Question about Alter Self


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I have a question i'd love to get some input on regarding Alter Self.

The question is this: Can you use Alter Self to assume a specific form of another person. According to the polymorph rules, you cannot, unless its specified.

And in the Alter Self spell, this line "Components V, S, M (a piece of the creature whose form you plan to assume)" seems to indicate, at least to me, that you can ONLY turn into the person of whom you have the piece of.

Example: I have chopped of a piece of flesh from Captain Jack Sparrow and i cast Alter Self with the hand as the material component. According to my reasoning, i'm now, Captain Jack Sparrow as i assumed his form. A fully mimicked version of him in all physical aspects. I dont have the mannerism, his knowledge and quirks and what not ofcourse.

My GM insists that Alter Self i unable to mimic a persons form completely and i believe that you can.

Am i way off base here? Or is the spell easy to interpret in both ways?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The vagaries of the spell are unclear enough that I think this warrants a FAQ response.


First time posting, unsure what you mean by that


Seeing that whose is the possessive form of who, to me, the line with the material component indicates that its from a specific person and thus will give a specific form.

Scarab Sages

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Polymorph general rules override the material component. The piece of creature is enough to take the form of that creature subtype, but not enough to take a specific form, because nothing, not even Shapechage can do that.

Let's say you have a lock of hair from Captain Jack Sparrow. You can use that as an Alter Self component, taking the form of a human, but you cannot take the form of Jack Sparrow the individual. You would get pretty close however, granting a +10 on disguise checks to pass as Captain Jack Sparrow per the Disguise skill.


Im all for that polymorph rules Will overrule the component, i just want to confirm that the Wording should have been clearer as i easily read it the other Way around. I just feel there is no clear cut answer in the rules if you read Them as they are written in the description of the spell component

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Elitechobohax wrote:

I have a question i'd love to get some input on regarding Alter Self.

The question is this: Can you use Alter Self to assume a specific form of another person. According to the polymorph rules, you cannot, unless its specified.

And why is that not a clear answer to you? General rules DO apply unless specific cases state otherwise.

Silver Crusade

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I don't think you get +10 to your disguise check to appear as Captain Jack Sparrow. You get +10 to your disguise check to appear human.

polymorph prd wrote:
Unless otherwise noted, polymorph spells cannot be used to change into specific individuals. Although many of the fine details can be controlled, your appearance is always that of a generic member of that creature's type. Polymorph spells cannot be used to assume the form of a creature with a template or an advanced version of a creature.

The piece of the creature does not allow you to take the specific form of the creature itself, only to become "a generic member of that creature's type."


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Imbicatus, specific rules overrides more general rules. Therefore, why do you think the specific spell entry wouldn't take precedent over the general rules found in the Magic chapter?

LazarX wrote:
And why is that not a clear answer to you? General rules DO apply unless specific cases state otherwise.

The blurb in the material component line isn't specific enough for you?

Elitechobohax wrote:

Seeing that whose is the possessive form of who, to me, the line with the material component indicates that its from a specific person and thus will give a specific form.

If people on these forums hit the FAQ option enough times on a given post, it may bring the question to the attention of the official game developers, and may earn an entry in the game's official FAQ, which can be found here (after clicking the link, see the links on the right sidebar for FAQs on specific books).


Because nothing in Alter Self indicates you can assume the form of a specific creature. to over-ride the general rules it would need to be spelled out. The material component is simply not enough to over-ride the general rules. It's certainly not ambiguous enough to raise it to FAQ.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
dragonhunterq wrote:
Because nothing in Alter Self indicates you can assume the form of a specific creature. to over-ride the general rules it would need to be spelled out. The material component is simply not enough to over-ride the general rules. It's certainly not ambiguous enough to raise it to FAQ.

That's Why... RD.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
dragonhunterq wrote:
Because nothing in Alter Self indicates you can assume the form of a specific creature.

Then what's this?

...a piece of the creature whose form you plan to assume

If not an indication that you can take the form of a specific creature?


Indeed, thats the line i have the problem with, because i read that as a fairly clear statement that you intend to take the form of the creature you have a piece of and, in my book, it clearly should override the polymorph rules as this is in the actual spell. But the wording is still vague and thats the issue to me. You can clearly read it both ways and untill there is a much clearer definition as to excactly how it works, either way would be perfectly legit to use right now


Where does it say "you can take the form of a specific creature"?
'Material Component' is not rules as to how the spell works.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

It was my understanding that everything in a spell was the "rules on how it works."

