Siege of the Society (Core Hub) (Inactive)

Game Master Matt, Garnished Game Designer

The final battle for the fate of the world is at hand. Muster your weapons and prepare for the end!


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Feel free to ask any questions you have regarding any topic in general. If the question is related to your own Battalion or for your Battalion GM please post in your own Battalion discussion page.


Hello Chimera's This is our discussion page...


Outpost Map

Phoenix discussion is located here.


Dragon discussion is located here


Campaign Background
Where are our headquarters?
The Battalions are all currently stationed at the only entrance currently into The Society's region of God's Throne, in the remains of a former small town now turned into a veritable production line for battle. Known simply as Onslaught Harbor, the headquarters sits at the edge of the Stormbound Sea and ships come in from around the world to give support to the already beleaguered soldiers there. While there are many more common file soldiers, the real power of the Onslaught lies within the three Battalions currently formed. Further reinforcements and supplies have been hampered by fierce storms and horrible weather coming in from the sea.

Who's in charge?
The current leader of the Onslaught is Commander Wilheim Valshale (N male human cavalier (tactician) 12) and his two closest allies; Bishop Alivanda of Silverleaf (NG female elf cleric (Healing, Tactics Domains) 10) and Caseen Belidel (NE male half-elf rogue 8/assassin 2). These three form the command of the Onslaught.

What's our organization?
The Onslaught is an alliance of anyone who wishes to stand against the Society's might. While countless hundreds of thousands have been killed in Society's past ravages, those who still possess the will to fight have gathered under the Onslaught's banner to take down The Society at all costs.

Why are we fighting against the society?
Dedicated solely to bringing about the apocalypse and sacrificing the world to their dark master, The Society are an organization composed of all those who seek the end of times. They harness whatever will further their goals and reports of armies of men, undead, beasts, savage dragons and of everything from lycanthropic assassins to troll guards have led the Onslaught to start preparing for everything and anything.

What can we expect?
As the elite of the Onslaught, you will be faced with missions ranging from infiltration and sabotage to open warfare with troops and siege weapons and assailing specific locations.


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

Posting for the dot


Probably a good idea. I'll be posting important information here every so often.


Male Human Musket Master 1 {HP 11/11 | AC18 FF14 T14 CMD16 | F/R/W 3/6/2}

Apparently I haven't dotted yet either.


Male to kill the six fingered man Duelist/20 years

dottie o


Male Mutant Kasathas Soulbolt 12/Marksman 12(gestalt)

What exactly is God's Throne? Right now, when I picture it and this campaign, I see a massive evil looking fortress, in the end of valley backed up against a mountain.

And there's all sorts of baddies we need to defeat so we can begin an assault on the fortress proper.

I'm sure this is not at all what we're up against, at least not totally, but I can't help but see this in my ends eye when I think about this game.


Actually you're not that far off. While a complete description of God's Throne is for the moment impossible as Onslaught scouts, both land and air have yet to make it past the major defenses.

What you know of God's Throne so far
Formerly the nation of Saravelle, God's Throne was renamed when The Society overthrew the former royal family and took the land for its own. Within a matter of days, the ranks of The Society seemed to swell as members came forth from seemingly everywhere.

By way of magic and who knows what else, walls, fortresses, former towns and pretty much every part of the region was changed to be of use to the Society. Forests began being harvested. Caverns and mountains mined. Settlements turned into walled fortresses. Armed ships began patrolling the waterways and lakes. In short, an entire country became a war machine.

And the former capital of the region is now known as the Crucible, the Society's innermost sanctum. No Onslaught soldier has ever even made it close to reaching it yet, let alone infiltrate its darkened walls and barricades.

Onslaught Harbor rests just at the mouth of God's Throne, bordered by the sea on one side, and God's Throne on the other. With nowhere to run, the Onslaught has nowhere else to go but forward into enemy territory.

As for geographical features, the region is of temperate climate and is a fair mixture of forests, hills, plains, mountain ranges surrounding the region and a few marshes. Some of the peaks of the mountains are almost arctic in climate however, while a high level of geothermic activity heats many of the caverns below.


