Group Stealth (passive): -5 (Kikinnin)
Group Stealth (active): 5 (Kikinnin)
Group Perception: 27 (Marigold)
Group Sense motives: 30 (Marigold)
Group Spellcraft: 24 (Maxim)
Group Appraise: 23 (Maxim)
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Dwarven Ratcatcher 20 HP 264 l AC 36, T 16, FF 35l CMD 42 l F +29, R +21, W +27; +2 vs poison, spells/spell-like abilities l Init +2 l Senses: Perception +1, Darkvision
Nice touch, Maxim! Juggling multiple aliases is no little feat. New pic is much easier on the eyes too... ;)
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Hey guys, popping in to say that today is/has been/will be busy with spring cleaning, an apartment inspection + visit by the HVAC guy, and anniversary sushi but I'll try to get caught up on things later tonight :)
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Quick one for you gang - I had Maxim conjure his loyal steed thinking it would give him speedy movement across the urbanscape...
Ends up I'm lagging behind everyone else (apologies - not pulled my weight in this scrap) - am I missing something re: mounts? (never really use them unless for overland travel).
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Hey guys, my laptop has died and I'm stuck working the next couple of days so until I can get the issue addressed I'm limited to posting from my Kindle - which makes using maps difficult.
Just bot Marigold as needed and I'll try and catch up when I get home from work tomorrow night.
I have been fighting myself for a week against my Internet provider deciding to perform some changes on their infrastructure that has ended me having no connection and requesting a new router.
Just salt, not real life problem :)
Dwarven Ratcatcher 20 HP 264 l AC 36, T 16, FF 35l CMD 42 l F +29, R +21, W +27; +2 vs poison, spells/spell-like abilities l Init +2 l Senses: Perception +1, Darkvision
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Congrats Kikinnin!
Also, new laptop ordered; should have it by Tuesday :)
Dwarven Ratcatcher 20 HP 264 l AC 36, T 16, FF 35l CMD 42 l F +29, R +21, W +27; +2 vs poison, spells/spell-like abilities l Init +2 l Senses: Perception +1, Darkvision
Much obliged! Youngest will graduate HS tomorrow, big clan gathering for us dwarves. Come August, we will officially become 'Empty Nesters', with the exception of a pair of aging dogs :)
As an aside my home interwebs are been shockingly unreliable at the moment, so been updating at work when i can.
I'm off on leave from tonight until next Tuesday (awa doon tae Glasgae [Scots: Travelling down to Glasgow] Fri-Sun) so if home webs continue to stymie me, please bot as necessary.
M HP 101/101 | AC 23, touch 11, flat-footed 22 | Fort +13, Ref +7, Will +15 | Init +1, Perception +7, Stealth -2 | speed 30' | Channel Positive Energy 7/7 (6d6 ) | Inspiring Word 8/8 (+2 / 6 round) | Agile Feet 8/8 |Cleric Spells (0 -4/4, 1st -7/7, 2nd-6/6, 3rd-6/6, 4th-5/5, 5th-5/5, 6th-3/3)
Maxim steps to the middle of the road as Kikinnin and Ryan open the door revealing the umber hulk within. Brushing back his duster he reveals a pair of stag handled fire sticks loaded with steel core bullets. Each hand sharpened to a chisel point, specially made for hard cases such as this.
Chewing on his cigar, he squints into the gloom, "come on out hulk, make my day."
will that work? :) admitted a little bit of literary license taken with him.
@ GM Rusteg:
I've updated my profile and stuff with the following changes:
• CLASS: one more level as sorcerer
⋯ ¤ FCB: one extra level 1 spell
⋯ ¤ HP: +5 (4 for class, 1 for CON bonus) - total is now 34
• SKILL POINTS: Craft (Alchemy) +1, Handle Animal +1, Perception +1, Spellcraft +1, Survival +1, and Use Magic Device +1
• SPELLS:
⋯ ¤ Level 1: Shocking Grasp, Vanish
⋯ ¤ Level 2: Resist Energy (draconic bonus bloodline spell), and Scorching Ray
⋯ ¤ Note: normal fire-damage Scorching Ray instead of bloodline version, so I can freely change between fire and acid damage
--------------------
Those changes should give Juraan some more firepower for the party.
Muahahaha! Diabolical laughter, and diabolical acting too, I should think
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Huzzah! I guess this settles the question of which HeroLab profile to rebuild first (since I lost all of my HL information when my old laptop died)... :)
I keep my frequently edited files Dropbox.
