Increasing caster level *above* hit dice? Consumables OK.


Advice


So, I'm aware of things like Practiced Spellcaster (admittedly a 3.5 thing), or the traits that increase caster level.

The situation: Planning to create a private demiplane. The size of the created space is 3/10/20 10' cubes per caster level. Because this isn't a burst, emanation, or spread, we can't use Widen Spell on it. So the only way to increase the amount of space per casting (and thus per permanency, which is the expensive part) is to increase caster level.

What I've found so far:
Orange prism Ioun stone: +1, or +1d4-2+1 (= +1d4-1) if in a Wayfinder, maybe.
Traits (only we're LONG past character creation.)

and... That's it for stuff I can find. Lots of things give bonuses on caster level checks, but I want the spell's area increased, and that's not a CL check, just raw caster level. Lots of obscure stuff in 3.x books I don't have, probably, only I can't find the actual descriptions of them to verify whether they'd apply.

Consumables are fine, since the entire point of this is to try to increase the effect of spells I'm only going to cast a couple of times. And the ioun stone isn't a great deal with only +1CL, because I'd have to be making >20 castings of greater create demiplane before the extra space would allow me to drop at least one casting and thus one 22,500gp permanency, and... yeah, not planning on that many. Was thinking of two, maybe one if I could get my CL up enough higher.


Cast Paragon Surge, gain Feat: Extra Traits.

Cleric hireling with the Arcane subdomain. I think Arclord of Nexus and one of the casty Bard archetypes might have some stuff.


Sadly, not a half-elf, so no paragon surge.

The arcane cleric hireling appeals, but I am not sure whether that works for a spell with a casting time of 6 hours...


There's the varisian tattoo feat, but I'm not sure if you want to go that permanent. Though if you're allowed to retrain feats I could work.

Edit: You may be able to buy a scroll at a higher caster level as well?


There's the spell deathwine - with a potion you can add 1-3 to the casterlevel of a necromacy spell.


A Strand of Prayer Beads comes to mind...


Ritual sacrifice using death knell each person you kill nets you a +1 untyped bonus to caster level.

See there is a reason the bad guys do this even in pathfinder.


Create demiplane's not necromancy, and I'm not a divine caster, so I don't think I can do the prayer beads. It doesn't otherwise restrict to divine casters, but "This item appears to be nothing more than a string of prayer beads until the owner casts a divine spell while the beads are carried. Once that occurs, the owner instantly knows the powers of the prayer beads and understands how to activate the strand's special magical beads."

But I can't cast div... heyyyy. I have Use Magic Device. Not very much. But enough to cast a CL1 scroll, perhaps.


With umd and a wand of death knell considering the sort of levels you are talking finding a battlefield and using the wand to clean up you could easily add 5-10 levels for the castings.


There is aether a drug that gives you a flat +1 caster level for one hour, but you have to make caster level checks to cast your spells (15+spell level) addictive and deals con damage, though the con damage can be healed if someone can cast lesser restoration on you once a day. If you are high level though it may be worth it as the chance to fail your spells lessens as you level, and low level spells automatically succeed. remember to count the +1 caster lvl the drug grants and any other boosts to caster level you have.

There is a chance that you may be able to synthesize a cleaner version of the drug with gm approval...


Also unless you are a thassalonian wizard you can cast spells from your opposition schools. Re-read that section of the rules, you don't need umd.

[edit] Never mind I realize that div meant divine, originally I thought it meant divination.

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