Pathfinder Hopes and Fears...


Product Discussion

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Simply put, what possibilities are you excited about, and which do you dread for Pathfinder in the future?

As far as I go, I'm most hopeful for Occult Adventures- It's the book I always wanted, and never thought would happen. It's a genre and atmosphere that has been on my personal wish list for years, and it's actually happening... It's not so much the introduction of "physic magic", but how they are doing it. The occult feel, and atmosphere is a genre bending addition, that Paizo seems hell-bent on getting right for Pathfinder. I'm optimistic about this July.

My greatest Pathfinder fear... One day, I'll I go online and read, that Pathfinder is going "digital only"; with a new "business model", that only includes PDFs, other digital schemes, and a half-assed promise of a "print on demand" option from some third-party-site (that ends up costing twice as much and current hardcovers.)
If that sounds familiar to long time table top gamers, it was the 'canary in the mine', that came before the collapse, of the once-great company White Wolf.
Granted, I like digital content as an option, but it sure as hell is not my preferred medium for table-top games. I'll buy PDFs for secondary, and even tertiary material in my campaign... but dammit, there is a reason I'm not gaming online. It's a refreshing break from living through a freaking 'device' that I don't want or really need.

Silver Crusade

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Pathfinder Adventure Path Subscriber

White Wolf didn't collapse because they went digital. Heck, they never really did - what killed them was the decision to reboot all their profitable lines with something that wasn't quite as well received.

I take it you're ready to stomach the increasing prices of print products? Paper is dying, mobile is on the rise, things will only get worse from now on if you're in the "let's party like it's 1778 all over again" camp.


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I game online, and I find it to be a great thing. I once had to go without gaming for a year because of a lack of players. Those in bigger cities have more options.

I will also add that just because you game online it does not mean you have to buy digital products as a player. You are still free to use your hardcover books. I actually access the info from a hardback faster if I have a general idea of where the info is in the book.

Over 90% of my books are pdfs however. I got tired of carrying all of those books around, and if I print pages out, and If forget a certain page I am out of luck. If I bring my laptop to a friend's house I can just use their computer to print out whatever I forgot. It has only had to happen once, but it would have impacted the game in a bad way.

Now to get on topic.

I hope these FAQ's keep coming out.

Fear: The majority of gamers become so nitpicky that every little detail has to be spelled out for them.


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Gorbacz wrote:

White Wolf didn't collapse because they went digital. Heck, they never really did - what killed them was the decision to reboot all their profitable lines with something that wasn't quite as well received.

I take it you're ready to stomach the increasing prices of print products? Paper is dying, mobile is on the rise, things will only get worse from now on if you're in the "let's party like it's 1778 all over again" camp.

White Wolf is dead as a doornail, they cannot even produce their own product line. Onyx Path has to do it for them as a third-party company, and even so, they need kickstater funds to get anything released.

The company was fine, even after their reboot of the World of Darkness lines, until the CCP online gaming buyout disaster happened. A decade later and we're still waiting on the World of Darkness MMO? Yeah, brilliant business that...


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Hope: they shift to producing more flavor than now and less mechanics.

Fear: they go broke (no offence intended, but it's a fear I have for every RPG company).

Liberty's Edge

I'm in agreement with Joe Hex. WW was fine after the reboot. Once they got together with CCP. Is when things went downhill. Not to mention the reboot had to happen IMO. They painted themselves into a corner with the whole " all the game lines will end. Nothing the players can do about it" Unless the storyteller either ignores the metaplit. Made worse that later sourcebooks were tied into the metaplot.

For myself I want them to find the proper middle ground between flavour and crunch. Either something like a feat is either too good. Or not worth the paper it's printed on. I prefer print myself but realize PDF/POD is the wY of the future. Whether I like it or not.


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A new Core Rulebook. Since releasing the Beginner Box and especially now with the new Strategy Guide, I've been hoping that Paizo will improve the layout of the CRB. The current layout is for those already familiar with roleplaying games and just confuses everyone else. While Paizo is at it, they can incorporate any rules tweaks, class updates (Pathfinder Unchained), new artwork, etc. That would all be a plus.

