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[PFS / DMK] Year of the Sky Key - Discussion


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| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

I've got about as much to go on as you (I've only seen episodes 1-5 of this season). From what I read from the blog, the first three modules were quite technology heavy, but subsequent ones should be a bit more 'normal', pretty much the way season 5 didn't feature demons all of the time (but still did occasionally).

I do agree it's a good choice for the professor, though.


VC - Sydney, Australia

Yep it seems right up his alley and I have to work out how I might manage a bit of jiggery pokery and get away with it... I know a really metagamey way to do it, I might have to go down that path. Otherwise retrain it and fitch the extra traits (but ZOMG! He wont have his heavy repeat Xbow!)


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

My life's weather station has predicted chaos for the next two days, so posting may again be erratic (and full of sleep-deprived mistakes). Apologies for the inconvenience.


VC - Sydney, Australia

LOL niiice thanks for the heads up!


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Do any of you have interest in playing in a We Be Goblins run? If so, I have one open slot in this game. Feel free to dot in if you're interested.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Sorry, I've done them both and I don't they are eligible for re-runs.


WBG 1 is replayable, as long as you give the credit to a 1st-level character (you can play it once for a 2nd-level character if I'm not mistaken).

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Generally for tier-1 scenarios you can do that, but the instructions at the start of WBG is pretty specific about just play once. Unless that has been officially updated somewhere?

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

BTW, for enhanced diplomacy I've got it included in the skill baseline in the sheet. Where we are doing multiple checks in an encounter, and it doesn't seem appropriate to be able to renew it, I'm dropping the bonus by two for subsequent rolls.

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

I'm just dropping a line to warn you that my posting will be shaky at best these next few days. My 7-month old son is in the hospital, so I'll be mostly AFK. Feel free to bot me if I don't respond within 24 hours, if that's okay for you.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

I hope he recovers quickly. I know it is scary when little ones get sick fast. Best wishes.


VC - Sydney, Australia

Sorry to hear that mate :(

I GM'd 'Legacy of the Stonelords' special today, what a wild ride - if you get a chance where it is being held just go ahead and do it.


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

question about grapple

Using scrolls or spells while grappled require a concentration check, yes?

Using potions or wands while grappled doesn't?

Another question that I haven't found an answer to is with the change of factions does your fame transfer to the new faction or does it start accumulating over again? This is mainly to know what the buying limit based on fame is for a character.

Silver Crusade

NG Male Gnome Bard2/Summoner4 Condition: Inspire Courage Init +2; AC18, Touch13, FF16, CMD13; hp 30/34; Fort +1, Ref +6, Will +8 (+2 vs Illusions; +4 vs bardic, sonic); Perception: +6 (low-light)

Regarding fame: It's stays the same, you don't lose any and you can use your prestige points and acquire new faction boons and vanities. You don't lose old faction vanities if you had those.


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

But do you have X amount of fame with the old faction and N amount with the new one?

For example I have a PC who of the Osirion faction with 10 Fame points and now has earned 2 fame with Scarab Sage.
So he has 10 fame with Osirion which doesn't exist any longer and 2 fame with Scarab Sage?

I haven't found anywhere that states fame get's transferred to the new faction.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

I understood it to be 'new faction takes all', so 12 fame for your new faction. Fame is mainly there for the 'item buying curve', where a certain amount of fame lets you buy more expensive items.


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

That's what I would assume too.

DM did you see the grapple / concentration question a few post above?


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Yes, but I had to look it up :). In this case, the DC is 10+ CMB (which is 16) + spell level. That's pretty tough...

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

You just got a reroll with a +18 bonus Seoni! Go get them, girl!


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

You're starting to dish out some serious damage in 6-03. Can I have day job rolls and PFS numbers?

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

PFS #76446-1
Grand Lodge
Day Job (Profession Librarian): 1d20 + 6 ⇒ (14) + 6 = 20

It's great to see that we're finishing, because we'll be able to start Bacon (err... Beacon!) Below faster. Moreover, I have a chance to play Kynrac on Friday, so I'm glad we'll be finished by then.

Thanks for the game by the way!


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

PFS#: 83583
Playing a pre-gen, so no Day job.

Thanks for a great game - first time I've seen anyone actually die in PFS - glad to know it can really happen =)

Also good to know you can still be brought back!!


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Lanarial, what number should I record to apply the chronicle to?

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

PFS 41662-3

Day Job, Perform (Flute) 1d20 + 7 ⇒ (19) + 7 = 26


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

I thought I could apply the chronicle to whichever character I wanted...Can I change it later?

PFS#: 83583-2

This is for my two-handed fighter, Grimaldus. Of all my characters, he's the one I want tech gear for the most, so use him =)

Grand Lodge

Lanarial wrote:
Thanks for a great game - first time I've seen anyone actually die in PFS - glad to know it can really happen =)

Clearly you haven't played with Bold Strider or me as GMs. Just kidding, of course! ;-)

More seriously, dying happens now and then, but at lower level the game is more forgiving. This scenario was a good example of how a tier 8-9 scenario is less forgiving and how dying can happen unexpectedly as well.

Silver Crusade

Male Human Developer5/GM7

I almost killed party in PbP "Master of Fallen Fortress".. twice.

So, I think, it just a question of time when you see first character death.. That's why I have 8 of them :)


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

There's a lot more 'save or die' going on, though the 'during combat' descriptor blocks of the encounters often prevent the dm (to an extent) from using those spells. That sorcerer in the first encounter actually had four phantasmal killers lined up.

