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We got this!
Champion Voters unite. Form of POLLING MACHINE!
5th time entering. 1st was an absolute disaster (just awful). 2nd wasn't so bad (looks at RPGSS tag). 3rd year I made the Top list. 4th year was me getting too cocky (bad Thomas! no blood item!).
Staves have room for lots of improvement over the way they are currently presented. Look back to some of the older editions, 3PP, or other game systems.
Jacob W. Michaels wrote:
Agreed Dragon Michaels!
I take my time unless I remember the item exactly, which usually starts happening around 1k. I remember hitting new items into the 3k range.
I look over the items I instinctively dislike to see why I dislike them. I once spent 30 minutes on a single item that was horrendous and over word count, because I was actually trying to figure out what it did, nothing was my conclusion.
I take notes on quite a few good/bad items, to help with voting or ideas to use later. Sometimes certain phrasing on items is genius, while the rest of the item is dull. Novel mechanical aspects can sometimes require a bit of rules delving to see exactly how they work.
Hylian Master Sword
Magic Weapon Special Ability Description
Forceful: Upon command, a forceful weapon is sheathed in an invisible but tangible field of force that deals an extra 1d8 points of force damage on a successful hit. The force damage does not harm the wielder. The effect remains until another command is given.
Moderate evocation; CL 10th; Craft Magic Arms and Armor and mage's sword; Price +2 bonus.
Kaer Maga if I have to choose a city that has plenty of detail.
But the one I think is the most potentially interesting places is Gogpodda. Imagine the Pacific garbage patch inhabited by gnomes. Besides just rubbish, imagine lost wrecks from all over the Arcadia, Avistan, Garund, and possibly even flotsam from Azlant all mixed together in one place. One of the most inquisitive races of Golarion dwelling therein, with access to magic and technology from many different locales.
Vanguard (Slayer) wrote:
Ever Ready (EX): At 7th level, a vanguard is never considered an unaware combatant (Core Rulebook 178) and is always able to act in the surprise round. The vanguard is still flat-footed in the surprise round until he acts. This ability replaces stalker.
Seems to over complicate things.
Core Rulebook wrote:
Unaware Combatants: Combatants who are unaware at the start of battle don't get to act in the surprise round. Unaware combatants are flat-footed because they have not acted yet, so they lose any Dexterity bonus to AC.
Why mention unaware combatant at all? Since you restate that the vanguard can act, but then remove the flat-footed until acting. Why not use an ability from existing source instead?
Ultimate Combat Sohei (Monk) wrote:
Devoted Guardian (Ex): At 1st level, a sohei can always act in a surprise round even if he does not notice his enemies, though he remains flat-footed until he acts...
That is much more concise.
Ever Ready (EX): At 7th level, a vanguard can always act in a surprise round even if he does not notice his enemies, though he remains flat-footed until he acts. This ability replaces stalker.
Clerics are my favorite class, so this was the first thing I read in the ACG. I am disappointed to see such an error.
Bonded Holy Symbol wrote:
It says you must choose a holy symbol, it isn't worded to allow a choice like the wizard's bonded object. Since a holy symbol is slotless, the cost penalties for enhancing it seem to make this ability not nearly worthwhile when compared to the wizard's bonded object. Also, necklaces aren't a legal choice for a wizard's bonded object.
Balance: This archetype seems to be the worst cleric archetype to date. The altered weapon and armor proficiency seems balanced with domain mastery & bonded holy symbol, but nowhere near worth the penalty imposed by the ecclesitheurge’s vow. Maybe the missing blessing of the faithful ability would make this archetype more balanced?
Why do Paizo designers/editors hate the cleric so much?
Lady Ophelia wrote:
Someone had to run past the enemy to try and prevent the alarm from being sounded and hold the stairs. It was only 1 AoO and I was only a little more than 100 ft from the party.
I really enjoyed you and Dave's reaction to the talking intestines! Unfortunately, my character had seen worse...
It was great to finally meet you. Maybe we will finally see each other locally (darn schedules!), instead of traveling to another state to do so.
Alexander Augunas wrote:
When I was younger I read the book The Integral Trees by Larry Niven. When I created an elemental wood plane playing AD&D, I based it on the the idea that the plants grew on their own.
