PbP GameDay 4: PFS #5-08 The Confirmation (Inactive)

Game Master Wilmannator

Session 178. PbP GameDay 4 game of the Confirmation.


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1st Ed D&D Campaign Manifesto

@CorvusMask / Grimn: As above, your tagline needs to be up-to-date before you can participate in combat.

@Brobdingnagian: Welcome to the pre-game! Please don't forget to introduce yourself on discussion. Also, you will need to update your tagline before you can join in on the combat, as per my post above. You'll need it before the proper game starts anyway. There is a discussion on how above (an on my profile).

Also, please do post a "first post" in the gameplay thread that has all of the elements I ask for in my first post on the recruitment thread. That can be part of combat if you wish, but it doesn't have to be.

@Boris: No need to apologize! We're here to figure it all out together.

@Cain Stern: Thank you for the intro post, and welcome to the pre-game! Looking forward to seeing what you come up with.


1st Ed D&D Campaign Manifesto
Cain Stern wrote:

... grew up in the slums of Cenaria...

...fiercest and influential men in all of Midcyru.

I'm not the best on Golarion geography, but it's unusual for me to not even vaguely recognize place names from someone's background, especially when they are prefaced with "all of". I did a bit of Googling and I have to ask...

Cain: Did you get the setting wrong? Pathfinder you can play using any setting your GM desires. Pathfinder Society, on the other hand, has to take place in Golarion. Should be easy enough to find somewhere similar to the Night Angel Trilogy (which I'd never heard of until Googling the above) locations you describe above on Golarion. After all, the Inner Sea is the kitchen sink of roleplaying settings.

I know that metaphor is wrong somehow, but it seems to have become common way to use that expression. "Kitchen sink". Hmmm. I guess, if you can find the kitchen sink, you can find your Midcyru equivalent.

Silver Crusade

Male LG Nagaji (“Absalomian”) Paladin (Shelyn) 1 | HP: 15/15| AC: 18 (11 Tch, 17 Fl) | CMB: +3, CMD: 15 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | | Spells: None| Active conditions: None.

Good looking out for the +2 from soft cover, in home games I've rarely played melee characters, and never one with a reach weapon. We're always learning something new :)


1st Ed D&D Campaign Manifesto

Man, I'd played Pathfinder for 6-7 years with some pretty rules-nuts guys. I thought I knew most of everything there was to know about Pathfinder and its rules. THEN I started playing PbP. There is absolutely no better way to learn the system than PbP (and PFS, I guess... since you have to then). You think you know Pathfinder? Wait until you've played PbP for a year. The stuff I know now that I didn't know before... wow.

There are so many edge cases and interactions between RAW, it's absolutely crazy. Until you've played in a game where you have the time to look up RAW for every dice roll, you can't possibly know even close to them all.

Grand Lodge

Male LN Human (Tian-Shu) Hunter 1 | HP: 10/10| AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +6, SM +7 | Speed 30ft | Spells: 1st 2/2| Active conditions: None.
Cain Stern wrote:

Alrighty here goes!

Cain Stern is a 19 year old male human that grew up in the slums of Cenaria. Learning from his mistakes and clinging to pure human instinct he managed to survive his pre teen years unscathed. After an unexpected encounter with a peculiar man and on the account of said mans death, Cain was taken notice by another figure named Gale Blint. An assassin for the underground criminal organization known as the "Sa'Kage". Cain was apprenticed to Gale for the remaining of his teenage years. As soon as he turned 18, his apprenticeship would end and he would begin his quest to become one of the fiercest and influential men in all of Midcyru.

I think if you change "Cenaria" for "Daggermark" and "Midcyru" for "the River Kingdoms", your background would make complete sense in Golarion!

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Sorry, Im going to have to drop out. Heavy overtime these next two weeks plus prepping scenarios, I don't have the time to commit.

Silver Crusade

Male CG Human (“Chelaxian”) Bard (Dawnflower Dervish/Sound Striker) 1, Bloodrager (Urban Bloodrager) 1 | HP: 10/18| AC: 16(18) (13(15) Tch, 13 Fl) | CMB: +2, CMD: 15(17) | F: +3, R: +5(+7), W: +2 | Init: +5 | Perc: +5, SM: +0 | Speed 40ft | Bardic Performance: 4/6, Urban Bloodrage 2/5 | Spells: 1st 1/2| Active conditions: bloodrage +4 dex, dance

@Matthew Sorry to hear you're so busy. Maybe you can keep an eye on things and pick up some tips anyway?

