Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

Lord Fyre's page

RPG Superstar 2009 Top 32. Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Pawns, Roleplaying Game Subscriber. Pathfinder Society Member. 6,324 posts (6,650 including aliases). 2 reviews. No lists. 1 wishlist. 3 Pathfinder Society characters. 4 aliases.


1 to 50 of 6,324 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
RPG Superstar 2009 Top 32

Other uses and abuses.

My players, quite understandably, decided to make their own heroes.

So, at this point, is there still a good way to use these well developed characters?

RPG Superstar 2009 Top 32

Sundakan wrote:

Are we asking about the pirates, or PCs?

Because while pirates may not have used backpacks (which, really, is nitpicking for the purpose of this game anyway since backpack vs duffel bag is a matter of flavor...), the PCs were not pirates before the game started. That's why they were press-ganged, rather than already being part of the crew.

Review the Skull & Shackles traits again. Most of the Player Characters were pirates before being Shanghaied.

Had they signed on voluntarily, this would be a big problem either, since they would obviously have their stuff in the locker on the ship. How it got there wouldn't be a issue.

RPG Superstar 2009 Top 32

Dragonchess Player wrote:

Well, considering that their "home" is on board their ship, they can store their belongings in their sea-chest and/or cabin.

There is less of a need for a backpack when your stuff is less than 100 yards away...

Do you mean that most of their starting gear would have been left behind in Port Peril?

RPG Superstar 2009 Top 32

1 person marked this as a favorite.


I disagree.

This Adventure Path really needs ...

  • More Technic League. Yes, they form the backdrop of events, but they need to make more examples of the evil of the League. For people with the "Against the League" trait, a couple more combat encounters with lower level league lieutenants would by helpful.
  • More Mutants. While they appear on the encounter tables, they (like the Technic League) are frequently mentioned in the background materials. They need more of a visible presence.
  • More Kellids. The AP has too many "town" encounters, but this is supposed to be a barbarian land. Where are they?

  • RPG Superstar 2009 Top 32

    Shaun wrote:
    Why don't pirates use backpacks? Is the set up for a joke?

    Nope. Historically, they just didn't.

    grimdog73 is correct, they used something like a duffel bag, but there isn't a similar item in game.

    I asked this, because the heroes are presumed to have their "starting equipment" with them at the beginning of the AP. So, the "how" became somewhat character relevant.

    RPG Superstar 2009 Top 32

    Pirates don't use Backpacks, so how do they carry their stuff?

    RPG Superstar 2009 Top 32

    Drakli wrote:

    On the Haunted Wreck:

    It holds Two Major plot elements of import for the Iron Gods adventure path

    1) The Inhibitor Facet: Can be used to hinder Hellion and goes toward shaping an Iron God far further into the campaign.

    2) A recording offering additional clues regarding the final conflict upon the ark-ship Divinity... and the name 'Unity.'

    That said, beyond it being a possible side-quest perhaps suggested by Redtooth, there aren't a lot of hooks pulling them to the Haunted Wreck if they aren't inclined by the fact that it's there.

    Anyone have any ideas of ways to nudge them into that spooky valley? I already have Redtooth promising them high explosives to blow up the Receiver Array if they can rescue her brother, so I'm slightly hesitant on leaning too hard on her as a quest giver; especially since I don't know what her motivation would be in having them bust ghosts.

    If all else fails, pick up Returned to the Sky, and replace the Sky Key component with the needed Inhibitor facet.

    In addition to the obvious desire to go to Chessed (to shop), with Dinvaya sending them to the Dwarf.

    RPG Superstar 2009 Top 32

    Then, of course, there are the Occult classes.

    RPG Superstar 2009 Top 32

    Fixed the Link for you.

    Rachael Bowen wrote:

    Hi there!

    Rachael here from Trapdoor Technologies, makers of Playbook for Pathfinder!

    Stopping in to say that we're currently kickstarting to bring Playbook Essentials to Android!

    At Gen Con and PaizoCon this year, we spoke to MANY of you who wanted us to bring Playbook to Android. This is it!

    Check out the campaign here: Playbook Essentials to Android

    Thank you!

    Rachael aka Hobo the Delightful

    RPG Superstar 2009 Top 32

    I never had a problem with Red Sonja being out in winter/cold areas.

