choice it may lead to unnecessary bloodshed." She offered to Cygnus. When Pastersnack offered to join her on scouting she would give him a slightly worried look. "But it also becomes much harder with more people."


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Kayniik can sneak, but armor is easy to see amoung the trees. Do we all sneak or just a few?"


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

"It's risk versus reward. You likely won't spot a single mouse in your home, but it's in trouble if you do... while you'll almost certainly spot multiple mice in your house, but can't affect them all. If we go as a group, there's no sense in sneaking, as we'll simply be moving more slowly and almost definitely be spotted... unless we're hoping to use our least sneaky members to lure them in, as a good pack would..." he pauses, "But they may have more of those spears, as well..."


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack gave a hearty laugh, but his teeth remained closed. Fixing his clothes and collar, he eyed Ciaran for a while before lifting his chin, "Come now, what's that look for? Chin up!" Letting his face soften, "I'm the very last person you need to worry about. I just don't want to see anyone sent out by themselves." There was a moment where he had looked thoughtful, but he stuck his hands into his nice pants and reeled back and resettled with a grin, "Ah, but it's not my decision to make. That lies with our good friend Mr. Lance Corporal Cygnus. His plan seems like it could work. I say we give it a shot."


Male Ogre
VITALS:
AC: 23, T: 9, FF: 23; HP: 38/38; F9, R:1, W:3; CMB +12, CMD 22, Init: +0
None
SKILLS:
Climb +10, Craft (Beer) +5, Perception +7, Profession (brewer) +6

"Mork is ready. Mork make target. No see little ones. Then little ones bonk dem on da head? " he tries to understand the plan

-Posted with Wayfinder


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

"... alright." Cygnus says after a brief pause, "But we should be careful about how we approach... I can't take much more of that. Ciaran and Pasternack, you move forward and stay spread out to either flank. Kaynick and I will follow to either side of Mork and Gork. Rozzev, bring up the rear, I know you can't really keep pace if you're hiding."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Following the trail left by the trio is easy enough, they weren't going slowly and weren't hiding their trail. They were running as fast as they could and leaving broken branches and damaged brush in their wake.

The group moves slowly, making sure they don't fall into a trap, but by nightfall, they have not caught up with the trio.

Camp, forced march?


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

"It's strange how far they traveled... I would have expected to find more of their people by now, and now it's worrisome to progress. We can't really know how far we are from their civilization. If we press forward, we might find their home mere minutes away... which would be bad. But if we don't, they may find ours while we're resting." he pants for a moment, before turning his attention to his wound, once more, preferring to mend his wound before they bed down or press the advantage.

Healing: 1d8 + 1 ⇒ (8) + 1 = 9 40/42, no more amdog spells today


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Maybe we make camp.... and keep watch meet these gobos fresh and rested?" Kayniik suggest panting a bit from marching in that full plate.


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

Survival (Checking the weather): 1d20 + 9 ⇒ (6) + 9 = 15

"I think that would be for the best. That is, weather permitting, we don't want to lose the trail." Cygnus agrees, tail thumping. "One moment..." he says as he vanishes from view, several leaves falling to the ground in a tree overhead.


Female Doppleganger Sorcerer ( Celestial ) 0 AC/Touch/Flat 20/15/15 | Fort/Ref/Will +6/+8/+7 | Init +4

if they decide to camp:

"I'll take first watch then. Cygnus should sleep somewhere out of sight just in case more of them come by and don't attack."

Perception: 1d20 + 7 ⇒ (17) + 7 = 24


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Kayniik happy to rest and have a nap. Can make guard duty but have to pray early in the morning so not there if avoidable."


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack comes back from the right corner of the march, hands in his pockets, "Camp does sound nice. They ran quite some ways and I don't think they'd be willing to run all the way back to our camp. Safety in numbers and all that." He let out a thoughtful sound and settled himself underneath the nearest tree, folding his arms and closing his eyes, "I'll take just a quick cat nap. Wake me up for the second shift, okay?" And sleeping.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The group stops for the evening, and makes a camp.

Nothing untoward happens over night, and the the next day dawns with a heavy coating of frozen dew on the ground and clouds blowing in.


Female Doppleganger Sorcerer ( Celestial ) 0 AC/Touch/Flat 20/15/15 | Fort/Ref/Will +6/+8/+7 | Init +4

"We may have another shot at sneaking but since they didn't comeback with help who knows how far their home is, should we send a note about this?"


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

Kayniik returns from praying "Kayniik think we make better report if we discover more to these gobos. Are the tracks still visible enough to follow?"


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

Survival: 1d20 + 9 ⇒ (5) + 9 = 14

Cygnus begins to snuffle around near the ground... and promptly grows confused. "I'm not entirely certain." he obliges, trying to spot anything that would give away the trail he's clearly forgotten.


