Pathfinder Campaign Setting: Giants Revisited (PFRPG)

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Pathfinder Campaign Setting: Giants Revisited (PFRPG)
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No creatures demonstrate smaller races’ relative insignificance better than the eerie and awe-inspiring giants, whose humanoid visages and cyclopean strengths exude an aura of both familiarity and terror. Standing in the long shadows of these colossi, smaller races can witness a form of primordial power that shakes the earth, churns the skies, and roils the waves.

Giants Revisited explores the traits and habitats of the biggest and meanest humanoids ever to tread the earth, towering beings whose motives and behaviors are as varied as their origins and amazing abilities. Each giant race’s entry examines the creature’s ecology and habitat, its interactions with other giants and races, advice on how to implement the behemoth in your game, unique stat blocks, and more.

    Inside this 64-page book, you’ll find goliaths such as:
  • Hill giants, the primitive, blundering brutes who plague valley communities and roving caravans in their endless search for food and destruction.
  • Cyclopes, the one-eyed behemoths whose ancient empire’s ruins still dot tropical coasts.
  • Taiga giants, nomads who commune with ancestral spirits to guide them.
  • Rune giants, who were created long ago to enslave all of giantkind.
  • Marsh giants, froglike beings who conspire with otherworldly sea-spawn sent from their foul demon lord.
  • Cloud giants, whose mythical cloud cities are as much a thing of legend as their own lofty race.
  • Other herculean heavyweights such as the industrious fire giants, barbaric frost giants, capricious storm giants, and stoic stone giants.

Giants Revisited is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.

by Jesse Benner, Ryan Costello, Brian R. James, Jason Nelson, Russ Taylor, and Ray Vallese

ISBN-13: 978-1-60125-412-2

Note: Due to a printer error, the font used for much of the OGL Section 15 Copyright Notice on page 64 was corrupted in the print edition. It should read as follows:

15. COPYRIGHT NOTICE
Open Game License v 1.0a © 2000, Wizards of the Coast, Inc.
System Reference Document © 2000, Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Froghemoth from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Giant, Wood from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Wizards of the Coast.
Mihstu from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Troll, Ice from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Russell Cole.
Troll, Rock from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene.
Pathfinder Campaign Setting: Giants Revisited © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Ryan Costello, Brian R. James, Jason Nelson, Russ Taylor, and Ray Vallese.

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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5/5

I've reviewed this on RPGGeek.com.

You can read it here.


"Now Giants were upon the earth in those days." Gen. 6:4

5/5

Giants have been around a long, long time.

Giants Revisited is Paizo's latest offering in their Pathfinder Campaign Series (intended to support Paizo's campaign setting); it's also a "Revisited" book, where Paizo's writers and creative folks take a fresh look at classic D&D monsters (re-booting, re-freshing, re-imagining ... or just simply re-visiting them, as they feel necessary).

My first exposure to giants in an RPG setting was when a good friend ran Steading of the Hill Giant Chief for me and my two brothers (a long, long time ago!). So I was interested in seeing how Paizo handled giants as monsters in-and-of themselves (Hey, Rune Giants, I'm talking to you!), as well as how they'd re-work the various giant races in terms of their campaign setting.

I'm totally satisfied with this book. "Classic" giants (such as Hill, Frost, and Fire) are treated respectfully in terms how they've been presented in RPGs over the past 30 years, "new" giants (Tiaga, Rune, and Marsh) are fleshed out and described such I'm interested in them enough to consider tossing them at players, and "mythic" giants (Cyclopeses, Cloud, and Storm) are presented in the context of the campaign setting that echo towards the past while heralding the future.

I've always been emotionally-attached to stone giants, so I'm totally recusing myself from commenting on them in this review. I'm very much looking forward to seeing more of them though soon.

I was totally on the fence as far as how many ★s for this product: I wasn't sure if I "Really Liked it" or "Loved it."

I had some issues with the tenor and tone of the text as a whole (there were multiple contributors for this project, and it reads that way in places).

Artwork was mixed: some was the absolute best I've ever seen. Some screamed "BEHOLD my ninja-like badassery, for I have a sword that I couldn't lift without CGI help!" I'm also old enough that my brain stumbles a bit when I see a frost giantess called a "Jarl," but I know that's my brain.

