|Thomas LeBlanc RPG Superstar 2012 Top 32|
Jason Bulmahn wrote:
The best part of the thread so far.
Power Word Unzip wrote:
Heck, even a Round 1 twist would be a good touch - that way no one knows whether their carefully-sculpted submission actually qualifies until the contest truly begins. That's a closer gauge of good freelancing skills than giving folks 12 whole months to get the formula just right.
I agree wholeheartedly with this. People have already started on next year's submission the day the Top 32 were announced. By adding a simple twist to Round 1 items, you would prevent items that have been finely honed over months. A 30 day notice should be plenty of time to create a magic item. Especially for someone serious about doing RPG design professionally. How many prior contestants made it into the Top 32 (or higher) and have not had a single thing published since? I wonder how many had items they polished for months prior to submission?
I wonder if it is possible if there is at least one who is a member of the Decemvirate or if all of them are...
PF wiki wrote:
Because their identities are unknown, some say even masked to the gods, members seem ageless. It is assumed that the position is passed down through a hidden method, although it is not beyond reason that the Decemvirate age very slowly or are truly immortal
The masks could be focuses for their powers or serve another nefarious purpose.
On the reverse of the same coin, maybe the Aspis Prophet is one? Or a Patron of the ASPIS Consortium.
What if different sects of veiled masters secretly run both organizations, using them as pawns in a twisted competition to gain power, knowledge, or even just for S&G.
A veiled master could use the information and artifacts gleaned by the organization(s) for the next destruction the aboleths plan to visit upon Golarion. Or collecting items to prevent humans from stopping the disaster.
I didn't really understand the inclusion of Knowledge (dungeoneering), but the rest of the archetype works. I liked the idea of aquadynamic bombs, but you could have started the ability weaker and then worked up to lacking of thrown penalty. 6th level seems kind of late to add it.
Top contender in my book.
Whoa! That makes them alot more useable.
Lady Firedove wrote:
Cost: Poorly done. A minor ring of energy resistance costs 12k and uses a slot, that doubles your price alone. Plus your item adds damage on top of that, worth more than the remaining 2k in price difference (again slotless).Impression: I swear this was an item in a Rokugan(sp?) game I played using 3.0 rules. I liked thfact this item had 3 variations and the dragons accounted for. Disliked "harmless-looking". At least it couldn't be used as a fighting fan or that would have increased price even more.
Garrett Guillotte wrote:
Impression: Ah, the beardforge, I had a good laugh over this item. It was so ridiculous I assumed it had to be a joke item. This item was at the top of my reject item list and never received a single vote from me. I couldn't degrade myself to do so.Joke reasoning:
Who carries a 20 lb anvil?
Iron anvil with steel jars full of diamond tipped scissors and combs...
Comedic item activation.
Ridiculoous Profession skill (except maybe Cheliax or Taldor).
Cost versus potential bonuses gained.
Garret, I liked your item last year, not only was this item a huge leap backwards, it was a disapointment for me to see this as your best idea for a submission.
Gloves of the Eldritch Duelist
Wording: Really Cheapy, I wouldn't expect an "of the" item from you. Did you accidently?Impression: This item was part of my personal Top 32. Yes, I had to look up dueling counters and mnemonic crystals to understand this item fully. I am glad I did because I really like the dueling counter.
The unused spell slots probably threw alot of people since they don't leave any open when they prepare spells (or know you can do that, due to poor rules fu). Made perfect sense to me, since I usually leave a slot or two free just in case, especially for utility spells.
I read one post by some [redacted] that had an arbitraty gp value and he didn't vote for items above that value.
Clark Peterson wrote:
I'm first going to give feedback for the top 89 that didn't make it that have requested feedback. I think that might be most helpful. Not till tomorrow night, though. I've been finishing up archetypes :)
Uh oh... A smiley face! What can it mean?!? Can't wait to see them tonight. Begins the anticipation dance
Clark, will you be starting a new thread for your reviews?
B.A. Ironskull wrote:
Requirements: Arcane bond seemed strange to have. I think Scribe Scroll would have been a perfect inclusion after reading the items abilities.Mechanics: Why did you add the UMD skill check if you refer to the skill and the DC was incorrect. I didn't like the changing of casting times, nor the spell remaining if the UMD check fails.
Aura The divination aura should overpower the abjuration aura since it comes from a higher level spell.Impression: Geas seems to have nothing to do with the effects of the item. Also you should have to be within sight to declare the target to prevent metagaming.
Mechanics: "saving throws against attacks" should be reworded to "saving throws against abilities"
Once per day, as a standard action, the wearer can cocoon themselves in a windstorm (Core Rulebook p. 439) which fills their entire space. The windstorm causes the wearer's size to count as one size larger (the wearer's size doesn't actually increase) for bull rush and overrun combat maneuvers when determining CMB, CMD, and effects dependent on size. The windstorm causes the wearer's space to count as difficult terrain and increases the DC by 5 for all Acrobatics skill checks to move though the space. The duration of the windstorm lasts for 1 minute, but can be dismissed a standard action.
