Rite Publishing |
The PDF only will be available in January 2013 when the print copies ship, We have already sent the files to Cubicle Seven, and the PDF is available immediately upon your preorder of the print version.
Full Sized Preview This has the first 10 pages which includes the table of contents, the map, the introduction and a bit about the lands of the jade oath.
I am very proud of this product, to say the least.
Rite Publishing |
Looking forward to this releasing! I also just bought a bunch of stuff from your stable for the Black Friday/Cyber Monday sale. And found a bunch of free previews and the Rite Review. Thanks for the creative content!
Don't forget our free monthly E-zine Pathways
Rite Publishing |
Is this in any way related to the Kaidan setting?
No, Hereos of the Jade Oath is Chinese Wuxia: Think Crouching Tiger, Hidden Dragon. While Kaidan is Japanese Samurai drama and ghost stories which is more like the TV series Shogun or Akira Kurasawa samuri drama's like Yojimbo and Seven Samurai.
Hope that helps.
Rite Publishing |
Thanks End I am really looking forward to reading your review.
I forgot to mention here is a art preview thread
Deluxe |
I have some questions about this item. I have been interested in it since its inception on Monte Cook's forums, but have lost track of it and am now looking into it again. Good to see it had gotten to this stage.
This says it is 176 pages and you get the PDF and print book when available. This is the Pathfinder version, isn't it?
Is the Arcana Evolved version still available for printing?
The Arcana Evolved BETA version says it is 338 pages. That is a significant difference in page count... What are the differences?
I prefer Arcana Evolved and want something compatible with it. I know that both Arcana Evolved and Pathfinder are close enough to 3.5 that it could all be used together, but I would like to know what the differences are, and how close the Pathfinder version is to Arcana Evolved material.
Thanks for any information you can give me. :)
Rite Publishing |
I have some questions about this item. I have been interested in it since its inception on Monte Cook's forums, but have lost track of it and am now looking into it again. Good to see it had gotten to this stage.
This says it is 176 pages and you get the PDF and print book when available.
If you preorder the book, you get the PDF right now. The PDF by itself will go on sale when the book becomes available (its at the printers right now so Jannuary/Febuary)
This is the Pathfinder version, isn't it?
Yes
Is the Arcana Evolved version still available for printing?
No. I am working on a non BETA version for AE that will be print on demand.
The Arcana Evolved BETA version says it is 338 pages. That is a significant difference in page count... What are the differences?
Font size we used a very large font size in the BETA version, and we scaled back the weapons and armor section, since paizo has put out there own versions of those. We also added a a large amount of new art.
I prefer Arcana Evolved and want something compatible with it. I know that both Arcana Evolved and Pathfinder are close enough to 3.5 that it could all be used together, but I would like to know what the differences are, and how close the Pathfinder version is to Arcana Evolved material.
Then I can only recommend buying the BETA or waiting until we do an omega version for AE, but I will say we are doing that on our freetime since there I will honestly say there is no financial incentive for an AE version. The pathfinder version is designed for pathfinder.
Thanks for any information you can give me. :)
Your welcome
Liz Courts Webstore Gninja Minion |
Rite Publishing |
The PDF will be released to the general public thursday.
I will be absolutely honest, I know its at the printers from feedback I had from Cubicle Seven 2 months ago, but I have not been able to get any substantive communication from them about its status since then. I am doing everything I can short of getting on a plane and flying to the UK to resolve this issue with Cubicle Seven.
Oceanshieldwolf |
The PDF will be released to the general public thursday.
I will be absolutely honest, I know its at the printers from feedback I had from Cubicle Seven 2 months ago, but I have not been able to get any substantive communication from them about its status since then. I am doing everything I can short of getting on a plane and flying to the UK to resolve this issue with Cubicle Seven.
Thanks for the heads-up! Sorry to hear about the hold-up - I look forward to purchasing both versions at some future date...