For me to be "satisfied" with an RPG product means it's pretty good to start with. It wasn't until I grabbed my hardcopy to leaf through it ... and noticed the type in the word "Giants" was several point sizes bigger than any I'd recalled seeing in any of the Revisited books I own.

A quick trip to the bookcase confirmed ... I love this book. Folks that pay attention to "tiny" things like font sizes pay attention "bigger things."

Like Giants!

-- Andy Tuttle


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Paizo Employee Chief Technical Officer

2 people marked this as a favorite.

The cover artist is Steve Prescott.

Liberty's Edge

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Cheapy wrote:
Is this Ryan's first work for Paizo? If so, congrats!

As long as it beats my Skull & Shackles Bestiary contribution out it is. Thanks!


Great cover art, as always.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

1 person marked this as a favorite.

The cover reminds me of an old Dragon Magazine cover with a similar pose with a frost giant and a female warrior with a big sword dipped to the ground. At least I'm pretty sure I saw one like that somewhere way back when, maybe somewhere in the 120s or so. Could be misremembering.


Eva Widermann did one of Kostchtchie chasing some poor adventurer - but I guess that was a bit later than the 120s...

Non-related bragging:
Got the spelling of Kostchtchie right on the first try! OH YEAH! ;)


Kajehase wrote:
Eva Widermann did one of Kostchtchie chasing some poor adventurer - but I guess that was a bit later than the 120s...

The Widermann cover was Dragon 345 (July 2006).


And I really hope that there will be some useful offensive and defensive crunch along with the setting fluff.

As I mentioned before, giants really need some help (particularly after they were folded into the Humanoid type). Otherwise they simply become oversized bags of hit points with an astoundingly low touch AC.

Silver Crusade

Huge congrats, Ryan Costello of Know Direction fame! Couldn't happen to a nicer member of the community!

krypt0nian from the 3.5sanct boards.


I wonder if there will be a giant blood line for sorcerers in this book.


Giant blooded sorcerer would be cool.

Paizo Employee Creative Director

This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.


James Jacobs wrote:
This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.

Yay!

Contributor

Looking forward to this one.

Freelancer I may be, but I get all giddy when I get to read through a new PF book (or at least the pdf copy since I get them before any print copy I order arrives).

Owner - House of Books and Games LLC

1 person marked this as a favorite.
Jim Groves wrote:
bigkilla wrote:
That might be the best looking cover of any Paizo book I have seen yet.

It's in the top three for sure.

They need to keep that artist in the stable.

Why, does he paint better in there or something?

Silver Crusade

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Scott Prescott for the very big win.

Dark Archive

So is this one going to have the traditonal chapter creature vs iconic art?

Contributor, RPG Superstar 2010 Top 4

gbonehead wrote:
Why, does he paint better in there or something?

Lol.

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Kevin Mack wrote:
So is this one going to have the traditonal chapter creature vs iconic art?

If it does then it's gotta be Harsk and Amiri. I shudder to think of Harsk getting left out a book about his favored enemies. And well, Amiri's a shoanti barbarian wielding a giant's weapon.


That would be cool to see different Iconics facing each type of giant.


Will there be giant blood types for sorcerers?


2 people marked this as a favorite.

Yes! And there's a sneak preview of it nine posts above yours!


James Jacobs wrote:
No giant bloodlines or anything like that, in other words.

Emphasis mine. Did I misunderstand something, Devastation Bob?

Ruyan.


Shalafi2412 wrote:
Will there be giant blood types for sorcerers?

The Revisited series doesn't generally have new class options.

What you can expect from this book is 5 pages of monster ecology and descriptions of variants of the monster, and a sixth page of a sample monster of that type. This format is generally repeated in the Revisited series for each of the ten creatures in the book. (That's 60 pages. There's also a title page and an introduction, and a page of ads.)

So if Paizo does publish sorcerer bloodlines descended from giants, it would most likely be in a different product. (Probably one found in the Player Companion product line rather than the Campaign Setting product line. The Player Companion line offers player options like that.)

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Got my shipping soon email so we may see this as soon as Monday!


James Jacobs wrote:
This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.

Hi James,

That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).

Alex (The Hex)


There are already suggestions for that in place, e. g. CR of monster ~ starting level.
/derailment of thread

Ruyan.

