Retrievable thrown and ranged weapons?


Skills, Feats, Equipment & Spells


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Can you retrieve thrown weapons such as darts and shurikens and ammunitions for ranged weapons, or are they lost once used ?


Think this is one of the things they just left up to the DM. If it where up to me I'd say sure for the darts and shurikens and 50% for the ammunition.


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Currently. There are 0 rules stating anything is destroyed upon use.

so.. nothing is, which means they're just on the floor or in things.. so reusable. as any dropped weapon

Darts and shurikens are not ammo in this version (so far)
they should be though.. preferably with 0 reload. (shuriken does. dart does not)


As noted, there don't seem to be any rules for this. As written, they do not break.

Presuming that they add it in the final version, hopefully darts become reload 0, darts and shurikens do not break, and other ammo you can retrieve 50% of what was fired.


My group has just been going with the 1e rules, where anything that hits is lost, and anything that misses has a 50% chance of being broken. I suspect that this was just missed in the rules, or else they just decided to leave it to the GM (as I doubt its omission would really affect their data).


I can't see them just forgetting it..
With the way magic and bonuses and enchantments work in this system. I think they are assuming most things don't break so far.

or at least they don't care about that section of data yet. Honestly though..

darts and shurikens breaking is just... silly.

I can accept it. if. darts also get 0 reload instead of an interact to draw.

I honestly needs to be... so rogues and alchemists can poison more readily. as Quick Draw doesn't work that way in this one.

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