Ultimate Magic Playtest
Monday, November 22, 2010
Welcome to the second part of the playtest of Ultimate Magic, a new sourcebook for the Pathfinder Roleplaying Game, due to be released early next year.
We received a great deal of valuable feedback on the new magus class, but now we are going to take a look at something quite a bit different. This section of the playtest takes a look at a new way of using magic in the game with Words of Power. This system allows spellcasters to "build" their own spells, creating variable and versatile effects. Since the system is so different and new, it is not part of the Pathfinder Society organized play program, but you should give it a try in your home game or maybe in a game designed specifically to test these rules.
In this playtest, we are just giving you a small part of a greater system, representing the basic pieces needed to play a sorcerer or wizard using Words of Power. These elements can and will be applied to other classes, and indeed many of the "words" are tagged for classes outside the scope of this playtest, for now we are just focusing on the wizard and sorcerer. Once you've had a chance to play with these rules, you can post your results to the playtest messageboards. If you just want to give some general feedback or ideas, you can also check out the feedback messageboards.
This playtest cycle will last two weeks, until Monday, December 6th. We also hope to release another draft of the magus in the coming days, for a bit of additional playtest based off the feedback from the first round.
So, get a copy of the Words of Power system and use it in your game. We look forward to seeing your constructive feedback and playtest reports. See you on the boards.