Gornil wrote:
I played in this game, I did indeed have a great time. Even if the northlanders wanted to put on every cursed item they came across. Some fools never learn.
Tide of Twilight: The halfling ninja Jahwayne pulled out a butterfly net and caught the fencing fairy thing.
Player: I take out my butterfly net.
I was the GM in question, and my friend and coworker was the ninja.
Mistwalker wrote:
No bird has hair. The eyleashes you see on birds are just vestigial feathers without barbs. Some birds like the kiwi, have feathers that lack barbules and aftershafts and may closely resemble hair but are still just feathers. Hornbill eyelashes are modified feathers as well, bird eyelashes are not like those of a mammal, but these modified feathers still protect the bird's eyes from debris. Actual hair along with mammary glands are the defining characteristics of mammals and mammals alone. On an unrelated note, some mammals do have scutes which are similar to reptilian scales, but not. With that said, I personally would allow a Tengu to be a white haired witch. I just can't seem to wrap my head around why this is an issue. In a fantastic world where we have bipedal lizards, and sword fighting birdmen, the matter of a magical avian witch having magic hair is really the point of disbelief? People work all sorts of crazy things into their character histories. I have seen an ignan shoanti ninja in society play which is way more unbelievable to me than a magic bird with both hair and feathers. A similar argument has happend before in regards to Tengu coloration and as long as there are Avian folk the war will continue it seems. Just buy a hair piece, or a wig. Some may say that a wig is not your hair and that the ability specifies that the hair has to be yours, but hey if you buy a sword it becomes your sword, if you buy a horse it becomes your mount. If you buy a wig shouldn't it be considered your hair after all. [disclaimer=Not part of actual point]Outside the scope of Paizo, which has not released Tengus of Golarion yet, traditional depictions of tengus often had white hair and feathers or red skin in an avian form. Quick read [/disclaimer]
Kirth wrote: That said, "personal choice" isn't a viable defense for murder, except maybe in Texas. Murder is a tricky topic Kirth. There are a wide range of instances where one persons murder is another persons freedom. Abortion, Stand your ground laws, Death Penalty, and even vaccines, Dr. assisted suicide, Persistent vegitative states etc etc. That said, my Texan children and I are are vaccinated against nearly everything the lone exception being influenza. The vaccines effectiveness in preventing influenza respiratory illness can be as low as 30%-40% so nothing gained nothing lost in my opinion.
Male
DM Rah wrote: On another note, what draws your interest to the Noble Scion prestige class? It seems you could have the same story without it. (Personally I'm not a fan of the leadership feat and all the headache that comes with it). The ability to play the leadership feat, and the awesomeness it brings to a sandbox game. Anyhow let me know. 1. I was planning on being the same age as the Baron. 2. Maybe my character came to assist Bronin against the Stag Lord for the small nominal fee of his sisters hand in marriage. 3. After we married then deployed in our campaign against the Stag Lord, his siste/my wife caught a fever and died. His only option was to give me fief, but as a slap in the face, for it is located deep within the forest and I can not claim it until I can clear the land. Or how about new concept 3. I am investigator that was hired to find out what happend to the bandit brigade by one of their mothers.
Male
I went ahead and built a human fighter 5/ Noble Scion 1. He specializes in knowledge of the nobility and aristocracy, his families heirloom falcata, and being considered the most just of men. His priorities are The kingdom, his deity, his family, then finally himself. He knows that being a noble is his right, but also knows that it is a privilege. I don't know if I could get a part on the map marked as my realm, or potential realm once certain parts of the forest are cleared. I'm thinking this character is a very minor lord, that was probably cheated by the baron out of his fare share after the Stag Lords defeat, but accepts it as his duty. Rah let me know some details and what you would prefer. Half brother, cousin, bastard brother, or something else entirely. What deities are available, I need someone with law and nobility as portfolios. Abadar seems like the best fit at first glance, but for some reason The Lost Prince feels right for this character. Ragathiel could work as well.