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack awakes with a start, settling, then scratching his stomach. Stretching his arms upward, he uses the tree to help himself to his feet, "What a nap. Didn't see a peep out of those that threw things at us, which has its own quality of good."


Male Ogre
VITALS:
AC: 23, T: 9, FF: 23; HP: 38/38; F9, R:1, W:3; CMB +12, CMD 22, Init: +0
None
SKILLS:
Climb +10, Craft (Beer) +5, Perception +7, Profession (brewer) +6

"Mork slept good. Like lamb.... hmmm.... mutton.... Mork hungry now...." he rubs his latge belly. His eyes closed as he thinks of eating sheep

-Posted with Wayfinder


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

GM is waiting for the players to post what they want to do, continue hunting, give up or what? The trail is cold now...


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

"Can anyone else pick up the trail? I... can't seem to spot anything." Cygnus admits. "We could keep going in roughly the same direction, and hope we don't run into any ravines or the like... but it should be pretty clear which direction Mork and Gork came from, initially."


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"Kayniik think if we just keep going the same direction, we might loose a turn they made. maybe we continue explore and see if we meet these gobos again?"


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

1d20 ⇒ 14

Mr. Pasternack looks about as he walks around the campsite, "This land looks much the same as it did before I slept. Seems like some time ago, and I think the trail has gone cold. At least, as far as I can see." Taking the time to settle his boot on a stump, he placed his arm across his knee, "Though we should investigate further thataway. We'll probably run into what those guys were running to, eventually. Major settlements are great ways to start a map."


Female Doppleganger Sorcerer ( Celestial ) 0 AC/Touch/Flat 20/15/15 | Fort/Ref/Will +6/+8/+7 | Init +4

"We should keep an eye out and include them in our first report but for now I don't think we have any options short of continuing to scout the area, maybe find some high ground?"


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

"High ground be good, we be able to see for far. Maybe than plot a course of traveling depending on what we see."


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack finishes his stretching and smiles to himself, motioning towards the trees in an off-hand sort of way, "That's no problem, friends. I happen to be an excellent climber, among many other things." He went to the tallest tree around and began his ascendance into greatness, or, at the very least, the top of the tree.

Mr. Pasternack has a climb speed and choses to take 10 on his climbing for a total of 18.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Unsure which way the trio went, the group begins heading north again, easing back west to get back onto their octant again.

3 perception rolls, 3 stealth rolls, each, and 3 survival checks thanks. That'll cover a week, and I'll interrupt if anything comes up.


Blink DD
Spells:
0/2 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0
Blinkdog HP (42/42) PR (7/7)
Stats:
AC/Touch/Flat 19/13/16 | Fort/Ref/Will +09/+06/+04 | Init +03
Skills:
+11: P(Percussion, Sing); +9: K(History), Survival; +8: Diplomacy, Handle Animal, Perception; +6: Stealth; +2 K(Not-History)

Going off of 'three per person', if not, don't let me steal all the rolls :P
Set 1
Perception: 1d20 + 8 ⇒ (12) + 8 = 20
Stealth: 1d20 + 6 ⇒ (7) + 6 = 13
Survival: 1d20 + 9 ⇒ (16) + 9 = 25 Higher with scent.
Set 2
Perception: 1d20 + 8 ⇒ (1) + 8 = 9
Stealth: 1d20 + 6 ⇒ (11) + 6 = 17
Survival: 1d20 + 9 ⇒ (1) + 9 = 10 Higher with scent.
Set 3
Perception: 1d20 + 8 ⇒ (13) + 8 = 21
Stealth: 1d20 + 6 ⇒ (8) + 6 = 14
Survival: 1d20 + 9 ⇒ (1) + 9 = 10 Higher with scent.


Female Doppleganger Sorcerer ( Celestial ) 0 AC/Touch/Flat 20/15/15 | Fort/Ref/Will +6/+8/+7 | Init +4

Set 1
Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Stealth: 1d20 + 0 ⇒ (12) + 0 = 12
Survival: 1d20 + 0 ⇒ (15) + 0 = 15

Set 2
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
Stealth: 1d20 + 0 ⇒ (2) + 0 = 2
Survival: 1d20 + 0 ⇒ (5) + 0 = 5

Set 3
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Stealth: 1d20 + 0 ⇒ (16) + 0 = 16
Survival: 1d20 + 0 ⇒ (4) + 0 = 4


Male Goblin Theologian HP 24/24, AC21, T12, FF20, Fort: +4, Ref: +5, Will: +6, +2 vs. charm/compulsion/ +4 init / CMD 14
skills:
Diplomacy +6, heal +7, religion +8, sense motives +7, spellcraft +8, ride +8, stealth +12, history +7, linguistics +7, nobility +7