Moratorium on new classes. I also hope that after Occult Adventures is released that they hold off on making any new 20-level classes for a few years. More prestige classes and archetypes are fine. But the base classes have been coming pretty rapidly of late what with the Advanced Class Guide and Occult Adventures and I, for one, need some time to digest the recently large offerings. There aren't many character concepts I can think of that fit in a fantasy setting that I can't make now.

Liberty's Edge

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Joe Hex wrote:


My greatest Pathfinder fear... One day, I'll I go online and read, that Pathfinder is going "digital only"; with a new "business model", that only includes PDFs, other digital schemes, and a half-assed promise of a "print on demand" option from some third-party-site (that ends up costing twice as much and current hardcovers.)

Paizo has said many times that they would never go to an all digital model. Print is still were the profit is, especially for the big companies. I know some folks like to say "print is dead", paper is going away", people don't want print anymore" etc. but the reality is this: although digital is absolutely more common now and a percentage of people certainly prefer digital over print (and that's cool), the majority of the public still wants quality print products (possibly with digital support of some kind).

Put simply, as much as a few people keep saying otherwise, print is still preferred by the majority of the public. Print is not going anywhere.


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Microwave ovens sure put a stop to traditional stove top cooking. Just as predicted.

Sovereign Court RPG Superstar 2011 Top 32

For most RPG products, if I can't flip through it at a store, I'm not going to buy it. I'm told World of Darkness stuff still comes out but since I don't see it on store shelves the line seems dead to me. Digital/Print on Demand is a fine model for small publishers that can't afford anything better, and to me that is what White Wolf/Onyx Path have chosen to be. I've even bought stuff in that format, but only if the entire pdf is available for free to preview. Again, I like to flip through things, and not see a preselected "preview" or "demo" that often tells me nothing that I actually want to know about the product.

Maybe once I can look up a rule as quickly digitally as I can with a paper book, I'll switch to more digital rules. But right now I can flip to a page in a book I've read to look something up faster than most people can click a search bar. If I want to look at 3 different pages in rapid succession I can do that in under a second, while a pdf reader is still loading the first page.

Back to OT, my big fear is that once Pathfinder has all the obvious bases covered, which it will soon with Occult Adventures giving us "psionics" of a sort, that the game will start the "pre-new-edition" flailing around I've seen in other lines. Basically that we'll get more oddball and niche ideas for a couple years, then a complete reboot/edition 2.0 that comes so quickly on the heels of the last 1.0 books that you never really get to use them. The problem is that the alternative is a big dead space before the new edition which also doesn't seem viable.


The digital only product is my greatest fear as well. The day that I am unable to purchase a physical book for my game is the day that I quit playing Pathfinder, or the other games that I enjoy.

I sincerely hope that you are correct Marc Radle.

Liberty's Edge

To be fair no one is saying print is dead. To me at least it's dying a slow death. Between PDFs being cheaper. E-readers improving over time. A lack of space to store books. As well as a depreciation in the value of rpg print books. It will slowly become the medium of choice for most people. I'm sure their are people who like and enjoy 8 track tapes. I don't see a sudden renaissance in that format. He'll even VCR recorders are getting harder and harder to find in homes


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I hope that PF continues its awesome push for inclusivity and diversity, and starts doing a more sneaky but consistent approach to that, where it adds casually LGBT NPCs, or artwork that depicts important NPCs as dark-skinned, or women in non-stereotypical classes (and occupying positions of importance) and so on.

I've never actually owned a physical book for any of my RPGs, and I find physical books to be difficult to move and allocate space to, so I don't fear the digital-only move, if it happens at all.

I do fear a new edition that will create a schism in the community like 4e did, and a dearth of ideas for new books if they refuse to reboot. It feels that no matter what happens, time is a cruel mistress.

Scarab Sages

Dustin Ashe wrote:

...

Moratorium on new classes. I also hope that after Occult Adventures is released that they hold off on making any new 20-level classes for a few years. More prestige classes and archetypes are fine.

Archetypes are good, though have limited scope.

Prestige classes have a single gaping flaw: they don't kick in until your character is 6th level (or even higher). There's zilch in the whole pile of Prestige classes for the starting character, nor for the low-level campaign.

