Morality is the shield of the weak. Followers of the evil gods know the truth—that the world is a harsh and uncaring place, and that only strength and cunning matter. From the crafty acolytes of the assassin god Norgorber to the howling hordes of Lamashtu the Demon Queen, the servants of dark gods need not fear the night, for they strive to be the most terrifying thing in it. Some may seek to justify their actions, yet others flock to blood-soaked banners with bitter joy, desiring nothing more than the chance to join in the fiery destruction of all things.
Faiths of Corruption presents a player-friendly overview of the evil-aligned religions and faiths of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics. Inside this book, you’ll find:
Information on each of the major evil gods and his or her corresponding religion, including what’s expected of adventurers of various classes, ways for the faithful to identify each other, taboos, devotions and ceremonies, church hierarchies, holy texts, religious holidays, and more.
New character traits to help represent and cement a character’s background in the church.
An overview of several secular organizations affiliated with the various evil churches.
Codes of conduct for the fearsome antipaladins of many different gods, designed to help distinguish evil holy warriors of different faiths.
New feats for merciless warriors and vindictive spellcasters.
New spells to help evil casters spread pain and despair.
Details on minor evil deities, demon lords and archdevils, elemental lords, the Four Horsemen, and more!
Written by Colin McComb
Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.
Being part of a relatively conservative gaming group, the only time I get to use supplements like this is when I'm GMing, so I guess I come at this from a slightly different perspective than a player.
The bulk of this book is extraordinary, providing players with great insight into what makes Golarion's evil religions tick. The section on Zon-Kuthon still gives me the shivers! The sections on the minor evil deities, archdevils, demon lords, horsemen and great old ones/outer gods are also great (if cut short for space reasons).
The parts that I was less impressed with were the feats and many of the traits--they seemed on the whole to be relatively unimaginative and to provide underwhelming benefits. The spells and such are fine.
In the end, if you're after flavour and an insight into how the evil religions of Golarion function, go get this right now. If you're just after mechanical things like feats, you might find yourself a little less excited, but overall this is a great addition to anybody's Golarion library.
... after reading books like this you almost start to accept it :D
Seriously though I was looking forward to the last of the Faiths of... line and I wans't disappointed. Like the previous booklets it bridges the gap between tenets of the faith and the believers even further and inpires. Antipaladin codes are wonderful as well. Now back to making the norgorberite ninja :)
I'm going to apologize right from the front here - this is not going to be a serious review. I mean, it's written by Colin "What, Planescape?" McComb, who is a great author, and who surely does a splendid job at describing the evil faiths, churches and believers.
But nothing is relevant. This book has an artwork of CHEERFULLY SMILING LAORI VAUS. The best NPC in Paizo's history got a fanservice treatment. She's happy...so happy. SO HAPPY.