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Okay, so I have played in two sessions/scenarios now with my CORE character (which is my first one.)
The GMs updated my stuff but I don't see my exp, only prestige points. Do I get 1 xp per scenario or does the GM decide and it is located somewhere I am missing? How do I update it?
You get one xp per normal scenario (subject to a bunch of disclaimers) UNLESS you fail to complete enough encounters, in which case you get zero. The amount you earned isn't listed on the website, just on your chronicles.
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all right, looks like one gm filled it out, the other left it blank, assuming 1 xp for now, since it was We B4 Goblins.
How does dying work btw. Do I lose my character or do I wake up on the temple floor yet again without the rewards of the adventure?
You need to get yourself un deadified by the end of the session or you lose your character forever.
16 Prestige points will get you raised.
5kish gold can get you raised (your party members can chip in)
Dying is really bad on your first character: try not to do it.
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Yea I have almost died twice, admittedly once with a pregen. My characters aren't really built for combat. I will hoard prestige in that case.
So another question that is unrelated, what professions, the ones I can use during downtime, are acceptable. I wanted profession: pickpocket but it occurred to me that that might be illegal. Is there a list somewhere?
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No Professions are banned. Slaver and Torturer were, but that was recently reversed (to accommodate Slavers-in-Disguise and Kuthites, respectively).
I might suggest that instead of Profession (Pickpocket) you purchase the Pathfinder Society Field Guide, which offers you a Vanity (acquired via Prestige) to use Sleight of Hand as a Day Job.
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I might suggest that instead of Profession (Pickpocket) you purchase the Pathfinder Society Field Guide, which offers you a Vanity (acquired via Prestige) to use Sleight of Hand as a Day Job.
This is not a legal resource for a Core campaign character, unfortunately. The vanities found there are very nice but could only be used if you convert your character to PFS. For Core, you may only use Craft, Perform, or Profession skills for day job checks.
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You might want to look at the faction journal card for your faction before deciding on a profession. Many of them have skills that help you complete the cards.
As for hoarding prestige, first you probably want to spend some on items that will help keep you alive. The first is a wand of Cure Light Wounds (CLW). After that the list changes depending on the character but popular choices include Wands of Mage Armor, Shield, Endure Elements, potions of Fly, Lesser Restoration, and others.
Not having a potion of fly killed one of my characters. Fortunately the group did chip in for a resurrection.
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The wand of feel better (cure light wounds) and potion of fly are highly recommended prestige point purchases.
If you have the right gear, dying is far less likely. Also, your most dangerous level is level one. Did your GM give you a "Welcome to Pathfinder" chronicle for your first character? If not, we should see about getting you one. It can only be applied to -1 characters on their very first level, but it will greatly up your survivability by giving you the ability to negate one crit on your character.
Do you only play online, or are you gaming face to face somewhere?
Hmm
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Nefreet wrote:No Professions are banned. Slaver and Torturer were, but that was recently reversed (to accommodate Slavers-in-Disguise and Kuthites, respectively).Link?
With the inclusion of a more defined community behavior policy, we are rescinding the limitation on slaver and torturer professions. This does not lift the restriction on Pathfinders purchasing slaves. The reason for this inclusion in the campaign is that they are an ingrained part of the economy (slaver) and religious observance for Kuthonites (torturer). Again, as with other changes to the campaign, please send feedback and let me know how this is working in your area. If it becomes evident players are not able to have this content and treat it in a responsible manner, then it will once again be removed and offending players subject to disciplinary action.
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Michael Eshleman wrote:Nefreet wrote:No Professions are banned. Slaver and Torturer were, but that was recently reversed (to accommodate Slavers-in-Disguise and Kuthites, respectively).Link?The August 15th, 2016 Blog wrote:With the inclusion of a more defined community behavior policy, we are rescinding the limitation on slaver and torturer professions. This does not lift the restriction on Pathfinders purchasing slaves. The reason for this inclusion in the campaign is that they are an ingrained part of the economy (slaver) and religious observance for Kuthonites (torturer). Again, as with other changes to the campaign, please send feedback and let me know how this is working in your area. If it becomes evident players are not able to have this content and treat it in a responsible manner, then it will once again be removed and offending players subject to disciplinary action.
I must of missed that blog back then with all the necroposting going on in this forum.
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If you want a profession that comes up in scenarios (in addition to use as a day job), I believe that Sailor and Soldier are ones that come up more than once. (Even then, it's rare.)
Profession(Merchant) is another one I've seen multiple times. Profession(Barrister), too, though not as much.
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Don't forget Profession Librarian -- it's a great way to get into the Pathfinder Society's good books (and mine.)
Hmm
I see what you did there....
Anyway, I generally give my characters specializations within their dayjobs. These have no in-game benefit whatsoever, and only exist for my own enjoyment. Examples include:
Profession (Merchant [Arms Dealer])
Profession (Merchant [Cheesemonger])
Profession (Chef [Grill Master])
Perform (Dance [Ballet])
Craft (Baked Goods [Pastries])
and a few others that I can't remember at the moment. Just silly things to flesh out my characters a bit more, give me some role playing ideas.
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Got me a character with ranks in Profession(overlord) and one with Craft (dungeon) and Profession (BBEG) because, after conquering The Emerald Spire, he figured the society might need a training ground for spelunkers. His Country Estate is an Abraxan Temple under which are descending dungeon levels where his Foreign Contacts (a roper, a troglodyte leader, etc) serve as minibosses.
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I have a half-orc chef with ranks in "Craft [Cuisine]" rather than "Profession [chef]". Meta-game, it is because Craft is a class skill for Bloodragers but Profession is not. In-game, it is because he keeps losing his temper and killing his sous-chefs, and can't actually keep a job at a restaurant. ;-)