@Everyone Should i be explaining my bonuses better when i make attacks?

This time i have flanking, inspire courage and arcane strike making things complicated. If anyone is unsure or thinks i'm doing something incorrectly please let me know so i can make changes in future posts.

Dark Archive

GM Damo the Fourth wrote:

@CorvusMask / Grimn: As above, your tagline needs to be up-to-date before you can participate in combat.

...Oops <_<; Okay, gonna fix that xP

Silver Crusade

Male LG Dwarf Paladin(Stonelord) 1 | HP: 13/13| AC: 16 (11 Tch, 15 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +2, SM: +2, SR :+6 | Speed 20ft Active conditions: None.

Okay, is it now correct?

...BTW, what is SM short for?

Silver Crusade

Suli Paladin
Grimn wrote:

Okay, is it now correct?

...BTW, what is SM short for?

No worries, it is Sense Motive.


1st Ed D&D Campaign Manifesto

@Grimn: Thanks for the update. Looks right to me! I'll roll you in. Regarding SM, Varus is right. For you, that'll just be +2 (your wis bonus).

Liberty's Edge

Male CG Halfling (“Varisian”) Bard 1 | HP: 8/8| AC: 18 (15 Tch, 14 Fl) | CMB: -1, CMD: 13 | F: +1, R: +7, W: +1 (+2 vs fear) | Init: +6 | Perc: +4, SM: -2 | Speed 30ft | Bardic Performance: 5/10 | Spells: 1st 1/2| Active conditions: None.

Brobdingnagian is a fairly short (average for his kind) halfling with a nearly infectious mischevious grin on his face and a (presumably bad) joke on his lips. When asked about his name, he helpfully replies, "It means 'Marked by great size!'" as if it's the most obvious and appropriate thing in the world.

Any story he tells about his past is an oft- contradictory and almost certainly fabricated tale.

Let me know if my tagline looks correct.


1st Ed D&D Campaign Manifesto

@Brobdingnagian: Like the intro. Taglin is in order, as is your character sheet. I'll roll you into the initiative order in a moment. I may need to start calling you "Brob", though, despite my affection for self-descriptive names like yours.


Yeah, forgot to mention that you can call him Brob for short (with a chuckle at the semi-pun)

Dark Archive

Yay for finally getting this right!

Now to practice making combat writing interesting ._.; That seems hard x'D

Dark Archive

Male CN Human Fighter 1 |HP:12/12| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +3 R: +4 W: -1 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: Inspire Courage, Bless
GM Damo the Fourth wrote:
Cain Stern wrote:

... grew up in the slums of Cenaria...

...fiercest and influential men in all of Midcyru.

I'm not the best on Golarion geography, but it's unusual for me to not even vaguely recognize place names from someone's background, especially when they are prefaced with "all of". I did a bit of Googling and I have to ask...

Cain: Did you get the setting wrong? Pathfinder you can play using any setting your GM desires. Pathfinder Society, on the other hand, has to take place in Golarion. Should be easy enough to find somewhere similar to the Night Angel Trilogy (which I'd never heard of until Googling the above) locations you describe above on Golarion. After all, the Inner Sea is the kitchen sink of roleplaying settings.

I know that metaphor is wrong somehow, but it seems to have become common way to use that expression. "Kitchen sink". Hmmm. I guess, if you can find the kitchen sink, you can find your Midcyru equivalent.

So sorry! I'm new to pathfinder society as well and have absolutely zero ideas on what is what. I researched and learned a bit more and I have revised said biography. Please review it again and let me know if it is good to go. Fixed it on my profile, I can't edit the post. @.@ and sorry about posting in gameplay already! I didn't know! -.-

Dark Archive

Male CN Human Fighter 1 |HP:12/12| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +3 R: +4 W: -1 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: Inspire Courage, Bless
Shuo, the Owl of Shokuro wrote:
Cain Stern wrote:

Alrighty here goes!