Male
How about this? I play a LN Human Noble Scion from cousin of the Baron, who assisted him in his expidition and rise to power against the Stag Lord. While fighting alongside a group of the Bandits Brigade during the expedition, I met and feel in love with a common girl. Knowing that my responsibilities come first, when the war ended I went ahead and fullfilled my royal obligations and married someone of station. I never forgot about my one true love, but remained true to my wife until she died in child birth. Knowing that I could never love anyone as much as my Bandit Mistress I chose to remain single and not marry again. Whether or not the Baron knows how I feel about my common girl is not known to this character, but he never the less sent my beloved on this latest mission. Distraught with the thought of her death and thoughts of my inactivity and cowardice towards the establishment in proclaiming my love for her, decided that a rescue party was needed. Just some ideas, not a complete history by no means.
Male
I did not have my heart set on a barbarian. How would an unseen variant Feral natural attack (fighter/ranger/witch)focused Lizard folk work? Would the Lizard Folk take a level hit from racial hit dice? Also I have been wanting to play a human Noble Scion. Escpecially if the game is a super sandbox. Will we be playing as a group, or playing with the world? unseen variant: The Unseen: The Unseen are lizardfolk with the ability to change their skin color instantly and at will, allowing them to blend into their surroundings. This ability gives them a +10 racial bonus on Stealth checks. [classic monsters revisited]
Dragon Claws:
At 2nd level, whenever the dragon disciple uses his bloodline to grow claws, he also gains a bite attack. This is a primary natural attack that deals 1d6 points of damage (1d4 if the dragon disciple is Small), plus 1–1/2 times the dragon disciple's Strength modifier. Upon reaching 6th level, this bite also deals 1d6 points of energy damage. The type of damage dealt is determined by the dragon disciple's bloodline. Claws:
(Su): Starting at 1st level, you can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Each of these attacks deals 1d4 points of damage plus your Strength modifier (1d3 if you are Small). At 5th level, these claws are considered magic weapons for the purpose of overcoming DR. At 7th level, the damage increases by one step to 1d6 points of damage (1d4 if you are Small). At 11th level, these claws deal an additional 1d6 points of damage of your energy type on a successful hit. You can use your claws for a number of rounds per day equal to 3 + your Charisma modifier. These rounds do not need to be consecutive I'm not trolling here, I just enjoy theoryfinder and discussions. Serpents fang does not grant a primary natural attack like Dragons bite does. So it's my characters turn here is my action. Free action grow claws via draconic bloodline, that gives me a bite with the dragon disciple prestige class at level 2. So now I have a character with claws and a bite attack, that can use another free action. With the additional free action the character grows fangs per serpents fang ability. So now I have a character that has teeth, and fangs. Can I not use them at the same time?
I think that is the way most people would rule as well. My only concern is the wording in serpent bloodline. Serpent’s Fang:
(Ex): At 1st level, you can grow fangs as a free action. These fangs are treated as a natural weapon inflicting 1d4 points of damage plus your Strength modifier (1d3 if you are Small) plus poison (Bite—injury; save Fort DC 10 + 1/2 your sorcerer level + your Constitution modifier; frequency 1/round for 6 rounds; effect 1 Con damage; cure 1 save). At 5th level, these fangs are considered magical for the purpose of overcoming DR and the poison damage increases to 1d2 Con. At 7th level, your poison requires 2 successful saves to cure. At 11th level, your poison damage increases to 1d4 Con. You can use your fangs for a number of rounds per day equal to 3 + your Charisma modifier. Universal monster rule Poison (Ex or Su) A creature with this ability can poison those it attacks. The effects of the poison, including its save, frequency, and cure, are included in the creature's description. The saving throw to resist a poison is usually a Fort save (DC 10 + 1/2 poisoning creature's racial HD + creature's Con modifier; the exact DC is given in the creature's descriptive text). Poisons can be removed through neutralize poison and similar effects. Format: Poison Name (Ex) sting—injury; save Fort DC 22, frequency 1/round for 6 rounds, effect 1d4 Con, cure 2 consecutive saves; Location: Special Attacks and individual attacks. This almost seems as though poison is meant to be tacked on to any bite attack. however it sounds cheesy, and manipulative to attempt to read it that way.
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