Scarab Sages

So if someone has a wand of alter self, are they only able to take one specific form set at the time of item creation? What about a Sorcerer who casts the spell with eschew materials? How about a Druid using the 10,000 Faces SLA of Alter Self?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Ravingdork wrote:
dragonhunterq wrote:
Because nothing in Alter Self indicates you can assume the form of a specific creature.

Then what's this?

...a piece of the creature whose form you plan to assume

If not an indication that you can take the form of a specific creature?

No it isn't. It's a material component, nothing else.


Sure, it doesnt work for escrew very well, nor wands, but that doesnt change the fact that the wording of the spell is poor as you can clearly read it in more than one way. The question here isnt about "whats right", but its more a question of getting the wording changed so you cannot read it in more than the intended way. If its meant to NOT be able to alter self into someone specific, thats all well and good, but as the spell is described currently, you can and thats without stretching the imagination very far either. adding just the word "type" after the word creature in this line "Components V, S, M (a piece of the creature whose form you plan to assume)", fixes the problem, if its indeed a problem.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Imbicatus wrote:
So if someone has a wand of alter self, are they only able to take one specific form set at the time of item creation? What about a Sorcerer who casts the spell with eschew materials? How about a Druid using the 10,000 Faces SLA of Alter Self?

As you've shown, there is obviously need of official clarification. The situations you outlined are only a few of the gray areas that could be cleared up by an official response.


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Usually when Paizo intends you to take the form of a specific individual they use the term "individual" (see the kitsune shapechange and realistic likeness abilities as an example). "Creature" is generally used to refer to a particular type, so in this instance it should be read as "creature type."


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Maybe create a skill unlock (5 ranks in Disguise or Craft [sculpture]) to allow the caster of alter self or disguise self to duplicate a specific individual?


I agree with Trekkie90909. That's how I understand the term 'Creature'.


"a piece of THE creature whose form you plan to assume" - Sounds pretty specific to me, more specific than reading the word creature meaning creature type. The wording is bad and should be clarified, because is it stands, it can be interpreted differently and both ways seem to be valid enough. And it shouldnt be


Still hoping for a real clarification and explanation on the wording of this spell.


I don't see how this could be any clearer. The polymorph rules are clear that you can't be a specific creature unless it says, and alter self doesn't say that.

Material components without a cost can safely be considered pure fluff and are assumed to be present in spell component pouches. The idea that a material component description would majorly change way a spell works is ludicrous.


It's not clear, because the specific of the spell materials could trump the general of polymorph. Personally, I feel the intent is for you to not take the appearance of a specific person, but you can't say that it's not questionable.


I would like to point out that if we go by the general polymorph rules and ignore the part on the material component, a Greater Hat of Disguise won't actually be able to do what it's supposed to do.

Therefore, I think RAI should be to allow Alter Self to assume specific forms just like the material components suggest, and thus this is worth FAQ-ing. RAW, of course, is leaning on the general polymorph rules.


If you dont see how it could be any clearer, you are obviously seeing this from a biased point of view. There is nothing clear about having a general rule contradict the wording of the spell. And thus, it warrants a FAQ answer, just to get this out of the way. Considering i dont believe there is any other alteration/polymorph line of spells that makes you able to assume specific features, i find it odd that its mentioned in the rule that it can, IF the spell specifies it. If there really is no polymorph line of spells that can do it, why was that part of the rules included?


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It's because of the use of the word "form" - which, in this case, does not mean the appearance of a specific individual but of their shape, their type or subtype. You can take on the form of a wolf. You can take on the form of a human, or elf, or orc. You take on their shape: bipedal, what-have-you. To interpret it as "take on the shape and appearance of a specific creature" - a wolf with a scar or a specific individual - is because you have an agenda behind doing so, not because the spell is unclear.


You also assume that we think the way you do, again, its not specified and you are not expected to assume what the creators mean. You are meant to read the spell and understand it. Pure and simple. And i have no agenda behind it, i just want a clarification as i have no need to use the spell myself, but i feel it should be able to be used that way. Its a principle matter

Scarab Sages

I feel there is absolutely no way a 2nd level spell should be able to do something a 9th level spell cannot, even if you have the still-beating heart of the person you are trying to imitate as a component.

Polymorph spells cannot be used to take the form of a specific individual, only a generic member of that species.


Imbicatus wrote:
Polymorph spells cannot be used to take the form of a specific individual, only a generic member of that species.

That rule is meaningless when "specific trumps general" though. What's really in question is "What is the true meaning of the text in the spell's componenets?". Personally, I think it's just fluff, but to say that it is "clear" is wrong. It is vague and that's ok. Things can be vague. That's why we have rule 0.