Endzeitgeist |
The penultimate new race we get would be the Verrik, another familiar face from Arcana Evolved, who gets +2 to Str and Wis, -2 to Cha, blindsense, the option to shut down senses (making them temporarily immune to gaze attacks, language-dependant effects etc.), minor spell-like abilities and may opt to be born with a magic-discerning third eye. Their 6 level paragon-class nets them 3/4 BAB-progression, good ref-and will-saves, d8 HP, 2+Int skills per level, 5 levels of spellcasting progression, improved sell-like abilities and as a capstone even get blindsight. All in all…I honestly consider the Verrik overpowered. Blindsense alone is powerful Combined with all the sense-turning of-options, the race becomes a bit too strong for my tastes.
The final new race would be the Yueyangren and Yueyinren, the moonfolk, which are essentially variant elves. Regular elves, moonlight elves are the Yueyangren and get +2 to Dex and Int, -2 to Con, low-light vision, +2 to perception, elven immunities and bursts of speed for 3 rounds. The dark-skinned moonshadow elves, are closer to high elves in mentality than to drow, in spite of their appearance. They get +2 to Dex, Int and Cha, but -2 to Str and Con, count as elves, gain darkvision 60 ft., elven immunities, +2 to perception, +4 to CMD vs. trip and bull rush, light blindness and both types of moonfolk may take the Yueren paragon-class, which gets d8, 2+Int skills per level, 3/4 BAB-progression, good ref-saves, 5 levels of spell-progression, improved spell-like abilities, may walk on walls and ceilings 1/2 character level rounds cha-modifier times per day (cool!), gain superior vision with different effects depending on sub-breed, and gain movement-bonus-feats as well as the option to charge through difficult terrain.
Now that we’ve covered all those new races and their respective classes, let’s take a look at the new base-classes in the pdf, starting with the Demon Hunter. But before I get on to that, let’s quick classify that “Demon” does not mean only chaotic evil outsiders in the context of the lands of the Jade Oath – it means undead, goblinoids, fey and aberrations just as much as demons and similar outsiders – they essentially hunt the supernatural. The class gets d10, 2+Int skills per level, full BAB, good fort-saves, spellcasting of up to 4th level. They gain the ability to detect infernals via their powers, gain ranger-like specialization versus foes and may at higher levels even delay taking damage (including attribute damage) for 1 round cha-mod times per day. They may later also craft iron flasks and gain a cool capstone that allows them to change creatures into their servants, elevating them from their tainted being to celestial heights. There are also 6 different suites of abilities available to the Demon Hunter-class, including one that grants infernal companions that improve over the levels, improved ofudas and boons for wooden swords, the signature weapons of the immaculate exorcism-tradition.
The enlightened scholar gains 3/4 BAB-progression, good will-saves, up to +4 AC bonus, up to 2d6 unarmed damage (better damage when ch’i-focused), d6 HP, 6+Int skills per level and may also chose from a variety of talents from varying paths, that set them upon track for becoming immortal, allow them to create strange contraptions etc. The Folk Magic-table (which allows minor spellcasting) is now also included, as is the immortal knowledge-table (though that mentions “monk” when “scholar” is meant). The class per se is truly unique with its wide array of options and the complexity of rules for contraption-creation etc.
Similarly, the Kusa-class predates the Ninja-class from UC, getting unarmed strikes and sneak attacks as well as 3/4 BAB-progression, d8 HP, 6+Int skills per level, up to +7 insight bonus to AC, good ref-saves. The Kusa also gets a Ki-pool as well as multiple talents, grouped in three general level-classes, providing access to new talents at higher levels. Again, the class feels like it should have been converted to options for the Ninja-class, especially since the Kusa is not half as complex as the abilities of the enlightened scholar.