Paizo Employee Chief Technical Officer

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memorax wrote:
To be fair no one is saying print is dead. To me at least it's dying a slow death.

Rumors of the death of print have been greatly exaggerated.

It is true that our digital sales as a percentage of total sales are increasing year over year.

However, some portion of that increase is because the number of products available digitally only ever goes up, and because the number of available print products increases more slowly than the number of available digital products.

That last bit may not be obvious, but think of it this way: Let's say that in a given period, we release 100 new products in both print and PDF, but 15 older products go out of print during that same period. For that period, then, the total number of digital products available went up by 100, but the total number of print products available went up by just 85.

So even if there were no customers actively abandoning print in favor of digital, digital sales as a percentage of total sales would still be likely to increase year over year.

Yet even with that in mind, the increase is much slower than you might think.

Print isn't going anywhere soon, and isn't likely to become anything less than a majority of our business in the foreseeable future.


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memorax wrote:
To be fair no one is saying print is dead. To me at least it's dying a slow death. Between PDFs being cheaper. E-readers improving over time. A lack of space to store books. As well as a depreciation in the value of rpg print books. It will slowly become the medium of choice for most people. I'm sure their are people who like and enjoy 8 track tapes. I don't see a sudden renaissance in that format. He'll even VCR recorders are getting harder and harder to find in homes

The thing is, digital content, really is not all that much cheaper. With Paizo, and many gaming books- it is. But I'm about 3 years into owning my e-reader/tablet, and I rarely use it, because there is literally, only a few dollars difference in the price an e-book, and an actual book. Also, I think they suck for certain formats, and they harder to simply 'flip through'.

One thing I will give to digital- it saves a crap-load of space.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

As someone who was in his twenties when the internet really started to hit its stride, and has grown older as digital technologies have become more prevalent and ubiquitous, I would have to say...

I love my books. I find the printed page easier to read than a screen, I find searching through a book to be a vastly more satisfying and visceral experience than using a search function (and in some books, I'm faster than the search). I own a Kindle, iPad, iPhone, a laptop, and a desktop computer (which I'm at right now), and just behind me to my left is my Pathfinder bookshelf, and if I want to use the treasure generation tables in Ultimate Equipment? You bet I'm pulling it off the shelf rather than using a digital resource. I can't have one finger in the spell index while I'm thumbing through the spells in a digital environment, either.

Don't get me wrong, I love technology, and I think it's a fantastic tool for a lot of things, but words on a page will always have a place for me.

Anyway, on topic:

Hopes: That the Pathfinder rules continue to be expanded and made more awesome, with innovative ideas and solutions.

Fears: Not sure I have any. I've had game systems end runs before, and I've just moved on. That's the worst that could happen.

Liberty's Edge

I may be in a minority but one of my biggest hopes is that they go digital only (them and everyone else). It's not that I have a particular preference for digital over print but it wastes less paper and is more environmentally friendly.

My fear is that dinosaurs will not get any future support (fluff or new types). I don't actually hVe any really big fears.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

My biggest fear in regards to Paizo and Pathfinder is stagnation. That the developers will be too afraid to release a new edition because of those people yelling "If you ever release a new edition, I'll never buy a Paizo product again" and thus this edition will be bloated into oblivion.

I hope Pathfinder Unchained is the developers dipping their toe into the water to see which of their alternative system ideas are best received and that they then build a new, better edition out of that feedback.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber
Joe Hex wrote:
Simply put, what possibilities are you excited about, and which do you dread for Pathfinder in the future?

Nothing, really. I just take things as they come.


First if there's no PDF of a game and it's other material I'm not buying or supporting the game. That's pretty much where I stand at this point. As a GM it's crap loads easier for me to prep using PDF's, cut and paste and text editors than it would be for me to run an encounter out of a book with flipping pages and all that.
Also carrying books to a session sucks unless it's on my ipad or laptop then it's awesome.

Hopes: That Paizo keeps producing material that is useful to me.

Fears: Running out of physical space for Pathfinder books. I do subscribe to the RPG and AP lines so right now I'm clearing pout old WOTC 3.5 material to make more room for Pathfinder stuff. I'm never getting rid of certain 3rd party 3.5 stuff so when I hit my space limit...


