(3) Legend of the Elder Souls (Inactive)

Game Master mdt

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Hell Village Demonreach


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F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Neri: I'm currently using all of your available pull (I can reduce that, if you want).

Liisa: Scalykind domain gives you a snake. But a Velociraptor or Deinonychus (small dinosaur) is generally considered one of the best animal companions—they're super agile, move really fast, and have great defenses (20 con at level 7) even though they don't hit very hard.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry, no croc or snake. Different totems (Reptiles).


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Alrighty, then we'll bump back up to 600 pulled on the third week, and I'll add it to my statistics :)

I have reached 8300 total pulled.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

@Animal Companion - Shame about the crocs or snakes : )

I know about the killing power of the 'smart girl' dinosaurs, but I was looking for some extra crowd control instead. As discussed earlier, a pure melee animal companion might find itself waaaaay out of league real quick so I was looking at alternative approaches (namely, something cool with grab [or flight earlier]) so that our foes won't get a chance to attack it back!


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

Now, I looked trough the list and Lina was kind enough to confirm: There are three small sized dinosaurs in total.

One is the flying one, thus are invalid as a choice.

The other two are the velociraptor and deinonychus, which have identical stats.

Is this in intended and a hint that Liisa should go hunt for dinosaurs, or merely an oversight : )?


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

@MDT: Have you ever read a webcomic called Agents of the Realm?


Female Human HP (39)
Stats:
AC/Touch/Flat 23/17/17 | Fort/Ref/Will +4/+12/+7 | Init +8 | CMD: 18
Skills:
Acrobatics 13, Perception 12, Bluff 8, Diplomacy 7, Disable Device 12, Sense motive 8, Sleight of hand 13, Stealth 18,
Rogue 5 Mythic 3

Are we ready to head back to our houses? Luna can make one wall a day not much but we could start making a wall for the town with the civs


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

I think we're just waiting for a last response on what the crow saw; otherwise, yeah.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry, was flying all day yesterday, and working all day today, will get something up tonight.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

That's what I figured—no worries, and we're all busy sometimes. This just happens to be one of those rare games where all the players are equally excited about the campaign, their characters, etc. enough to keep posting.

Also beginning to wonder if you're some sort of secret international diplomat.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Come on Lina. Look at his picture. He's clearly a cat. :)


Magical Animal
Neri Voler wrote:
Come on Lina. Look at his picture. He's clearly a cat. :)

Meep! *hides*

;-)


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Back to the wall, then? Next church we see we can try to call more animals at, or we can ask our gems about the churches once they can talk again.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

As it seems that I leap before I look frequently... I took a feat i can't take til at least level 7!

So... the Mythic Crafter question is important once more. Are we actually able to share Mythic Crafter as Lina seemed to think previously, or... no?


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Well... we probably wouldn't be able to take advantage of Mythic Crafter anyway, with all the non0mythic stuff people wanted.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans
mdt wrote:

Elmyntra's Shoppe

...
Ydyots Kylled

Despite what Johnny may say about how this affects his near-term survivability, I think Lina may have a new favorite NPC (and damn, now I want a wagon that looks like that one).


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)
Johnny wrote:
Johnny blinks as he comes out of the vision. "Seems like about what you'd expect from an evil death god temple. Skull-like decorations and lots of gems."

I am disappointed that this doesn't include a giant rolling ball of stone. Then again, we haven't really given it a chance yet ... :)


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

@Lina: The ability to reforge 2-3 weapons (I didn't hear anything about costs involved) would be very much worth it, IMO. Or heck, just the ability to put 'shrinking' on Luna's whip without reforging it. Maybe retooling people's armors if they want something more sturdy down the line is also possible.

In short: I can either choose Legendary Item now, and gain a very sentient sword, and spend shape change (which is a permanent choice), and it will only work for me, OR I can take Mythic Crafting which lets us retune our weapons/armors somewhat. All of them. And then at next tier, I can still take my legendary weapon, and pick something other than shape change.

Since I'll be taking arms and armor, I can definitely update the weapons -personally-. But it's still important to me that I not permanently grab something that's just significantly better for Johnny to take (who is okay with me taking the feat!). In short, locking two people into taking the ability because I was impatient seems like a dumb choice -but- I still think that taking it on Neri now is a better choice than legendary item in a few ways. So really, I'm saying 'can the crafty guy use my mythic crafter if he tried, ever' :)


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Huh. It's definitely very worthwhile; I was just planning on waiting until 3rd tier. (But I'm not sure how easy it will be to get us there, and you need a reforge more than I do)

If Mythic Crafting is something you could eventually retrain, that would definitely be a fine choice; even if you don't, it's probably okay, though you'd need to pick up craft weapons and wondrous items to get us all the goodies in the mythic vault.

EDIT: Someone called me out on another thread for being wrong about how Body Wraps of Mighty Strikes work. So I can't use that, and it frees up another 3k of money, for small purchases or crafting.