Speaking of archetypes: The other classes also get a variety of options – Barbarians may now for example take totem rage powers that correspond to specific animals like centipedes and mantises. There are multiple powers assigned to each totem and for barbarians wholly committed, there’s an archetype to gain a totem-related animal companion. cavaliers may now chose from 2 new Xia-orders, which are also available to samurai, btw., one devoted to the ancestors and one to protecting the chosen organization’s land and people. We also get an array of different monk-archetypes, which range from the kensai with their living weapons to the grapple-focused Thaskalos, the armored sohei to the spellcasting, lawful good yamabushi. Witches get perhaps one of the coolest option in the book – 4 new patron-spell-lists and a bunch of hexes. What’s cool about these hexes is the factor that the hexes come with descriptors that mark them as particularly appropriate for the respective patron. At least in my opinion, as long as the choice of other hexes is not penalized, this is a great idea to enhance flavor.
The next chapter introduces us to the new Feng Shui-skill, which allows you to improve the regenerative boons of resting by properly aligning the area and even the time required to rest. It should be noted that a bunch of the mechanics to come make use of the arcane focus and ki-focus (interchangeable as term with Ch’i, btw.). Gaining focus in either, much like gaining psionic focus, is a full-round action that provokes AoOs. Arcane Focus requires an arcane pool to be used (problematic, since the magus’ arcane pool and this one’s is different -I’ll get to that in a second), while ki-focus needs at least 1 point of ki in your reservoir. You may expend either focus to take 15 on a concentration check.
Among the different feats included in the chapter, we are introduced to a variety of feats with the new (Arcane)-descriptor. In order to make use of them, you have to take a feat that grants two points of arcane points, which do NOT stack with the magus’ arcana pool. Substituting “Arcane” with “Eldritch” or a similar word would have GREATLY helped to avoid confusion here. A botch, in my opinion, since while the non-stacking is mentioned, I consider two pools with the same name problematic. (Arcane)-feats usually grant you additional points of arcane pool and allow you to do uncommon things by expending your focus: Arcane Dodge, for example, grants you a stacking dodge-bonus of +1 to AC and allows you to expend focus as an immediate action for an increase to +4 to AC versus one attack as an immediate action.
Ki-focus works much the same way and feats from other sources now retroactively get the ki-descriptor. It gets more complex, though: There is a subset of Ch’i-feats (or Ki-feats, whichever spelling you prefer) called chakra-feats. These feats require the character to be ki-focused to work. Characters may invest ki-points into chakras when ki-focused and there’s a limit depending on level on how many points can be invested into a given chakra. Much like other points, these allocated points on the chakra allow the character to do uncommon things while focused and grant additional options via expending them. Moreover, each chakra has 3 different sets of potential ways to invest ki: Ki can be invested in Balanced Ki, Yang Ki or Yin Ki, granting different benefits for being focused or expending the aligned ki. A total of 7 chakra are provided – and that’s before the additional options via chakra-feats come in!
Speaking of complex options: Want a lesser version of the gestalt idea that is not as unbalancing and allows you to play essentially two characters in one body? The Ancestral Possession-feat allows you to do just that, giving you a second set of mental ability scores and actually a second class – problem is: The change of personality in command is disorienting and happens EVERY time you roll a 1 on a d20. Yes, that can lead to some VERY awkward roleplaying situations and while it may save you, it may also doom you. Especially for a group low on players unable to cover all fields a great feat.
Regarding enhanced options – several of the feats deal with yet another concept integral and iconic in lore: Sutras. While some brackets still point towards the single-pdf-release, rest assured that Sutra Magic is also within the pages of this book, allowing e.g. divine casters, demon hunters etc. to gain access to the iconic ofudas and providing guidelines on creating new sutras as well as a bunch of them for your immediate perusal.