    IMHO, Red Sonja is not really a "Fantasy" comic, rather it is a Superhero comic with Fantasy trappings.

    RPG Superstar 2009 Top 32

    Misroi wrote:
    Also, monster hardness predates robots by a long shot. Bestiary 1 had the animated object, which grants the hardness ability. The ability is rarely given out, though, so it is poorly understood.

    It's a point in the rules that needs clean up in Pathfinder II and Starfinder.

    RPG Superstar 2009 Top 32

    John Compton wrote:
    Lord Fyre wrote:

    Other Abuses?

    How easy would this be to slip into Iron Gods as a side quest?

    This could make an interesting side quest before or after The Choking Tower. It might also fit with some of Valley of the Brain Collectors, and with some powering up of encounters, it could even play into some of the Kellid elements in Palace of Fallen Stars.

    In other words, a "must buy". :)

    RPG Superstar 2009 Top 32

    Other Abuses?

    How easy would this be to slip into Iron Gods as a side quest?

    RPG Superstar 2009 Top 32

    Andrew Mullen wrote:

    I'm creating a scenario for a mix of new and experienced players, and I've written the following boss encounter. The PCs'll be exploring a forest that's being corrupted by a forlarren trying to fully embrace her fiendish heritage. Before this encounter they'll have had some foreshadowing of what threat to expect, and also have aid in the form of a dryad who's been kicked out of the tree the forlarren's messing with. The final encounter takes place in a circular grove with a willow hanging over a pool of water at its center. Standing stones are set along the perimeter of the clearing.

    I think it's tough but balanced for a 1st level party, but some second opinions would help! My main concerns are her AC, her low initiative keeping her form setting up the swarm/entangle combo that would form the main challenge, and whether or not I properly applied the druid class level. That being said, I'm fine with some level of numbers fudging, as long as it's an engaging encounter!

    ** spoiler omitted **...

    It is pretty good, but I am worried about the number of swarms. 3/day seems a bit high for a 1st level party. While both Heat Metal and Summon Swarm are 2nd Level spells, they are not equivalent in power.

    Also, you will need to re-compute the hit points. You increased the Forlarren's Constitution and added on hit die. This gains the character a net of +6 hit points. (4d6 + 1d8 + 10) for 28 hit points.

    RPG Superstar 2009 Top 32

    I am having trouble waiting ...

    RPG Superstar 2009 Top 32

    2 people marked this as a favorite.

    Wow. Normally this much activity would mean that the comic has been updated.

    RPG Superstar 2009 Top 32

    3 people marked this as a favorite.
    Thomas Seitz wrote:

    All I know is this is why I recommend we all use Klingon in our every day communications. :p ;)

    That or Sindaran.

    I prefer Droid.

    RPG Superstar 2009 Top 32

    3 people marked this as a favorite.
    MannyGoblin wrote:
    I swear to God I thought turkeys could fly!

    RPG Superstar 2009 Top 32

    2 people marked this as a favorite.
    Benicio Del Espada wrote:

    Okay, that one you can flip.

    RPG Superstar 2009 Top 32

    Mathmuse wrote:

    I noticed that some of the Veemod strips match wondrous items, but not all Veemods have a match.

    Veemod goggles 1,000 gp require a color-coded Veemod strip to function. The goggles can use only one Veemod at a time.

    Brown Veemod 200 gp gives Flash protection = Sunglasses, not in rulebook but similar to Smoked Googles 10 gp.
    Black Veemod 400 gp gives +2 to Perception.
    White Veemod 2,500 gp gives +5 to Perception = Eyes of the Eagle 2,500 gp.
    Gray Veemod 6,000 gp gives low-light vision = Eyes of the Owl 4,000 gp.
    Green Veemod 10,000 gp gives +10 to Perception.
    Red Veemod 12,000 gp gives 60-ft. darkvision = Goggles of Night 12,000 gp.
    Blue Veemod 20,000 gp gives all-around vision = Arachnid Goggles 15,000 gp.
    Orange Veemod 30,000 gp gives sight in any darkness.
    Prismatic Veemod 50,000 gp gives X-ray vision up to 10 feet of stone.

    And, in your example, some of the technological items are more expensive then their magical counterparts - sometimes significantly more.

