
![]() |
1 person marked this as a favorite. |

Bellona |

And I really hope that there will be some useful offensive and defensive crunch along with the setting fluff.
As I mentioned before, giants really need some help (particularly after they were folded into the Humanoid type). Otherwise they simply become oversized bags of hit points with an astoundingly low touch AC.

![]() |

So is this one going to have the traditonal chapter creature vs iconic art?
If it does then it's gotta be Harsk and Amiri. I shudder to think of Harsk getting left out a book about his favored enemies. And well, Amiri's a shoanti barbarian wielding a giant's weapon.

Wolf Munroe |

Will there be giant blood types for sorcerers?
The Revisited series doesn't generally have new class options.
What you can expect from this book is 5 pages of monster ecology and descriptions of variants of the monster, and a sixth page of a sample monster of that type. This format is generally repeated in the Revisited series for each of the ten creatures in the book. (That's 60 pages. There's also a title page and an introduction, and a page of ads.)
So if Paizo does publish sorcerer bloodlines descended from giants, it would most likely be in a different product. (Probably one found in the Player Companion product line rather than the Campaign Setting product line. The Player Companion line offers player options like that.)

The_Hex |

This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.
Hi James,
That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).
Alex (The Hex)

![]() |
1 person marked this as a favorite. |

James Jacobs wrote:This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.Hi James,
That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).
Alex (The Hex)
No.
Level Adjustment just doesn't work, because any one monster is always a better choice for some classes than others.
Instead, our solution is the race-building system we put into the Advanced Race Guide. If you want to play a more powerful race, and your GM isn't okay with just letting you play a more powerful race... the race building rules will help.
Giants, and any creatures with racial Hit Dice, aren't really appropriate for player characters.

Lunamaria Hawke |
1 person marked this as a favorite. |

James Jacobs wrote:This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.Hi James,
That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).
Alex (The Hex)
If you want to play a giant I would recommend checking out Rite Publishing In the Company of Giants they make it so you can play one without up setting the balance of the game.

Eric Hinkle |

The_Hex wrote:If you want to play a giant I would recommend checking out Rite Publishing In the Company of Giants they make it so you can play one without up setting the balance of the game.James Jacobs wrote:This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.Hi James,
That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).
Alex (The Hex)
I second this, it's a great book. Heck, all of Rite Publishing's "monsters as PCs" books are awesome.

Thalis Greatlight |
If these are pure monster books, then why is it we have yet to see new material for monsters in these in a long time. I am hoping to see new feats for giants in this, or spells or weapons or something crunchy. Something us DMs can surprise PCs with and that makes giants filled with more variety.
The early Revisited books, like Dragons Revisited and Classic Monster Revisited, actually had new feats for either the monsters within or even for monsters with similar stats (like the same creature type or subtype, special attack, etc.)
I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.
Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.

Charlie Brooks RPG Superstar Season 9 Top 4, RPG Superstar 2015 Top 32 |

If these are pure monster books, then why is it we have yet to see new material for monsters in these in a long time. I am hoping to see new feats for giants in this, or spells or weapons or something crunchy. Something us DMs can surprise PCs with and that makes giants filled with more variety.
The early Revisited books, like Dragons Revisited and Classic Monster Revisited, actually had new feats for either the monsters within or even for monsters with similar stats (like the same creature type or subtype, special attack, etc.)
I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.
Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.
Unless I'm imagining things, I think just about every Revisited book has included monster feats, variants, and so on in their entries.

![]() |

I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.
Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.
The simple answer is that we're doing that with Advanced Race Guide. That book's race building rules will allow you to build a giant type race and will tell you how powerful that race is compared to a human.
The Revisited books aren't about that. They're about revisiting established monsters and injecting some fresh new energy and detail into them.
In any event, as with all our Revisited books, there will be a few new monster feats and items and the like in there. The bulk of the text, though, remains in its traditional "ecology of" style of presentation.

Thalis Greatlight |
Thalis Greatlight wrote:I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.
Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.
The simple answer is that we're doing that with Advanced Race Guide. That book's race building rules will allow you to build a giant type race and will tell you how powerful that race is compared to a human.
The Revisited books aren't about that. They're about revisiting established monsters and injecting some fresh new energy and detail into them.
In any event, as with all our Revisited books, there will be a few new monster feats and items and the like in there. The bulk of the text, though, remains in its traditional "ecology of" style of presentation.
I'm aware of the Advanced Race Guide but that is beyond the scope of what I am asking. I don't care for player material, I care for more DM material in DM-friendly Paizo books.
Such as the "Revisited" line. I am looking for DM crunch material.
What can we expect from this book? Besides ecology? Are there mechanical ways I can adjust these giants for my games? Giant-only feats, spells, a prestige class for Giants, etc. That is what I am asking. Or even templates, these lines are also perfect for new templates, as well.

![]() |

What can we expect from this book? Besides ecology? Are there mechanical ways I can adjust these giants for my games? Giant-only feats, spells, a prestige class for Giants, etc. That is what I am asking. Or even templates, these lines are also perfect for new templates, as well.
It varies from giant to giant. Some have a few new feats. Some have some new items. There's no room for larger elements like prestige classes, though.
EDIT: Looks like Ravenmatntle hooked you up with the list.
These books are about flavor first and new crunch second, though, that's for sure. We've not yet done a big book of monster options, and while I do think that's a pretty good idea... it's a VERY tough sell to management since the idea of a crunch-heavy book aimed squarely at GMs is a bit nonintuitive. We do things like this now and then in the form of support articles for the AP... but the only other place something like this might fit would be in the Campaign Setting line.
It's an interesting idea though. I'll see what I can do...

Thalis Greatlight |
Thalis Greatlight wrote:What can we expect from this book? Besides ecology? Are there mechanical ways I can adjust these giants for my games? Giant-only feats, spells, a prestige class for Giants, etc. That is what I am asking. Or even templates, these lines are also perfect for new templates, as well.It varies from giant to giant. Some have a few new feats. Some have some new items. There's no room for larger elements like prestige classes, though.
EDIT: Looks like Ravenmatntle hooked you up with the list.
These books are about flavor first and new crunch second, though, that's for sure. We've not yet done a big book of monster options, and while I do think that's a pretty good idea... it's a VERY tough sell to management since the idea of a crunch-heavy book aimed squarely at GMs is a bit nonintuitive. We do things like this now and then in the form of support articles for the AP... but the only other place something like this might fit would be in the Campaign Setting line.
It's an interesting idea though. I'll see what I can do...
Thank you. I didn't think about a book of monster options, more along the lines of if a product involves a heavy dose of monster, or is monster-related in theme, then it would be best to plug in DM material for those monsters.
It does suck you guys can't add a few more pages to insert a prestige class designed for monsters. But I guess you guys do like to go the route of one massive book for a particular themed set.
I'll be looking forward to such a book until then. Besides that, I do hope we see more monster support since it'll be a long time before Bestiary 4.