
| Arla Kalandras | 
 
	
 
                
                
              
            
            Arla glances frantically between the room where Chloe is and the agitated lizards before nodding to Rall. "..I'll..I'll try. Help them."
Stepping back from Rall to where the lizards can see her clearly, but still keeping a good distance from them, the druid attempts to keep the lizards back while Bowen and Rall help Chloe and Savram.
From what I understand, wild empathy usually takes at least a minute to convey, so I'm not sure if it's feasible here. Instead, Arla will just try to keep the lizards a good distance from the group - would this be handle animal? (Adding roll - if it's not applicable, please ignore).

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            The room suddenly lurches, pivoting as if on some great axis. The west wall falls away and the east wall swings high....Savram screams....Chloe falls right at the spears that are suddenly below her.
"Aiiieee!" Chloe can't help but scream as she feels the floor shift beneath her. Her eyes flicker with alarm from the kobold corpse to Savram's wide eyes, and then down at the fast-approaching spears. Determined not to end her life this way, she quickly flattens herself against the stones, spreading her arms out wide enough to try and control her descent, scrabbling and scraping with her booted feet to try and slow down.
Chloe manages to roll to avoid the worst.
"Oh...thank, Desna!" Chloe breathes as she realizes she only took a small scratch rather than becoming fully impaled like the kobold who preceded her. She looks back to Savram and motions toward him to stay calm. "It's alright," she tells him, "I'm okay..."
But the room is still on its side and there is a noise on the upper side as if something more is about to happen.
Chloe's eyes widen as she looks up with alarm. "Oh, no..."
Reactions?
It's Chloe's intention to try and take shelter among the spear-wielding dwarven statues in the event that something more happens. She assumes if Savram has taken shelter and survived this trap, it must be possible for her to do the same.

| The Chronicler | 
 
	
 
                
                
              
            
            Arla begins trying to calm the lizards, Rall fumbles for his rope and the young boy continues yelling in fear.
But as feared, there is more to the trap. Before anyone can do much of anything, the hammer wielding statues begin falling straight down towards the spear holding statues.
Chloe needs to make a reflex save to avoid being struck.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            Chloe needs to make a reflex save to avoid being struck.
Reflex save... 1d20+2 = 11

| The Chronicler | 
 
	
 
                
                
              
            
            Any chance a well place crowbar might stop the descent of the hammer wielding dwarves? What would I need to roll to make that happen?
It's happening too fast and there are too many statues to stop with a single crowbar. Rall does see that each falling statue is attached to a line of rope.
Savram, though out of the way of the falling statues is thrown back by the impact. He strikes his head against the far wall and collapses, unmoving.
Chloe tries to scuttle out of the way, behind the other statues, but she is slammed anyway.
For a moment there is silence and then the sound of further machinery can be heard...

| Rall Kirnast | 

| The Chronicler | 
 
	
 
                
                
              
            
            As Rall tries to handle the trap, the room begins to right itself.
A few seconds later and it is back to its original position. Rall figures he has a short period of time before the trap is reset anew.
The trap will reset itself in 1 minute. This gives Rall up to 10 rounds to figure out how to disable it.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "Umm...guys?" Chloe calls out, "Savram's in bad shape. I'm hurt, too...but he's unconscious as far as I can tell. If I can make my way over to him, maybe we can tie a rope around him and you guys can haul him up?"
Chloe searchs for a means to move between the spear-wielding statues and reach Savram without setting off another cycle of the trap.
With a reset time of 1 minute, does that mean Chloe can basically reach Savram, stabilize him, and carry him out of the room? If so, maybe I should just do that?

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            The floor is flat again and the hammer weilding statues are being cranked back into their place on the other side of the room so Chloe can easily carry out the boy.
Nursing her own injuries, Chloe makes haste to Savram's side, checking to see that he's okay. She offers a small prayer that Desna will ease his dreams while he's unconscious and help her return the boy safely to his parents.
Casting stabilize on Savram
She then scoops him up and hurries back to the entrance, huffing and puffing with the exertion over the last few steps.
"Here," she tries to catch her breath, wincing at her wounds once more as she hands him off to the others. She glances worriedly at the agitated lizards and Arla's attempts to placate them. "Are we going to be able to get out?" she asks.

| Rall Kirnast | 

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "Well done!" Chloe calls as Rall announces his success, "At least that gives us more breathing room from those lizards. Arla? Let's withdraw in here for a moment. Maybe if we give them enough time, they'll settle down."
The sorceress looks around at the rest of the room. "Is there another way out of here? Or have we reached a dead-end?"
"Ow...my arm..." she complains, working her shoulder where one of the statues crashed into her, "Is anyone else injured? I can call on Desna's blessings to heal Savram and I...and anyone else, if you gather around."
Chloe will use one of her channeled healing's to try and restore some health...and hopefully help Savram recover consciousness.
Channel positive energy... 1d6 = 1 hp 
Great! :-/
Make that two...
Channel positive energy a second time... 1d6 = 6 hp 
Much better!