I would however expect most GMs to agree that the intent is that you don't take on the appearance of a specific person. If this were the intent it should have been stated in the spell's description instead of just in the components line.


Perhaps, but lets try to debate what is fair, gamewise according purely to the spell not in what obscure ways people can abuse it with other spells, rules, whatever.

My argument is this: Disguise Self is a level 1 spell and it can mimic a persons facial features COMPLETELY for TEN TIMES THE DURATION, the drawback being it warrants a spell save due to its illusion nature. Would it be wholly "unfair" that a spell of a higher level, is able to do that for 1/10th the duration, but invoke no spell save? Seeing this from a purely "i want a impersonate someone physically" for a very short time. Keep in mind, you do not gain any way to impersonate the person vocally, its mannerism, movement patterns or the like from the spell. These things COULD be obtained by careful study of the individual over a longer period of time, but thats nothing new. Hell, you can even obtain this effect with a disguise kit and some good prep time and having it last for as long as you want.

Maybe Alter Self is unable to grant that, so be it, but it needs a ruling from an official because several people here, do not agree that its clear from the spell. Having a strong opinion on the matter does not make a person correct either, so keep saying its "logical" or refer to polymorph rules wont achieve anything. If you CAN read a spell in more than one way, you have the RIGHT to do that and claim that you are right as much as people reading it another way can claim they are right - Thus, the need for clarification.

Also, if no other polymorph-line spell can imitate specifics, why is it mentioned in the polymorph rules at all?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Melkiador wrote:
Imbicatus wrote:
Polymorph spells cannot be used to take the form of a specific individual, only a generic member of that species.

That rule is meaningless when "specific trumps general" though. What's really in question is "What is the true meaning of the text in the spell's componenets?". Personally, I think it's just fluff, but to say that it is "clear" is wrong. It is vague and that's ok. Things can be vague. That's why we have rule 0.

I would however expect most GMs to agree that the intent is that you don't take on the appearance of a specific person. If this were the intent it should have been stated in the spell's description instead of just in the components line.

It doesn't have to be. That's why we have general rules for broad areas like polymorph spells. It's how Pathfinder operates, general rules for any topic apply UNLESS specific text overrides them. There is no such overriding text in the Alter Self spell, so general rules and restrictions regarding polymorph spells apply.

The material component for the spell is for taking the shape of the general TYPE of creature of the form you wish to assume. The hair of a human allows you to assume the generic shape of a human. (so logically a human caster could use his own hair). The general appearance is what you decide at the time of casting, gender/skin color/tall/skinny/fat/young/old etc.

A caster using the Eschew Materials feat has just the same amount of options as one using a material component, no less, no more.


LazarX wrote:
The material component for the spell is for taking the shape of the general TYPE of creature of the form you wish to assume.

Nothing in the spell uses the word TYPE. You are making an unsupported assumption.

Eschew Materials just means you can cast a spell without the material. Not that you have to. If you use EM you could easily assume that you would simply use the most generic person for the effects of the spell.


LazarX wrote:
Melkiador wrote:
Imbicatus wrote:
Polymorph spells cannot be used to take the form of a specific individual, only a generic member of that species.

That rule is meaningless when "specific trumps general" though. What's really in question is "What is the true meaning of the text in the spell's componenets?". Personally, I think it's just fluff, but to say that it is "clear" is wrong. It is vague and that's ok. Things can be vague. That's why we have rule 0.

I would however expect most GMs to agree that the intent is that you don't take on the appearance of a specific person. If this were the intent it should have been stated in the spell's description instead of just in the components line.

It doesn't have to be. That's why we have general rules for broad areas like polymorph spells. It's how Pathfinder operates, general rules for any topic apply UNLESS specific text overrides them. There is no such overriding text in the Alter Self spell, so general rules and restrictions regarding polymorph spells apply.

The material component for the spell is for taking the shape of the general TYPE of creature of the form you wish to assume. The hair of a human allows you to assume the generic shape of a human. (so logically a human caster could use his own hair). The general appearance is what you decide at the time of casting, gender/skin color/tall/skinny/fat/young/old etc.

A caster using the Eschew Materials feat has just the same amount of options as one using a material component, no less, no more.