Beyond the vast array of feats that use these new and complex mechanics, we also get short suggestions for cinematic houserules à la damage-based knockback, improvised weapons for everyone, the option to throw foes in grapple, a new use for hero points and (Chinese) Zodiac Signs: These work essentially as traits, but come as a double-edged sword: While being stronger than your average trait, they also come with drawbacks, which might make for truly intriguing roleplaying opportunities. I really like the approach to traits, though you should be aware that they make HEAVY use of hero points, thus, if you don’t play with them, you will get less of this chapter. (But when playing a WuXia-style setting, why not use hero points? Oo)
It should also be noted that we get an array of new exotic weapons (that are not that exotic in the HotJO-setting), most of which actually come with neat artworks, as well as new alchemical gear. Thankfully, the rather complex ch’i-mechanics come with a cheat-sheet in the section on magic that also details aforementioned sutra magic and closes the book.
Conclusion:
Editing and formatting. Well. If you take a look at the credits, you’ll see that beyond being a patron, I also helped proof this book. But just a couple of pages. Without wanting to harp on my fellow proofers (after all, it was a non-paying gig) – some glitches slipped past us. Some that shouldn’t have. The Enlightened Scholar is still violating PFRPGF-design with its +9 ref-save progression and lacks its capstone ability. The Kusa should have been upgraded with regards to the Ninja-class. There are still multiple references to Arcana Evolved classes like the Magister (full-blown arcane caster) and the Mage Blade (Gish-class) and similar classes in here: Not in any rules-context, mind you, but they still are there.
While MOST (about 90%) of the conversions are successful and awesome, the rest could have been caught with more proofing and more care. I noticed multiple instances of non-italicized spells, a lack of uniform italicization regarding the terms “ki” and “ch’i” etc. And we also get some pages that clearly show that different people have been at work here – while many pages are free of glaring glitches, there also are some pages in this pdf that feature several.
Layout…is GORGEOUS. Paizo-level and beyond beautiful. Two-column standard, green highlights, golden kanji-borders, Wayne Reynolds-cover and interior artwork that more often than not is on the level of the cover. That is: Up to the very most beautiful you’ll ever see in any publication. The pdf also comes with extensive, nested bookmarks. As per the writing of this review, no printer-friendly version is included.
This is a crunch-monster and perhaps the one pdf that took me longest to review so far. So much math to do. More, in fact, than in just about any product I’ve reviewed so far. The races with their racial paragon-classes should definitely prove to be a boon for fans of the Diamond Throne-setting that have since the Arcana Evolved-days switched to PFRPG and concept-wise, the Mandragoran is perhaps one of the coolest plant race I’ve seen in ages.
I really like the Arcane Pool-idea – but why not rename it? Why make it ambiguous and easy to confuse with the pool of the Magus?
Mechanically, Sutra Magic, Chakras etc. are bold, exciting and cool and speak of a solid grasp on rules by author Frank Carr (for AE) and Timothy Wallace (for the PFRPG-conversion) as well as something only seldom seen: Boldness in design. these options marry cultural fluff with solid rules and uncommon design-choices, making them a joy to behold, at least for me.
The cultural fluff of the book of the book speaks not only of a knowledge, but of an understanding of cultures and myth and offers fresh and exciting vistas on eastern roleplaying that could work together with established setting like Rokugan or Kaidan, but still brings its extremely distinct flavor to the table and can easily stand on its own. Distinctiveness and modularity are well-mixed in the options provided herein. The writing per se ranges from extremely evocative…to. Well. Not so evocative. When proofing my chapters, I continuously stumbled upon instances when multiple sentences started the same way in a quick succession. There were paragraphs containing what I call “no conjunction-disease” – something that ruins the reading experience of any given text by providing essentially a quick succession of basic subject-verb-object-sentences sans prepositions, conjunctions and subordinate clauses. I tried to correct that, but overall, when the book is concerned, I have to say that generally, HotJO cannot be considered a universally great reading experience. When the writing works, it works well, but these sometimes cropping up accumulations of bland, boring sentences, while conveying information, still tug at what would otherwise be a universal sense of wonder and awe at these intriguing lands.