    RPG Superstar 2009 Top 32

    How were technological items created? As written technological weapons appear a little weak, but from my understanding, they were converted from spells.

    So, has anyone "reverse engineered" these items?

    RPG Superstar 2009 Top 32

    Daemon is pronounced "Erik Mona."

    RPG Superstar 2009 Top 32

    Ascalaphus wrote:

    So what?

    Look beyond the gold price at what the item actually does.

    Limited ammo, small damage, possible proficiency issues, short range. It's overpriced.

    That is true of almost all Technological items. :(

    But, since they put the item in there at that price, I was wondering why they bothered.

    Ascalaphus wrote:

    Also, bumps in PCs' wealth curve are to be expected. That happens every time they find an expensive item. The first time a level 2 party finds a +1 weapon for example. It's no big deal.

    ... and ...

    Plausible Pseudonym wrote:
    I believe treasure for an AP is (and I think should be) averaged out for what they expect a party of four PCs to need at their level, rather slavishly giving every single encounter the recommended treasure. Some will be low (or no) treasure, some will be higher, sometimes you just just find treasure lying around.

    This I understand. I was mostly commenting on the grossly OVERPRICED item in the hands of a particular NPC that will almost certainly be defeated by the PC heroes.

    As written, this item is - by itself - greater then the normal wealth by level for a 4th Level character.

    RPG Superstar 2009 Top 32


    On to a different question: As a Lvl 6 NPC, how does Meyanda afford her +1 Inferno Pistol?

    At that level an NPC should have no more then 4,650 gold in equipment (Her CR is not adjusted for "extraordinary resources").

    However, her ranged weapon is

  • 5,000 for Inferno Pistol (it is not timeworn).
  • 300 for Masterwork
  • 2,000 for +1 enchantment.

    So at 7,300 gold, it is -by itself- almost twice what she should possess.

    Related to this, it is budget busting for the character who gets the weapon, as it is larger then a normal share of treasure at 4th Level (indeed it is larger then the total wealth they should have according to his/her wealth by level).

  • RPG Superstar 2009 Top 32

    DebugAMP wrote:
    If there are any human wizards or rogues in the party though, I can see it ending really badly, since a single shot of 4d6+9 (I'm probably off by a bit) can certainly kill a level 4 PC with a d6 hit die on a bad day... and that's assuming he doesn't manage to crit.

    Yes, but attacking Birdfood's Will Save is likely the best way to take him down. And that is something a capable wizard sould be able to do.

    RPG Superstar 2009 Top 32

    3 people marked this as a favorite.
    Thomas Seitz wrote:
    Lord Fyre wrote:
    Thomas Seitz wrote:

    I'm just glad my own drow noble wizard didn't choose to specialize...

    Mostly because he's always needing other spells.

    V on the other hand, has just the right spells ALWAYS.

    Not always.
    How about more often than my wizard?

    That is almost certainly true.

    RPG Superstar 2009 Top 32

    Did either Khonnir Baine or Sanvil Trett identify the items for them?

    1 - Khonnir Baine almost certainly identified this - Khonnir and Joram Kyte are fairly close friends.

    2 - The hemochem is a little more iffy, and neither Khonnir nor Sanvil have ranks in Heal.

    However, the general information on Page 5 of the Technology Guide says that they may still attempt the identification with Knowledge (Engineering).

    The normal process for identifying technology is to use both the Technologist feat and the relevent skill (again defined in the Technology Guide, p. 5)

    And then, of course, there is the Technomancy spell (Technology Guide, p. 11)

    RPG Superstar 2009 Top 32

    Ascalaphus wrote:
    I prefer to let levelling happen while the PCs are resting.

    That's my feeling too. And, while there is enough experience points for a party of four to level when they are back at Torch (after the gambling session), they need every single point available.

    My intuition was to level them at that point anyway, but I wanted to know if there was a better time.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Thomas Seitz wrote:

    I'm just glad my own drow noble wizard didn't choose to specialize...

    Mostly because he's always needing other spells.

    V on the other hand, has just the right spells ALWAYS.

    Not always.

    RPG Superstar 2009 Top 32

    Leveling Question.

    Page 6 of Fires of Creation says "The PCs should be 2nd level while exploring the habitat module in Part 3."