| Arla Kalandras | 
 
	
 
                
                
              
            
            Still trying to keep the lizards calm, the druid's attention has been mostly focused on the creatures, trusting the others to get Savram out of the room safely.
When Chloe speaks to her, Arla nods her head, still keeping her gaze on the lizards. Carefully, she backs off from thm, her movements deliberate and slow so as not to agitate them again. Only when she has lost sight of them completely does she turn to face the rest of the group. Seeing the unconscious Savram, the druid asks Chloe anxiously, "What happened? Will he be alright? Is everyone else ok?"

| The Chronicler | 
 
	
 
                
                
              
            
            Arla had successfully calmed the lizards and as the party backs into the trapped room, they watch with rapt curiousity.
Chloe's channeling of positive energy makes everyone feel a little better and has the affect of waking the boy from his unconscious slumber.
There is another set of double doors on the north side of the room, across from the doors the group entered through. They are closed.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "Well do we want to chance the lizards again to get back to the rest or follow this door?"
"Given all that Savram's been through, I don't want to risk a confrontation with those lizards if we can help it," Chloe replies while out of earshot of the boy, "But we also have no idea of what horrors lie beyond. Shouldn't we try and circle back to find Edgrin and the others? If he can get the children we've found so far out of here, then we can go search for the others..."

| Arla Kalandras | 
 
	
 
                
                
              
            
            Arla glances over at the double doors before looking behind her to the room with the lizards.
"..The lizards could be dangerous. But we know that they're there, at least. Through those doors, it could be completely clear, or it could be something worse that we walk into."
The druid pauses, before looking at Bowen.
"Between us, we could hopefully keep the lizards calm enough that Chloe, Rall and Savram can pass by behind us. Then we could go back to Edgrin."
She gives Ash a reassuring scratch behind the ears as she speaks, the large dog keeping close to her for now.

| The Chronicler | 
 
	
 
                
                
              
            
            It is possible to keep the lizards calm and as Arla has already spent time trying to soothe them, I won't require a roll so long as she is willing to take 10.
The short trip back to the halfling and children is soon accomplished but happy as the small bard is to see the adventurers, it is apparent that something is wrong. The exact problem is made clear within seconds.
"Kimi left!"
"I had my back turned and she slipped out of the room. I think she wasn't happy being left here while you searched."

| Bowen Quaid | 
 
	
 
                
                
              
            
            Bowen sighs, "She wants to be an adventurer so bad she doesn't realize how many die before they get well known."
Thinking along that same trail of thought he turns to the others, "I sure hope she doesn't go after that demon thing by herself. Rall you feel up to demon hunting?"

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "Kimi left!....I had my back turned and she slipped out of the room. I think she wasn't happy being left here while you searched."
"Damn it!" Chloe curses, "That girl's as strongheaded as...as...well, me...when I was her age." The sorceress looks around at everyone else. "We're all really beat up...running low on just about everything. And Rall over there...well, he looks pale as a ghost. How much further can we go trying to save everyone before we ourselves fall in the effort?"
She gently guides Savram over to Edgrin, and then pulls the halfling away for a private conversation. "I'll go with the others and try to find Kimi...and Tynan...and any of the other children, if they're still alive. You keep Savram here, you understand? Don't let any more of these kids out of your sight. We owe it to them to see them safely back to their parents."
Then, Chloe rejoins Bowen and Arla.
"How's everyone holding up?" she asks, "I can push on a bit further myself, if necessary. And in all honesty, it seems pretty necessary. I'm afraid I can't tell you much about the tunnels in the rest of this place. We were all running scared and not paying a lot of attention to our surroundings while being chased by the kobolds. But, regardless, I'll do my best to support you if you're willing to help find these kids and get them out of here."
OOC: If there's one thing I hate about this adventure, it's that there's no real opportunity to rest and renew the party's resources (i.e., spells, etc.) because of the time crunch. Personally, I'm not sure Logue designed this thing as much more than a meat grinder. But then, that describes a fair number of his adventures, I believe. ;-D

| The Chronicler | 
 
	
 
                
                
              
            