I agree that if you use Escrew or Wands or similar "generic ways" to obtain the spell cast, that you assume a generic form. Makes good sense to me. But if you have "a piece of the creature whose form you plan to assume" that sure sounds like you can obtain the form of that creature - Nowhere is Creature Type mentioned, as many have tried to use as the argument of what its "supposed" to mean. Thats still, not a credible answer. You are entitled to read this spell that way you like, as am i, but there is no way you can purely say "its written like this" when the wording isnt clear. And its not or we wouldnt have this debate


I would read it as "...of the creature type whose form you plan to assume." (Italics are my additional word)

Human for human, orc for orc, etc.

I have read it thus, while GMing.

I can see that other readings are possible.

In the spirit of a specific home game, I might rule (or expect a ruling) that the spell allows closer approximation, perhaps with the copy-target alive and on hand (perhaps literally). But I think the existing bonus to disguise checks satisfies both logics: [you have shapechanged to look like the target] AND [Shapechange can never be perfect]. Because +whatever to a skill roll is not ever 'perfect'.


Like I said, it's because of the use of the word: "form".

Whether or not the spell description said: "a piece of THE creature whose form you plan to assume" or "a piece of A creature whose form you plan to assume," people would argue that "form = specific creature/person" if that's what they want to be able to do. "Hey! That's what I mean by 'form'! I take on their form - their features, height, weight, everything!"

What needs to be clarified is the meaning of the word "form" in this usage.

I go with Trekkie90909 on this one due to the referenced Kitsune Feat:

Realistic Likeness (Kitsune) wrote:


When you are in human form, you can take the shape of a specific individual.

Prerequisites: Kitsune.

Benefit: You can precisely mimic the physical features of any individual you have encountered. When you use your racial change shape ability, you can attempt to take the form of an individual, granting you a +10 circumstance bonus on Disguise checks made to fool others with your impersonation.

Here, they specify "of a specific individual." Granted, rules written at different times by different people will have varying degrees of clarity and RAI, so this doesn't establish the original RAI of Alter Self.

FAQ'd.


The Kitsune example would be more supportive if it wasn't a spell-like ability. Being a spell-like it couldn't use the material component, and would be stuck being a generic "form".

I still believe the intent is for the spell to also be "generic", but there is only circumstantial evidence to support this.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Elitechobohax wrote:
LazarX wrote:
Melkiador wrote:
Imbicatus wrote:
Polymorph spells cannot be used to take the form of a specific individual, only a generic member of that species.

That rule is meaningless when "specific trumps general" though. What's really in question is "What is the true meaning of the text in the spell's componenets?". Personally, I think it's just fluff, but to say that it is "clear" is wrong. It is vague and that's ok. Things can be vague. That's why we have rule 0.

I would however expect most GMs to agree that the intent is that you don't take on the appearance of a specific person. If this were the intent it should have been stated in the spell's description instead of just in the components line.

It doesn't have to be. That's why we have general rules for broad areas like polymorph spells. It's how Pathfinder operates, general rules for any topic apply UNLESS specific text overrides them. There is no such overriding text in the Alter Self spell, so general rules and restrictions regarding polymorph spells apply.

The material component for the spell is for taking the shape of the general TYPE of creature of the form you wish to assume. The hair of a human allows you to assume the generic shape of a human. (so logically a human caster could use his own hair). The general appearance is what you decide at the time of casting, gender/skin color/tall/skinny/fat/young/old etc.

A caster using the Eschew Materials feat has just the same amount of options as one using a material component, no less, no more.

I agree that if you use Escrew or Wands or similar "generic ways" to obtain the spell cast, that you assume a generic form. Makes good sense to me. But if you have "a piece of the creature whose form you plan to assume" that sure sounds like you can obtain the form of that creature - Nowhere is Creature Type mentioned, as many have tried to use as the argument of what its "supposed" to mean. Thats still, not a credible answer. You are...

The spell however does say that it gives you the power you say it does. It does not say that it matches any creature, again show me the line in the spell text where it SPECIFICALLY overrides the restrictions on polymorph spells. Otherwise concede that you are arguing from inference.


Just had to check if the rule was in my PHB, regarding the polymorph rules and it was. So, by that reasoning, the line from the rules: "Unless otherwise noted, polymorph spells cannot be used to change into specific individuals." feels out of place, considering, as far as i've seen, NO polymorph spell in the book has the ability to mimic an individual exactly and are all hit by the "generic" rule. Why is it there? If it isnt, exactly because of Alter Self, which is the only spell that could "possibly" benefit from that rule, due to the wording of the materials line. I just feel its odd, to include an exception to a rule, when no exceptions exist.


But that's the point of the argument. The spell doesn't specifically say it overrides the restriction on polymorph spells, but implies it with the word "form" which doesn't have an in game definition.