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Joe Hex wrote:
Gorbacz wrote:

White Wolf didn't collapse because they went digital. Heck, they never really did - what killed them was the decision to reboot all their profitable lines with something that wasn't quite as well received.

I take it you're ready to stomach the increasing prices of print products? Paper is dying, mobile is on the rise, things will only get worse from now on if you're in the "let's party like it's 1778 all over again" camp.

White Wolf is dead as a doornail, they cannot even produce their own product line. Onyx Path has to do it for them as a third-party company, and even so, they need kickstater funds to get anything released.

The company was fine, even after their reboot of the World of Darkness lines, until the CCP online gaming buyout disaster happened. A decade later and we're still waiting on the World of Darkness MMO? Yeah, brilliant business that...

So much wrong with this post.

White Wolf is a brand, wholly owned by CCP and has been since the buyout. Onyx Path Publishing bought out Scion, Aberrant, and Trinity and has licensed Exalted, the World of Darkness and the Classic World of Darkness. And no, they do not "need Kickstarter funds to get anything released". The Kickstarters are for Deluxe Editions of new major books. The last few Kickstarters have actually had the (almmost) full text of the book available for review. Additionally, none of the World of Darkness Second Edition books have been kickstarted.

And no, we aren't waiting for the World of Darkness MMO. It's been officially cancelled for months.


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GhanjRho wrote:
Joe Hex wrote:
Gorbacz wrote:

White Wolf didn't collapse because they went digital. Heck, they never really did - what killed them was the decision to reboot all their profitable lines with something that wasn't quite as well received.

I take it you're ready to stomach the increasing prices of print products? Paper is dying, mobile is on the rise, things will only get worse from now on if you're in the "let's party like it's 1778 all over again" camp.

White Wolf is dead as a doornail, they cannot even produce their own product line. Onyx Path has to do it for them as a third-party company, and even so, they need kickstater funds to get anything released.

The company was fine, even after their reboot of the World of Darkness lines, until the CCP online gaming buyout disaster happened. A decade later and we're still waiting on the World of Darkness MMO? Yeah, brilliant business that...

So much wrong with this post.

White Wolf is a brand, wholly owned by CCP and has been since the buyout. Onyx Path Publishing bought out Scion, Aberrant, and Trinity and has licensed Exalted, the World of Darkness and the Classic World of Darkness. And no, they do not "need Kickstarter funds to get anything released". The Kickstarters are for Deluxe Editions of new major books. The last few Kickstarters have actually had the (almmost) full text of the book available for review. Additionally, none of the World of Darkness Second Edition books have been kickstarted.

And no, we aren't waiting for the World of Darkness MMO. It's been officially cancelled for months.

So White Wolf under CCP is a brand that they either can't, or don't care enough about to support themselves.

They're willing to let the Onyx Path folks do all the work, then collect their sizable cut of the profits, without putting a single hour of their own time into the brand they own.

Because of these decisions, there are no White Wolf books on shelves anywhere. There market is a tiny fraction of what it was pre-buyout, and the only place to even purchase a World of Darkness product is a single, obscure website, the general public has no idea even exists...

Is the World of Darkness MMO being flat-out canceled supposed to be an improvement over being delayed? That MMO was supposed to be World of Darkness' grand step into the future of gaming...Don't you recall the endless "blah, blah, blah..." they went on about over it?
I remember when all this BS was announced- The MMO was hyped, and fans were promised that the table-top games would continue as always, under the new corporate overlords. They failed completely at all of it.

EDIT: One other thing- "World of Darkness" is the brand, White Wolf/CCP is the company that owns the brand. A publisher, that does not actually publish anything. Hence- the "Dead as a doornail" comment.


Well my hope is that, going forward, we start to see more rules systems and stuff beyond character options. I love character options, but there are so many things (like social encounters) that can be fleshed out.

As for fears? Well, I guess I'm worried that D&D might be taking a chunk out of Paizo's audience. It seems that Paizo has more to loose, being that WotC is owned by the massive Hasbro.


Albatoonoe wrote:
Well my hope is that, going forward, we start to see more rules systems and stuff beyond character options. I love character options, but there are so many things (like social encounters) that can be fleshed out.