Cain Stern is a 19 year old male human that grew up in the slums of Cenaria. Learning from his mistakes and clinging to pure human instinct he managed to survive his pre teen years unscathed. After an unexpected encounter with a peculiar man and on the account of said mans death, Cain was taken notice by another figure named Gale Blint. An assassin for the underground criminal organization known as the "Sa'Kage". Cain was apprenticed to Gale for the remaining of his teenage years. As soon as he turned 18, his apprenticeship would end and he would begin his quest to become one of the fiercest and influential men in all of Midcyru.

I think if you change "Cenaria" for "Daggermark" and "Midcyru" for "the River Kingdoms", your background would make complete sense in Golarion!

Thanks for the advice! I have no idea about the societies settings or rules or anything.


1st Ed D&D Campaign Manifesto

@Cain: Checked out your revised biography - looks great, mate!


1st Ed D&D Campaign Manifesto

Okay everyone, the Paizo.com I'm getting in Texas is running slow as... well, slower than Yo Momma, so I'm going to give it a break for tonight. Catch all of you tomorrow. Happy posting... or, y'know, happy real life! ;-)

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

I believe Kiril- -Matthew Morris- -decided to drop.

Points up about ten posts

Dark Archive

Male CN Human Fighter 1 |HP:12/12| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +3 R: +4 W: -1 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: Inspire Courage, Bless

This is gonna take some getting used to. XD

@EVERYONE: Sorry if I totally mess some of my posts up. XD I am trying really hard to get the hang of this formatting stuff. Took me about an hour and a half just to get my tagline done.

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

No worries! We're all going through it. (That's why we've got this pre-game activity.)

Silver Crusade

Male CG Human (“Chelaxian”) Bard (Dawnflower Dervish/Sound Striker) 1, Bloodrager (Urban Bloodrager) 1 | HP: 10/18| AC: 16(18) (13(15) Tch, 13 Fl) | CMB: +2, CMD: 15(17) | F: +3, R: +5(+7), W: +2 | Init: +5 | Perc: +5, SM: +0 | Speed 40ft | Bardic Performance: 4/6, Urban Bloodrage 2/5 | Spells: 1st 1/2| Active conditions: bloodrage +4 dex, dance

I'm finding the Preview button really useful. In a long post with a few formatting sections I'll use that a couple of times or until I fix whatever I messed up. Ha ha

Silver Crusade

Male LG Nagaji (“Absalomian”) Paladin (Shelyn) 1 | HP: 15/15| AC: 18 (11 Tch, 17 Fl) | CMB: +3, CMD: 15 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | | Spells: None| Active conditions: None.

I've mostly got the hang of it, but then again I'm constantly switching between an Italian and American keyboard at work and at home, the [] keys and everything take time to get used to. Cain, you're doing fine so far, no worries!


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1st Ed D&D Campaign Manifesto
Jillia Tennille wrote:

I believe Kiril- -Matthew Morris- -decided to drop.

Points up about ten posts

Thanks, Jillia. I hadn't gotten around to figuring out which character he played yet. Should have used my own recruitment sheet to check!

This turns out to have also been good "litmus test" for those who have time to play PbP. I think I might use this format for the next time I set up a recruitment thread. Of course, I may also need to speak to a psychiatrist about my simultaneous addictions to PbP and administration...


1st Ed D&D Campaign Manifesto
Cain Stern wrote:

This is gonna take some getting used to. XD

@EVERYONE: Sorry if I totally mess some of my posts up. XD I am trying really hard to get the hang of this formatting stuff. Took me about an hour and a half just to get my tagline done.

It does take a while. Your formatting and posts are looking fine... and, as the others have said, getting a chance to mess things up is why you guys are here! If I wanted experienced PbPers, I would have just stuck to my existing groups. I'm running this to help expand the player base! That means a little bit of training.

Unfortunately for you guys, I'm stricter than most GMs when it comes to conventions and formatting. :-)

Sovereign Court

Male CG Human (Ulfen) Magus (Bladebound, Hexcrafter) 1 | HP: -1/13| AC: 15 (11 Tch, 14 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +5, SM: +1 | Speed 30ft | Arcane Pool +1 2/4 | Spells: 0: Read Magic, Detect Magic, Mage Hand | 1st: Shocking Grasp x2] | Active conditions: | Arcane Pool Enhancement +1 |

@ GM : Did I get any information regarding what the hell that thing might be with my roll?


