GM Tyranius |
You can see a few of them. They are just busy arguing.
Sial Antomaxes |
Sial moves up behind the pillar keeping the goblins on the other side.
He indicates for Orza to follow quietly
handle animal sneak: 1d20 + 8 ⇒ (3) + 8 = 11
orza sneak: 1d20 + 11 ⇒ (20) + 11 = 31
sneak: 1d20 + 7 ⇒ (15) + 7 = 22
GM Tyranius |
There are plants and small roots in each of the rooms.
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
The goblins pay no mind to Orza or Sial.
GM Tyranius |
Bolger and Tecolote also manage to slip into the room unnoticed.
Tecolote |
Tecolote continues to slip forward from the shadows, hoping to put himself in position to attack from surprise.
Stealth (Move 1): 1d20 + 9 ⇒ (12) + 9 = 21
Stealth (Move 2): 1d20 + 9 ⇒ (10) + 9 = 19
A 1 is not an auto fail on a skill check Bolger. You beat their Perception. Everyone should remember you can only half move on stealth checks without taking a penalty.
Sial Antomaxes |
"Lets get them Orza..
Handle Animal Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Orza moves around the other side of the pillar and attacks
Bite Attack Goblin + Flank: 1d20 + 3 ⇒ (18) + 3 = 211d8 ⇒ 8
Sial powers up his club Arcane Strike
Sial Club Attack + Flank: 1d20 + 5 ⇒ (15) + 5 = 201d6 + 4 ⇒ (3) + 4 = 7
Aparctias |
Aparctias sees Sial begin the ambush and immediately starts chanting, defining the point of origin where his spell takes place. Moments later, roots burst from the ground and attempt to grapple three of the goblins.
Casting Entangle!
GM Tyranius |
Aparctias: 1d20 + 4 ⇒ (2) + 4 = 6
Sial: 1d20 + 2 ⇒ (19) + 2 = 21
Tecolote: 1d20 + 4 ⇒ (18) + 4 = 22
Bolger: 1d20 + 4 ⇒ (13) + 4 = 17
Goblins: 1d20 + 6 ⇒ (10) + 6 = 16
Sial and Orza slightly move around the pillar and eviscerate the goblin before them as Sial's magical club slams into the creatures neck
Bolger moves further into the room as Aparctias asks for a divine favor as the roots and grass begin to grow once again at an abnormal rate.
Reflex DC 16 Blue: 1d20 + 2 ⇒ (4) + 2 = 6
Reflex DC 16 Red: 1d20 + 2 ⇒ (18) + 2 = 20
Reflex DC 16 Purple: 1d20 + 2 ⇒ (20) + 2 = 22
The blue goblin gets caught in the vines as the red and purple goblin easily scramble free from their restraints.
Surprise Round; either a move or a standard action
Tecolote
Sial
Bolger
Aparctias
GM Tyranius |
Tecolote stabs at the goblin beside him but is unable to pierce his armor.
Tecolote
Sial
Bolger
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Goblins (Blue-Entangled)
-----------------------------
Aparctias
Tecolote |
Tecolote holds for a moment before his next attack, looking for weaknesses in the goblin's armor or hesitations in his defenses. Then he lashes out with his wakizashi once more.
Move action: Study goblin, Standard action: Attack
Attack (Mwk Wakizashi): 1d20 + 3 ⇒ (16) + 3 = 19
Damage (Mwk Wakizashi): 1d6 + 2 ⇒ (4) + 2 = 6
GM Tyranius |
Tecolote cuts the goblin down with his thin short blade. The goblin falls to the ground bleeding out as it clutches it's side breathing laboriously.
Sial steps back and loads his sling as Bolger swings his morning star at the collapsing goblin and still seems to miss it.
The purple goblin weaves a quick incantation as fire erupts from her fingers towards Tecolote and Bolger and then takes a step back
reflex DC 16 entangle: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 3d4 ⇒ (1, 3, 4) = 8
rounds: 1d4 ⇒ 2
DC 12 Reflex save for half damage. If you fail the reflex save you also catch fire, taking 1 point of fire damage each round for 2 rounds.
The blue goblin struggles against the vines as it begins to spit and curse at them
Strength check DC 16: 1d20 - 1 ⇒ (8) - 1 = 7
Gasping at the vines the creature grasps at a shortbow nearby.
