Wrath of the Hellknights (Gestalt, Mythic, Wrath of the Righteous) (Inactive)

Game Master Thackery Baxter J Thorington

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The ultimate battle for the fate of the world shall not be fought between Good and Evil, but Order and Chaos! Join the Hellknights as they lead the charge of the Fifth Crusade to put an end to the Worldwound!


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Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

Woot =^^=

-Posted with Wayfinder


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

I can deal with that. I will update later on.

I did not remember virtual gearing or ABP. I will take a look at things and see what I am missing.

:)

In other news, I will be out of town this weekend, and though I did not put much contribution into the last bit of RP possibilities, I will try to stay involved while I am in Minnesota.


Well dontcha know... :).
Seriously, it's all good.

I go through dry spells too! I always worry about taking over the RP

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Awesome news about the gearing! That said...

Apologies for the lack of posting for the past two days, I've moved into a new apartment and my ISP still hasn't restored my connexion. I'll do my best to post from my phone in the meantime, but if I need to be botted, please do so. Sorry about the inconvenience!

-Posted with Wayfinder


Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

Wayfinder does make things easier =^^=

-Posted with Wayfinder

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Depends. I like using it to read posts while not at home, or make short replies, but I hate typing long posts with it, or posting actions for a fight which I can't see the map for. It has its uses!

-Posted with Wayfinder

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Just to clarify, what's the current total value of our gear at this level?

-Posted with Wayfinder


It should be 1000 gp. You don't get 1/2 wealth until third , which is when you start getting the free boosts


Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

aaah. then with that i can get better armor =^^=


Inactive

Are we able to purchase potions at the Fort? If so, D'hara would be looking to get potions of mage armor, about 6 of them.

Also, my Initiative modifier is +7 now.


D'hara wrote:

Are we able to purchase potions at the Fort? If so, D'hara would be looking to get potions of mage armor, about 6 of them.

Also, my Initiative modifier is +7 now.

ya u can. Ok u have 6 options of Mage armor and I'll add 1 to your init

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Sorry, ISP issues still not solved and couldn't access the map from home.

Gear for level 2 (1000 gp total):

Mwk Splint Mail (350 gp)
Mwk cold iron scimitar (330 gp)
Heavy Steel Shield (7 gp)
Alchemist's Fire *2 (40 gp)
Holy Water *2 (50 gp)
Paladin's Kit (11 gp)
Holy Symbol, Silver (25 gp)
Potion of Cure Light Wounds (50 gp)
Oil of Bless Weapon (50 gp)

Total: 813 gp

Also, can we pool resources to get a wand of infernal healing (750 gp)? If we all contribute, it wouldn't be that much (around 110 gp each).


Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

Happy with that, still had about 200 coin left after i upgraded my armor

Dark Archive

Android HP 49/52 (nonlethal: 0) / AC 20 (11 touch, 19 flat) / CMB +8 / CMD 19 / F- +6 R- +2 W- +4 / Init- +3 / Percep- +8

I honestly don't think that Iavdi would listen to any such call for nonlethal.

They have obviously been tainted by the ideas of Chaos itself; when faced with an infected arm, sometimes the best solution is to cut it off.

Unless you intend on taking these men prisoner and delaying our mission?


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

Life is a whirlwind sometimes...

Sorry for the delay in my stuff. Can we use the crafting prices when we are paying for gear as we level up if we have the appropriate skills?


@Ezechias: yes you can pool resources to buy a wand. You can even buy a wand at reduced charge for a similar reduction in price.

@Kevroth: yes, but make the rolls and all that stuf (we're using unchained craft, so you should be easier) big stuff like armor and whatnot will probably take time.

About the possibility of redeeming the soldiers: I think that's a very sensible question, Iavdi, and certainly in-character for Iavdi. What WOULD you do with 10 human soldiers? However, it IS possible to redeem them, I suppose, id someone tried to talk them down


Inactive

I'm pretty confident that D'hara could cowl them into submission, but it would take time. She doesn't diplomacy but she does have a +15 to intimidate humanoids. She'd probably be even scarier with Iavdi and Hellstrider on her flanks ready to charge into their ranks.