            Just as the party is coming to a decision as to what to do, Kimi pokes her head back through the door.
"Did you find him," she asks and then when she sees Savram, safe and sound, she elatededly rushes over to hug him.
When confronted, she confesses she doesn't feel right letting others go look for her friends without her, but she didn't see which way they had gone and subsequently found herself upstairs with a dead wolf. She is a little emberassed but not really repentant.
I agree that the module as written is a meat grinder for second level characters. The party certainly needs to rests and one might rationalize that dying from exhaustion will do nothing to save the remaining children.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            When confronted, she confesses she doesn't feel right letting others go look for her friends without her, but she didn't see which way they had gone and subsequently found herself upstairs with a dead wolf. She is a little emberassed but not really repentant.
Chloe shakes her head at the girl's explanation, but seems at a loss over how to control her. After all, she's not Kimi's mother. And even, if she was, Chloe imagines that wouldn't offer any better recourse to managing the strongheaded young lady.
"So you made it upstairs?" the sorceress finally seizes on the last part of Kimi's conversation. She looks around to the others. "Then we can get out of here. Or, at least, we can get Edgrin and the children away from these monsters."
She holds up a hand to stall Kimi from objecting. "I understand you want to look for your friends, as well. I don't really like it," she says to the girl, "But you're safer coming along with us than trying to sneak along behind us."
"Can someone give Kimi a dagger?" Chloe asks, "At the very least, you'll arm yourself. But don't try and get involved in any fights. It's just to defend you, okay?"
I agree that the module as written is a meat grinder for second level characters. The party certainly needs to rest and one might rationalize that dying from exhaustion will do nothing to save the remaining children.
I agree. The disheartening thing, though, is that it winds up making the heroes feel less heroic because they have to abandon the search for the children in order to rest up. And that hurts the flow of the adventure's story and plot. On the plus side, at least the Pathfinder Beta rules help by extending the longevity of the average adventuring party. But even so, the resources of 2nd level PCs can only last so long.
Does it seem reasonable that we could have Kimi lead us out of the dungeon...back to the surface...and then rest up for 8 hours? How much damage will that wind up causing to the storyline and the delayed search for the remaining children?

| Arla Kalandras | 
 
	
 
                
                
              
            
            With the news about Kimi's disappearance, Arla's heart sinks. This place was deadly, and the girl could easily get herself into a terrible situation.
"I'm alright myself, although Ash has taken some scratches from earlier.." Arla answers in response to Chloe's question, looking over at her canine companion. "I don't think I will be able to draw on nature's blessings much now either, but I can still wield a spear."
As Kimi reenters the room, relief washes over the druid. The girl seemed safe and well, which was more than fortunate. At Chloe's request for a dagger, the druid draws her own blade from her belt.
"Here. I prefer using a spear in any case."
Arla's dagger is made of silver. As far as resting goes, I think we're in the room that we rested in before - we were able to make it secure by piling stuff up against the doors.

| The Chronicler | 
 
	
 
                
                
              
            
            Are there locable doors on the room we are in now? It already has beds and we've cleared out most of the creatures around us.
The southern door is lockable, the northern door is in splinters.
The room the party stayed in the previous night was in the ruins above the dungeon and as Kimi proved the way there is still clear. It might take a while for others to find out the Worg is dead.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "It would seem prudent to find the exit," Chloe states, "We can't expect to sleep here with an open doorway and kobolds skulking about. Better that we find a place under the stars instead."
As long as everyone is in agreement, she then suggests that Kimi help Bowen lead them out...

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "Is everyone ready to go?" the druid asks as she heads over to the doorway of the room, Ash at her heels and her spear at the ready, in case of any further trouble.
"Yes. Come along, Savram. Kimi, you too..." Chloe shepherds the children as gently as she can given all they've faced.

| Bowen Quaid | 
 
	
 
                
                
              
            
            Once they all enter the top room Bowen begins removing any of the dead creatures from the area and puts them in the old sanctuary.
"I think we should still take watches. I'll take middle watch."
Turning to Rall, "Don't feel offended but I think you would do best just to rest the night through."
With all the preperations through Bowen turns to the children but thinks better of trying to comfort them. Never being accused of having a way with words he doesn't wish to upset them any more then they already are.
"Oh, and Kimi. Please stay with us, I know you wish to help but one alone is not going to do anything. Trust me even your father would ask for help on this one."

| Rall Kirnast | 
 
	
 
                
                
              
            
            Once they all enter the top room Bowen begins removing any of the dead creatures from the area and puts them in the old sanctuary.
"I think we should still take watches. I'll take middle watch."
Turning to Rall, "Don't feel offended but I think you would do best just to rest the night through."
With all the preperations through Bowen turns to the children but thinks better of trying to comfort them. Never being accused of having a way with words he doesn't wish to upset them any more then they already are.
"Oh, and Kimi. Please stay with us, I know you wish to help but one alone is not going to do anything. Trust me even your father would ask for help on this one."
Rall glances at Bowen, says nothing, closes his eyes and sleeps.
I'm FINALLY feeling Rall. I feel like I've just been through a meat grinder.