Male Mutant Kasathas Soulbolt 12/Marksman 12(gestalt)

Also,
What sort of deities are there? I am strongly considering taking a level of Inquisitor at 2nd level, with the Heretic archetype. I need to be "on the run" so to speak, though maybe I'm now on the outs with the Society's dark Master?


As a homemade campaign situated in a small location, deities have not exactly been specified.

Instead, clerics gain domains from their beliefs.

Your heretic inquisitor could be on the run from the Society's dark master though it would make more sense for him to be against the common deities of the realm (unnamed as of now). Nevertheless, it would likely make Bishop Alivanda see you in a not so brilliant light. Caseen would probably take your side though.

Nevertheless, be sure to check with your GM (Chimera) when you make these choices.


Added a description of Onslaught Harbor to the Campaign Info section. It's quite important.


I like the description of Onslaught. I also see an immediate role in which Gundahar Brandt can play an important role. He is a very skilled engineer, a skill set that will be crucial to rebuilding. Once the campaign formally begins, Gundahar will make his talents known.

I also have a question. How do I add character information to my name bar.


Male Weremonkey Rogue/Ranger/Trickster

What does those stats mean under the main section, things like Corruption, Society, Qualities etc?


Male Human Musket Master 1 {HP 11/11 | AC18 FF14 T14 CMD16 | F/R/W 3/6/2}

Adding the stats is done by the race/class/gender options on your character sheet.


Monkeygod wrote:
What does those stats mean under the main section, things like Corruption, Society, Qualities etc?

Those are simply parts of Settlement Creation in Pathfinder. They're there for certain rolls the Onslaught will have to make.


Male Half-Elf Sorcerer 1

Doting and reporting in. Hello all.


Tengu Witch 1 hp: 8/8; AC18/14/14; F:+1; R:+4; W:+2 init: +6

I was too busy with hurrying up creating my character but I finally managed to read through the rest of the posts. Great introduction/setting, I'm very curious how this will all work out.


Outpost Map

new link to Phoenix discussion.


PC's, do NOT post, dot, or the likes in another battalion, or squadrons thread, your character will be able to read the reports of the mission later, thank you.


Male Weremonkey Rogue/Ranger/Trickster

Its a common thing in a lot of games. I'm a part of a game that was supposed to be similar to this, and the PCs of the various teams(of which there was 4) usually dotted the threads of the other games.


It doesn't make sense to me...


Male Weremonkey Rogue/Ranger/Trickster

You've never followed another game's thread before? Especially one that you tried out for, but didn't make it in? I see that happen all the time on these boards...

Its the same, but I'm guessing here the other PCs feel a sort of kinship with each other team, and thus want to see how their doing. Besides, the Master has put together a rather interesting plot and people want see how it goes.


Hmmm, well, I don't care if you want to read it, just don't fill up my thread with

"dot"


Male Weremonkey Rogue/Ranger/Trickster

Yea, I'm actually not sure why they do that.

All one needs to do is click on a thread, and if you use the focus option, it will show up as a thread you've read. Hence why I hate using my cell sometimes, you have any idea how many threads(period) I've accidentally clicked on?? thank goodness there's the hide option lol.


Yeah, I regularly use my iPod, except when I NEED a computer...


Players are welcome to dot in my thread. I don't mind but remember, you may not use any information to your advantage in your own game. Please follow character knowledge guidelines.


Male Human Conjurer 1/AC 11/F+2, R+1, W+2/ Init +11/ Perception +0

Chimera Squadron GM, I thought I would dot in order to keep abreast of the other games in order to remain informed about the campaign as a whole. I did not mean to encroach on your turf by dotting, and I'm sorry if it caused any trouble. It will not happen again, and if you prefer I will not read your game thread.


No, no, I wasn't to mad, just irratated, if you like to read through, be my guest, just don't post on my game...


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

Oops, sorry about that. Just assumed we were supposed to.