It generally takes more than one poor choice of action to condemn a person, so it's entirely possible these men are redeemable. The battle between good and evil, and I'd wager between law and chaos as well, is often fraught with many struggles and mistakes.

Besides, it would probably shine in our favor to return with a squad of recruits for the Commander. We know the enemy could have shock troops. May as well get some of our own. They could eventually even become someone's Leadership followers some day.

Dark Archive

Android HP 49/52 (nonlethal: 0) / AC 20 (11 touch, 19 flat) / CMB +8 / CMD 19 / F- +6 R- +2 W- +4 / Init- +3 / Percep- +8

Thinking from the perspective of being in character for Iavdi, he'd most likely, given ample time, see these corrupted heretics burn for their crimes. He actually did just receive a new toy that he needs to test out...

But I can see why the Redeemer Paladin wants to attempt to redeem them, and I'm not sure I want to create actual party conflict this early, but Iavdi legitimately doesn't see the effort and time needed to even attempt to turn these fallen souls (which might not even be possible, unless you count the expertise of the Rack as something to be relied upon) as worth it, especially since we have been given an important mission directly from the acting Hellknight commander.

[back in Iavdi's mind] If the majority of the group expresses their desire to intentionally become less effective at combatting this manifestation of chaos in an effort to save these few bodies, then fine. Iavdi will go along with it. But he will still advocate for their execution should they falter in their redemption, and he will not be held responsible for any actions they commit while under the Hellknights'..."care".

Dark Archive

Android HP 49/52 (nonlethal: 0) / AC 20 (11 touch, 19 flat) / CMB +8 / CMD 19 / F- +6 R- +2 W- +4 / Init- +3 / Percep- +8
D'hara wrote:
Besides, it would probably shine in our favor to return with a squad of possible recruits for the Commander.

We have no way of determining how long it will take to free them from their crazed state, or if it is even possible.

Also, definitely love how none of the focus is on the woman. From Iavdi's point of view, we are simply preventing a crime from taking place, stopping the spread of chaos, and do not care who the victim was, or how she fares afterward.

Go Team Hellknight!


Inactive

I feel like the crazed state is more desperation than enchantment or corruption, but I could be wrong.

I don't think it would take us much longer to try to convert the soldiers than it would to kill the soldiers. I think we're only talking about minutes. Any longer and we just move on.

Perhaps Iavdi could be convinced that punishing the soldiers at the Fort may prove to inspire others to not follow down the same path. Once we get them to the Fort, it's really up to the Commander what happens to them.

I imagine this is going to be the first of many incidents where the group of 5 evil/neutral characters differ with what the paladin has in mind, but it's a good chance to role play difficult issues and I for one am enjoying the opportunities.

D'hara has about 200 gp to contribute to a party fund.

Dark Archive

Android HP 49/52 (nonlethal: 0) / AC 20 (11 touch, 19 flat) / CMB +8 / CMD 19 / F- +6 R- +2 W- +4 / Init- +3 / Percep- +8

I wasn't talking specifically about us, doing it right now.
I meant the time that other Hellknights back at theFort have to dedicate to doing so, instead of fighting out in the Worldwound.

But you're most likely right, adding these creatures' skulls to the top of the wall after burning them publicly would be quite useful.

In case you couldn't tell, Iavdi is definitely the stereotypical "witch hunt" type. But not the ones that destroyed the Crusade before this one; he actually cares about what they did to deserve death, and this (abandoning the fight to get what they want from this woman) looks like a crime punishable by death to him.

Edit: I actually have to do Iavdi's new gear calculations, but I'll try to leave some for the wand. Why Infernal Heaing, though?


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

@ Dragons - Can I begin crafting a pair of Mastercrafted Primal Iron Kukri? Mainly the question is in regards to the Primal Iron. Base cost is 324 gp each.

