Can you stop falling if you fail a climb check while going down a rope?


Rules Questions


Or are you assumed to have let go of the rope?


harmor wrote:
Or are you assumed to have let go of the rope?

I generally allow a reflex save to recover in a case like this. I dont think it's RAW though.


RAW once you fail the check you have to live with the results, but if it was a really long fall I might find a way to give the PC a chance to recover.

Silver Crusade

I'd go with a Reflex save too.

After all, how else are they going to get to make their Fortitude vs. rope burn saves? ;)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
harmor wrote:
Or are you assumed to have let go of the rope?

I think you can if you make a new climb check at DC + 20. However, the section that talks about catching yourself specifically refers to the WALL's or SLOPE's DC. A rope is neither a wall nor a slope.

By a strict reading I would say you can't catch yourself, though I suspect the INTENT of the rule is otherwise. Falling is one of the deadliest things adventurers face after all.


harmor wrote:
Or are you assumed to have let go of the rope?

If you are climbing with a rope, and a wall to brace against you cant fall. DC of climbing with a rope against a wall, even one that is not knoted is only 5. you can only fall if you fail by 5 or more. The lowest you can roll is a 1.

You just make no progress.

Because with skill checks even a one doesn't meen you fail, because you can't fumble a skill check.

Lame...

If they are smart and knot the rope don't even make them roll.

Edit; unless they have a very poor str. Then there is a slim chance they can fall


joecoolives wrote:


If you are climbing with a rope, and a wall to brace against you cant fall. DC of climbing with a rope against a wall, even one that is not knoted is only 5.

Where are those rules stated?

Shadow Lodge

Godzer wrote:
joecoolives wrote:


If you are climbing with a rope, and a wall to brace against you cant fall. DC of climbing with a rope against a wall, even one that is not knoted is only 5.
Where are those rules stated?

First off, nice nearly 13 year necro...

Secondly, the relevant rules are in the PF1 Core Rulebook and AoNPRD.com: Skills / Climb

Finally, the post you are responding to is not technically correct: There seems to be an assumption of at least a +0 climb skill modifier, which is not actually guaranteed (Armor Check Penalties alone could drop a low level climber without ranks in the actual skill into the negatives). For anyone with an actual non-negative Climb check modifier, falling is technically impossible as you literally can not fail a DC 5 check by 5 or more...

EDIT: I should probably mention that these are the Pathfinder First Edition Climbing rules: The Pathfinder Second Edition Climb Action is very different...


Taja the Barbarian wrote:
Godzer wrote:
joecoolives wrote:


If you are climbing with a rope, and a wall to brace against you cant fall. DC of climbing with a rope against a wall, even one that is not knoted is only 5.
Where are those rules stated?

First off, nice nearly 13 year necro...

Secondly, the relevant rules are in the PF1 Core Rulebook and AoNPRD.com: Skills / Climb

Finally, the post you are responding to is not technically correct: There seems to be an assumption of at least a +0 climb skill modifier, which is not actually guaranteed (Armor Check Penalties alone could drop a low level climber without ranks in the actual skill into the negatives). For anyone with an actual non-negative Climb check modifier, falling is technically impossible as you literally can not fail a DC 5 check by 5 or more...

EDIT: I should probably mention that these are the Pathfinder First Edition Climbing rules: The Pathfinder Second Edition Climb Action is very different...

What DC will be climbing rope with wall to brace and knots in PF2? Cuz some people claim it should be DC15

Shadow Lodge

Godzer wrote:
Taja the Barbarian wrote:
Godzer wrote:
joecoolives wrote:


If you are climbing with a rope, and a wall to brace against you cant fall. DC of climbing with a rope against a wall, even one that is not knoted is only 5.
Where are those rules stated?

First off, nice nearly 13 year necro...

Secondly, the relevant rules are in the PF1 Core Rulebook and AoNPRD.com: Skills / Climb

Finally, the post you are responding to is not technically correct: There seems to be an assumption of at least a +0 climb skill modifier, which is not actually guaranteed (Armor Check Penalties alone could drop a low level climber without ranks in the actual skill into the negatives). For anyone with an actual non-negative Climb check modifier, falling is technically impossible as you literally can not fail a DC 5 check by 5 or more...

EDIT: I should probably mention that these are the Pathfinder First Edition Climbing rules: The Pathfinder Second Edition Climb Action is very different...

What DC will be climbing rope with wall to brace and knots in PF2? Cuz some people claim it should be DC15

PF2 has its own subforum for questions like this, as its mechanics are radically different from PF1.

Generally speaking, PF2 doesn't have fixed DCs for most checks as skills automatically advance with level if you are at least trained in them and any fixed DC tasks will become a bit of a joke after a few levels. DCs are generally set by the party level, but you should find plenty of debate in the PF2 forums over which tasks this should or shouldn't apply to (I think 'climbing a rope' is one of the bigger debates).

See Chapter 10: Game Mastering / Difficulty Classes for details.


"Yes, YES, what a fine necro this is... ALL shall fall before the might of the Swarm!"

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