Paizo Employee Creative Director

1 person marked this as a favorite.
The_Hex wrote:
James Jacobs wrote:
This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.

Hi James,

That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).

Alex (The Hex)

No.

Level Adjustment just doesn't work, because any one monster is always a better choice for some classes than others.

Instead, our solution is the race-building system we put into the Advanced Race Guide. If you want to play a more powerful race, and your GM isn't okay with just letting you play a more powerful race... the race building rules will help.

Giants, and any creatures with racial Hit Dice, aren't really appropriate for player characters.


1 person marked this as a favorite.
The_Hex wrote:
James Jacobs wrote:
This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.

Hi James,

That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).

Alex (The Hex)

If you want to play a giant I would recommend checking out Rite Publishing In the Company of Giants they make it so you can play one without up setting the balance of the game.


Sweet this should be shipping soon.


Lunamaria Hawke wrote:
The_Hex wrote:
James Jacobs wrote:
This book, like ALL of our "Revisited" books, will focus on the monster, NOT on player options. No giant bloodlines or anything like that, in other words.

Hi James,

That's an interesting point and it begs the question; will Paizo be considering the re-introduction of the concept of "Level Adjustment" for players wishing to play races which are already over-powered at Character Level 1 ? If so, I assume that would open the door to a host of tasty racial options (eg. Giants etc.).

Alex (The Hex)

If you want to play a giant I would recommend checking out Rite Publishing In the Company of Giants they make it so you can play one without up setting the balance of the game.

I second this, it's a great book. Heck, all of Rite Publishing's "monsters as PCs" books are awesome.


If these are pure monster books, then why is it we have yet to see new material for monsters in these in a long time. I am hoping to see new feats for giants in this, or spells or weapons or something crunchy. Something us DMs can surprise PCs with and that makes giants filled with more variety.

The early Revisited books, like Dragons Revisited and Classic Monster Revisited, actually had new feats for either the monsters within or even for monsters with similar stats (like the same creature type or subtype, special attack, etc.)

I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.

Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.

RPG Superstar Season 9 Top 4, RPG Superstar 2015 Top 32

Thalis Greatlight wrote:

If these are pure monster books, then why is it we have yet to see new material for monsters in these in a long time. I am hoping to see new feats for giants in this, or spells or weapons or something crunchy. Something us DMs can surprise PCs with and that makes giants filled with more variety.

The early Revisited books, like Dragons Revisited and Classic Monster Revisited, actually had new feats for either the monsters within or even for monsters with similar stats (like the same creature type or subtype, special attack, etc.)

I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.

Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.

Unless I'm imagining things, I think just about every Revisited book has included monster feats, variants, and so on in their entries.

Paizo Employee Creative Director

Thalis Greatlight wrote:

I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.

Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.

The simple answer is that we're doing that with Advanced Race Guide. That book's race building rules will allow you to build a giant type race and will tell you how powerful that race is compared to a human.

The Revisited books aren't about that. They're about revisiting established monsters and injecting some fresh new energy and detail into them.

In any event, as with all our Revisited books, there will be a few new monster feats and items and the like in there. The bulk of the text, though, remains in its traditional "ecology of" style of presentation.


When I get this one, the Cylopes will be the first one I will read.

I gues I would read them in this order:
1)Cyclopes
2)Cloud
3)Storm
4)Frost
5)Fire
6)Stone
7)Rune
8)Taiga
9)Hill
10)Marsh


James Jacobs wrote:
Thalis Greatlight wrote:

I remember you, James, in another thread about how you wish there were more monster-friendly material. WotC did this with Savage Species and a few sprinklings of monster-friendly feats, prestige classes, spells, etc. spread thin in other books.

Why isn't Paizo devoting a few more pages to this line to throw in new monster feats, prestige classes, spells, etc.? It's the perfect spot to do it. It's not like these lines aren't popular. I feel the last several Revisiteds lost a great chance to add more material for monsters.

The simple answer is that we're doing that with Advanced Race Guide. That book's race building rules will allow you to build a giant type race and will tell you how powerful that race is compared to a human.

The Revisited books aren't about that. They're about revisiting established monsters and injecting some fresh new energy and detail into them.

In any event, as with all our Revisited books, there will be a few new monster feats and items and the like in there. The bulk of the text, though, remains in its traditional "ecology of" style of presentation.