Neri: If you can add special abilities to armor with that, I'd looove Adhesive (though my gem might not enjoy being sticky), and Delving could be pretty fun to anyone using Haste or Mythic Longstrider.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

@MDT: Is Mythic Crafter sharable amongst the party, or does Neri need to take all of the feats to take advantage of it fully?

I.E.: If I take it, can Neri infuse Johnny's crafting? Or just his own?

Either way, I've opted to take it.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Harry's Gem can craft anyone's weapons, armor, and compounds.

Individual gems can only mythic craft their own weapons.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Alrighty. Can Neri grant 'mythic' options to Johnny's craft wondrous?


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Ah... thought there were multiple wagons at a time, and I had broken a different one. Hmmm. Things might be seriously harder without string or flour (though I forgot we had mythic access to glitterdust and faerie fire).


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I'll need to check that Neri.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Making a posting in all games I'm running and playing in.

For those who have noticed that the last 3-4 weeks I've been spotty and somewhat irritable, I apologize. There's a lot of work things going on, and also some RL things going on. As of this morning, the surgeons confirmed my wife needs a fairly serious operation, which is now scheduled for the end of the month.

I will continue to be here, but, especially toward the end of May, I'm likely to be very very spotty and cranky. Sorry in advance. Please bear with me.

If things get to the point where I need to place things on hold, I'll let you know, but I don't think it'll get there (assuming nothing bad happens).


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Mythic Glowing Bread dough here we come?


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Best of luck!

Don't mind the spottiness or irritability—our characters (mine, especially) are poking the game's world with a stick to see where and how its divine immune system responds, so there's a certain amount of character-vs-rules hostility I've been trying to disentangle myself from as a player.

@Neri: my compound can produce vegetables. Liisa can do fruit. Neither of us have grains. The food pyramid is crying.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

We're here for you, kittiface. Just keep us updated. :)


M Human
Trackables:
MP: 6/7 | Sorcerer 1st: 4/7, 2nd: 4/4 | Arcanist 1st: 5/5, 2nd: 2/3 | Reservoir: 7/8 | Agile Feet: 6/6, Longstrider 0/1, Locate Object 1/1 | Reach 3/3, Persistant: 3/3
Sorcerer/Arcanist 5 (MR 2) HP: 45/45 | DR 1/- | AC 16 (17 w/ shield) T 12 FF 14 (15 w/ shield) | Fort 4 Ref 5 Will 7 | Init 7 | Perception 9 (10 if opposed)

I hope the surgery as well as your other RL things go well!


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

Yeah, lets hope everything turns out all right =)


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)
Liisa Nemi Lampinen wrote:

Now, I looked trough the list and Lina was kind enough to confirm: There are three small sized dinosaurs in total.

One is the flying one, thus are invalid as a choice.

The other two are the velociraptor and deinonychus, which have identical stats.

Is this in intended and a hint that Liisa should go hunt for dinosaurs, or merely an oversight : )?

Quick bump =)


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

@mdt - Question:

Would Knowledge ranks in say Astrology, Mythology or Occultism (or perhaps even Nature. Hmm that would almost be the best...) be able to qualify for the Divine Protection feat instead of Religion?

Divine Protection:
Prerequisite(s): Cha 13, Knowledge (religion) 5 ranks, ability to cast 2nd-level divine spells; blessings, domains, or mystery class feature.

Benefit: You gain a bonus equal to your Charisma modifier on all saving throws. If your Charisma modifier is already applied as a bonus on all saving throw (such as from the divine grace class feature), you instead gain a +1 bonus on all saving throws.

After seeing those iceballs and sweeps get thrown around, investing in a defensive choice seems wise. And that feat is as 'don't die' as they get : )


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

@Liisa—Neri and I discussed this, and we're pretty sure none of us qualify for Divine Protection (we've got divine spells and domains, but those domains are not given as a class feature)—since you get domains as a druid, you're the only one who can take it... though it would make Johnny the odd one out on saves.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

Hmm, yeah. Honestly, I am mostly looking to patch up my reflex save as much as I can.

A 30 damage fireball would do 25 right now, but if she has a shot at actually saving, the damage would drop to 10. An that is 3+ rounds of life expectancy rather then stone cold dead round 2 :P


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

@Liisa - Not a hint. :) Although, if you're wanting a dino, you'd need to look. The ones immediately available are just limited. Outside the walls, things might be different.

@Liisa - Yes, you can qualify for that feat.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

I shall go with the Monitor Lizard then : )

("You are being monitored! *chomp!* :P)

Excellent, then I shall pick that one up as my 5th level feat.

I will need 5 days to clear my mind and bond with my lizzard (Dilettante -> Boon Companion), then Liisa will be ready!


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

@Hp retraining - Now, this is quite interesting. Liisa is missing out on 12 potential hit points (first hd is maximized, the others are 5 hp to 8 sized dice. four times (8-5) is 12).

But, each Hp retrained takes 3 days!

For a total of 36 days. Are we sure we are up for this?


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

Liisas sheet should be up-to-date now.

I will whip together the Monitor Lizard either tonight or tomorrow, depending on time.

(The hp retraining nor the new items are not included just yet!)