As much as I’m loathe to say it, since I really, really like the book. It feels like it has been pushed out slightly too fast.
Yeah. I know. Get the pitchforks and torches ready.
The book’s been in the making for very long, postponed etc. – but after such a long wait, I think that a flawless quality should have been of tantamount importance. Perhaps giving each of the chapters to two proofers minimum would have been the prudent thing to do. I don’t know. What I do know is that with just one or two more months of proofing and editing, this pdf could have been a new benchmark for crunchy-setting books, a hallmark, a legend.
Now, with all the glitches still here and there in the pdf, some of which actually impede the rules, this pdf feels like it falls flat of its own potential. Not all of it, mind you, and the glitches are nothing that can’t be potentially fixed/errata’d.
This book could have been my number 1 of 2012 or 2013- it had all the potential, all the right ideas. And, again, generally, they do work. But those that don’t combined with an amount of editing glitches/conversion relics make it impossible for me to unanimously recommend. I can’t rate this 5 stars, though I so want to – for the sutras, the demon hunter, the ideas herein, for the imaginative pieces of crunch and fluff. For the well-done conversions of spellcasting, which is hard to do indeed. But the quality of the writing fluctuates hard and there are quite a few relics here. This conversion had the chance to set right all the small (and large) glitches from the HotJO-pdfs and let the chance slip. The thing is: I really, really liked this project. I put $60 down for the patronage, tried to help with the conversions as much as my schedule allowed. I proofed as much as I got, chapter-wise, and as much as my time allowed. I’m dedicated to this project and it could have been one of the best Pathfinder-releases ever.
It could have.
But as a reviewer, I have never let the likes of such problems slip and won’t start now, no matter how I’d want to. As much as it pains me, in spite of the glorious ideas, in spite of all crunch that teems and bristles with ideas, I can’t rate this higher than 4 stars – with seal of approval, though.
Reviewed first on Endzeitgeist.com, then submitted to GMS magazine and Nerdtrek, posted it here, on Lou Agresta's RPGaggression as well as on OBS.
Endzeitgeist out.
Endzeitgeist |
@Papa Chango: The Zodiac signs are based on the Chinese ones and each one comes with a bonus and a penalty - Boars can e.g. spend hero points cancel fear-effects on them and their allies, but tend to party too much when given the chance. Think of it as a kind of advanced trait. Most are based on her points to enforce the tropes we know from WuXia protagonists. Hope that helps!
Isuru |
Jeez that is unbelievable! Can we 'flag' a review?
It's a valid review, the customer found the layout off-putting, thus he couldn't comfortably read the book and access the content. You, End, or I may not agree with the reviewer, but formatting and layout are important aspects for an RPG book and is fair game for a review.
I'm still browsing my way through the book. Art or no art, even from just skimming of the chapters, I feel it's a lot of bang for the buck, whether one is looking for setting content or new and different classes/archetypes/feats/spells.
Isuru |
Came across something I had a question about.
What is the "Martial-artist weapon proficiency**" (from the Kusa class section)? The double asterisk indicates it's a feat found later in the book. I checked the feats section (which accurately is found later in the book), then conducted a PDF search, and couldn't find an instance of that proficiency. Was it something cut from the final text? What proficiencies should the Kusa receive?
Bill Redford |
Hi. I just wanted to say that I did make it clear in my review that it is 100% based on how the product looks. I am sure the content is great, but for the reasons in my review, will probably not use it... I will say that If the review (based soley on the layout, font and art)is innapropriate, I will remove it. I normally dont take the time to review books, and usually never on those I dislike, but I was very disapointed in this book. To be fair it could be that the cover art (Wayne Reynolds) put too high an expectation in my mind.
Thank you-
Bill
Rite Publishing |
Came across something I had a question about.