| The Chronicler | 
 
	
 
                
                
              
            
            At the mention of her father, Kimi looks differently at Bowen, "Do you know my da'?" she asks after a bit.
Meanwhile, things in the area seem quite.
The day is not yet ended, indeed, it is only early afternoon by the time the adventurers and their new wards make their way back up to the ruins above the dungeon.
Edgrin shows himself to be a capable home-maker as he sets about rearranging the room to best allow everyone to camp comfortably. Savram asks weakly about the others still in the dungeon, but in general, no-one seems to want to think to much about the children not yet recovered.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            Edgrin shows himself to be a capable home-maker as he sets about rearranging the room to best allow everyone to camp comfortably.
"Thanks, Edgrin..." Chloe quietly offers as the halfling busies himself with the camp responsibilities. It's actually a relief to see the normally jubilant fellow find something to do other than running for his life. But then her eyes notice Savram's haunted expression.
Savram asks weakly about the others still in the dungeon, but in general, no-one seems to want to think to much about the children not yet recovered.
Chloe crosses the distance and squats down next to the boy. "It'll be okay," she tells him, "Remember, those kobolds captured and held all of us. So I don't think they're interested in harming the others...at least, not right away...not until they figure out what to do with everyone. That means we've got time to rest. And then, I assure you...I will go back for them. These others as well. Now you rest easy."
She goes back to pick out her own sleeping spot for the night. Then she catches Bowen and Arla's attention to pull them away for a moment so they can discuss things.
"It'll be night in a few hours," she says, "The kobolds get more active then. That's probably when they'll either start figuring out what to do with the captives...or come looking for us again. If we can rest and regain our strength between now and then, I'm thinking we might surprise them by taking the fight right to their door."
"You, me, Arla, and Ashe...and the deputy over there...hopefully, we'll be enough to find the rest of those kids and rescue Tynan," she says, "I'm guessing Arla and I need some meditation time...and some sleep. If you take first watch...and then maybe Edgrin...that should give us enough time to prepare ourselves. Then, I say we storm those caves before the kobolds can come out here looking for the children again...what do you think?"

| Bowen Quaid | 
 
	
 
                
                
              
            
            "I've never had the pleasure to meet your father but we live similar lives. Even legends had to start small and use help before trying the daring things that they do."
Bowen nods, "I'll take first watch but I don't think we should wait till morning. By evening we will all be better rested and should continue then. I'm not willing to wait any longer than that."

| Rall Kirnast | 
 
	
 
                
                
              
            
            "...If we can rest and regain our strength between now and then, I'm thinking we might surprise them by taking the fight right to their door."
"You, me, Arla, and Ashe...and the deputy over there...hopefully, we'll be enough to find the rest of those kids and rescue Tynan," she says, "I'm guessing Arla and I need some meditation time...and some sleep. If you take first watch...and then maybe Edgrin...that should give us enough time to prepare ourselves. Then, I say we storm those caves before the kobolds can come out here looking for the children again...what do you think?"
"I'm tired but ... If you think we can do it with one more push, then let's do it. Let's get this done and get home."

| Arla Kalandras | 
 
	
 
                
                
              
            
            
"It'll be night in a few hours," she says, "The kobolds get more active then. That's probably when they'll either start figuring out what to do with the captives...or come looking for us again. If we can rest and regain our strength between now and then, I'm thinking we might surprise them by taking the fight right to their door.""You, me, Arla, and Ashe...and the deputy over there...hopefully, we'll be enough to find the rest of those kids and rescue Tynan," she says, "I'm guessing Arla and I need some meditation time...and some sleep. If you take first watch...and then maybe Edgrin...that should give us enough time to prepare ourselves. Then, I say we storm those caves before the kobolds can come out here looking for the children again...what do you think?"
Arla nods in agreement with Chloe. "That sounds like a good idea. We should get what rest we can now."
The druid settles down to rest shortly afterwards, Ash curling up beside her. On awakening, she spends some time in quiet contemplation. She much preferred to be outside for her meditations, but the room would do for now. Feeling more refreshed, the druid rises, giving Ash a gentle scratch behind the ears.
"How is everyone feeling?" she asks the rest of the group quietly.
Keeping my spell list the same as before.

| Chloe "Clover" Verjust | 
 
	
 
                
                
              
            
            "How is everyone feeling?" she asks the rest of the group quietly.
"Better than before..." Chloe greets the dawn. She stretches and then prepares her things for the task at hand. She has a word with Edgrin about keeping the children out of trouble. Then she eyes Kimi to make sure that goes double for her, despite the fact that they're taking the older girl along.
"I'm ready when the rest of you are," she finally announces.
 
	
 
     
    