Oh yeah, now you mention it. I'm happy to hope for shift in the nature of mechanical stuff on offer, rather than a shift to more flavor.

Shadow Lodge

Albatoonoe wrote:
Well my hope is that, going forward, we start to see more rules systems and stuff beyond character options. I love character options, but there are so many things (like social encounters) that can be fleshed out.

While I agree 100%, I don't see it happening. As I've stated a few times, Pathfinder (and it's parent systems, 3.5 and 3.0, as well as most other d20 derivative systems) is somewhat of a character generations system with an ancillary roleplaying game hastily duct-taped on as an afterthought.

Although I will also have to admit that I don't see the need for mechanics for things like social encounters. Especially not above and beyond what already exist.

What's I'd like: The RPG line to be nothing more than Bestiaries and Monster/NPC Codexes from this point forward.

The addition of an "irregulars" line, which doesn't have a regular publishing schedule, format, or subject. And possibly doesn't even need to relate to Golarion. It could have stuff like Paizo's take on Norse mythology for Pathfinder. Or adventures that fall outside of the page restrictions of the Module or AP lines.


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I hope Pathfinder does an Adventure Path set in

:
Explosive Runes!!!

my biggest fear is

:
Bridges! i am f$~+ing terrified of Bridges, and Smurfs:-p


Kthulhu wrote:
Albatoonoe wrote:
Well my hope is that, going forward, we start to see more rules systems and stuff beyond character options. I love character options, but there are so many things (like social encounters) that can be fleshed out.

While I agree 100%, I don't see it happening. As I've stated a few times, Pathfinder (and it's parent systems, 3.5 and 3.0, as well as most other d20 derivative systems) is somewhat of a character generations system with an ancillary roleplaying game hastily duct-taped on as an afterthought.

Although I will also have to admit that I don't see the need for mechanics for things like social encounters. Especially not above and beyond what already exist.

Well, so far we've had two hardcovers that are mostly non-character options (Unchained and Ultimate Campaign). I would say our chances are better than in most d20 games.

And I just want to see optional expansions to existing rules. Stuff to make stuff like social encounters a bit more interesting. You're right, though. It doesn't need it.


It's an aside but, specifically relating to social encounters, have you seen the Social Comabt cards?

I wasnt really taken with them, to be honest (it's a little too game-within-a-game for me), but I used them a few weeks ago and the players really enjoyed them. One player in particular has a pet hate about most skills being valueless and found that the inclusion of some of those here was a huge plus. Another likes the idea of diplomacy/interaction scenes but doesnt really get into them in character - this was a way everyone could be involved in a social scene, irrespective of their personalities/roleplaying "skill".

Scarab Sages

I thought Hopes and Fears was going to be a new book on fighting horror. Which I would not mind but we probably have enough at this point.

I am excited about the Occult book coming out.

I'd like something to help with detective style adventures. I did buy the Lorefinder (Gumshoe adaptation for PF) but want something simpler where the characters don't have to learn new rules. The Social Combat cards might be interesting. But need something easy to use on Roll20.net.

I hope with the TOR association we get more novels and more authors, not just wider distribution. I think that with more novels it will generate more interest in the game world, and help bring in more players. I think the quality of the novels is pretty high, and would like to keep it that way, but acknowledge popularity and sales is probably more important.

I'd also like more Campaign Setting books on Golarion for each country. Along with that more important NPCs, their motivations and more statblocks on settlements if not maps. (love more maps!)

The game and designers continue to appeal to all game players, not just young boys like some other industries and marketers think you have to. This is one of the things that makes me proud of Paizo.

My fears:
Innumerable splatbooks with abilities that are not playtested enough.

Quality goes down. We want more "Reign of Fear" quality and less "People of the North" quality (which I wanted to love).

AD&D 5e takes off, and all my group converts. I am sick of Forgotten Realms especially after the constant reboots (I loved it in the 80s when it first came out)


Hopes - Paizo thinks out introducing new classes and archetypes very carefully. Game balance is critical.

Fears - they wont


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DinosaursOnIce wrote:

I may be in a minority but one of my biggest hopes is that they go digital only (them and everyone else). It's not that I have a particular preference for digital over print but it wastes less paper and is more environmentally friendly.