1. set
Perception: 1d20 + 3 ⇒ (12) + 3 = 15
stealth: 1d20 + 12 ⇒ (18) + 12 = 30
Survival: 1d20 + 3 ⇒ (19) + 3 = 22

2. set
Perception: 1d20 + 3 ⇒ (18) + 3 = 21
stealth: 1d20 + 12 ⇒ (4) + 12 = 16
Survival: 1d20 + 3 ⇒ (5) + 3 = 8

3. set
Perception: 1d20 + 3 ⇒ (14) + 3 = 17
stealth: 1d20 + 12 ⇒ (17) + 12 = 29
Survival: 1d20 + 3 ⇒ (14) + 3 = 17


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack would have himself a look-a-round once he popped above treeline. He would climb down in time, shaking his hands off as he thought about what he saw, or didn't see, "Now that that's done.." He would have things to talk about, if he saw something, as he walked.

Set 1.
Perception: 1d20 + 6 ⇒ (3) + 6 = 9
Stealth: 1d20 + 10 ⇒ (8) + 10 = 18
Survival: 1d20 ⇒ 3

Set 2.
Perception: 1d20 + 6 ⇒ (3) + 6 = 9
Stealth: 1d20 + 10 ⇒ (8) + 10 = 18
Survival: 1d20 ⇒ 11

Set 3.
Perception: 1d20 + 6 ⇒ (15) + 6 = 21
Stealth: 1d20 + 10 ⇒ (15) + 10 = 25
Survival: 1d20 ⇒ 3


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Pasternak saw trees, mountains, and not much else.


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Walking along, Mr. Pasternack scratched at his chest fluff, "There's a mountain nearby. We could get a fairly nice view from up there, but that seems to be the tallest things around here."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Still working on the map, google drive has been being a pain lately.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Skipping Gork, it's been a week

The group realizes that Rozzev seems to have gotten separated from the group during the chase of the trio, and they are unable to find him. Hoping he finds his way back to Kotelia on his own, the group continues on north.

The five remaining members make their way north, finding shelter most times, although a couple of days the only thing they can find is a few rocks that Pasternack points out to camp behind to cut down on some of the wind.

As they wind their way up the mountain, the winds get worse. At least they have an excellent view. In fact, as they reach the top of the mountain to get a better view, a sudden roar cuts over the sound of the wind.

On their last perception roll, everyone who got 20 or higher may act in the surprise round

Init, Ciaran Shalquoir: 1d20 + 4 ⇒ (19) + 4 = 23
Init, Cygnus: 1d20 + 3 ⇒ (10) + 3 = 13
Init, Kayniik Goldvolt: 1d20 + 4 ⇒ (20) + 4 = 24
Init, Mr. Pasternack: 1d20 + 4 ⇒ (12) + 4 = 16
Init, Mork&Gork: 1d20 ⇒ 10

Init, Cyclops: 1d20 - 1 ⇒ (13) - 1 = 12

Ciaran, Pasternack, Cygnus, Cyclops


Male Ogre
VITALS:
AC: 23, T: 9, FF: 23; HP: 38/38; F9, R:1, W:3; CMB +12, CMD 22, Init: +0
None
SKILLS:
Climb +10, Craft (Beer) +5, Perception +7, Profession (brewer) +6

sorry guys. The site not updating messed with my daily post schedule :(

-Posted with Wayfinder


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

No problem, it messed up a lot of people. :)


Male Catfolk
Vitals:
INIT: +4, AC 17, touch 14, flat-footed 13 (+4 dex) HP 24 (3d8+6) Fort +2, Ref +7, Will +1
Unchained Rogue, 3
Skills:
Climb +8, Perception +6, Stealth +10 (+14 in Crowds), Sleight of Hand +10 (+11 for pickpocketing) Bluff +12, Intimidate +10, Linguistics +7, Sense Motive +8, Disguise +10, Diplomacy +6

Mr. Pasternack dug the end of his javelin into the mountain side, smiling to himself as he climbed along, "Reminds me of a time I ascended to this temple, hiiigh up in the mountains. The people on the lamas were the nicest, oh." Mr. Pasternack looked up and noticed the larger beings, roaring at him. Twirling the javelin into a throwing position, he looks between the others, "Our mountain here has some interesting natives..too bad they don't want to talk, it seems." With a little bit of flourish and a half-step, it was hup-hup javelins away! Or...move to where they were 30ft away, and then throw it.

Attack: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 1d6 + 4 + 2d6 ⇒ (3) + 4 + (4, 2) = 13

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