Inserting an ioun stone (except dull gray stones) into the jewelry's indentation grants the normal benefit of the stone and augments the power of the tempest regalia. An inferior ioun stone (Seeker of Secrets p.46) allows for one additional usage of the windstorm ability per day and a normal ioun stone allows for two additional uses per day. Swapping ioun stones doesn't allow for additional uses per day. Additionally, when the wearer creates electricity, the electricity's color is changed to match the color of the ioun stone.
Thanks for the list Clark! It bears proof that one single person can't vote an item onto or off of the list! I had a few items in my keep folder I never voted against that didn't make the top 89. One of them I saw over 40 times and another almost 30 times.
Eric Morton wrote:
I have a similar feeling. I picked 25 of the Top 32 in my list. 4 of my keeps didn't make the top 89 list. My auto-reject list had 29 items and only 7 made the top 89 (4 made the Top 32).
Everyone has different criteria, from the voters to the judges. Just look at the projects each judge has worked upon. Each have different focuses, feels, and levels of usefulness. It all comes down to a matter of opinion and personal preferences.
I voted more for an item with balance/mechanics and average mojo than I did for a unbalanced/mechanically inept item with cool mojo. I think a core understanding of the rules is integral to game designer and so that was the person I voted, one who delivered a balanced design that is useable without having to be developed by someone else. My favorite items were the ones that were designed soundly and had plenty of mojo. There were not many of those. When I compare my item to my keep folder, I see my item lacks alot of the "OOH!" that screams superstar when compared to most of the Top 32. But I feel it is a good magic book item. Next year I need to channel more Boomer...
I am worried about doing a Realm Building article and have the basic system changed upon the release of Ultimate Campaign, which comes after the submission deadline and before the Wayfinder publishing.
Jason Nelson wrote:
As for the kingdom-building rules, some things were changed a little, some were changed a lot, some things stayed the same. Some things will change further during development. Hopefully the final result is something that pleases most!
On a different note, some paper minis based on the Darklands would make for some cool art! Just sayin'...
"nondescript", "appears to be a normal", and "but it conceals something other than" completely destroyed my interest in this item. My biggest problem was it gave away too much at too little cost. Removing the need for a command word and visual effects makes this item suited to an arcane caster trying to not appear as one. While it sounds nice, I believe the reason spells receive some of their balance is due to opponents having a chance to identify who is using magic. I personally feel the actions to change out the wand take too little time. I have to say I really disliked this item due to game balance issues.
Chris Shaeffer wrote:
Hodge Podge the scrub,In a candy filled tub.
And why he was there?
Too lazy to vote,
Shoving candy down his throat,
And he ate more than his fair share!
If the top 90 were to be posted, alphabetical order with no clue as to rankings would be to go. That way future contestants could see what the voters were liking. And I am curious to see if any camping, walky talkies, or make adventuring safe items made it up that high.
Thanks Clark for easing the wait!
Clark, would you like to see the voting continued in future contests? And percentage wise, how much less time did this years method take for you as a judge?
Andrew Black wrote:
Alpha Bravo, this is Tango Lima. I copy 5 ranks in Craft (fire building). Break
Echo Mike, this is Tango Lima. Message, you must add blood to the kindling when speaking the command word to activate. I say again, you must add blood to the kindling when speaking the command word to activate. How copy? Over.
I often had a hard time deciding between a simple single function item with a good theme, and a more powerful item that was less well put together.
Those simple items were some of my favorites. Looking over my keep list, there are a few and one I really hope to see make the Top 32.
Some I found annoying were those with very high or no saves against their abilities.
Thanks all! (mumbling)for making me feel like I had nothing better to do for the entire voting period
When a number is attached, the time sinks seems so much larger. I was pretty close to Marathon by the end of the first weekend. I would have earned Dedicated just voting at stop lights traveling to-from work.
Last Thursday at the game store, we played a game where someone would read off an pair of items and I had to be able to give a synopsis for each item from memory. I was accurate about 80% of the time.
Well voting is over and I am going through withdrawal. Gary was my pusher and the damn smart phone was an enabler...
What is better use of the admins time: creating the code to show non-revenue generating statistics that are more likely to cause internet rage or develop Game Space? I choose Game Space, but would like a numbers blog giving the rough number of votes and numbers of voter tags awarded.
I have a confession.
There is one really horrible item I have been voting up. It is bad and I was shocked it survived the cull. So I have been voting it above better items. The only items I have voted above it were the ones I thought were truly marvelous items.