Aparctias
Tecolote (0/8; need a reflex save)
Sial
Bolger (2/10; need a reflex save)
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Goblins (Blue-Entangled)
-----------------------------
Sial Antomaxes |
Arcane strike powerup
Sial twirls his sling through the air and flings a bullet at the caster goblin.
sling: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 4 ⇒ (1) + 4 = 5
confirm crit: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 4 ⇒ (4) + 4 = 8
Bolger Greenbottle |
Bolger remembers what he learned in physical education lessons and tries to jump aside but the lessons were too long ago as it seems and he catches fire.
Reflex: 1d20 + 7 ⇒ (4) + 7 = 11
With burning hair and shirt he drops to the ground and rolls around to extinguish the flames.
GM Tyranius |
Tecolote dives under the majority of the flames leaving Bolger standing in their wake. Bolger's clothes instantly ignite. The gnome drops to the ground and begins rolling around.
Need another save Bolger. You also get +4 bonus for rolling on the ground.
Aparctias moves further into the room as Sial slams an enchanted rock directly into the casting goblin's face.
Aparctias
Tecolote (4/8 hp)
Sial
Bolger (1/10; need a reflex save)
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Goblins (Blue-Entangled; purple -13 hp)
-----------------------------
Sial Antomaxes |
Assuming the goblin caster doesn't leave the entangle and thus the sling remains viable, if it doesn't i shall do something different
Sial powers up his sling with arcane strike, loads it and fires at the Goblin caster
Sling: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 4 ⇒ (4) + 4 = 8
GM Tyranius |
Tecolote holds his wakizashi's as he contemplates entering the area of deep vines.
The blue goblin struggles with the vines once again
Str check Dc 16: 1d20 - 1 ⇒ (11) - 1 = 10
but fails to make any headway. The goblin lopsidedly fires an arrow at Bolger as it struggles.
Shortbow vs Bolger AC 15: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 1d4 ⇒ 2
The arrow slams into Bolger leaving him woozy as the purple goblin moves around the pillar and weaves a spell. A wave of negative energy rushes from the small goblin as the surrounding party feels a bit less confident.
DC 12 Will save from everyone to negate or take -1 to attack rolls and saving throws against fear for 3 minutes.
Sial hurls a rock at the little caster but misses as the goblin darts between his companions.
Aparctias
Tecolote (4/8 hp)
Sial
Bolger (0/10)
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Goblins (Blue-Entangled; purple -13 hp)
-----------------------------
Aparctias |
Will: 1d20 + 7 ⇒ (1) + 7 = 8 Oof, that's bad.
Aparctias loses confidence but takes out his wand of cure light wounds, ready to heal anyone who comes near. "Come close and I can heal you!"
Move action to take out wand, 5-foot step forward, and ready action to use the wand on whoever comes into range for a heal.
GM Tyranius |
Aparctias pulls loose his healing wand as he looks around for the most severely injured as Tecolote rushes to his aid.
Aparctias (bane)
Tecolote (4/8 hp)
Sial (Orza bane)
Bolger (0/10)
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Goblins (Blue-Entangled; purple -13 hp)
-----------------------------
Aparctias |
With both Tecolote and Bolger approaching him for relief, he decides to heal Bolger first as he's the most seriously wounded.
Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9
Using the readied action to heal Bolger.
GM Tyranius |
Still need a will save from you Bolger
Bolger rushes to Aparctias and collapses to the floor right in front of him. Seems he over exerted himself. Aparctias kneels down and touches his wand to Bolger's side causing his wounds to heal on their own.
The purple goblin rushes around the side of the pillar as she cackles. She opens her toothy maw and before they know it Fire springs forth from the little goblins mouth rushing over Bolger, Aparctias and Sial.
Fire Damage: 3d4 ⇒ (2, 3, 3) = 8
Rounds: 1d4 ⇒ 4
DC 12 Relex for half damage and if you fail the save you catch fire for 4 rounds taking 1 fire damage each round.
The blue goblin continues to struggle at his bonds.
Strength DC 16: 1d20 - 1 ⇒ (6) - 1 = 5
The goblin seems to be having a rough time and instead decides to fire another arrow at Tecolote
Shortbow vs Tecolote AC 17: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d4 ⇒ 4
The arrow slams into Tecolote, piercing his armor. The tengu drops to a knee gasping for breath
Aparctias (4/12 Hp; need a reflex save)(bane)
Tecolote (0/8 hp)
Sial (2/10 HP; need a reflex save)(Orza bane)
Bolger (0/10; need a reflex and will save)
-----------------------------
Goblins (Blue-Entangled; purple -13 hp)
-----------------------------
Aparctias |
Reflex: 1d20 + 2 ⇒ (15) + 2 = 17
Aparctias dodges most of the fire and uses his wand to aid his allies again.
Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3
Heal Bolger, but if Bolger makes the save, heal Tecolote instead.
Sial Antomaxes |
Sial points to where he wants Orza to move to
"Flank the beast Orza.. move here and attack"
Handle Animal Attack: 1d20 + 8 ⇒ (2) + 8 = 10
Orza attacks
Bite Attack Goblin -bane + flank: 1d20 + 2 ⇒ (9) + 2 = 111d8 ⇒ 3
Claw Attack Goblin -bane + flank: 1d20 + 2 ⇒ (18) + 2 = 201d4 ⇒ 2
Claw Attack Goblin -bane + flank: 1d20 + 2 ⇒ (19) + 2 = 211d4 ⇒ 1
Sial powers up his attacks Arcane Strike
Sial unarmed Attack: 1d20 + 5 ⇒ (4) + 5 = 91d3 + 4 ⇒ (2) + 4 = 6
Tecolote |
I think my actions, drop wakizashis (free action) and draw sling (move action) fall in the same round as getting knocked to 0 hp. I think that I can still do those actions without dropping from disabled to -1 hp since neither is a standard action.
GM Tyranius |
@Tecolote- Yes you are good.
Aparctias dodges the flames as he taps his wand against Bolger once again.
Sial never saw the flames coming as they wash over him. His clothes catch on fire as panic enters his eyes. Fighting through the pain as flames sear his skin Sial orders Orza to flank with him.
Th goblin seems distracted by Sial that it doesn't even see Orza until two claws rip into her.
Bolger also takes the full effect of the flames as he immediately drops to the ground and puts himself out.
Aparctias (8/12 Hp; need a reflex save)(bane)
Tecolote (0/8 hp)
Sial (1/10 HP; on fire 3/4)(Orza bane)
Bolger (3/10; prone)
-----------------------------
Goblins (Blue-Entangled; purple -16 hp)
-----------------------------
GM Tyranius |
Tecolote holds where he is as the purple female goblin begins to chant once again.
Cast Defensively Concentration DC 17: 1d20 + 4 ⇒ (2) + 4 = 6
The goblin seems to quickly loose her concentration though and she looks frustrated as she seems to attempt to recall what she was doing.
The other goblins still struggles.
Strength DC 16: 1d20 - 1 ⇒ (18) - 1 = 17
And finally breaks free from the vines. Clamoring over everything as quickly as he can he exits the miniature forest as sweat runs down it's entire body. The goblin breaths laboriously and fires an arrow at Aparctias.
Shortbow vs Aparctias AC 14: 1d20 + 4 ⇒ (4) + 4 = 8
The tired goblin seems to have forgotten to put the arrow into the longbow and just throws it at Aparctias. Missing of course.
Aparctias (8/12 Hp)(bane)
Tecolote (0/8 hp)
Sial (1/10 HP; on fire 3/4)(Orza bane)
Bolger (3/10; prone)
-----------------------------
Goblins (Blue-Entangled; purple -16 hp)
-----------------------------
Sial Antomaxes |
Sial steps away 5 ft and drops and rolls.
ref save: 1d20 + 2 + 4 ⇒ (8) + 2 + 4 = 14
GM Tyranius |
Aparctias heals Tecolote with his wand. Feeling a bit stronger Tecolote attempts to hurl a stone at the goblin though it seems not all of his strength has returned.
Sial steps back and drops to the ground as he puts himself out. The female goblin laughs hysterically at him.
Bolger drops his Morningstar and draws his sling
The female goblin once again steps back and begins to cast a sell while keeping on eye on the dinosaur.
Cast defensively DC 17: 1d20 + 4 ⇒ (20) + 4 = 24
It seems her memory is like a steel trap this time as she completes the spell.
Orza begins to feel an impending doom take over.
Orza- DC 12 Will save or become shaken for 3 minutes
The remaining goblin fires another arrow at Aparctias.
Shortbow vs Aparctias AC 14: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d4 ⇒ 2
The arrow clips Aparctia's wing.
Aparctias (6/12 Hp)(bane)
Tecolote (6/8 hp)
Sial (1/10 HP; prone)(Orza bane)
Bolger (3/10)
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Goblins (Blue-Entangled; purple -16 hp)
-----------------------------