My fear is that dinosaurs will not get any future support (fluff or new types). I don't actually hVe any really big fears.

How is going all digital more environmentally friendly. I'd argue the exact opposite. To use digital material you need a device capable of reading. You have tons of devices on the market to read these PCs, laptop, tablets and such. All of them last about 3-5 years and end in the junk pile. Now compare that to a book you have on shelf. I mean I still have some of original AD&D books from the mid 80s. Now my Apple II, that I no longer have nor the 8088, 286, 386, pentium II, Pentium III, 3 AMD PCs, 2 laptops, and now I have Ipad and Kobo. All that old stuff is in some landfill not breaking down like paper book would.


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WON'T SOMEBODY PLEASE THINK ABOUT THE TREES!?! They need hugs too!!!


My fear is that they'll do more SF or psychic stuff. The SF theme almost made me walk away from PFS play. I won't GM or play a scenario that has either.

My hope is that they start paying close attention to interactions between the different books/chronicles/APs they publish.

Silver Crusade Contributor

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Scott Romanowski wrote:
My fear is that they'll do more SF or psychic stuff. The SF theme almost made me walk away from PFS play. I won't GM or play a scenario that has either.

Uh... you know what the next big class release is, right? :/


Embrace the future

Resistance is futile.


Steve Geddes wrote:

It's an aside but, specifically relating to social encounters, have you seen the Social Comabt cards?

I wasnt really taken with them, to be honest (it's a little too game-within-a-game for me), but I used them a few weeks ago and the players really enjoyed them. One player in particular has a pet hate about most skills being valueless and found that the inclusion of some of those here was a huge plus. Another likes the idea of diplomacy/interaction scenes but doesnt really get into them in character - this was a way everyone could be involved in a social scene, irrespective of their personalities/roleplaying "skill".

Ok now I'm intrigued - how many decks do you *need* to enable your table to use these - can they mix with people who are just roleplaying or if you use them does everyone really need them...

Are we talking a deck per player?


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Keeping on topic...

Hopes: A second strategy guide that covers the APG, ACG, and OA. it can be called... 'the advanced strategy guide'.

A GM book that goes into tips/tricks for running a game - including how to handle (with perhaps 2-3 alt systems) for handling flying combat, mounted combat, etc. How to scale and build CR encounters, make the world more interesting and such :) A nice section on how to prep for a game and run it - which would hopefully get more people interesting in running their own games.

A mea culpa on Mythic that has them at least put out a web suppliment on what changes they suggest to fix some of the mythic rules. I know this would be a huge 'cost' for them in terms of production/testing/etc. however I think it would be a good move if they want that rulebook to have any life in the future.

Fears: More product lines I can't buy and or afford. More pirate stuff (not a huge fan - tired of it at this point - I'll take a spaceship adventure with an oriental vibe, that dimension hops to different worlds while time traveling to the future with giant mechs and nuclear submarines at this point as awesome before I want another pirate themed anything).


Ckorik wrote:
Steve Geddes wrote:

It's an aside but, specifically relating to social encounters, have you seen the Social Comabt cards?

I wasnt really taken with them, to be honest (it's a little too game-within-a-game for me), but I used them a few weeks ago and the players really enjoyed them. One player in particular has a pet hate about most skills being valueless and found that the inclusion of some of those here was a huge plus. Another likes the idea of diplomacy/interaction scenes but doesnt really get into them in character - this was a way everyone could be involved in a social scene, irrespective of their personalities/roleplaying "skill".

Ok now I'm intrigued - how many decks do you *need* to enable your table to use these - can they mix with people who are just roleplaying or if you use them does everyone really need them...

Are we talking a deck per player?

No you just need one deck for the whole group.

It is a mini-game though, so there's a potential downside in that more "traditional" role players may get "taken out of the moment". As I said, I was surprised by how much the players liked it - even though it's not really my style, I'd recommend it as another string to your bow. It may well suit your group.

Ckorik wrote:
I'll take a spaceship adventure with an oriental vibe, that dimension hops to different worlds while time traveling to the future with giant mechs and nuclear submarines at this point as awesome before I want another pirate themed anything

:)


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Ckorik wrote:
Hopes: A second strategy guide that covers the APG, ACG, and OA. it can be called... 'the advanced strategy guide'.

