#4–10: Feast of Sigils [PFS] (Inactive)

Game Master Mari Clock

The Ritual Room

Cold Storage


151 to 163 of 163 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Grand Lodge

F Human, with Orcish qualities Mom-12

Yep.

Awveyen's attack missed.

Blue Wisp Reflex: 1d20 + 14 ⇒ (20) + 14 = 34
Red Wisp Reflex: 1d20 + 14 ⇒ (14) + 14 = 28

Wisp Red 48 dmg
Wisp Blue 111 dmg
Julian
Shandor
Awveyen

Julian is up

Dark Archive

Male Chelish Human (HP 96/100; AC 18, FF 16, T 12, CMD 23; F +12, R+9, W+2; Perception +7, Init +2)

Julian AoO
1d20 + 18 ⇒ (7) + 18 = 251d8 + 13 ⇒ (8) + 13 = 21

Full Attack
1d20 + 18 ⇒ (12) + 18 = 301d8 + 13 ⇒ (6) + 13 = 19
1d20 + 18 ⇒ (5) + 18 = 231d6 + 13 ⇒ (5) + 13 = 18
1d20 + 18 ⇒ (6) + 18 = 241d6 + 13 ⇒ (4) + 13 = 17

32 HP remain

Grand Lodge

F Human, with Orcish qualities Mom-12

Julian are you hitting the red one only, because that is the one that gets your AoO?

Or are you only hitting Red with AoO and then turning back to Blue? Your AoO missed and one of your full attacks hit, but I'm not sure who to apply the damage to.

Either way, your AoO will cause you 3d6 ⇒ (3, 1, 5) = 9 points of electricity damage, reflex save for half.

Then your full attack will cause you another 3d6 ⇒ (2, 6, 4) = 12 points of electricity damage, reflex save for half.

They will then both attack the flanked Julian.

Red Attack:
Shock: 1d20 + 21 ⇒ (3) + 21 = 24 touch attack and deal 3d8 ⇒ (1, 1, 7) = 9 electricity damage.
Shock: 1d20 + 16 ⇒ (13) + 16 = 29 touch attack and deal 3d8 ⇒ (4, 1, 3) = 8 electricity damage.
Shock: 1d20 + 11 ⇒ (5) + 11 = 16 touch attack and deal 3d8 ⇒ (8, 3, 5) = 16 electricity damage.

Blue Attack:
Shock: 1d20 + 21 ⇒ (18) + 21 = 39 touch attack and deal 3d8 ⇒ (1, 8, 3) = 12 electricity damage.
Shock: 1d20 + 16 ⇒ (14) + 16 = 30 touch attack and deal 3d8 ⇒ (4, 8, 5) = 17 electricity damage.
Shock: 1d20 + 11 ⇒ (10) + 11 = 21 touch attack and deal 3d8 ⇒ (1, 5, 1) = 7 electricity damage.

Party can go, once I know who Julian was aiming for I'll update the damage.

Wisp Red 26 dmg
Wisp Blue 100 dmg
Julian
Shandor
Awveyen

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Another burning arc surges from Shandor's fingers.
Fire damage @Blue, Ref DC 21 halves: 10d6 + 10 ⇒ (4, 3, 3, 3, 4, 1, 1, 2, 2, 5) + 10 = 38
Fire damage @Red, Ref DC 19 halves: 5d6 + 5 ⇒ (6, 3, 1, 4, 5) + 5 = 24

Dark Archive

Male Chelish Human (HP 96/100; AC 18, FF 16, T 12, CMD 23; F +12, R+9, W+2; Perception +7, Init +2)

Red AoO, Blue Full attack
reflex: 1d20 + 9 ⇒ (18) + 9 = 27
reflex: 1d20 + 9 ⇒ (10) + 9 = 19

That will outright kill me.
HP -53

Grand Lodge

F Human, with Orcish qualities Mom-12

Oh. Does anyone want to reassess their actions to modify this outcome?

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

That's really bad. From what I understand, Julian will die from the damage that he'll automatically get from attacking these creatures? I could cast greater invisibility on Julian, but it won't do him any good if the damage doesn't come from attacks. Would he not be better off not attacking and be in full defense while we finish them off? Or draw a melee weapon that would avoid those nasty damage?

By the way, since we're three now I think the situation mandates us to use a DM-played pregen as a fourth player (it's the usual proceeding to make a 3-player table happen according to the Guide to the PFS Organized Play). Could we have a Kyra with us to heal him, please?

Grand Lodge

F Human, with Orcish qualities Mom-12

Before Julian Dies, Kyra came in the back door and healed him for
CureCritical: 4d8 + 7 ⇒ (3, 8, 1, 4) + 7 = 23. Does that keep you from dying?

Then Shandor attacks.

Red Ref: 1d20 + 14 ⇒ (1) + 14 = 15
Blue Ref: 1d20 + 14 ⇒ (15) + 14 = 29

Wisp Red 50 dmg
Wisp Blue
Julian
Shandor
Awveyen
Kyra

The blue wisp is down.

Dark Archive

Male Chelish Human (HP 96/100; AC 18, FF 16, T 12, CMD 23; F +12, R+9, W+2; Perception +7, Init +2)

Nope still dead, I'll be at -30 and my death occurs at -27.

Grand Lodge

F Human, with Orcish qualities Mom-12

Oh.

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Julian, why do you keep attacking with natural weapons knowing that it'll kill you? You aren't forced to play a suicidal character.

Dark Archive

Male Chelish Human (HP 96/100; AC 18, FF 16, T 12, CMD 23; F +12, R+9, W+2; Perception +7, Init +2)

If I backed away they would still attack me. I just realized I forgot to count my rage hit points, that would make me at -12. So not dead yet.

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Shandor moves to Julian and casts invisibility, greater on the raging hulk, whispering to him what the spell does so that he may react accordingly (and hopefully not to recklessly).

If you attack again with natural attacks, you die. Plain and simple. Use a weapon, please.

151 to 163 of 163 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Gameplay Thread All Messageboards

Want to post a reply? Sign in.