1st Ed D&D Campaign Manifesto

@Boris: Sorry, missed that! Oh, the delightful chaos! Feel free to click on the link I provided. That roll was high enough to get all the info you need. Sorry, phoning it in a little (figuratively and literally).

I'll do some more combat round up later this morning... I wasn't ignoring the other posters. :-)

Grand Lodge

Male LN Human (Tian-Shu) Hunter 1 | HP: 10/10| AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +6, SM +7 | Speed 30ft | Spells: 1st 2/2| Active conditions: None.

What do you guys feel about posting in other languages? In my opinion, it is better when the language is posted using the same alphabet... this way even if our characters do not know the language, we can at least figure out how it sounds!

Silver Crusade

Male LG Nagaji (“Absalomian”) Paladin (Shelyn) 1 | HP: 15/15| AC: 18 (11 Tch, 17 Fl) | CMB: +3, CMD: 15 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft | | Spells: None| Active conditions: None.

I'd tend to agree, especially for all the earthly languages, but in my opinion there's exceptions for the elemental and holy/unholy languages. I've always imagined Aquan, for instance, as various sounds of rushing and dripping water, and Infernal, even when spoken by mortal tongue, has tangible echoes of dread sins. Celestial is something both harsh and melodic, patronizing, yet with good intentions, like clarion calls.

Of course, it's up to the DM if we should format our languages in similar ways, and while I vastly appreciate your transliteration of Tien, as well as others' attempts at other languages, if it's all the same I'd prefer to keep Celestial in an unreadable text.

It is a bird that's speaking, after all.

If needed, I could always approximate something that sounds cool!

Silver Crusade

HP: 67/67 l AC: 12, T 12, FF 10 l CMD 18 l F +10, R +6, W +12 l Adoration (7/7), Channel Energy (5/5), Clarifying Channel (1/1), Inspired (1/1), Resistant Touch (7/7) l L1: 4/5, D1: 1/1, L2: 4/4, D2: 1/1, L3: 3/4, D3: 1/1, L4: 3/3, D4: 0/1 l Init +6 l Senses: Perception +4
Skills:
Craft: Musical Instruments +11, Diplomacy +13, Heal +11, Kn. Arcana +5, Kn. History +6, Kn. Planes +8, Kn. Religion +12, Linguistics +7, Sense Motive +11, Spellcraft +5
Female NG Human Cleric (Ecclesitheurge) 8 l Active Conditions:

I've found that reception to using other real-world languages to approximate the languages of Golarion is generally positive. I personally enjoy it and feel that it can add some additional depth to roleplay and the general atmosphere of the game. On the other hand, not everyone likes spoilers for languages as it's possible to feel left out if there's a lengthy dialogue happening that not everyone can get in on. That's why pretty much all of my characters communicate primarily in Common, reverting to other languages as necessary to either speak to NPCs or to occasionally have a private word with another PC without others (almost always NPCs, rarely PCs) knowing what's being said - such as when discussing tactics in a tight spot, for example.

The other downside is that not everyone agrees on what languages should be used for each Golarion language. I've got a few that I tend to stick to for certain languages (Klingon for Orc for example - okay, maybe Klingon isn't a 'real' language but you get the idea hehe) but I'm happy to go with the flow and use something else if another player sets the precedent first :)

Sovereign Court

My language skills are pretty bad, so if i have to use another language i'll throw a sentence at google translate and see what comes out. If people are using specific 'real life' languages in place of Golarion languages please let me know what you use so i can try to use the same style.

I do like the celestial bird song though. And the translations are always appreciated as even if my character cannot understand at least i know what is going on and can be in on the fun :)

Grand Lodge

Male LN Human (Tian-Shu) Hunter 1 | HP: 10/10| AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +6, SM +7 | Speed 30ft | Spells: 1st 2/2| Active conditions: None.
Semagoro wrote:

I'd tend to agree, especially for all the earthly languages, but in my opinion there's exceptions for the elemental and holy/unholy languages. I've always imagined Aquan, for instance, as various sounds of rushing and dripping water, and Infernal, even when spoken by mortal tongue, has tangible echoes of dread sins. Celestial is something both harsh and melodic, patronizing, yet with good intentions, like clarion calls.