Perhaps this thread would interest you....


voska66 wrote:
How is going all digital more environmentally friendly. I'd argue the exact opposite. To use digital material you need a device capable of reading. You have tons of devices on the market to read these PCs, laptop, tablets and such. All of them last about 3-5 years and end in the junk pile.

True, but assuming we already have devices capable of displaying digital material - which most of us do - a new e-book uses less resources than a new paper book.


voska66 wrote:
How is going all digital more environmentally friendly. I'd argue the exact opposite. To use digital material you need a device capable of reading. You have tons of devices on the market to read these PCs, laptop, tablets and such. All of them last about 3-5 years and end in the junk pile. Now compare that to a book you have on shelf. I mean I still have some of original AD&D books from the mid 80s. Now my Apple II, that I no longer have nor the 8088, 286, 386, pentium II, Pentium III, 3 AMD PCs, 2 laptops, and now I have Ipad and Kobo. All that old stuff is in some landfill not breaking down like paper book would.

It might break even. What do I read over the lifetime of 13 devices? Thousands of news articles, dozens or hundreds of books, thousands of webpages, hundreds of essays. That's a lot of paper never printed. Consider also that most of what I read I don't re-read.

So, compare that much paper with 13 electronic gadget. I'm not sure which one produces more of an environmental footprint.

Paizo Employee Chief Technical Officer

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Dustin Ashe wrote:
So, compare that much paper with 13 electronic gadget. I'm not sure which one produces more of an environmental footprint.

From Time magazine: The Surprisingly Large Energy Footprint of the Digital Economy

(In my spare time, I'm working on a coal-burning smart phone. Might as well simplify the math so everyone knows what side you're on!)


I've heard research referenced that the 'greenest' solution is to have a hardcopy of books you'll reference frequently over an extended period and softcopy of the books you'll read once.

However, given the pace of change nowadays, I think that by the time anyone knows the real answer to these things, it's probably changed anyway.

Silver Crusade Contributor

I put a higher priority on certain hardcopies. I can get by with d20pfsrd or my Herolab for most character content.

Systems like downtime or the Unchained options, or long-form content like much of the Gamemastery Guide, are way more important for me to have as reading/reference material.

I also have full collections of the Adventure Path and Player Companion lines, so I want to keep that going. :)


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Hopes: That people finally shut up about bloat "the end of the game is nigh" and just learn to enjoy the game.

Fears: That the Reddit and Giant in the Playground forums will stop being sensible and be more like these forums.

In all seriousness:

Hopes: That we'll see more PRD codices and Bestiaries like Monster Codex 2, Dragon Codex, Bestiary 5, etc.

Fears: uh... I dunno. I don't have fears for Paizo stuff. I guess that Paizo will make new classes upon new classes - except that one of the devs (I think it might have even been Lisa) have said that they plan on taking a break from classes for a while; the ACG and Psychic Adventures occurring so close together was something of an unavoidable coincidence, because Psychic Adventures all-but required additional classes due to Psychic things being an all-new category of supernatural stuff in the game.

Liberty's Edge

Hopes: For an adventure path that starts above level 1 or 2. Which they have made clear won't happen.

Fears: I'm not sure what to put here.


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Mush as I love Paizo and the gaming it enables, I just don't worry that much about this stuff. My view: All indications are that the company is strong and continues to produce new stuff I want to have, sometimes in ways I wouldn't have predicted. I'm particularly pleased that the minis line continues to prosper. But speaking selfishly, even if Paizo stopped printing anything new tomorrow, I have so much already published stuff to work through with players that I'd have a lifetime of gaming to look forward to. So at this point, from my p.o.v., it's all gravy.


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Cleanthes wrote:
But speaking selfishly, even if Paizo stopped printing anything new tomorrow, I have so much already published stuff to work through with players that I'd have a lifetime of gaming to look forward to. So at this point, from my p.o.v., it's all gravy.

My thoughts exactly.


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My hope is that Paizo continues to develop and present new options for Pathfinder (in the form of classes, feats, and archetypes).

My fear is not being able to find enough players to run all the ideas I have, which is both not related to Paizo, and current reality. :P

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