Animal Companion
Orza
N Small dinosaur Deinonychus
Init +0; Senses Low-light vision, Scent, Perception +5
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Defense
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AC 14, touch 10, flat-footed 11 (+1 natural armour)
hp 21 (2d8+6+2)
Fort +6, Ref +6, Will +1
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Offense
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Speed 60ft
Melee Bite +1 (1d8) Claw * 2 +1 (1d4)
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Statistics
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Str[/b] 11, Dex 17, Con 17, Int 2, Wis 12, Cha 14
Base Atk +1, CMB +1, CMD 14
Feats (1) Toughness
Skills
Perception +5
Stealth +7 (+4 small size) = +11
Languages None
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Animal Tricks
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attack * 2
down
defend
heel,come
sneak
flank
Special Abilites
Tricks: Bonus (1) Attack, attack (unnatural creatures),
Link You can handle your animal companion as a free action, or push it as a move action, even if you don’t have any ranks in the Handle Animal skill. You gain a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding your animal companion.
Share Spells You may cast a spell with a target of “You” on your animal companion (as a touch range spell) instead of on yourself. You may cast spells on your animal companion even if the spells normally do not affect creatures of the companion's type (animal). Spells cast in this way must come from a class that grants an animal companion. This ability does not allow the animal to share abilities that are not spells, even if they function like spells.