On a side note, I have hated that spell since 2nd ed. It got toned down a bit in pathfinder (requiring two saves, not one), but still I think it is a nasty stinker.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

It's obviously designed for PCs - but what's good for the goose...

I've been role-playing for almost as long as it's been around. I think actual danger and the chance of death is an integral part of a good game and forming a good bond with your character. Which is why I don't pull too many punches in games, either!

So fir the next hi-lvl game, I'm open to either keeping the rogue pre-gen or playing another class. Depends on what the party needs!

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

For the next high-level game I'll play my blaster sorcerer, not a healer. So if someone played Kyra, it would be nice (added to the fact that she's one of the best pregens).


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

You guys did notice that the pregens were updated, right? You can now also choose ACG pregens :D

Grand Lodge

Venture-Captain Kynrac Chronarion | Male Elf Oracle (Ancient Lorekeeper) 17 | HP 190/190 | AC:35 T:15 FF:32 CMD:27 (+1 AC +1 FF/surp.) | F+15 R+13 (evasion) W+15 (+2 ench, +11 mind-aff; +1 FF/surp.) | Init +6 (roll 3 times take best, always act in surprise round) | Perception +21 (darkvision) |

Oh right! Excellent point, DMK.


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

Let's go ahead and apply this to Holman Nimblefingers.

PFS #: 70085-7


Female Half-elf Gunslinger 7 | HP 52/67 | AC 22:17:16 | Init +8 | Fort +8 Ref +10 Will +6; +2 vs. enchantment | low light vision Perception +8 Sense Motive +3

I'll take the reduced gold and apply to Zlata #125832-2


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

No day job for Seoni. Is there any limitation to applying the certificate to a PC that was in play while this game was in play?

Also as I understand it, these can't be applied until the PC reaches 7th level?


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

OK after reading the guide, Please reduce the chronicle and apply it to 11016-4 Mogall 1st level.


Male Half-Elven Wizard-5 | AC 13 (17 w/mage armor) T 13 FF 10 | HP 24/29 | F +3 R +5 W +6 | CMB+1 CMD=14 l Init +9 | Perc +6 l Status: Normal

So gang, for 6-04, do you want me to keep the rogue pre-gen, or does the group need something else? Maybe I can try the Investigator - still has rogue skills plus adds some cool alchemist stuff?

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

This is the character I'll play for 6-04.

Feel free to ply the investigator, it looks like a fun class to play. It would be best if we had all the domains covered, since it's a 7-11 scenario, and thus much less forgiving than a 5-9.

Arcane: Shandor (sorcerer blaster)
Divine: ???
Frontline: ???
Skill: Rhanloi (investigator)


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

...and the link to Beacon Below is up.


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

If anyone has any thoughts on whether I should stick with Amiri or switch to Crowe (bloodrager) or Oloch (warpriest), I'd like to hear 'em. All of them are basically frontliners, though the last two have a touch of arcane and divine, respectively.


Human Sorcerer 7 | AC 21* T 18* FF 15 | HP 44/44 | F +3 R +4 W +6 | Init + 6 | Perception +3

I'm thinking about trying the Brawler pregen class.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

If Seoni goes with the Brawler, Then maybe Amiri can go with the warpriest. That gives us some healing and still lets you crack skulls =)I think the Bloodrager would duplicate Shandor's Tattooed Sorcerer...FWIW!

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Not sure how a bloodrager would duplicate a sorcerer, as they are both very different characters. The bloodrager has only a few spells (think paladin or ranger), and then some magical abilities, but is otherwise very close to a barbarian. But I see your point, we would benefit more from the warpriest's divine abilities.

I'd say play whichever you want, though the Warpriest would give us a bit of a more balanced group (something that shouldn't be underestimated in tier 7-11, especially in later seasons).


I had fun playing Lirianne, although she does seem a little reliant on rolling well to do decent damage, and the [dice] are often unkind. If we want more divine I'd be happy to switch to Kyra or Oloch instead...


Female Human Barbarian 7 [ HP 59/75 | AC 20/FF18/T13 | Fort +7, Ref +4, Will +3 (+2 vs. fear, +2 vs. traps) | Init +2 | Perception +11 ]

I will go ahead and play Oloch as a frontliner (been wanting to try warpriest anyway), leaving Karrion to play Kyra, if he wants (though I don't know if that would be too much divine and not enough ranged?).

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Hmmm with Percy (Witch - skill monkey and party face) and Grim (Barbarian crush and maimer) on their last (I presume) combats, I have more to choose from than Taka...

Are we having him along for heals etc?

So:

Percy - Arcane, some Healing, Skills to burn.
Grim - Frontline.
Takahiro - Palacleric - secondary melee and healer


Male Half-Elven Wizard-5 | AC 13 (17 w/mage armor) T 13 FF 10 | HP 24/29 | F +3 R +5 W +6 | CMB+1 CMD=14 l Init +9 | Perc +6 l Status: Normal

Oops - Grim may play with Shifty's new PbP campaign...need to update the spreadsheet and leave Adrianna...she's a next-in-line vice front line fighter! =)


VC - Sydney, Australia

LOL I meant Grim Dougal and his happy go lucky lion Misfortune :)


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

I can hold off starting 6-04 for a bit to complete 6-02, making Percy available. The combat for 6-02 looks like it might take a couple of rounds, though, with all the robots.


My 3rd level ranger is through with the series he was in and is now available.

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