Kevroth's level 2 equipment will consist of the following:

Changed/Upgraded Equipment:
Total Cost: 861gp

MC Armored Coat 200gp
MC Cold Iron Dueling Sword 340gp
Attempting to craft by Kevroth. Per Unchained Crafting, Flawless Cold Iron keeps the DC down to 20.
Craft (Weapons): 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9.
Assuming that a failed check equals full price.
MC Cold Iron Kukri 127gp
Crafted by Kevroth. Per Unchained Crafting, Flawless Cold Iron keeps the DC down to 15.
Craft (Weapons): 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17.
Cost is (308/4)+(100/2) = 127. Did I do that correctly?
MC Thieves' Tools 100gp
Longbow 100gp

Unchanged Items:
Total Cost: 47gp 7sp

Explorer's Outfit 0gp
Quiver of Arrows 1gp
Silver Unholy Symbol 25gp
Backpack 2gp
Bedroll 1sp
Grappling Hook 1gp
Iron Pot 8sp
Mess Kit 2sp
Pitons (10) 1gp
Silk Rope (50 ft.) 10gp
Trail Rations (5 days) 2gp 5sp
Waterskin 1gp
Belt Pouch 1gp
Caltrops 1gp
Chalk (10) 1sp
Flint and Steel 1gp

Surplus funds: 91gp 3sp


Kevroth wrote:

@ Dragons - Can I begin crafting a pair of Mastercrafted Primal Iron Kukri? Mainly the question is in regards to the Primal Iron. Base cost is 324 gp each.

Kevroth's level 2 equipment will consist of the following:

** spoiler omitted **

** spoiler omitted **

Surplus funds: 91gp 3sp

@Kevroth, gonna say no on the primal iron. It's 3pp, and i ahve weird aversions to 3pp. it chaffs me so.


If there are any survivors.. (either because they're all knocked out, or because they yield), you can use the coerce opponent option for intimidate. Basically, you spend 1d4x10 minutes ... convincing... these guys that they're better off doing what you say. They become cowed and they do what you say for a week.

you could then use these guys as, well.. cannon fodder, or give them to Nebarius for punishment. Whichever seems more appropriate.


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]
Dragonofashandflame wrote:
Kevroth wrote:

@ Dragons - Can I begin crafting a pair of Mastercrafted Primal Iron Kukri? Mainly the question is in regards to the Primal Iron. Base cost is 324 gp each.

Kevroth's level 2 equipment will consist of the following:

** spoiler omitted **

** spoiler omitted **

Surplus funds: 91gp 3sp

@Kevroth, gonna say no on the primal iron. It's 3pp, and i ahve weird aversions to 3pp. it chaffs me so.

Fair enough. I didn't see that it was 3pp; I generally try to avoid that stuff as well.

Dark Archive

Android HP 49/52 (nonlethal: 0) / AC 20 (11 touch, 19 flat) / CMB +8 / CMD 19 / F- +6 R- +2 W- +4 / Init- +3 / Percep- +8

My apologies everyone, some college work caught me off guard.

I'm back, and working on a post!

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

So did we purchase that healing wand? Who agreed to contribute? I'm counting Dhara and Iavdi (as well as myself) so far. Any others?

@Iavdi: I'm sorry I didn't see your question earlier. I've chosen infernal healing not only because it is very thematically linked to the Hellknight cause, but also because it has by far the best ratio hp healed per charge (10 per charge). It's the absolute best for out-of-combat, though CLW does a better job during combat.


I assumed the wand was bought


I will be able to post soon as I have stable interent access


GM Grog wrote:
I will be able to post soon as I have stable interent access

Good to see you again, Grog! hope all is well!


Well the deployment went through, and my paperwork for retiring didn't, sooooo not that well. But I now have stable interent

can i get a quick breakdown of what happened


Sure, you crushed the demons, in front of Fort Nebarious.

You were sent out to find the Librarium and find something that could help in the battle against the Worldwound.

Then, you found some crusaders who were driven mad by the conflict and were trying to sheathe their swords in a virgin (that's not a euphemism, they actually were trying to coat their blades in her blood) for power against the demons. You put a stop to that.