Of course, it's up to the DM if we should format our languages in similar ways, and while I vastly appreciate your transliteration of Tien, as well as others' attempts at other languages, if it's all the same I'd prefer to keep Celestial in an unreadable text.

It is a bird that's speaking, after all.

If needed, I could always approximate something that sounds cool!

I completely agree with you!


1st Ed D&D Campaign Manifesto

In general, I'm fine with any script (readable or not) and any language to represent the language you are speaking. It doesn't have to be consistent, but as a player (and GM) I try to follow suit with the person who used it first. It can get over-used, though... so aside from showing me you know how to put stuff in spoilers, try not to go too crazy with it - if for no other reason than to save you time. Also, most of the time, you'll want to speak in common so you can be better understood.

Grand Lodge

Male NG Halfling Sorcerer 2 | HP: 18/18 | AC: 15 (14 Tch, 12 Fl) | CMB: -1, CMD: 12 | F: +3, R: +4, W: +5 (+2 vs fear) | Init: +3 | Perc: +9, SM: +1 | Speed 20ft | Tanglevine: 6/6 | Spells: 1st 5/5 | Active Conditions: None

I like the variety of languages. The alphabets currently being used for Elven and Celestial are great, and Cyrillic seems a good fit for Skald. I think consistency is important though, which is why I picked up on Jillia's first post in Halfling as Czech, and continued with it from there. That's the only one that's being used by more than one person so far I think, but i think we should try to keep languages consistent if more than one person uses something non-Common.

Liberty's Edge

NG Female Halfling Street Poet 7 | HP: 60/60 | AC: 23(18 Tch, 17 Fl) | CMB: +8, CMD: 25 (26 v. Overrun) | F: +10, R: +9, W: +5 (+4 v. Fear) | Init: +6 | Perc: +2, SM: +4 | Speed 40ft | Challenge: 0/3 Used | Tactician: 0/2 Used| Panache 0/2 Used | Active conditions: Waiting for Game (???)

I figured languages close to Common, like Halfling, Gnome, Azlanti, etc, would probably use similar alphabets. So I went with something that shared letters but was far enough away from English. Czech seemed perfect (though anything Cyrillic would do).

Dark Archive

Skald would probably be swedish or norwegian rather than russian though, at least I haven't heard of Russian vikings xD So less cyrillic and more umlauts I guess

That being said, I have no clue what dwarves are supposed to sound like, so I just used language I can speak. But I guess if I would choose something more fitting than Finnish, I'd either learn germany or use Dwarf Fortress dwarven xD

...Huh, should probably switch to DF dwarven now that I remember it, since that one does have dictionary and I like DF :'D Ah well have to follow the consistency

The Exchange

Female CN Changeling (“Varisian”) Oracle (Dark Tapestry) 2 | HP: 14/14| AC: 17 (12 Tch, 15 Fl) | CMB: 0, CMD: 12 | F: +0, R: +2, W: +4 (+1 to all vs humans) | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Gift of Madness5/7; Cloak of Darkness 1/2 | Spells: 1st 3/5| Active conditions: Cloak of Darkness

Whichever is chosen, skald uses the same runic alphabet as dwarven, and halfling, azlanti, common and varisian all use the same alphabet.

Although, that doesn't mean that our RP convention needs to follow the golarion linguistic relations...

Oh also *waves* hi.


1st Ed D&D Campaign Manifesto

Welcome to the discussion thread, Rin! Your tagline and character sheet look to be in order, so I'll roll you in on initiative so we can enjoy the madness with everyone else!

The Exchange

Female CN Changeling (“Varisian”) Oracle (Dark Tapestry) 2 | HP: 14/14| AC: 17 (12 Tch, 15 Fl) | CMB: 0, CMD: 12 | F: +0, R: +2, W: +4 (+1 to all vs humans) | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Gift of Madness5/7; Cloak of Darkness 1/2 | Spells: 1st 3/5| Active conditions: Cloak of Darkness

A pale woman of uncertain ethnicity with a noted Varisian accent. She tends to wear layered skirts and blouses in dark blues, deep purples and black. She wears her hair down, with her angled bangs hiding her left eye, her right gleaming a bright green. She seems to only carry a dagger with a carved bone handle.