Including my HL profiles.
For just such a situation.
Mind you, I'm paranoid about the possibility of data loss.
I had three (!) hard drive crashes in rapid succession years ago.
So I always make sure I backup all my data frequently.
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Yeah, lesson definitely learned. Thankfully I actually didn't lose anything super important - I can rebuild my HL profiles with time, I can re-download the games I had, and I can rebuild what bits of my music collection that I didn't already have backed up! I *do* keep my PFS chronicle sheets on Drive so I luckily didn't lose any of those.
Anyhoo...on to the good stuff!
Level Up - Oracle 6th
+8 HP (Half HD + 1 = 5 + 3 Con)
+1 BAB
+1 Fort, Reflex, Will
+6 Skill Points (Diplomacy, Kn. Planes x2, Perception, Sense Motive, Spellcraft)
+2 Background Skill Points (Kn. Geography, Kn. History)
+1 Orison Known - Spark
+1 2nd Level Spell Casting/Day
Gain 3rd Level Spells - Cure Serious Wounds, Prayer
Gain Mystery Spell - Daylight
Swapped Bless for Shield of Faith
FCB = +1 Skill Point
I think that's everything. The only thing that would've made 6th level better would've been another revelation and another feat - but those happen at 7th so soon...ish :)
@ Marigold:
I can't remember if I asked or not, but what (arbitrary) language do you use for Celestial in your posts?
It only shows up as boxes at my end.
I want to see if I can figure out how to make those characters show up properly (just because).
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Normally I'd use Armenian but I believe both JJ and Ryan have been using Kannada when they speak Celestial so I've been using that for the sake of consistency :)
Male HP 213/213; LoH 3/3 (10d6); Potions: Blur (4) AC 31(32 SoF), Touch 19, Flat-footed 25, Fort 22(reroll 1/1), Ref 20(evasion), Will 17 (reroll 0/1); resist fire&acid/10; Perception +28 (extra from FE/FT))
Woo hoo!
Ranger-6
BAB +1 so BAB is now +6/+1 for multiple attacks.
Combat style- improved two weapon fighting. If he can hit and they don't have DR, JJ turns into a blender!
Saves all go up one too!
HP (we doing PFS style? so 6+con for ranger?) 6+1+1(FC)
Skills - 7 points (6 for ranger, 1 for human) +2 BS
Survival
Stealth
Perception
Disable Device
Acrobatics
Swim
know(nobility)
(background)
Know(planes)
Know(geography)
And my MW sheet looks like it reverted or something again. OR maybe I never finsihed fixing it up.
Can anyone remember when we went up to level 3?
I can't see to find the feat I took then.
After sermonising about backing up my data, I realized I accidentally
nuked the Cherry Tree notes file I had for Juraan originally.
I couldn't remember if I had a comprehensive list of languages we use in
Google translate for our posts. Here's the list I have from memory:
• Abyssal = Gujarati
• Celestial = Kannada
• Draconic = Georgian
• Dwarven = Danish
• Halfling = Corsican
• Terran = Yiddish
Dwarven Ratcatcher 20 HP 264 l AC 36, T 16, FF 35l CMD 42 l F +29, R +21, W +27; +2 vs poison, spells/spell-like abilities l Init +2 l Senses: Perception +1, Darkvision
With Maxim's advice, JJ will ensure that he has his jewelery as well as the finery from the dance upon him. Strapped to either side will be his paired shortswords. Armor however he'll leave behind.
HP 167/214 l AC 24, T 15, FF 23 l CMD 29 l F +22, R +21, W +26; +2 bonus vs. illusions l Lucky Halfling (1/1), DiD (1/1), IV (2/2), MB (6/6), SoSS (5/5), L1: 6/8, L2: 6/8, L3: 4/7, L4: 0/7, L5: 6/7, L6: 7/7, L7: 4/6, L8: 5/6, L9: 4/6 l Init +6 l Senses: Perception +20, Concentration +27 | Female Halfling Oracle (Heavens) 20 l Active Conditions: l Hero Points 2/3
Hey folks, just a heads-up that I'll be heading out town Thursday morning to a convention and likely won't be back until either very late Sunday night or very early Monday morning. I'll have my Kindle and phone with me but I'll likely not be posting at all during that time. Please feel free to bot me as needed while I'm gone :)