Now, you're at the Librarium. There's a crusader in the building with some tieflings and town guards who have cornered some of the scholars in there and plan to do some very not nice things.


oh and darsanga is bottom of the initiative order.


Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

guys. Im at a LARP this weekend. So from tomorrow i will be unavailable till at least Monday

-Posted with Wayfinder


Yay! LARP!!!


Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

im back. Reading. Will post tomorrow. Still very tired. Plus had a 12hr work day

-Posted with Wayfinder

Dark Archive

Android HP 49/52 (nonlethal: 0) / AC 20 (11 touch, 19 flat) / CMB +8 / CMD 19 / F- +6 R- +2 W- +4 / Init- +3 / Percep- +8

Hello all!
A paper has kept me busy the past few days, but I'm back!

I'll get to reading, and will be posting soon.


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

Sorry, my girlfriend was in for a medical procedure yesterday so my posting was severely curtailed. I will get my actions up soon.


i'm heading out tomorrow for the holidays, I'll have spotty internet until Sunday


Female Chakat
Vitals:
HP 64/64; AC 23, FF 22, T 11, CMD 23(25 vs Trip; 29 vs Overrun, 27 vs trip); CMB +9 (+11 overrun); F 11, R 7, W 10; Perception +8(+10 vs Surprise), Init +3
Cavalier/AntiPaladin 5
Skills:
Bluff +8, Diplomacy +12, Intimidate +13,Handle Animal +12, Knowledge (Local)+5, Knowledge (planes) +10, Perception +9 (+11 Surprise), Proff (Soldier) +9, SM +8

Im posting this in all my games. Gm/Player. Last few days has been quite exciting. And hectic. My wife told me shes expecting. So been busy with tests etc to make 100% sure. So now. Officially. In about 8 months from now. I will be a father =^^=

-Posted with Wayfinder


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

Congratulations!!

It is a wild and crazy ride!

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Congratulations! Welcome to the club of the sleepless parents (tm). Now you'll be keen to post your combat action in the middle of the night, just after feeding your baby kid. ;)


Inactive

Congratulations!


Congratulations!!!!


So Darsanaga hasn't gotten back to me. I gave him a week, and this has been one. I have a person lined up to fill his spot. So. perhaps, we should head back to the Fort, resupply (and refresh spells) before tackling the Tower of Estrod?


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

I am fine with that plan. Hopefully Faxon is not going anywhere...


Well he has a time share in Boca, but he'll be around at least until the New Year, so you've got time


Arcanist Spells:
3rd: 3/3 | 2nd: 6/6 | 1st: 6/6 | 0th: at will; Reservoir: 9/9
hp 39/39 | AC 13, T 12, FF 12 | CMB: +1, CMD: 11 | Fort +2, Ref +3, Will +8 | Init +1 | Perc +8, Darkvision 60 ft.
Dragonofashandflame wrote:
So Darsanaga hasn't gotten back to me. I gave him a week, and this has been one. I have a person lined up to fill his spot. So. perhaps, we should head back to the Fort, resupply (and refresh spells) before tackling the Tower of Estrod?

Giosue is pretty low on magic.

Sovereign Court

hp 27/27 | AC 28, T 13, FF 15 | CMB: +4, CMD: 17 | Fort +4, Ref +7, Will +6 | Init +5 | Perc +8, Darkvision 60 ft.
Bard Spells and Abilities:
Spells 1st: 4/4 | 0: 6 known at-will Bardic Performance 13/day | DC 15
Hunter Spells and Abilities:
Spells 1st: 4/4 | 0: 6 known at-will Animal Focus 3/3 Companion: Bull +2 Str

Hello All ^_^,

I am Ren Satele, bard and hunter extraordinaire, played by Niertis. I've been informed that you are in need of a replacement for Darsanga. After discussions with a mysterious Dragon of Ash and Flame, I have offered my, and my companion Dathna's, assistance. We patiently await you at the Fort.

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Ren, we aren't level 4, we're level 2.

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