Help with Level 9 build (I get to pick my magic items, teehee!)


Advice


As the title says, i'm building a lvl 9 blast (evocation)wizard. He's cocky, but untried. A kind of talented screwup.

I get to pick 46k worth of magic items for him. I have 19 int, 13 str, 15 dex, 15 con, 13 wis, 13 cha. Main school is evoc, opposing are abjuration and enchantment.

Thanks in advance and fire away :).


First, look at metamagic rods. They rock.


Also try to increase you int by any means possible.

Dark Archive

Black_Lantern wrote:
Also try to increase you int by any means possible.

Yep INT. increase...

Ring of Wizardry

The wearer's arcane spells per day are doubled for one specific spell level. A ring of wizardry I doubles 1st-level spells, a ring of wizardry II doubles 2nd-level spells, a ring of wizardry III doubles 3rd-level spells, and a ring of wizardry IV doubles 4th-level spells.

Price: 20,000 gp (I), 40,000 gp (II), 70,000 gp (III), 100,000 gp (IV)


Lol. Sorry Big Crunch. As noted by the 2 of the last people, the only way to help with Wiz builds are to combo magic items.


1 person marked this as a favorite.

Headband +2 int., 8000
Rod of empower (lesser) because you're an evoker, 9000 (not a great feat, but a great rod for your blasts, and will pay for itself)
Amulet armor +1, 2000
Ring of protection +1, 2000
Bracers of armor +2, 4000
Wand of shield, 750 (opposition school)
Blessed Book, 12500
Scroll(s) of teleport, 1250 (for when it all goes wrong!)
Cloak of resistance +2, 4000

43,500, if I added it right.

Boring, perhaps, but I like to stay alive.

Spend the rest on whatever more spells your GM lets you have for your level. You can NEVER have enough spells in your book(s), even opposition school spells. Make some scrolls, too.

Save a little in case you need a mount, etc., or want to save up for another item later (like a quicken rod). It seems like a lot of gold until you have to spend it!

Liberty's Edge

1 person marked this as a favorite.
Benicio Del Espada wrote:

Headband +2 int., 8000

Rod of empower (lesser) because you're an evoker, 9000 (not a great feat, but a great rod for your blasts, and will pay for itself)
Amulet armor +1, 2000
Ring of protection +1, 2000
Bracers of armor +2, 4000
Wand of shield, 750 (opposition school)
Blessed Book, 12500
Scroll(s) of teleport, 1250 (for when it all goes wrong!)
Cloak of resistance +2, 4000

43,500, if I added it right.

Boring, perhaps, but I like to stay alive.

Spend the rest on whatever more spells your GM lets you have for your level. You can NEVER have enough spells in your book(s), even opposition school spells. Make some scrolls, too.

Save a little in case you need a mount, etc., or want to save up for another item later (like a quicken rod). It seems like a lot of gold until you have to spend it!

Headband is only 4k gp, not 8.

I am assuming you mean an Amulet of Natural Armor +1
He would be better served, by far, with burning a single one of his spell slots for Mage Armor instead of the Bracers of Armor 2.
And survival is always better served, usually, in finding ways of improving your offense for a ranged/distance character.


Out of sheer curiosity, if you have the ability to craft the items (appropriate feats) would your DM let you make your own items? That would offset cost tremendously.

Either way I'd go with A staff of fire, winged boots, a headband of vast intelligence, and a luckstone.

Or if you can craft, a robe of the archmagi and that's about it.


Callarek wrote:


Headband is only 4k gp, not 8.
I am assuming you mean an Amulet of Natural Armor +1
He would be better served, by far, with burning a single one of his spell slots for Mage Armor instead of the Bracers of Armor 2.
And survival is always better served, usually, in finding ways of improving your offense for a ranged/distance character.

Right, 4000.

Mage armor takes a slot. Extended MA will take a 3rd level slot. You're welcome to your opinion, but 24/7 +2 AC is a fair compromise to me. Use that slot for an extra magic missile spell. That's some solid ranged offense, right there. Prep 2, and use the rod, and you get 10d4+18 damage from a distance, that most creatures will just have to eat.

If things are looking hairy, use a cheap CL 1 scroll to bring it up to 4 for an hour, and of course, the wand for 4 more.


Extended MA takes a second level slot, actually. or a wand of metamagic extend (lesser) is 3k, cheaper than bracers of armor +2, yea? 1st level slot then, 18 hours of better armor.


Weables wrote:
Extended MA takes a second level slot, actually. or a wand of metamagic extend (lesser) is 3k, cheaper than bracers of armor +2, yea? 1st level slot then, 18 hours of better armor.

...that cost you a slot. One of 6 or so.

No, thanks. Blasts only work if you have them to cast. Mage armor scrolls are dirt cheap, if you need that extra +2, and have that elusive extra round to cast a personal spell rather than help your party. 24/7 AC you don't have to prep or spend time on is worth every gp.


Halfling Barbarian wrote:

Out of sheer curiosity, if you have the ability to craft the items (appropriate feats) would your DM let you make your own items? That would offset cost tremendously.

Either way I'd go with A staff of fire, winged boots, a headband of vast intelligence, and a luckstone.

Or if you can craft, a robe of the archmagi and that's about it.

the only one that can craft is an oracle and she's got sorely limited spells she can cast. Asking her to waste a couple of spells known wouldnt be very nice.

Sczarni

Well the bracer of armor come with the ability to add other enhancements to em...fortification, etc.

Its not a GREAT reason but as mentioned above if I have a choice between blasting something and casting MA I'm probably going to Blast things if thats my role as Glass Cannon.


BigCrunch wrote:
Halfling Barbarian wrote:

Out of sheer curiosity, if you have the ability to craft the items (appropriate feats) would your DM let you make your own items? That would offset cost tremendously.

Either way I'd go with A staff of fire, winged boots, a headband of vast intelligence, and a luckstone.

Or if you can craft, a robe of the archmagi and that's about it.

the only one that can craft is an oracle and she's got sorely limited spells she can cast. Asking her to waste a couple of spells known wouldnt be very nice.

That's ok, she doesn't need the spell to craft the item, she just adds a +5 to the DC of the craft check.

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber
BigCrunch wrote:
Halfling Barbarian wrote:

Out of sheer curiosity, if you have the ability to craft the items (appropriate feats) would your DM let you make your own items? That would offset cost tremendously.

Either way I'd go with A staff of fire, winged boots, a headband of vast intelligence, and a luckstone.

Or if you can craft, a robe of the archmagi and that's about it.

the only one that can craft is an oracle and she's got sorely limited spells she can cast. Asking her to waste a couple of spells known wouldnt be very nice.

SHe wouldn't need to get the spells known if you provided scrolls, or she can beat the DC by 5 for missing requirements. Crafting isn't crippling these days.

Dark Archive

16K Headband of vast Intelligence +4 (and 2 nice skills - acrobatics?, sense motive?)
9K Rod Persistent Lesser (APG) - makes your damage stick and prolongs the life of your low level offensive spells
4K Cloak of Resistance +2
2K Amulet of Natural Armor +1
2K Ring of Protection +1
2K Handy Haversack
3K Rod Extend Lesser
2K 2xPearl of power Level 1
4K Pearl of power Level 2
=44K

A few scrolls
Maybe a 1st level buff wand or 2 (prot evil?)
some change

Edit: don't forget the cost of buying scrolls and scribing all those additional spells in the spell book

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Help with Level 9 build (I get to pick my magic items, teehee!) All Messageboards

Want to post a reply? Sign in.