In my cosmology, each plane was slowly and ceaselessly devouring the plane it opposed. In this case the wood broke up the earth plane. Plants petrified when they reached a certain age and gathered (usually naturally, sometimes not) at the edge of the metal plane and used therein. But that was only within the conquest cycle.
In the natural cylce, the wood fed on the water plane and was in turn devoured by the fire. Water existed within the wood plane as a light mist or sometimes as mud balls (from ground torn free from the earth plane). Creatures from the fire plane would venture forth to gather wood as fuel (prefering Grand Trees, sometimes thousands of feet long and hundreds of feet wide) to use in their war with the metal plane.
Since the types of positions were not specified and my mind is rolling around in the gutter, I believe these must be sexual positions!
85: Jester's Chair: When someone disguises themselves as the throne and tickles the fancy of the next person to sit upon them.
86: Perky Plinth: When one of the royal family disguises themselves as a piece of statuary in the park and rogers an unsuspecting passerby.
87: Queen's Chase: When the queen chases around courtiers whilst carrying an adult toy with Yakety Sax being played by the royal troubadour.
Alas poor River Kingdoms! I knew them, Daigle; a place of infinite possibilities, of most excellent adventure; they hath laid me on my back a thousand times; and now, how abhorred in my imagination it is! My gorge rises at it. There walked monsters whose lives that I have slain I know not how oft. Where be your inns now? Your bards? Your songs? The flashes of merriment, amidst the lawless lands controlled by despots and dictators.
Dungeon Master Zack wrote:
Well you're assuming the ion cannon actually destroyed the Star Destroyer in question. It did not. An ion cannon merely disables a ship, it does not do any actually damage to it.
But after the shot, you see it begin to nose down toward the planet. It definitely crashed afterword! (I blame Lucasian physics)
Adam Daigle wrote:
Hmm, that was a bit of fail on my part. I thought I had copied the link target.
Garrick Williams wrote:
I liked this item a lot. I think invisibility was a bad choice for the item and would have used alter self myself, but it is understandable why you chose it. Also would have added magic aura. I think the +10 was a little low for a Disguise bonus. I was iffy about the concealment for a skeleton less creature, as no % was given. I really did not like the bonus on Heal checks, as I did not think it matched the theme of the item.
With a little rewrite, I plan on using this item in my next campaign.
Steven Helt wrote:
Breaking 300 words does disqualify by the rules. Pointing out why they are over word count will ensure that person won't do it again and encourage others to proofread their item.
Less votes cast this year in total. Most likely due to the shortened window, but I think the numbers would be close to the same comparatively.
Less Marathon voters. Again shorter time crunch, but it seems people were getting Marathon tags faster. An extra week of voting would have definitely seen more Marathons than last year.
No number of total voters were given for last years end of voting blog. And this blog doesn't contain the actual number of voters earning each tag. I would be interested to see that (/me prods Gary and Anthony).
I know I voted (a lot) less this year.
(Tinfoil hat time)
James Jacobs wrote:
Most of us aren't that uncouth...
James, what kind of bribe will it take to get more info on the kyton demagogues? Or just more info on kytons in general?
Liz Courts wrote:
Liz logs into chat, links a product, I click it, and then purchase it. I now know how she does it.
You probably had to walk up hill both ways in the snow to go to school every day in the dark too, didn't you? ;-)
Hell no! When it was dark out, we had to feed enough animals to fill an ark. We also had a bus, which we had to push the bus to school uphill and then strain our backs pushing against it so it didn't roll too fast downhill.
hey next year can it be set up to show how many votes you have placed so we can budget for goals, set goals for ourselves etc...
Back in my day we made little marks on paper—called "ticks"—to keep track of how many times we had done something. There are also mechanical talliers for those so inclined. Combining either of those two methods with a calendar and some maths should suit your needs (without distracting the Tech Team from finishing up the Paizo Game Space).
Clouds Without Water wrote:
There were a few items that had good mojo last year that didn't come close to following the template or getting my vote. While I can understand being new to designing an item, the template is given in the rules and the PRD is free to compare with. If you can't take the time to at least make sure you have the proper template, I don't have the time to vote for you.
And I vote more.