What is the "Martial-artist weapon proficiency**" (from the Kusa class section)? The double asterisk indicates it's a feat found later in the book. I checked the feats section (which accurately is found later in the book), then conducted a PDF search, and couldn't find an instance of that proficiency. Was it something cut from the final text? What proficiencies should the Kusa receive?
Its the weapon proficiency of the monk. Bad AE to PFRPG conversion, sorry.
Hi. I just wanted to say that I did make it clear in my review that it is 100% based on how the product looks. I am sure the content is great, but for the reasons in my review, will probably not use it... I will say that If the review (based soley on the layout, font and art)is innapropriate, I will remove it. I normally dont take the time to review books, and usually never on those I dislike, but I was very disapointed in this book. To be fair it could be that the cover art (Wayne Reynolds) put too high an expectation in my mind.
Thank you-
Bill
What you review something is your call, we have switch from softcover B&W to full-color (this does not solve your issue with small fonts) this did increase the cost of the book by $10.00 if you would like us to get you a copy of the new book please let me know.
TClifford |
Little late to the party on this book, but saw it on the front page and figured I would check it out. First thing I always do it check out the reviews and man...I appreciate someone only want to review a book based on the Art, but condemning the entire product because you didn't like lack of art or the font size? That's like rating an CD because you didn't like the cover art. That review should be thrown out. Then got to Endzeitgeist's and I guess I don't need to buy the book now. There are complete reviews and then there are obsessive compulsive reviews. Really man? Did you need to break down literally everything in the book?
In the end, I hope that this book will be at Gen Con, because I want to pick it up, but I am holding off all of my RPG purchases until then.
Endzeitgeist |
@TClifford: I went a bit overboard there, yes, but I usually do breakdowns of all races and classes so people could judge them according to the vastly different power-levels of their own campaign - one person's balanced race might be totally op for another. And class-wise, I get into the basics, but don't list all the abilities....so no, I didn't post everything in the book - just a small part, to be precise, and mentioned feats etc. only in the passing, not to speak of the gazetteer-like overview of the lands. And HotJO took me forever since there is a HUGE amount of crunch herein - crunch that I felt the need to break down and evaluate so that people could properly judge for themselves - like I always do. Much content, longer review.
That being said, I'll take obsessive compulsive (which might actually be fitting Oo) as a compliment for thoroughness; This is indeed one of my longest reviews ever. The print version is REALLY beautiful, btw. :)
Michael Dean |
Hi. I just wanted to say that I did make it clear in my review that it is 100% based on how the product looks. I am sure the content is great, but for the reasons in my review, will probably not use it... I will say that If the review (based soley on the layout, font and art)is innapropriate, I will remove it. I normally dont take the time to review books, and usually never on those I dislike, but I was very disapointed in this book. To be fair it could be that the cover art (Wayne Reynolds) put too high an expectation in my mind.
Thank you-
Bill
Bill, I hope you don't take this the wrong way, but I was really disappointed in your review and thought it belonged in the discussion thread rather than as a review. The thing is, giving a product 1 star when all you even considered was the artwork and layout wasn't fair in the least.
while I like the fact that Paizo has a separate place for reviews and that anyone can do one, I also think that someone thinking about doing a review has some responsibility to put some effort into it, and actually review the whole book. When you review something, customers like me are also evaluating you based on what you bring to the review. Yours, frankly, was not of much value because it didn't really tell the reader much, other than that you didn't like the art. But why? No discussion of what your standards are for art or even that you considered that a WAR cover might have sucked up much of the available art budget. I have no idea how to evaluate your standards because you didn't even tell us which art was ok and which was bad, so the reader knows where you are coming from.
Your upfront admission that you didn't even bother to read the book was an odd choice for a review, and kind of a slap at the authors who, I'm guessing from EZG's review, spent a lot of time putting this together as a labor of love. Don't you think the fair thing would be for you to give it some serious consideration before writing a review? Like I said, your review seemed more properly placed in the discussion thread rather than as an actual review. The whole review came off as kind of lazy without much effort involved.