Tengu Witch 1 hp: 8/8; AC18/14/14; F:+1; R:+4; W:+2 init: +6

I have a question: can we have a map? A world map and (or just) Onslaught Harbor and its surroundings? Doesn't have to be fancy, just something basic so we (I) can get a better picture (and I like maps).


Hehehe, I like maps, I believe the master is making one...


Tengu Witch 1 hp: 8/8; AC18/14/14; F:+1; R:+4; W:+2 init: +6

A Mastermap, good good!


While it is not currently relevant, I was wondering if spell research / magic item creation will be permitted when characters reach an appropriate level.

I've been considering eventually taking tattoo magic. I would also enjoy the opportunity to tailor spells to suit character preferences or fill in gaps in the current spell lists.

Neither is game-breaking for me if barred, but both are something I would enjoy.


Gundahar Brandt wrote:

While it is not currently relevant, I was wondering if spell research / magic item creation will be permitted when characters reach an appropriate level.

I've been considering eventually taking tattoo magic. I would also enjoy the opportunity to tailor spells to suit character preferences or fill in gaps in the current spell lists.

Neither is game-breaking for me if barred, but both are something I would enjoy.

Put simply, yes. Up to what you can do is determined by your GM


Tengu Witch 1 hp: 8/8; AC18/14/14; F:+1; R:+4; W:+2 init: +6

So how are the battalions doing? Any players gone AWOL?

Chimera:
I noticed quite some ugly rolls.

Phoenix:
Quick combat! Ready to move back to Onslaught Harbor if I read correctly.

Dragon:
Doing fine, we've got some crits flying around (both ways), not posting as quickly as Phoenix battalion and still in the middle of our business.

@Master: map? map? map? map? ;)


Male Human Musket Master 1 {HP 11/11 | AC18 FF14 T14 CMD16 | F/R/W 3/6/2}

My gun don't want to be cooperating at present. Three Misfires so far in two combats.


Tengu Witch 1 hp: 8/8; AC18/14/14; F:+1; R:+4; W:+2 init: +6

Well, hopefully he'll come back to his senses and go for some crits (like the one we had! Splatterbonus!).

And maybe find yourself an intelligent musket, so you can ask him what his problem is. :D


Hey, just wanted the other squads to know that I'll be off duty for a week, I feel really bad that I'm letting a bunch of people down, see you in a week..

:(

Grand Lodge

Male Half Orc (HP:12/12, AC:17/16/11, F+3,R+1, W+2, Init: +3 Perc:+0) Paladin 1
Vayden wrote:
My gun don't want to be cooperating at present. Three Misfires so far in two combats.

May I recommend the good "Doctor Ruby Redhat" of Dragon Squad. From what I understand he's fully qualified to work out the problems you and your musket are having. When was the last time you took time out and had some quality time with just you and it?


Tengu Witch 1 hp: 8/8; AC18/14/14; F:+1; R:+4; W:+2 init: +6

Yes how typical. Most gunslingers expect their guns to be performing superbly but actually giving a compliment to it after it fires? No! No! No! All of a sudden it's not the gun that fired but the gunslinger. YOU GUNSLINGERS SHOULD BE ASHAMED OF YOURSELVES! Treating your guns like that. Tsssssss.


Back!


Male Half-Elf Sorcerer 1

Welcome Back.


Male Human Musket Master 1 {HP 11/11 | AC18 FF14 T14 CMD16 | F/R/W 3/6/2}

Glad to see you didn't get TPK'd by a random encounter while you were gone, welcome back!


Male Half-Elf Sorcerer 1

What's the status of the other battalions? How's everyone doing?


Due to lack of posts, both through my group (with myself to blame as well) and through the other groups, I will unfortunately have to consider the closing of the Siege of the Society.

For those of you still interested, look to the Recruitment boards for I may very well have a new idea in mind (with a different and quicker paced scenario in mind).

Master of the Society
Matt Limoges


Due to lack of play from all 3 sections, I am officially closing the Siege of the Society. Thank you to all those who participated and I hope you will find other PbP!


Male Half-Elf Sorcerer 1

Thank you for giving this a go, btw. It was interesting while it lasted.

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