To rule in either way is to make an assumption. So, just make the assumption that makes the most sense to you.


Elitechobohax wrote:
"Unless otherwise noted, polymorph spells cannot be used to change into specific individuals."

They wrote that because they knew people would debate on the meaning of "form." So unless the spell - or, in this case, the material component - specifies that you CAN, you can't.


Ofcourse, if i ran the game i'd rule it was like i read it, but my GM reads it another way AND refuses to acknowledge that it can be read in both ways. I dont have the spell on my character, nor do i need it, its purely a matter of principle now and, regardless of our childish dispute, the spell still needs an official ruling, because if i am right in my assumption that it can mimic a specific individual, the spell will finally get to a power level where its actually a decent level 2 spell, worth picking up for even spontaneous casters, depending on what you try to accomplish with your character. Disguise Self does the same, for 10 times the duration granting a spell save/skillcheck and at level 1 instead of 2.


Your GM is in the right to rule it how he sees fit. At best, the spell is vague, meaning it could be interpreted either way. Your GM picked a way, and in his games that's how it is intended to work.


I am wondering if anyone has an example of any other spell where the material component description alone greatly alters the rules on what a spell can do?

To the best of my knowledge, the spell text is what matters. If a spell is going to have specific rules that overwrite general, then they have to be in the spell text.

Scarab Sages

Elitechobohax wrote:
Ofcourse, if i ran the game i'd rule it was like i read it, but my GM reads it another way AND refuses to acknowledge that it can be read in both ways. I dont have the spell on my character, nor do i need it, its purely a matter of principle now and, regardless of our childish dispute, the spell still needs an official ruling, because if i am right in my assumption that it can mimic a specific individual, the spell will finally get to a power level where its actually a decent level 2 spell, worth picking up for even spontaneous casters, depending on what you try to accomplish with your character. Disguise Self does the same, for 10 times the duration granting a spell save/skillcheck and at level 1 instead of 2.

You're kidding, right? Alter Self is already one of the most powerful 2nd level spells there is. It gives you a bonus to STR and three Natural Attacks. It's a low level combat monster and one of the best personal buff spells of that level.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

A more reasonable interpretation of the material component is that it would serve as a limitation on what humanoid forms you can assume. Do you want to assume the form of a human? We have one in the party who gave the caster a hair or fingernail clipping. Do you want to assume the form of an elf? The caster is one, so ditto. Do you want to assume the form of a kobold? The party killed several of them a while back, so the caster gathered what he needed from their corpses. Do you want to assume the form of one of the lizardfolk we are now encountering? No can do since these are the first lizardfolk the party has ever encountered -- but no problem after you kill them off in this encounter. Do you want to assume the form of a kasatha? No, because in character the caster has never even met one.


David knott 242 wrote:
A more reasonable interpretation of the material component is that it would serve as a limitation on what humanoid forms you can assume. Do you want to assume the form of a human? We have one in the party who gave the caster a hair or fingernail clipping. Do you want to assume the form of an elf? The caster is one, so ditto. Do you want to assume the form of a kobold? The party killed several of them a while back, so the caster gathered what he needed from their corpses. Do you want to assume the form of one of the lizardfolk we are now encountering? No can do since these are the first lizardfolk the party has ever encountered -- but no problem after you kill them off in this encounter. Do you want to assume the form of a kasatha? No, because in character the caster has never even met one.

Those would be interesting house rules, but that is indeed what they are. The actual rule is that you can assume that you have any costless material component in your spell component pouch.

I do think it reasonable that extremely unusual creatures (kasatha might be a good example) would be an appropriate limitation in some cases, but in general, if you want to assume a form with alter self and you have a spell component pouch (or eschew materials etc.) then you can assume that form.


I fail to see how Alter Self provides you with any additional attacks, it mere grants a few senses and either +2 to str or dex. To me, thats a pretty shitty 2nd lvl spell, considering you can get a +4 str from Bull's Strength for 10 times the duration at the same spell level.

And regarding what my GM ruled, im fine with that, its his game (Sort of, because without players, you are not a GM). However he wants to play with it, is all good, we have other spells he changed because he thinks they are OP or have made them extreemly hard to obtain and thats also fine. What isnt fine, is that he took one side and i took another, in a spell thats clearly not crystal clear at all. I would just like clarification from a dev + an explanation to why the general polymorph rules state that, there is spells who superseed the general rules (And there isnt in the PHB, where the rules are. The only spell close to superseeding the general rules, because of the wording, is Alter Self)

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