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

@mdt/Animal Companion - I will most likely put its Ability Score Advancement point into Int to bump it to 3. This typically allows an animal to stop acting like an animal and actually learn stuff such as languages (well, understanding atleast!) and cool feats.

But it is subjected to some table variance, so I thought I'd ask you before I do anything.

Ergo: If I bump my lizards Int to 3, would it open up for new feats (within reason) and skills (such as a rank in Linguistics to understand say Sylvan)?


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Liisa: MDT said earlier that HP retraining would only take money, not time. If that's changed, it's fine, but we probably still want to take the time to gain at least some HP.

(and the new items won't be crafted until we've spent 20 days in camp, so there's that)


If I said that I apologize. I meant to say it would only take time not money

-Posted with Wayfinder


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Oh! Well... that changes a lot of things about how we're spending resources (Neri mentioned something about "elixirs of strengthening" bought from the raptors).

In that case:
-Does Lina's monastery get used for the retraining?
-Can we train on days when we also craft? (Or do we change to the standard "you can craft 2 hours/day on days when you're adventuring)


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD
mdt wrote:

It's allowed, but not recommended. I rarely recommend anything. :) You can do it if you want.

That would cost gold though, mainly to pay for 'health elixirs'. Otherwise, it's too cheap and easy.

This is to what I was referring :) That was pretty much a month ago. :)

Which referred to:

Neri Voler wrote:

Good. It's good to know Neri just isn't innately bad :p.

"Oh, look, Neri's back... to pick another of us. I hate that guy." - every Crystal ever :p

@Mdt: Could Neri spend those fifteen days retraining hit points via toughening himself up with the volcano? Or are the hp elixirs an actual literal thing? I'm not sure where we'll find a higher level person other than the raptors, unless Mahb is holding out on us :p If the elixirs are a thing, do they have a set price, or scale with hit dice?

and

mdt wrote:
Actual literal thing, you'd need to track down Raptors to train you. Or outside the valley. You have to get one based on your level (thus the gold cost going up when you are higher level).

:)


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Questions for Ptaleon as you get time:

Is it possible to feed a gem without taking it outside of the wall?

Does a gem retain its increased power or does the bearer, should they change gems?

Is there any negative impact from changing gems? For example, it could be beneficial to use the right gem for the situation from a pragmatic perspective.

If its possible to 'feed a gem' we aren't carrying, is there some sort of positive impact from that?

With Luna having eaten the good doctor, what happens with his spheres and echoes, and how does that affect things in the short term?

Is there a way to fix the rift left in his wake in the short term?

Are there any other benefits to Neri having taken a crafting feat?

Can Neri, later down the line, enhance the breastplate with mithral to make it a lighter armor type while retaining its properties?

Additional questions will probably stem from responses. :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Ah, so, I'd said it cost time and money then, not just money. I was really leary about it being just money. Time and money makes much more sense.

HOwever, given the confusion, how about we do it this way. You can spend the self training time in Lina's compound (which wasn't available before) for no money, but it's the self training time (which is longer I believe than training for money), or you can buy the healing potions and train with the raptors for gold and time?

Sorry folks, I'm kind of shellshocked this week. My wife's surgery has been moved up to the 11th now.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

M'kay. Understandable. In my experience, surgery isn't typically moved to earlier dates unless...

I hope everything is well (well, as well as they can be given the circumstances!) with you and your wife mdt. And I hope everything goes well too!


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

It's a quality of life thing. She's in severe pain, we saw a doctor for her second opinion today, and he said he'd get her in two weeks sooner so she's not in pain so long.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Dang, dude. (Then again, it sounds like this is a good thing). Hope things go okay, again, as I'm sure we all do.

@Neri: Were you still thinking of taking a crafting feat? If so, we could split up divide crafting even more.

I'll continue to handle tracking wealth and whatnot for the party. Also: Pushing to 21 days of crafting, we could conceivably allow anyone not crafting to retrain 7 extra HP, which is still useful for those who can do it. (Or we could push our time in town to 24 days, allowing everyone not crafting to get 8 HP and allowing Johnny and me to split 3 HP of training.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

Pew. 'Good' (well, not exactly, but ... hmm you get the idea!) to hear.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Awesome, thanks! I'll discuss with the group. Johnny, did you have any other thoughts on purchasing stuff?

@Other people whose wealth we are splitting:
-The Robe of Twine might be a Must Buy, because it might be our only way to get string for a long time, and string is useful.

-The Dusty Rose Prism’s resonance effect is really nice (the other one isn’t worth it, we have cheaper ways to get the Unarmed from items), and It might be a long time until we see the shopkeeper again. On the other hand, it takes out a seriously LARGE amount of our wealth, and it might be a long time before we find sufficient cash again.

-Meanwhile, the 21-day plan (if we’re still paying trainers) would give 2 hp to Neri, 3 hp to Johnny, 8 hp to Liisa, 8 hp to Luna, and 3 hp to Lina or Johnny. This also frees up 5100 gp, bringing our total to 6755 (with about 35000 gp spent), and so the robe and stone together would be an option, but a very pricey one, and right now I can't seem to justify either purchasing it or passing it up.

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