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Pathfinder: Council of Thieves Player's Guide (PFRPG) PDF
Paizo Publishing, LLC
Aside from introducing the Council of Thieves Adventure Path, this guide is intended to aid players in the creation of characters native to Cheliax. The information presented herein is common knowledge, especially to characters who call Cheliax home. This guide is organized to help root characters in the area in and around Westcrown—the focal point of this entire Adventure Path. While any character can take part in the Council of Thieves, those created and using this guide are likely to have more personal motivation as the events of the Adventure Path unfold.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
Product Reviews
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The Council of Thieves Player's Guide is both interesting and useful. It provides background information on the country of Cheliax and the town of Westcrown, and is free. This makes it easy for DMs to evaluate the setting and see if they want to run a campaign without taking a risk or paying money up front. The Player's Guide also provides an excellent overview of locations and customs that players can consider common knowledge. This adds flavour to the campaign and can get players excited about the setting while saving the DM time and effort inventing interesting details. Finally, the Player's Guide supplies several ideas for integrating characters and their backgrounds, which not only assists with plot hooks but helps everyone create a more immersive experience.
Some of the history and location information may feel jumbled the first time you read it, but a second reading makes Westcrown quickly become familiar. The locales themselves provide several intriguing ideas for adventure even if you are not running a Paizo Adventure Path.
All in all a great product. Many thanks to Paizo for creating it and giving it away!
Product Discussion
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See all discussion for this product.
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Can I buy a print copy of this? or why this wasnt printed?
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I don't believe they are going to be making any print copies.
Don't quote me on that though.
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Alagard wrote:
Can I buy a print copy of this? or why this wasnt printed?
It wasn't printed because, frankly, our previous printed player's guides didn't do as well as we'd hoped. They sold okay here on paizo.com, but I think many retailers didn't order them because they didn't really understand what they were.
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Alagard wrote:
Can I buy a print copy of this? or why this wasnt printed?
I downloaded this and really it's not worth buying as print edition. It's great a free download and it's small enough to print off a copy to give to my players as I gear up for this Adventure Path. Just waiting for the books to arrive via mail 4 in total, can't wait. I've got the Core Rule Book, Campaign Setting book, Council Thieves #1, and the Chronicler for Cheliax coming.
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Will any of the Campaign Traits from the "Council of Thieves Player's Guide" be approved for "Pathfinder Society" organized game play? All of the prior Player Guides had write ups on what was permissable in the organized game play under the 2.0 rules. Also, does anybody know how often the list of available feats/traits/equipment/prestige classes will be updated for the organized play events?
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