Biography:
Rene Bjornsdauter of Whistledown was born on the 21st of Kuthona, 4691 AR, on a Longnight when even the moon refused to shine. She was found by her father during the lunar eclipse on his door step, covered in blood and still attached to the afterbirth, guarded by a raven holding a single harrow card: The Liar.

Though her father and grandmother raised her well, Rin has always found trouble, and she grew up plagued by the rumors surrounding her strange birth and off-colored eyes.

As a young teenager Rin ran away from home, joining a traveling Varisian caravan. Amongst other outcasts, Rin finally began to feel at home, and befriended a young fey-touched sorcerer named Varek. While traveling through the depths of the Santos Forest, one of the travelers who were traveling with the group for protection revealed herself as Rin's mother and called her to join her...she refused, and her mother showed the price of disobedience, forcing her to watch as she slowly decapitated Varek and placed his bloody head and the wicked dagger in her lap.

When she could, she ran blindly through the night, the darkness of the void surrounded her. Mother searched for her, but she was not found.

Knowing what she was, and the danger her mother would pose to her family, she traveled to Korvosa, living as a vagrant in the shingles. It was here, living amongst the rooftops, looking surrounded constantly by the swirling dark of the star-speckled night that she began to call upon the black to shield her. She abilities made her an accomplished sneak, and soon she found herself involved in one of the many small gangs that rule life in the shingles.

After a job turned south and with yet another companion's death on her conscience, she approached the Heidmarch manor and though she wasn't able to secure a field commission, she was able to plead for a chance to enroll in the grand lodge in absalom, and secured immediate passage.

She views the Pathfinder Society as a powerful organization who can help protect her from her mother, and help her gain power and safety for herself.


1st Ed D&D Campaign Manifesto

Nice intro, @Rin! Again, welcome aboard. Looking forward to seeing more of what you come up with on the gameplay thread.

Liberty's Edge

Male CN Half Orc (mystic) Barbarian (Superstitious) 1 | HP: 14/14| AC: 16 (11 Tch, 15 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Rage: 7/7 | Active conditions: None.

Garr is a large half orc barbarian with a thing against arcane spellcasters. This is the latest version of a concept that I have tried to play in at least four failed campaigns. Hopefully He's not cursed and I will be able to play him. He can work in a party with an arcane caster, if they are working on a common goal. It presents some (hopefully fun) interesting role-playing opportunities.

Description:

Garr Taurog is a hulking brute of a half-orc, standing nearly 7 feet tall and bulging with rope-like muscles. His tanned and weathered grey-green skin is covered with angular spiraling tattoos and scars, both from battle and in arcane symbols, from his shaven scalp and bare cheeks, to his rough calloused hands and feet. His chipped and cracked tusks protrude from the thick black goatee cascading from his chin braided in the Dwarven style.

His clothing consists of little more than a tattered cloth shirt beneath his spiked breastplate and a much patched leather loincloth hanging at his waist. A pair plain leather sandals adorn his feet, the laces wrapped around his thick calves and under his battered greaves. A patchwork leather pack rests upon his back and a pair of bandoliers cross his chest bristling with the hilts of many daggers.

He carries a massive earth-breaker over his shoulder while a Dwarven waraxe and spiked chain hang from his wide leather belt. A collection of charms and trinkets hang from various straps and cords arrayed about his person. His calloused hands periodically check the knots to make sure none of them have come loose. His dark eyes constantly look around warily, searching for signs of danger.

Background:

Born into slavery, Garr has no recollection of his parents. His earliest memories are of pain and hardship. Raised by a scarred witch doctor and his apprentice, his childhood was filled with constant harassment as he was always the target of practiced spells. The witch doctor was the spiritual leader of an orc tribe and while he was Garr's primary keeper, Garr was expected to perform much manual labor around the camp as well. He was forced to perform many tasks that the full orc tribe members refused, such as filling the latrine sumps.

When Garr was nearly past childhood, the orc tribe was conquered by a tribe of cave giants led by an ogre mage. There he spent most of his adolescence chained to the bellows, still periodically taunted by the witch doctor and his apprentice (as well as the ogre mage). Eventually the giants captured a Dwarven smith who befriended Garr and taught him the art of the forge. After several years of study under his Dwarven mentor, Garr started secretly forging his own weapons and armor, and plotting his escape.