    When is the best time to do that?

    RPG Superstar 2009 Top 32

    That is not just a "gamer girl" problem.

    RPG Superstar 2009 Top 32

    PbemDM wrote:
    Instead of boosting the character level, you could alternatively make the deformity more disadvantageous, to even things out a bit.

    After reviewing the template (Bestiary 5, pp 180-181), I was thinking - should one of my players want the option - of doing a custom race creation based on one of the core races.

    In my opinion, the big problem with the template is the stat bonuses. (and some of the beneficial mutations are WAY more powerful then others.)

    I would need to cherry pick and then create a table for the PC to role on.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Cole Deschain wrote:
    zimmerwald1915 wrote:
    Cole Deschain wrote:
    2. Second Darkness is rife with things that most people here agree could do with some heavy editorial whacking.
    Well, it's never getting any. We must make do with what we've got.

    If something is stated as not fitting the creative vision of the setting, then basing predictions about the setting on it is... Ill-advised. Second Darkness doesn't need to be officially edited for its erroneous content to be quietly swept under the rug and forgotten about.

    Trust me, I play L5R, we do it all the time ! ;)

    MARVEL is really bad about that too.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Daw wrote:

    Then the Sun-Bleached Drow.

    ---) We don't talk about this where the Monitors might hear us.

    The first rule of Sun-Bleached Drow is that we don't talk about Sun-Bleached Drow.

    RPG Superstar 2009 Top 32

    Is there a way to make a mutant a Playable race?

    RPG Superstar 2009 Top 32

    Melanis Zbri wrote:

    We are just starting Lords of Rust but events in FoC have followed some of my sketched out plots for the middle third of the series. Choking Tower and Valley of the Brain Collectors always seemed a bit disconnected from the rest of the campaign. Now, they are bits of conflict to free Torch from Technic League control (they, unfortunately, trusted a certain FoC NPC and are now wanted by the TL and the Black Horse clan, and Torch's charter with the clan is at risk, occupied by the TL as its only means to remain), and to handle the growing issue in the Felldales. I've created a faction of former Mendevian crusaders who hold up in a ruined dropship (there is a Darklands path that leads into the Worldwound region and pops up in the Felldales). The 'vaulters' (inspired by Steel Brotherhood from Fallout) are succumbing to TL influence, and are fighting a losing battle with the things in the Valley and their annihilator robots raiding local settlements for information and brains.

    So CT will involve the PCs likely hunting down a League task force (essentially a chartered adventuring party) looking for the books stolen from the League. VotBC will be more tracking the annihilators down after one of their raids. There's a bit more going on than that but some players read these boards so I will leave it at that for now.

    Let us know how did this go?

    RPG Superstar 2009 Top 32

    MMCJawa wrote:
    I feel like this is something we probably won't see for awhile, as like Hermea I think Sutter and Jacobs have somewhat different interpretations of Rahadoum.

    So, only if the Gods intervene will we get a sourcebook on Rahadoum.

    RPG Superstar 2009 Top 32

    Thomas Seitz wrote:
    Maybe they'll be attacked by flying rocs. ;)

    They have to return for that to happen.

    RPG Superstar 2009 Top 32

    Tacticslion wrote:
    Flumphs are the most awesone!

    They need to return. It has been too long since they suffered.

    RPG Superstar 2009 Top 32

    Kobold Cleaver wrote:
    Are the edition wars really still raging? It seems like you're much more likely to cause an argument by dropping some sort of alignment or martial-caster disparity comment these days.

    Yes. There is a D&D 5E and Pathfinder edition war now.

    Chris Lambertz wrote:
    It's a form of baiting in our view. I'm not really sure it needs to be clarified, given the points brought up in the first subsection of the guidelines, but am open to suggestions.

    True. And if it was needed, I sure it would have made itself apparent by now.

    RPG Superstar 2009 Top 32

    Question: Should "No Edition Wars Posting" be added to the community Guidelines?

    Technically, it is a form a "Baiting" but should it be spelled out more clearly?

    RPG Superstar 2009 Top 32

    Clarence Bugman wrote:
    As the inaugural AP, Lord Mhoram's first post makes the most sense. I just hope there's a desert planet overridden by Bholes that is also the only place that produces a psychotropic power enhancing drug..