I'm aware of the Advanced Race Guide but that is beyond the scope of what I am asking. I don't care for player material, I care for more DM material in DM-friendly Paizo books.

Such as the "Revisited" line. I am looking for DM crunch material.

What can we expect from this book? Besides ecology? Are there mechanical ways I can adjust these giants for my games? Giant-only feats, spells, a prestige class for Giants, etc. That is what I am asking. Or even templates, these lines are also perfect for new templates, as well.


Based on previous ones, there a probably some ways to modify giants, like mini templates.

Dark Archive

Crunchy bits in Giants Revisted:

Cyclopes: 1 magic item
Fire giants: 2 feats
Stone giants: 3 feats
Taiga giants: 1 magic item

Paizo Employee Creative Director

Thalis Greatlight wrote:
What can we expect from this book? Besides ecology? Are there mechanical ways I can adjust these giants for my games? Giant-only feats, spells, a prestige class for Giants, etc. That is what I am asking. Or even templates, these lines are also perfect for new templates, as well.

It varies from giant to giant. Some have a few new feats. Some have some new items. There's no room for larger elements like prestige classes, though.

EDIT: Looks like Ravenmatntle hooked you up with the list.

These books are about flavor first and new crunch second, though, that's for sure. We've not yet done a big book of monster options, and while I do think that's a pretty good idea... it's a VERY tough sell to management since the idea of a crunch-heavy book aimed squarely at GMs is a bit nonintuitive. We do things like this now and then in the form of support articles for the AP... but the only other place something like this might fit would be in the Campaign Setting line.

It's an interesting idea though. I'll see what I can do...


Only had time to look at the pictures so far - but let me say this: Use Mike Sass again. Often! Them's some pretty oils he's got there.


Uuuuh, shiny.

Can't wait to enhance V's tomb in KM with details about the cyclops!

Ruyan.


Cyclops info? Consider this bought when it arrives.

Scarab Sages

Pathfinder Maps Subscriber

It has already arrived. I received mine yesterday and I think it is a great book. Can't wait to use it.


Dang it...this sealed it, I'm now subscribing to this line too :(

:)

Scarab Sages

Pathfinder Maps Subscriber

Welcome Brother...

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

One of us! One of us! One of us!

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

BTW, there is also IIRC deity/cleric information for some of the giant types, including a pantheon of storm giant divinities. Could come in handy if you're making a divine-focused giant NPC.

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Dragon78 wrote:

When I get this one, the Cylopes will be the first one I will read.

I gues I would read them in this order:
1)Cyclopes
2)Cloud
3)Storm
4)Frost
5)Fire
6)Stone
7)Rune
8)Taiga
9)Hill
10)Marsh

I hope the hill giant surprises you, then.


James Jacobs wrote:
Thalis Greatlight wrote:
What can we expect from this book? Besides ecology? Are there mechanical ways I can adjust these giants for my games? Giant-only feats, spells, a prestige class for Giants, etc. That is what I am asking. Or even templates, these lines are also perfect for new templates, as well.

It varies from giant to giant. Some have a few new feats. Some have some new items. There's no room for larger elements like prestige classes, though.

EDIT: Looks like Ravenmatntle hooked you up with the list.

These books are about flavor first and new crunch second, though, that's for sure. We've not yet done a big book of monster options, and while I do think that's a pretty good idea... it's a VERY tough sell to management since the idea of a crunch-heavy book aimed squarely at GMs is a bit nonintuitive. We do things like this now and then in the form of support articles for the AP... but the only other place something like this might fit would be in the Campaign Setting line.

It's an interesting idea though. I'll see what I can do...

Thank you. I didn't think about a book of monster options, more along the lines of if a product involves a heavy dose of monster, or is monster-related in theme, then it would be best to plug in DM material for those monsters.

It does suck you guys can't add a few more pages to insert a prestige class designed for monsters. But I guess you guys do like to go the route of one massive book for a particular themed set.

I'll be looking forward to such a book until then. Besides that, I do hope we see more monster support since it'll be a long time before Bestiary 4.


Great book I only have the Hill and Marsh Giants left to read.


Vic Wertz wrote:
The cover artist is Steve Prescott.

paizo uses the best artists in the business

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