A new captive helped to precipitate the events that led to the downfall of both the orcs and the giants. An agent of the Pathfinder Society was captured while investigating raids on nearby trade routes and villages. This agent was able to use Garr's growing arsenal to arm many other captives and organize a revolt against the ogre mage and his minions.

Led by the Pathfinder agent, Garr and his Dwarven mentor slew their captors and helped the captives fight their way out of the caves. The Dwarf was wounded in the escape and died before they were able to reach civilization. The Pathfinder agent taught Garr the art of surviving in the wilderness. How to trap food, find water, identity edible plants and navigate. Though he had had help, many of the survivors credited Garr with saving them.

Since then, he has wandered in search of slaves to free and arcane spellcasters to slay. He strives to be a good person, but his lust for vengeance against spellcasters leads him to frequently take the more enjoyably violent way through problems. He also tends to believe that the end justifies the means and is usually willing to make sacrifices (sometimes of other lives) to achieve his goals.


1st Ed D&D Campaign Manifesto

Thanks for the background information and intro, Garr! Great work all around.... nice and half-orcy. Please see my reply on the recruitment thread regarding the legality of your character. Let me know when he's all fixed up!

Dark Archive

Male CN Human Fighter 1 |HP:12/12| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +3 R: +4 W: -1 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: Inspire Courage, Bless

@Jillia: Loved your dice roll formatting so I thought I might just steal it and use it myself! ;]]

@GM Damo: What else do I need to do to get on the gameplay and ready to play yes columns? Keep up the awesome work! It's awesome!

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

I hate to be a pain in the neck, Cain, but I'm not sure you're PFS legal. Your stats add up to a 33 point build.

Grand Lodge

Male LN Human (Tian-Shu) Hunter 1 | HP: 10/10| AC: 16 (13 Tch, 13 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +6, SM +7 | Speed 30ft | Spells: 1st 2/2| Active conditions: None.
Cain Stern wrote:
Shuo, the Owl of Shokuro wrote:
Actually you do not, since I need to be threatening the target, and my weapon only threatens at a range of 5ft.
Ahhh! That's what I thought. I got confused I think, thought you were wielding the reach wpn. With a reach weapon would I receive the bonus? Thanks for the clarification. Actual attack roll is "15"

Moved here not to flood the gameplay ;)

Yes, if my weapon had reach, you would get the flanking bonus.

Dark Archive

Male CN Human Fighter 1 |HP:12/12| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +3 R: +4 W: -1 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: Inspire Courage, Bless

All I did was use PCGen60401 to roll a character? I have no idea what a point build is. Just 3d6 for each stat.

Sovereign Court

Male CG Human (Ulfen) Magus (Bladebound, Hexcrafter) 1 | HP: -1/13| AC: 15 (11 Tch, 14 Fl) | CMB: +3, CMD: 14 | F: +4, R: +1, W: +3 | Init: +1 | Perc: +5, SM: +1 | Speed 30ft | Arcane Pool +1 2/4 | Spells: 0: Read Magic, Detect Magic, Mage Hand | 1st: Shocking Grasp x2] | Active conditions: | Arcane Pool Enhancement +1 |

I'm open to changing Skald from Russian(Cyrillic), to Norwegian or Russian(Romanised).

I wanted something different enough from dwarven that you can ell it was a different dialect.

Let me know if it would be a faux-pas to change it now to Norwegian (or romanised Russian).

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

the rules for it are all page 14 in the Core Rulebook with the chest for the costs per stat on page 15. Alternately, it's also on here. PFS uses a 20 point build.

Dark Archive

Male CN Human Fighter 1 |HP:12/12| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +3 R: +4 W: -1 | Init: +4 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: Inspire Courage, Bless
Lissa Villasani wrote:
the rules for it are all page 14 in the Core Rulebook with the chest for the costs per stat on page 15. Alternately, it's also on here. PFS uses a 20 point build.

Thanks for the heads up! I have made said revisions to Cain and made sure his build adds up to 20 points exacto! Feel free to revise and advise again!

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