    The Spice Must Flow ...

    RPG Superstar 2009 Top 32

    Gratz wrote:
    evilnerf wrote:
    Yeah, I haven't seen anything about Gnolls in Numeria, but given the desert climate and it's proximity to the Worldwound, I think it's plausible that a Gnoll tribe may have migrated north.
    It's been a while since I GMed anything in Numeria, so correct me if I'm wrong, but if I remember correctly Numeria is far from being a dessert. It's so far up north that it should be more vast plains and even Tundra.

    It's not that far north. It would be closer in climate to "southern" Canada.

    It isn't desert so much as wasteland. A lot of Numeria is still blighted by the toxic waste from the Rain of Stars even after thousands of years.

    RPG Superstar 2009 Top 32

    I don't believe that there are any Gnoll tribes active in Numeria.

    However, I don't think any of the existing tribe would be open to adopting a Gnoll member.

    In any event, the Numerian tribes don't play nearly as much of a role in the AP as one might expect (they are a factor in Book 5, but even there they are a minor one).

    RPG Superstar 2009 Top 32

    5 people marked this as a favorite.

    I know I have read this, but I cannot clearly remember any of it.

    RPG Superstar 2009 Top 32

    2 people marked this as a favorite.
    Adam Daigle wrote:
    Unless a server catches fire, shoggoths invade the office, or Ranier blows up, you're safe.

    Of course, now that you have said that ...

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.

    Who stands for every one of us?

    RPG Superstar 2009 Top 32

    I want to see a rogue planet, ruled by an evil emperor, but balkanized into a dozen or so kingdoms. Said rogue planet is being steered into the Golarion system, causing unprecedented quakes and tidal events.

    A heroic scientist (a PC) gathers a small group of heroes (the other PCs) to go to this planet and stop it.

    RPG Superstar 2009 Top 32

    Snowblind wrote:
    Illeist wrote:
    Lord Fyre wrote:

    Normally a 7th Level character should have no item worth more then 5,875 gold (PF Core, pages. 399-400)

    Of course, with the way that Paizo has priced technological items, this puts most gear out of reach.

    That is untrue. The actual WBL for a 7th level character is 23,500 gp.
    IIRC, PCs shouldn't usually have more than 1/4 of their wealth tied up in a single item. That is probably where the 5875gp figure is coming from.

    It is where I got the number 23,500/4 = 5,875.

    gustavo iglesias wrote:
    Lord Fyre wrote:
    How did you determine the price for this?
    Ad Hoc. A mithril full plate weights half as much, and gives a big bunch of bonuses (extra DEX, lower ACP). This is a weaker effect, should probably be cheaper. In fact, it's a bit overpriced for what it is, but the cost of the material is important too (an armor made of gold is expensive even if it sucks)

    I would suggest that you give the armor the full benefits of Mithral (even if you don't call it that). This would represent the armor's servo motors "helping" the character, even before they are fully repaired and powered, or it could be that the armor's joints are just manufactured to a high degree of precision.

    Also, technological gold armor would not suck.

    RPG Superstar 2009 Top 32

    1 person marked this as a favorite.
    Lady Bluehawk wrote:
    Daathiel wrote:

    I play a mindchemist2/archivist9 in PFS heavily inspired by The Doctor. Outsider with outstanding Int and Cha, dumped Wis. Ridiculous Knowledge skills, even with minimal investment in actual training. Really good Disable Device. Can aid allies or daze enemies by giving a lecture. Almost no combat ability to speak of, save for entangling bombs and the True Strike-Whip trip/disarm.

    Oh, and he can now give his allies the ability to manipulate time just a bit (a masterpiece).
    Absolutely a blast to play.

    Which masterpiece is this? Where's it from? :D

    And which Outsider type?

    For an outsider, I would suggest a Peri-Blooded Aasimar (Blood of Angels, p. 23), maybe swapping out the spell like ability for something more appropriate.

    A Samsaran would also work, but it has the wrong "look and feel" for a Gallifreyan. It's "Past Lives" could represent previous regenerations.

    The Masterpiece you are looking for (The Requiem of the Fallen Priest-King) is found on page 23 of Ultimate Magic.

    1 to 50 of 6,324 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

    ©2002–2016 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.